Talez
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Profile Information
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Gender
Male
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Location
London, ON
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Interests
Anything with computers~
Including flight games
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JDAM ISSUES
Talez replied to Taterd's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Apr 2013 patch level and JDAM seems to be completely broken. It works fine with 2012 patch, I confirm. But not anymore. -
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"Operation Desert Storm" for SF2 (Redux) - Part 3 of 3
Talez commented on eburger68's file in User Made Campaigns
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New Toshiba laptop?
Talez replied to greyhawk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Games run on Windows 8 great!! WoX, SF2 X, everything runs as ever before and my CH control manager runs without problem either. Windows 8 changes UI a lot but the bottom line is, comparing it to Vista is a blasphemy. -
F-22A Raptor Version 2.1 For SF2 Series
Talez replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I've changed some coefficients on Flaps to ease take-off. After 2012 Mar. patch, the plane was almost unflyable unless you start the mission in the air and skip the landing altogether. It seems the game cannot compensate lift force from stealth figure? Anyway, here's the link: http://ge.tt/api/1/f...0/blob?download By the way, I've picked up the original .ini file from Operation Darius final version. So, copy and paste may not work directly on this upload. -
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Update #1 for SF2E ODS
Talez replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've found another problem on AV-8B... It seems RWR screen is floating on wrong position. Check the picture below. Actually, AV-8B has TEWS system and the Avionics.ini for the AV-8B says the right thing... But the actual RWR display seems to use the MFD... -
Update #1 for SF2E ODS
Talez replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sorry for late reply. I can't play the game in weekdays. Anyway, wingman no longer crashes after take off but shows a bit risky movement. The armament was 4 Mk. 82 Snakeeye and 2 Sidewinders with filled up fuel. Also, magical phase shift effect happens when he passes me by. So, technically, no crash occurs!!! .ini magic saves the day!! One more thing... I've found that F-15E cannot use ripple quantity setting when ripple interval was set to 0. The bomb drops one by one no matter how many ripple quantity was set. (of course, if we set ripple interval > 0, everything works fine.) It seems the game doesn't support simultaneous discharge of ordinances. I'm not sure why it doesn't work while jettisoning all the A-to-G equipment is possible. But if this turns out to be game engine limitation, I guess we can delete ripple interval 0 from all the aircraft. -
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Update #1 for SF2E ODS
Talez replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I tried USMC campaign mission. Also Single missions as well. -
Update #1 for SF2E ODS
Talez replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
OOOOPS! Maybe I posted wrong place!! http://combatace.com/files/file/12834-desert-storm-part-2-for-sf2/ -
A few problems found so far. (hotfix 1 and 2 installed) 1. F-117 dashboard cover sometimes turns into green, especially when operating EO instruments. 2. Ground Terrain around King Fahd AB has some weird discontinuity. Some part seems regular desert but the other seems the Sahara desert with tons of tons dunes. 3. AV-8 mission is unplayable. I usually start from carrier deck. Wingman tends to disregard whether I'm blocking his way or not. Also, even though I clear his front quickly, he scratches his tail to the deck and explodes. 4. Some F-117 flight has unrealistic planes (at least 8) per flight and they operate when the sun is still shining. 5. RWR in MiG-23 and planes use the same cockpit doesn't provide visual feedback. 6. Also, they don't have waypoint indicator either. It is in fact, impossible to navigate without the help of HUD information. 7. Some MiG-23 variants has wrong HUD mode. No piper for gun but shows piper for R-27. 8. Again, F-117. Sometimes, they RTB with their bay door opened!
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Is there a distance indication for eo weapons
Talez replied to Murphy'S's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
They don't have any actual distance meter but you'll find the screen changes once the Walleye gets valid lock. The # indicator will expand and fixated. If you drop Walleyes once these are confirmed, they yield perfect hit!! Oh yeah, it's a game!! Of course, low altitude ground skimming flight never hits either. I guess it's not impossible but hard to achieve with Walleye than dumb bombs. -
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Desert Storm for SF2 Released.....
Talez replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Al-Qaim is a small town just located at the 'cross-section' between the boarder and the Euphrates river. Exact location can be shown here. But it seems to be changed the name or was decimated during the war. Some source(Google Earth) says a bit east from the boarder. Also, this article mentions H2 airfield and its location. Check this out. The location from the article. It seems a bit far away for the term 'a few clicks' but I'm no specialist and the direction is still South.