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Everything posted by Wrench
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What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
off to the bombing range! -
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Version 1.0.0
260 downloads
SF2:I Vautour IIN Upgrade Pack 11/27/2017 = For SF2:I (or Any & All, Full-5 Merged Prefered) = Extensive modifications and upgrades to Veltro2k's S.O.4050 Vautour IIN Night/All Weather fighter-bomber as used by the IDF/AF. As seen on the CombatAce message boards, a major revamp adds 2 skins for ealy service in the IDF/AF. This mod is designed to replace all other versions, in toto, of the Vautour IIN. This package contains the full, entire aircraft. Many modification have been performed, and all are listed in the "Notes" section of this readme. Loadouts have been adjusted, as have several other important statements in the data ini. All weapons used are stock 3W items, meaning they still use the UK bombs. End Users (tm) that wish to swap out to the various French bombs available in weapons packs may do. Be advised, I did =NOT= test with those, so their attachment positions -may- not match. All new, historical "plane-in-squadron/serial numbers" for IDF usage. All markings are decals, and decal randomization is TRUE. However, due to the low number of aircraft (6-7) the randomization (for some reason) seems not to be working. Even though there isn't another Vautour IIN, I've added a statement to the "displayed name", so it now reads: Vautour IIN (V2K) This is just one of my usual "things", when more than one of the type exists. As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling! Good Hunting! Wrench Kevin Stein- 1 review
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Strike Fighters 2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
OK, people, I"m going to say this ONE LAST TIME.... you have a question or comment -AND DON'T UPLOAD A SCREENSHOT- your post WILL be deleted. Them's the rules in the Screenshots Forum. Other comments and questions about things posted here go in either the General Discussion or Mods Forums, and you can even reference the relevant screenshot. Feel me?? Also, equally important, we have a whole special Screenshots Thread for JUST What If... aircraft and mods. Do NOT post things that aren't "Real World" -meaning, again- any What If or Fantasy/Sci-Fi images in THIS Thread. OK, got it?? ================== Now, continuing with our scheduled programming.. "This Mule has a kick!!!" -
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WIP Mega THREAD!
Wrench replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well, hell!!! other than the stripe is painted on, have all the B337/C-97 serials (14)*, adjusted & corrected all hit boxes on the model, creating new template with all new panel lines....and a seperate, nationalized IDF version for SF2I only...not much changed *but can't match resgistration numbers -4X-*** - to 'plane in squadron' numbers as I can't find them all!! Using them as generic C-97s, as I can't find which were tankers only* -
WIP Mega THREAD!
Wrench replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Giants are coming...(VERY much WIP at present!) -
View File SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co. SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co. 11/15/2017 = For SF2 (Full-4/5 Merged Reccomended) = *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpits from the F-100 Super Sabre, F-8 Crusader. Therefore, it's =vitally= important that your game version(s) have access to these cockpits. However, alternate cockpits have supplied.* The is the release of a new "What If..." Us Navy & Marines carrier-based fighter-bomber, the F2J "Super Fury" series. These aircraft has been tested in the SF2:NA, Full-5 environment, and is carrier capable/certified. The Standard Animation Keystrokes (tm) are used for the Caonpy (Shift/0) and wingfold (Shift/9). The F2J-3N is the only version exported, all others are USN/USMC only. This package includes 4 aircraft, with skins for their various users: F2J-1 F2J-2 F2J-3N F2J-4 The F2J-3N is an export version with skins/decals for the following users: Royal Navy, FAA (Super Fury FAW.1, 893 NAS, various ships) Royal Australian Navy (724 NAS, HMAS Melborne) Royal Canadian Navy (VF-781, HMCS Bonaventure)* *Note, there are 2 RCN skins, for pre- and post- unification of the Armed Forces (RCN ---> CAF). Also, due to game limitations, and the non-existence of "Royal Canadian Navy", the displayed Nation Name on the Loadout screen will read either "Royal Canadain Air Force" or "Canadian Armed Forces", depending on mission year chosen. All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen. As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well! Happy Landings! Wrench Kevin Stein -- for Cocas Aircraft Factory -- Submitter Wrench Submitted 11/29/2017 Category What If Hangar
