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Everything posted by Wrench
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I made some additional tiles, to fill in some missing transitions for that set, and used them on the Eritrea/Ethiopia terrain. if that's of any help to anyone...
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Looking for font
Wrench replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
see if this works... -
So, i'm fully patched..is that me screwed?
Wrench replied to UK_Widowmaker's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
although the folder structure is pretty much the same from 1stGens, the LOCATION isn't. And you WILL need to create some new folders in the mods folder for some of the items. also, read the "creating a year/theatre specific install" -- should be pinned at the top of the forum and, just as important -- you'll need access to the DAT site for 75-85% of the WW2 aircraft (good luck!) any questions, ASK!! :) -
XvT/BoP Independant Operation: Privateer Assault
Wrench posted a topic in Star Wars File Announcements
File Name: XvT/BoP Independant Operation: Privateer Assault File Submitter: Wrench File Submitted: 06 December 2015 File Category: Star Wars Games XvT/BoP Independant Operation: Privateer Assault 11/20/2015 For XvT =WITH= BoP addon (original CD**) or the new GoG version This 6 mission set centers on a small group of privateers, working for the Rebel Alliance at the borders between Imperial, the Corporate Sector Authority, and Alliance controlled/contested space. You are tasked with harrassing Imperial and Corporate assets and disrupt shipping vital to the Imperial war effort. And to make a profit all at the same time! You'll be attacking said assets, capturing shipping (and reselling said ships), and so forth. These are to be used/placed into your ...Balence of Power/Combat folder. All missions have been edited for fairness & balance, due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions where needed. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may (will) be quite funny. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense, for the backstory and further details. The original reamed is included for historical purposes. Good Hunting! wrench Kevin Stein original mission set for TFCD by Eric Jensen, circa 1996 ** may not work on original CD version, as you have access to Rebel craft to fly Click here to download this file -
Version
16 downloads
XvT/BoP Independant Operation: Privateer Assault 11/20/2015 For XvT =WITH= BoP addon (original CD**) or the new GoG version This 6 mission set centers on a small group of privateers, working for the Rebel Alliance at the borders between Imperial, the Corporate Sector Authority, and Alliance controlled/contested space. You are tasked with harrassing Imperial and Corporate assets and disrupt shipping vital to the Imperial war effort. And to make a profit all at the same time! You'll be attacking said assets, capturing shipping (and reselling said ships), and so forth. These are to be used/placed into your ...Balence of Power/Combat folder. All missions have been edited for fairness & balance, due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions where needed. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may (will) be quite funny. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense, for the backstory and further details. The original reamed is included for historical purposes. Good Hunting! wrench Kevin Stein original mission set for TFCD by Eric Jensen, circa 1996 ** may not work on original CD version, as you have access to Rebel craft to fly -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
the downloads section ... seek and ye shall find -
Chinese territorial claims
Wrench replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
the floodlight poles are nice touch!! -
don't forget, even though "a good coat of paint hides a multitude of sins", a skinner is only as good as the model itself. And it looks GREAT!!!
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WIP Mega THREAD!
Wrench replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
posted in the wrong thread. repost as a new thread in the main section of this sub-forum -
SF2 F-104 Starfighter Super Mega Pack 2016
Wrench replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
the old 1stGen lods by ajundair have serious issues in SF2. They've been redone to the limits of the model, and aren't worth it anymore, now that "official" ones are readily available. if you don't have DLC28, what the hell are you wait for?? !!!!! -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
um...that would rather limited usefulness, wouldn't it? as MANY people can't access them. anymore also, don't forget Raven has already done the military version, the L-4 (the major differences between the J-3 and L-4 are the additional windows on the military version). -
Polish Hurricanes
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
in 39, wouldn't they have been the mk.1 with the 2 bladed prop?? (as also seen during the battle of france?) -
File Name: XvT/BoP Alliance Operation: Exeter TODs File Submitter: Wrench File Submitted: 03 December 2015 File Category: Star Wars Games XvT/BoP Alliance Operation: Exeter TODs 12/2/2015 (works with original CD version and new GoG version) For XvT =w/Bop= Addon, or GoG version (as missions are saved in BoP format) This package includes 2 sets, of 12 missions each, converted from XWCD for use in XvT/BoP. Exeter TOD 1: The Death Star has been destroyed. Many pilots have been lost, and the Alliance is working hard training replacements. You are one of those replacements, and have just completed your training. You've been assigned to A-Wing Fighter Squadron F-114 on board the Calamari Cruiser Exeter. Now its up to you to complete the 12 missions that lie ahead. Can you do it? Exeter TOD 2: Your performance in the first Tour of Duty proved your true abilities. You have now been assigned to F-54, the highest decorated X-Wing fighter/attack squadron in the Rebel Alliance. Can you make it? These are to be used/placed into your ...Balence of Power/Combat folder. Most of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added. As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes! The author's original docs are included, for historical purposes. Good luck and good flying! Wrench Kevin Stein Original set by Glenn Price, for XWCD circa 1993 Click here to download this file
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Version
21 downloads
XvT/BoP Alliance Operation: Exeter TODs 12/2/2015 (works with original CD version and new GoG version) For XvT =w/Bop= Addon, or GoG version (as missions are saved in BoP format) This package includes 2 sets, of 12 missions each, converted from XWCD for use in XvT/BoP. Exeter TOD 1: The Death Star has been destroyed. Many pilots have been lost, and the Alliance is working hard training replacements. You are one of those replacements, and have just completed your training. You've been assigned to A-Wing Fighter Squadron F-114 on board the Calamari Cruiser Exeter. Now its up to you to complete the 12 missions that lie ahead. Can you do it? Exeter TOD 2: Your performance in the first Tour of Duty proved your true abilities. You have now been assigned to F-54, the highest decorated X-Wing fighter/attack squadron in the Rebel Alliance. Can you make it? These are to be used/placed into your ...Balence of Power/Combat folder. Most of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added. As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Note" section a read too, for well, notes! The author's original docs are included, for historical purposes. Good luck and good flying! Wrench Kevin Stein Original set by Glenn Price, for XWCD circa 1993 -
well, we all know that to be a newscaster, one must be lobotomized first....
