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Everything posted by Wrench
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109F questions ...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
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1st stupid question of the new year
Wrench replied to deanklef's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Dean, what year, what plane??, and which terrain? IME (the Israel map) has not only a LimitedNations=TRUE, but a very specific year span for that terrain. OTH, GermanyCE does not; you should be able to fly anything there. CAVEAT: as long as the game's year spread has been "adjusted" via edits of the years in the Options.ini if we're talking a ww2 centric install, SF2:I is not a reccomened base to build one from. -
NA Antenna object name?
Wrench replied to Rends's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
amradiotower -
NA Antenna object name?
Wrench replied to Rends's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
screenshot??? I don't recall seeing any antennas on IcelandNA, and there's no city named "Egilsstadoir" in the IcelandNA_targets.ini, that I can find Is this on Gerwin's terrain??? -
109F questions ...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
thank you Nigel!! That's the sort of info I was looking for, when tossing this idea out. I'm more knowledgeable on the US stuff (even with gigs and gigs of books!!) In some way, 109s are like Mig-21s -- a zillion variants, sometimes only separated by the littlest of changes. Getting the max file from Monty for the S-99 (and the He-111E for ( a lot of) reworking to H) would be a good way too. If they can be uploaded to the Modders Depository, that is! A real late war K would be a nice addition!!! What with the rebuilds of the BoB and EAW Euro WW2 terrains now available, and the 'Northern Europe' (Northern UK/Scotland/Orkneys, Netherlands, Denmark, western Germany and Norway) still to come. -- Damn! Daniel, you're fast!!! I haven't even finished off the Spitfire 5s/Seafire 2 yet!! (seafire 2 needs some reworking -- i'll pm you some screenies later, along with the beau 1c serial decals. got some things to do today.) looking at Wolf's F last night in some detail; we can get by with it for some time ... it's actually not as bad as I first imagined (mostly because of my crappy skins) added/adapted 2 of Nigel's, and it looks MUCH better!! Most detrimental is the lack of the centerline pylon/ETC mounts. I can 'fake pilot' one of those like I did for the Fw-190s. Not perfect, but (semi) workable! thank you all for your inputs!! Here's a little gift for all: Modlers Datafile #10: Messerschmitt Bf-109, Part 2 : F-K models -
Cocas Prop Works
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
NICE!!! I'll get on those decals today -
Oh Ian, what have you gone and bought now you crazy fool!
Wrench replied to ianh755's topic in The Pub
are you at the Top Gear track??? that's a nice looking engine compartment ... we don't have (to my knowledge) the twin turbos here. Very nice!!! -
109F questions ...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
the 3 views in the modeler's datafile aren't very clear, but the photos do show a small bulge. Haube hoods were retrofitted to many (some G came stock with it iirc), but this could be before retrofitting. Who knows!!? Wolf's old 109 has it (but it's old, and showing it's age). Shoot, even TK's S-99 (109G6) has it. (note to self: need to finish templates for 3w S-99 so as to repaint for ww2) one of the main reasons. one could do a fake pilot Haube hood, but it wouldn't move -
like stary said ... he made it on my request for WW2, from one of his generic hangars. Did a hell of a job too!
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Volker`s Vipers are totaly wrong....
Wrench replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
ok, so endo-exo atmospheric craft (yup, seen all the shows, from the original 1980s -when 1st run-, to the new one) -
Weapons pack help please
Wrench replied to soldat37's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
from my previous post. you NEED to do this, to cross check what you have against what you're missing -
Happy New Year all!!
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la da di, la da da ...
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Volker`s Vipers are totaly wrong....
Wrench replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
always wondered about that ... why would you need intakes at all for an exo-atmospheric craft?? -
DAT B-26b and 06 level installs...
Wrench replied to TSMcQueen's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
ya know, if you went to SF2, you'd have 2 brand new ones -- a B (gun nose) and C (glass nose) we made for KAW. And I redid for WW2 unfortunately, since they were built in max 09, they don't work in 1stGens, as the lods are Unicode. But they're GREAT models! -
Cocas Prop Works
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
for Coastal Command squadron code decals (and plane-in-group letters), look in the TFX update/mod pak I did for the DAT Beaus should have: 143 236 254 squadrons if you want/need any other Squadron Codes, let know what squadron. Just takes a few minutes (and will need to look up the badge for the paint chip!!) the only thing needed, would be proper 1C serial number decals. Let me know when you need them; take me about an hour or so to do them up -
Weapons pack help please
Wrench replied to soldat37's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Gunny's Ordanance Shop what you need to do, is find out WHICH aircraft requires WHAT weapons... to do so, you MUST examine the loadout inis for each and every aircraft that you're having issues with. Only then, will you fix what's wrong. and READ the readme for the campaign; you may have missed a statement saying "you need such and such for this, that or the other" that's all I can tell you -
Cocas Prop Works
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
looks a bit too much on the rudder fabric, maybe toned down about 50%???? the overall model is looking pretty good!! -
About the Iran/Iraq terrain, Wrench
Wrench replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that's just a sample of the kind of maps I work off, all the time. Persian Gulf uses stock desert tiles, along with the usual butt-load of custom "specials" I make. I'll have to search the archives for WHERE I put the texture list!!! I don't remember where it is!! -
About the Iran/Iraq terrain, Wrench
Wrench replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
watch out for The Wall .. you're getting danger close on the southern, eastern and western edges Some things were left off for a reason -- they played NO part in an Iran/Iraq scenario, and the original ODS was more concerned with action near the borders. And on the ODS, I mostly just did targeting, leaving stuff as I was given (and yes, some stuff is wrong. very wrong, as is the iran/Iraq and irag2003 maps) for a more direct Iran/Iraq conflict, check with centurion-1, he's reworking the Iran/Iraq maps as part of a larger project -
Placing decals for a custom nation
Wrench replied to pieisgood's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
on a yellow background!! -
AH-1F Cobra Weapons Challenge
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
in the engine section, look for something like "rotor diameter" or prop diameter. this fix goes back to the 08 1stGen patch, that messed up helos -
Unpainted "objects" in older terrains?
Wrench replied to TSMcQueen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
actually, there isn't ENOUGH AAA -- as described by AAF and RAF pilots. It's too bad we can't really duplicate the Kamhauber (sp?) lines ... of course, now with Ravens Wurzburg and Freyas ... I should go back and add them ... but that soooooooooooooooooooooooooooooooooooooooooooooooooooooooo much frakking work... -
About the Iran/Iraq terrain, Wrench
Wrench replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
some inaccuracies are due to the tiling or mountains or just general Terrain Engine constraints (gods, I wish it was better!!!) yes, please post some screenies; like most terrain work, one can go QUITE mad trying to place things to be where they're supposed to be in Real Life -
Unpainted "objects" in older terrains?
Wrench replied to TSMcQueen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I hope you're not using the original version from 2003-ish. That one has NO water tgas, as it pre-dates TK giving us actual water effects. now, mind you in SF2, all the water works. at least for me!! :)