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Version 1.0.0
203 downloads
SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co. 11/15/2017 = For SF2 (Full-4/5 Merged Reccomended) = *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpits from the F-100 Super Sabre, F-8 Crusader. Therefore, it's =vitally= important that your game version(s) have access to these cockpits. However, alternate cockpits have supplied.* The is the release of a new "What If..." Us Navy & Marines carrier-based fighter-bomber, the F2J "Super Fury" series. These aircraft has been tested in the SF2:NA, Full-5 environment, and is carrier capable/certified. The Standard Animation Keystrokes (tm) are used for the Caonpy (Shift/0) and wingfold (Shift/9). The F2J-3N is the only version exported, all others are USN/USMC only. This package includes 4 aircraft, with skins for their various users: F2J-1 F2J-2 F2J-3N F2J-4 The F2J-3N is an export version with skins/decals for the following users: Royal Navy, FAA (Super Fury FAW.1, 893 NAS, various ships) Royal Australian Navy (724 NAS, HMAS Melborne) Royal Canadian Navy (VF-781, HMCS Bonaventure)* *Note, there are 2 RCN skins, for pre- and post- unification of the Armed Forces (RCN ---> CAF). Also, due to game limitations, and the non-existence of "Royal Canadian Navy", the displayed Nation Name on the Loadout screen will read either "Royal Canadain Air Force" or "Canadian Armed Forces", depending on mission year chosen. All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen. As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well! Happy Landings! Wrench Kevin Stein -- for Cocas Aircraft Factory --- 1 review
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NAV LIGHTS
Wrench replied to RUSTYMORLEY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
shoot, we been doing it since 2004 --- and it's all kinds of easy now with Mue's Lod Viewer. like guuruu said, just follow his advice. The Lod Viewer will help you pin down the exact spot (to within a few mms!!) -
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SF2:I 3W Vautour IIA Upgrade Pack
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File SF2:I 3W Vautour IIA Upgrade Pack SF2:I 3W Vautour IIA Upgrade Pack 11/23/2017 = For SF2:I (or Any & All, Full-4/5 Merged Preffered) = *Can be used in any merged install that has access to the SF2I Meteor F.8, as this cockpit is referenced for this aircraft. It is the "best, closest fit" Hence, the 'Full-5 Merged' tag is applicable* Extensive modifications and upgrades to the stock 3W S.O.4050 Vautour IIA as used by the IDF/AF,and French Air Force. As seen on the CombatAce message boards, the aircraft gets the addition of the missing outboard wing pylons. These are attached via the 'fake pilot' method. The only disadvantage is, they are always present, even when not loaded. A fact that must be lived with. Also, as stated above, with the addition of a cockpit, the aircraft is now "Player Usable". Many other modification have been performed, and all are listed in the "Notes" section of this readme. Loadouts have been adjusted, as have several other important statements in the data ini. All weapons used are stock 3W items, meaning they still use the UK bombs. End Users (tm) that wish to swap our to the various French bombs available in weapons packs may do. Be advised, I did =NOT= test with those, so their attachment positions -may- not match. Even though there isn't another Vautour IIA, I've added a statement to the "displayed name", so it now reads: Vautour IIA (3W) This is just one of my usual "things", when more than one of the type exists. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 11/25/2017 Category ini File Edits -
Strike Fighters 2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"2s up! Let's go!!" -
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A pair of dumb question...
