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Everything posted by russouk2004
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F-16D nose
russouk2004 replied to DoctorWho's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ahhh yeah ok see ur point. :) -
F-16D nose
russouk2004 replied to DoctorWho's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I painted all the F-16D B50+. jpegs blue except 2 you see and this proves its not mapped,the radome I mean. -
F-16D nose
russouk2004 replied to DoctorWho's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
looks like its just got a 3ds max colour assigned to radome..the areas on the texture 001 is just the lines on the radome,if u look at the colour of the Radome,in the D it isnt on any texture for the D. Radome [396 polys, 1188 verts (decal)] 'Material #38' I think he forgot to map the radome itself. -
F-16D nose
russouk2004 replied to DoctorWho's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Make a layer with coulred squares or similar and save ,then check in game what colour the radome is compared to the squares or whatever you used shows. -
ok heres list of stuff done,and under way Remade canopy glass and screenglass, Outriggers now corrected. DONE Added antennaes etc DONE Remade wheel. DONE new canopy frame interiors as old were flattened and caused poly flashing.(polys too close together) DONE remapping nose,and Radome...under way redoing pylons so they are better selectable....Underway may redo the landing gears(if got time) new cockpit,dash...DONE
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I just checked and the models above I have,there are quite a few things wrong,flashing polys,wheels are too low poly,and some mapping errors,also missing refuel probes etc etc,im off this week,and will try to fix what I can. PS. will fix them so it wont affect existing skins,I ll do the probe as selectable.
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Strike Fighters 2 Screenshots
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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TS-11 ISKRA
russouk2004 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Shell modifire is good,you can get a uniform interior then. -
P-47N-15.7z
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Happy to hear its working .. I have a few "what If " skins,will upload when rdy -
P-47N-15.7z
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Uploaded a complete Aircraft repack containing ALL the previous skin folders all inis etc and ive placed them in order etc,so should be ok now. Repacked updated P-47-N-15 and all wrenches skins.. Includes all files and LOD that were in last pack V-2.0 (Final). Includes Folders for: Objects: and Sounds: Objects Folder: Aircraft\P47-N-15 Decals\P-47-N-15\ Pilots\PilotWW Weapons\P-47_Tank75 and Tank_165_P47 Sounds Folder: P47N engine etc also is folder containing files that must be copied into each skin folder,,called Common to all P-47N skin folders. Delete the previous release skin folder and replace with these. -
P-47N-15.7z
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I ll pack the sqdn folders and sort inis out and post them up with the correct skins. -
P-47N-15.7z
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
This is what im using,I havent really changed anything,just added some of my test folders [AircraftData] AircraftFullName=P-47N-15 Thunderbolt AircraftShortName=P-47 AircraftDataFile=P-47N-15_DATA.ini CockpitDataFile=P-47N-15_COCKPIT.ini //CockpitDataFile=P-51D_cockpit.ini LoadingScreen=P-47N-15_Loading.jpg HangarScreen=P-47N_HANGAR.jpg LoadoutImage=P-47N-15_loadout.BMP LoadoutFile=P-47N-15_LOADOUT.INI UserList=P-47_UserList.ini [LOD001] Filename=P-47N-15.LOD Distance=8000 [DamageTexture] DamagedPostFix=_holes.DDS [shadow] CastShadow=TRUE ShadowCastDist=10000 MaxVisibleDistance=400 [TextureSet001] Directory=36thFBS Name=36thFBS Nation=USAF Squadron=36th FBS Specular=0.900000 Glossiness=0.800000 Reflection=0.600000 [TextureSet002] Directory=CNAFSilver1 Name=CNAFSilver1 Nation=Taiwan Squadron=19FS/318FG Specular=1.000000 Glossiness=0.500000 Reflection=0.800000 [TextureSet003] Directory=ROCAFGreen1 Name=ROCAFGreen1 Nation=Taiwan Squadron=19FS/318FG StartDefaultDate=1/1/1953 Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 [TextureSet004] Directory=ROCAFSilver1 Name=ROCAFSilver1 Nation=Taiwan Squadron=19FS/318FG Specular=0.900000 Glossiness=0.800000 Reflection=0.400000 [TextureSet005] Directory=FAN Name=FAN, Escuadrón de Combate. Nation=Nicaragua Squadron=Escuadrón de Combate. Specular=0.900000 Glossiness=0.800000 Reflection=0.600000 [TextureSet006] Directory=Icky Name="Icky N Me" Nation=USAF Specular=0.900000 Glossiness=0.800000 Reflection=0.700000 Squadron=19FS [TextureSet007] Directory=RedRuth Name=Red E Ruth Nation=USAF Specular=0.900000 Glossiness=0.800000 Reflection=0.700000 Squadron=19FS/318FG [TextureSet008] Directory=19thFS Name=19th FS 318th FG Nation=USAF Squadron=19FS Specular=0.900000 Glossiness=0.800000 Reflection=0.600000 DecalNumberRandomize=TRUE DecalNumberBlockSize=10 DecalNumberStart=0 DecalNumberEnd=9 [TextureSet009] Directory=333FS Name=333rd FS, 318th FG Nation=USAF Squadron=333FS Specular=0.900000 Glossiness=0.800000 Reflection=0.400000 DecalNumberRandomize=TRUE DecalNumberBlockSize=10 DecalNumberStart=0 DecalNumberEnd=9 [TextureSet010] Directory=463FS Name=463rd FS, 507th FG Nation=USAF Squadron=463FS Specular=0.900000 Glossiness=0.800000 Reflection=0.400000 [TextureSet011] Directory=Checker Name=Checker Nation=USAF Squadron=61 Sqd Specular=0.900000 Glossiness=0.800000 Reflection=0.700000 [TextureSet012] Directory=Glossy Name=Glossy Nation=USAF Squadron= Specular=0.900000 Glossiness=0.800000 Reflection=0.700000 [TextureSet013] Directory=Goose Name="Expected Goose" Nation=USAF Specular=0.900000 Glossiness=0.800000 Reflection=0.600000 Squadron= [TextureSet0014] Directory=MeatChopper Name=MeatChopper Nation=USAF Squadron= Specular=0.900000 Glossiness=0.800000 Reflection=0.400000 [TextureSet015] Directory=Tiger Name=Tiger Nation=RAF Specular=0.900000 Glossiness=0.800000 Reflection=0.400000 [TextureSet014] Directory=MeatChopper Name=MeatChopper Nation=USAF Specular=0.900000 Glossiness=0.800000 Reflection=0.400000