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WOW!!! I'd totally forgotten I'd done the Peashooter and Hawk.!!! Time does fly! I'm sure they both need updated FMs, for SF2/FE2.... since it's been 8 years since they've been touched!!
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Unlisted Key-Functions?
Wrench replied to BWyld's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
for manual animations, like the canopy and wing fold, you have to set the keystrokes up in you controls --- got to Options/Controls/customize, and set the animation keys (they're at the bottom) -
Version
143 downloads
SF2 A-1J Skyraider VA-115 Camo Skin 11/30/2015 = For SF2V (or Any & All at Full- Merged) = *Note: must have SF2:V as part of your merged install to access the A-1H aircraft itself.* This skin/decal pak represents VA-115 "Arabs" during their Oct 1965-June 1966 deployment in South East Asia aboard USS Kitty Hawk. It represents the experimantal 2-tone green camoflague use during that cruise. It should be noted, sources only point to 3 aircraft actually being painted such, but I've given you a full 12 aircraft squadron. The skin is in jpg format, and decal randomization is TRUE. I've also included a new, fully updated data ini, that has all the corrected lighting and so forth. Canopy and wingfold operation are the Standard Keystrokes (shift/0 canopy, shift/9 wingfold). Be advised, folding the wings with ordanance loaded, the items don't move with it. Also included are new sounds for flaps, gear and engine. The skin uses the SF2 "date switch statement" that will (hopefully!) turn it on in October 1965. What is NOT included are the cockpit or other items that make it flyable. You should have these already. If not, what are you waiting for??? As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Hunting! Wrench Kevin Stein -
SF2 A-1J Skyraider VA-115 Camo Skin
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 A-1J Skyraider VA-115 Camo Skin File Submitter: Wrench File Submitted: 30 November 2015 File Category: A-1 SF2 A-1J Skyraider VA-115 Camo Skin 11/30/2015 = For SF2V (or Any & All at Full- Merged) = *Note: must have SF2:V as part of your merged install to access the A-1H aircraft itself.* This skin/decal pak represents VA-115 "Arabs" during their Oct 1965-June 1966 deployment in South East Asia aboard USS Kitty Hawk. It represents the experimantal 2-tone green camoflague use during that cruise. It should be noted, sources only point to 3 aircraft actually being painted such, but I've given you a full 12 aircraft squadron. The skin is in jpg format, and decal randomization is TRUE. I've also included a new, fully updated data ini, that has all the corrected lighting and so forth. Canopy and wingfold operation are the Standard Keystrokes (shift/0 canopy, shift/9 wingfold). Be advised, folding the wings with ordanance loaded, the items don't move with it. Also included are new sounds for flaps, gear and engine. The skin uses the SF2 "date switch statement" that will (hopefully!) turn it on in October 1965. What is NOT included are the cockpit or other items that make it flyable. You should have these already. If not, what are you waiting for??? As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Hunting! Wrench Kevin Stein Click here to download this file -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
just a simple matter of changing the FName decal on the fuselage -
Winter timezone's in the Enviroment System.ini
Wrench replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
a lot of terrains don't need them as an experiment, before messing around with terrain inis, try renaming that add-on environmentsystem ini, and see if the problem disappears Basic diagnostic procedure- 4 replies
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Do I spy a green SPAD on the flight deck ?
Wrench replied to charlielima's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yup, lower right corner. found it last night. I'd forgotten about the all orange one I'd done for the 'fire fighter mod', and that section was colored in game. here it is with the full markings, although reduced in size. there were 3 pictures of them in the Osprey book (albit b&W), but nothing showed the CVW markings. So, to be different, I left them on. camo patter is not 100% accurate, but close enough for the game. -
Do I spy a green SPAD on the flight deck ?
Wrench replied to charlielima's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
indeed, but WHERE is it mapped to on the tail bmp?? the only thing I can think of, is that lower right region, just below the "tail cone". (and the flaps and ailerons do it too!) -
Winter timezone's in the Enviroment System.ini
Wrench replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I would check the lat and long statements first...sometimes they're reversed- 4 replies
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- winter
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Do I spy a green SPAD on the flight deck ?
Wrench replied to charlielima's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
a little better, just a few small bits to fill in. can't figure out WHY the damn rudder hinge area is still white..there must be a separate mesh I'm missing painting green... CL, the Osprey book is a bit vague...did they carry the standard marking on the tail and wings? (CVW code and modex?). The Osprey book said it carried the tail codes, with I assume are still the NH (like I've done before), but are they reduced in size like the cowl modex and insignia? Also, is says only 3 carried this experimental camo...but I'd have to do all 12 (well, HAVE done the 12 -- just reused my other decals)