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
continuing on, I've decieded to to some tweeking on the IIN -- which badly needs the early skins (NMF and 2-tone). MInd you, these are still very much WIPs, as I'm having to create new templates. I've also switched out the cockpit for the F-101s, as it's got the twin engine gauges, and the radar scope. The IIN is a real unique cockpit -- the pilot's radar scope seems to be in the lower right corner!. But the Voodoo's gets it 'in the ball park' (so to speak) I'd like to thank Paulo for looking for the templates, from so long ago! -
Version 1.0.0
125 downloads
SF2:I 3W Vautour IIA Upgrade Pack 11/23/2017 = For SF2:I (or Any & All, Full-4/5 Merged Preffered) = *Can be used in any merged install that has access to the SF2I Meteor F.8, as this cockpit is referenced for this aircraft. It is the "best, closest fit" Hence, the 'Full-5 Merged' tag is applicable* Extensive modifications and upgrades to the stock 3W S.O.4050 Vautour IIA as used by the IDF/AF,and French Air Force. As seen on the CombatAce message boards, the aircraft gets the addition of the missing outboard wing pylons. These are attached via the 'fake pilot' method. The only disadvantage is, they are always present, even when not loaded. A fact that must be lived with. Also, as stated above, with the addition of a cockpit, the aircraft is now "Player Usable". Many other modification have been performed, and all are listed in the "Notes" section of this readme. Loadouts have been adjusted, as have several other important statements in the data ini. All weapons used are stock 3W items, meaning they still use the UK bombs. End Users (tm) that wish to swap our to the various French bombs available in weapons packs may do. Be advised, I did =NOT= test with those, so their attachment positions -may- not match. Even though there isn't another Vautour IIA, I've added a statement to the "displayed name", so it now reads: Vautour IIA (3W) This is just one of my usual "things", when more than one of the type exists. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Good Hunting! Wrench Kevin Stein -
SF2:I 3W Vautour IIA Upgrade Pack
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Indeed, Paulo's decals are the bomb!! I highly reccomend his skin & decal pack! however, the F-86D cockpit would be wrong for a non-radar equipped aircraft. OTH, the F-86F would work (if one dosen't have the Meatbox F.8 available). It's also missing some textures, but that's a very easy fix!! While we're talking about the other Vautours, Paulo, do you still have the template for Veltro's IIN?? It could really use an NMF and the IDF Blue/Brown camo!! I'd be glad to do them, if you don't have time. -
Battle of the Bulge aircraft
Wrench replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
well, we DO have Veltro's Ju-88s. Just sayin' -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
outstanding update!! now, you're going to make me go back and redo ALL the planning maps on my terrains!! -
A pair of dumb question...
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
when I've got it finished, I"ll upload the mod with all the inis and parts (pylons and fake pilot) needed. Since I made some many corrections on the hit boxes, and of course the modified data ini, loadout ini and etc. My version uses the stock 3W Meteor F.8's cockpit, as that's the closest we've got. I still have to add the landing/taxi lights to the front gear. And guesstimate the location for a tail light. can't help with the YAP 100F, as I don't have it. As a stop gap, maybe just paint the whole tank green and let it go at that? -
A pair of dumb question...
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
got it! -
Battle of the Bulge aircraft
Wrench replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
the problem would be the "missing" 110s for those that can't access "that other place". It's a pity we don't have a nicer P-38; Wolf's is a bit long in the teeth. But, still workable Same for the 190s. Don't know when Torno and his people will be finishing and releasing the new (and beautiful!!) 190 series (A, D, 152) -
A pair of dumb question...
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm pretty sure the original pylon is in the wrong place, too!! I'm not loading fuel tanks on the "inner", so leaving the loadout as TK built it with the 1300 l tank on the outside. Like the pictures show. bombs and rocket pods seem to fit "ok" (they're close enough for gobernment work!) EDIT: so, the "new" pylon should go outboard of the stock one?? That's not a real problem -- just reposition the fake pilot's seat (the pylon) and adjust the weapons mounting position. -
A pair of dumb question...
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
now have the pylon showing ... nearly 2 hours to find a missing equals sign (=) in the system name listings. Wow, I feel dumb! but the "t28" pylon I'm using is too short in the vertical and horizontal. If one uses the stock 1300 mirage tank (as is stated in the loadout ini) it encounters the flaps. so, I might need a 3d guy to build a pylon that looks like the stock one built into the wing. But, if you don't mind not using the drop tanks, minor adjustments will make bombs and RPs fit.