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dsawan

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Everything posted by dsawan

  1. the man shd be allowed to fly the colors. This man sacrificed his time to give us our freedom and he has very little time on this earth. As long as it does not physically hurt someone or morally offend, then it shd be kept. These poltiicians need to focus on more imprtant topics, ie the economy and how to get our troops home soon.
  2. Hi, I just got it via surfing of a trojan virus and my norton antivrus picked it up. My adaware from lavasoft deleted it. Be careful surfin.
  3. Hi, just checked the service dates on the grizzly and grizzlym and they are static. All of them pretty much and ground object role is unchanged. Nothing in the data.ini in groundobject folder got chgd in woi2 merged install. Is there another file that controls this frequency/ thx.
  4. Hi, I know this is for sfp1 but I have a ww2 sf2 europe install and tried it in that. it flies good. But the guns dont show and I installed the weps pack-ww2. Any idea how to get them working? Usually for sf2, its plug and play but not sure if the editor is needed.
  5. well, they found and killed him. See here: http://news.yahoo.com/s/ap/20091201/ap_on_re_us/us_officers_shot
  6. Hi, I cant seem to get the tor and later sams and radars like the sa-6 gainful and grizzly from the addons to show up in missions. Is nayone having this prob? All i get is shilkas and the regular zu-23 and zu-2's. I installed the latest update so not sure if it was a file chg. I checked the groundobjects data files and the yrs seems untouched. I flew the f-23 in 2017 and all i got was shilkas. Any fix.? thx.
  7. Very nice. Any chance of an armed version?
  8. Anyone know wherre the guns can be found, the 20mm? thx. there was no readme.
  9. Hi, see this: Hi all! You may all know what I’m talking about already, but I couldn’t find it in the KB. I think I found a really easy way to have multiple installs of SF2 (or SF2V or SF2E). Apparently, the name of the folder in your main ThirdWire Mod folder is not hard-coded but copied from the name of the EXE when it is first run. So you fancy another intall!... Follow me: Go to your main SF2 (or V or E) folder. Make a copy of your “StrikeFighters2.exe” (or Vietnam or Europe, but you get that now). You should get a new file called “Copy of StrikeFighters2.exe”. Rename that file “Whatever_you_like.exe”. Run it. There you go! This will create a “Whatever_you_like” folder in your ThirWire mod folder (by now everyone knows where it is!). This folder is a carbon copy of the initial mod folder created by your stock SF2, with its own “option.ini”. When you launch your “Whatever_you_like.exe”, it will read this “option.ini” file. In your “Whatever_you_like” mod folder, you can add or remove pretty much anything you want (as long as it’s SF2 compatible). However, if you remove stock aircraft (or other ground objects), you will probably CTD if you try Instant Action or stock Campaign. So far, I’ve remove most of the US aircraft (I want a Western Europe vs Soviet) and add a new terrain, and everything works perfectly fine. Haven’t done a campaign yet!!! Franck
  10. Hi, sorry if this has been mentioned before, but how do guns get edited in sf2 generation? Is it the same as sf1 where you exgtract the gundata and edit to make them work?Or will it be like the weps pack and you add in. i only know of killer bee's addon, but thas weps not guns. i just tried the potez addon to see if it worked in sf2 atmoshphere and weps work but guns dont. thx.
  11. Wonder id=f this deal will go through? http://news.yahoo.com/s/ap/eu_russia_france_navy_ship
  12. To be honest, i prefer lost episodes or forgotten using computer generrated people of the original movies or seiries. Similar to the honeymooners lost episodes or simply a forgotten era or decade to keep the oringals going. Something Like in Star wars, How han won the Falcon from lando and add some story behind it. I bet people in the 30-40 range would see it in additon to new generation kids. Just focus on story plots and pc generated versions of original actors. I know its fake but...
  13. What i meant was different actors and whatnot. Similar to what they did with Lost in Space. theres the 60's era and then the movie in 98 or 99. You may have better grapgics and effects but you tarnish the image of the original. Same with Battlestar Galactica. too much graphics and effects is no good. I am happy with the 78 version. I think it shd have continued with nore episodes and a slight effects change. i hate the idea of starbuck as a woman. Baltar and the cyclons from 78 were better. Just use computer animated peole and focus more on story plots and episode titles. thats all that needs to be done. if you cant get the original actors to play their parts, use pc graphicvs or effcts. Lucas showed that with Governor tarkin in star wars prequel 3 and the death star. Yoda was animated also via computer. Its cheaper though not traditional. but it keeps it close to the originals as possible.
  14. if they redo Star wars classic, then life would suck. Lucas must not allow this.
  15. Nice, A French 110. Would these pics help? http://www.3dlm.net/spip/spip.php?article437
  16. i agree growler. nothing original whatsoever, other than Indiana Jones 4. they gotta go back to that 80's era.
  17. Hi, I noticed when I put Killerbees weps pack for sf2 into my sf2 europe install, the effects for weps like explosions and rocket trails dont work. i tried installing a second time but not getting explosion effects for wepaons like bombs and rockets. any fix? thx.
  18. Hi, took her for some spins now and notice the siren does not work. i put in sound file in my Woe install using sf2 europe. Any way to fix it. i just hear the 109e engine sound but not siren in a dive. Thx,
  19. Is it possible to swap the Mirage 2000-5 data.ini into the mir. IV to get it flying even though its not accurate? The sound and pit I subd from other sf2 planes. this is dfintiely a must have in sf2 environment.
  20. I take it this is for sfp 1? i gave it a spin in sfp 2 europe and it has probs. First no engine sound but fixable. Also, it does not move at all. No pit but that is fixable.
  21. Awesome, for a plane produced in huge numbers by the Luftwaffe-some 1100 of different variants. which one ou making?
  22. dsawan

    A classic!

    this is out of sequence but a reminder of Cold War naval ops at sea. http://www.youtube.com/watch?v=l08D2L8XxQs
  23. Thank you Kevin. Was waiting for these. Otherwise have to fly them in IL 2-46.
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