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Everything posted by russouk2004
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SF2 Screenshot Thread
russouk2004 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Heres a few from me...I like the water...now to get the AI planes flyable. -
A Little Contest
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
looks like a draw between turkeydriver and colmack as they were both a day either side ? hmmm im on uk time tho. -
March 2012 Update is Out
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Downloading...hey my march 19th guess was close...anynone got it on or closer?...hmmm -
March 2012 Update is Out
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Got this in version ini file [Version] BuildDate=Nov 2011 StrikeFighters2=TRUE StrikeFighters2 Vietnam=TRUE StrikeFighters2 Europe=TRUE StrikeFighters2 Israel=TRUE StrikeFighters2 Exp1=TRUE StrikeFighters2 Exp2=TRUE StrikeFighters2 NorthAtlantic=FALSE [OnlineNews] LastUpdateVersion=Nov 2011 LastDLCCount=15 -
SF2 Screenshot Thread
russouk2004 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Another Hawk wip.skin (based off marcfighters)needs few tweaks,and some more work,numbers to make etc ...this HAS to be a seperate model Im afraid as theres a few polys that need redoing,and I havent the time.out soon. -
Sea Harrier FRS2
russouk2004 replied to Spiff's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ive still got that FRS2 3d model somewhere. -
Floating Trees Fix?
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Or floating Beavers ?...hmmmmph -
What If Screenshot Thread.......
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Yes,a good effect to make a comic book storyline -
SF2 Screenshot Thread
russouk2004 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Red Arrows ?...Hmmmm...Im adding smoke to it too soon. -
SF2 Screenshot Thread
russouk2004 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
New Panels,new skins new template,new allsorts. -
Gannet aew-3
russouk2004 replied to hi ho silver's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The gannet was a weird thing but it actually was invaluable to the navy in its heday,ive sat in a restored gannet and they are huge,good to see one being done as it was on my to do list. -
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SF2 Screenshot Thread
russouk2004 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
wip on new skins\templates. -
SF2 Screenshot Thread
russouk2004 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
New Life ,new Template ,new clothes.. -
Right,sorted all weapon pylons and loadouts,for today ive done enough lol. eventually this will solely use jpgs,but any skins already made for the newest LOD use bmps for now,will upload new lod when all the template is done for jpgs.Then its just a matter of some small fixesI will do,for your custom skins they will be compatible with the templates,so dont worry about losing ur hard work...lol ps... dont forget the LOD on last page uses some jpgs.
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Right heres the deal left side,here as example.ive renamed the pylons for ease of finding the correct ones. Outerwingpylon_L Innerwingpylon_L IRM_Rail_L IRM Rail is the inner pylon and rail as one mesh,and basic pylon for Bombs etc. So now Ive set them as same ID number and they now work fine,select IRM and the pylon\Irm Rail mesh show ok. Load bomb etc and just the pylon show. heres data.ini for it. and CAP loadout entry.which im using for testing But for some reason it defaults to 2x ACMI range pods and nothing else.im loadout screen. If anyone can fix for me as im getting annoyed now lol...Ive attached the new LOD,out,jpgs the model now requires,data.ini with the system names. [CAP] Loadout[03].WeaponType=AIM-9B Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-9B Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-9B Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9B Loadout[06].Quantity=1 Loadout[07].WeaponType=Hawk Gunpod Loadout[07].Quantity=1 [LeftWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.099,0.450,-0.866 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800.0 AllowedWeaponClass=RCKT,RP,BOMB,FT AttachmentType=NATO,USN,USAF,UK ModelNodeName=Innerwingpylon_L PylonMass=40.0 PylonDragArea=0.03 [FuelTankName=HAWK_TANK] [RightWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.099,0.450,-0.866 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800.0 AllowedWeaponClass=RCKT,RP,BOMB,FT AttachmentType=NATO,USN,USAF,UK ModelNodeName=Innerwingpylon_R PylonMass=40.0 PylonDragArea=0.03 [FuelTankName=HAWK_TANK] [LeftWingStation2] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-3.58,-0.259,-0.83 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800.0 AllowedWeaponClass=RP,FT,BOMB,LGB,ARM AttachmentType=NATO ModelNodeName=OuterwingPylon_L PylonMass=40.0 PylonDragArea=0.03 [RightWingStation2] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=3.58,-0.259,-0.83 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800.0 AllowedWeaponClass=RP,FT,BOMB,LGB,ARM AttachmentType=NATO,USN,USAF,UK ModelNodeName=OuterwingPylon_R PylonMass=40.0 PylonDragArea=0.03 [iRM_Pylon_L] SystemType=WEAPON_STATION StationID=5 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.099,0.304,-1.083 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800.0 AllowedWeaponClass=IRM AttachmentType=NATO,USN,USAF,UK ModelNodeName=IRM_Rail_L PylonMass=40.0 PylonDragArea=0.03 [iRM_Pylon_R] SystemType=WEAPON_STATION StationID=6 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.099,0.304,-1.083 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800.0 AllowedWeaponClass=IRM AttachmentType=NATO,USN,USAF,UK ModelNodeName=IRM_Rail_R PylonMass=40.0 PylonDragArea=0.03 [CenterlineStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,-0.823,-0.796 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2050 AllowedWeaponClass=GP AttachmentType=NATO,USAF HawkT1A.7z
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Ahhh yer gotcha... Ive made the skin for the hawk as jpegs now,ive resized them to 1024x1024 and the largest is only 108kb.So far done Wings.jpg Fuselage.jpg canopy.jpg Parts.jpg. Also,Ive started new templates,dont worry kev the ones you have done will fit these. :) and ive so far repainted the Fuselage,wing,canopy,and some parts. Post pics in a bit. Also reduced the reflection and shinyness of the camo skin. @ svetlin height is 0.218 m
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Look What I Found
russouk2004 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thnx florian,will just set the guns to fire in open position,and wqarn people not to fire them in closed position or u could blow yourself up.lol the rear firing I will set to secondary guns. -
Right ive made the IRM Rails as IRM_Rail_L and IRM_Rail_R each linked to corresponding pylons(pylonL and pylonR),but when I choose only IRM the pylons disappear. If someone wants to do a loadout and the weaponstations for me in return Id appreciate it.uploading new LOD now,and info such as points etc. For RAF hawk that is please. should be up in 10 mins or so.
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SF2 Screenshot Thread
russouk2004 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Few wrinkles to sort out...using a bad pit I erm made for G-38 Russian WWII bird,just for a laugh.
