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russouk2004

+MODDER
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Everything posted by russouk2004

  1. I can do that np...asap...always willing to listen to customers...lol
  2. In bottom pic behind nose gear are retractable cannons...anyone know if theres a way to disable them firing when not in firing position ie out.? thnx also winter camo,and green\green wip (not shown)
  3. Look what I found...lost it on a dvd and found it again today,so updating it to SF2 standards...up soon.
  4. Hawk T1A and T45 Fixes.7z View File Hawk Tmk1A Fixed shadow problem,and a\c nose steering (copy\paste new entry in supplied data.ini to hawk data.ini))is enabled,use new lod changing your T45 ini to point to new LOD or rename the new LOD,to the old name,and delete the old one. T-45 Goshawk. Fixed nose shadow problem,nose steering enabled.(See enclosed data.ini and copy\paste the new entry) use new lod and edit T45 inito point to new LOD or rename the new LOD to the old LOD name,and delete the old. Submitter russouk2004 Submitted 03/04/2012 Category Other
  5. 469 downloads

    Hawk Tmk1A Fixed shadow problem,and a\c nose steering (copy\paste new entry in supplied data.ini to hawk data.ini))is enabled,use new lod changing your T45 ini to point to new LOD or rename the new LOD,to the old name,and delete the old one. T-45 Goshawk. Fixed nose shadow problem,nose steering enabled.(See enclosed data.ini and copy\paste the new entry) use new lod and edit T45 inito point to new LOD or rename the new LOD to the old LOD name,and delete the old.
  6. After searching thru 20 odd dvds Ive found the T45 model so I am gonna look at it now...will upload it a little later
  7. Funny enough,after reading kevs post I thought,hmmm how will he overcome the hook ...lol I have it somewhere and will sort it.
  8. Unlucky to those who picked Feb,cmon tk do it...lol good luck march guys.
  9. SF2HawkTmk1A New LOD View File Older LOD for My HawkTmk1A had a "tractor Beam" shadow issue on nose,so this will fix it. Submitter russouk2004 Submitted 03/02/2012 Category Other
  10. Fix also uploaded in Add on A\C for SF2.. No problemo,if I can fix summat I will lol..
  11. 144 downloads

    Older LOD for My HawkTmk1A had a "tractor Beam" shadow issue on nose,so this will fix it.
  12. Fixed HawkTmk1A LOD The canopy frame interior had a few odd polys and ive sorted the shadow problem,made new inner frame.Ive noted a few things that need redoing,so asap I ll give it a revamp.Then,when I have some free time I will remap this one. SF2Hawk.7z
  13. seems to be from front port canopy frame...will take a look tomorrow see whats wrong.
  14. take a few shots to show where its coming from and I ll see what I can do.
  15. swedens version of a flying Rolls Royce.
  16. lol spinners,dont forgewt the Phloggers..
  17. There are a few extraneuos file you can delet,I forgot to remove them...they are: in 57 folder delete F4E_4.psd,AB.tga,and slimer-copy in 64 folder delete Image16,slimer-copy,and AB.tga in 65 folder delet f4e_5.psd and slimer-copy,AB.tga they arent needed.
  18. Its seperate m8 ...will upload F-4E_Splinter_AGG..mebbe 2 morro
  19. Ahhh misses a space in the F-4E _Aggressors.ini should be F-4E_Aggressors.ini I`ll update it now Updated .
  20. View File F4-E_Aggressors USAF Aggressors squadrons What If F4E aggressors (SF2 series only)Recommended Full merged install. Background: 57"Flogger1" Aggressor SQDN 64"Flogger2" Aggressor SQDN 65"Flanker" aggressor SQDN These squadrons do exist (F-16s,mosty,IIRC)but I may not have the numbers exact so if you want to do them,go ahead. The model is an updated F4E model with a lot of extra detailing.I think ive ironed out all the wrinkles,if you find any,drop me a line at combatace forums. Any modification of the 3d model IS NOT allowed.Otherwise feel free to mod it. Its taken a lot of work to get these done with little time to devote to it.So I hope you enjoy flying them as I did making them. Installation. Drag and drop the Objects and Sounds folders into your Mods folder,in your saved games\Thirdiwire\: path. Copy the entries in the pilotdata,and Flight folders into your PilotData,and Flight folders,instructions in the actual ini files. Folders included. Aircraft Decals Sounds PilotData Flight Pilot (includes new aggressor pilot,3d model by me.) Info: 3D Model: updated by me. Skins by me,and thanks to sundowner for the Base F4E ones he did,Ive had to edit them to fit the updated model,Thnx SD. Templates will follow when tidied up....lol Any queries,contact me at Combatace SF2 forums Hope ive covered everything. Russouk2004 Missed this too,for nation name add this to the Nations.ini,instead of the entry I supplied in the pack. [NationXXX] Name=USAF AGGRESSORS DisplayName=USAF AGGRESSORS Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini MedalTextFile=MedalsUSAF.str UseFAC=TRUE ActiveDate=1948 AlternateDecal=USAF_OLD Submitter russouk2004 Submitted 02/29/2012 Category What If Hangar
  21. Version V1.0

    291 downloads

    USAF Aggressors squadrons What If F4E aggressors (SF2 series only)Recommended Full merged install. Background: 57"Flogger1" Aggressor SQDN 64"Flogger2" Aggressor SQDN 65"Flanker" aggressor SQDN These squadrons do exist (F-16s,mosty,IIRC)but I may not have the numbers exact so if you want to do them,go ahead. The model is an updated F4E model with a lot of extra detailing.I think ive ironed out all the wrinkles,if you find any,drop me a line at combatace forums. Any modification of the 3d model IS NOT allowed.Otherwise feel free to mod it. Its taken a lot of work to get these done with little time to devote to it.So I hope you enjoy flying them as I did making them. Installation. Drag and drop the Objects and Sounds folders into your Mods folder,in your saved games\Thirdiwire\: path. Copy the entries in the pilotdata,and Flight folders into your PilotData,and Flight folders,instructions in the actual ini files. Folders included. Aircraft Decals Sounds PilotData Flight Pilot (includes new aggressor pilot,3d model by me.) Info: 3D Model: updated by me. Skins by me,and thanks to sundowner for the Base F4E ones he did,Ive had to edit them to fit the updated model,Thnx SD. Templates will follow when tidied up....lol Any queries,contact me at Combatace SF2 forums Hope ive covered everything. Russouk2004 Missed this too,for nation name add this to the Nations.ini,instead of the entry I supplied in the pack. [NationXXX] Name=USAF AGGRESSORS DisplayName=USAF AGGRESSORS Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini MedalTextFile=MedalsUSAF.str UseFAC=TRUE ActiveDate=1948 AlternateDecal=USAF_OLD
  22. I use Paintshop pro 7 for prelimanry stuff and is saves DDS file to a bmp no problem just save as
  23. coolio spanner...ermmm I mean wrench...blooming yanks lol
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