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Wrench

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Everything posted by Wrench

  1. wrong thread, GreenLan. use the regular threads, if you please this is for screenshots ONLY!! -------- on the Clyde, side Defender of Glasgow's distilleries!!
  2. same thing sf2 just puts them in a different place. Just remove "mod folder" from your mind, and use the "regular" folder names
  3. no, the stock 51D is better (at least for late models!!)
  4. gerwin's tfd tool exports water bmps. I use it all the time for that. caveat: the Madagascar terrain has a SERIOUSLY fucked up height field. the odds are, it will NOT generate a proper _water.bmp. You'd be best advised to make a copy of one of the planning maps, and using the propoer colors (in index NOT RGB!!!), paint the land water the relevant colors. (maybe planningmap3, and resize to 512x when done) in short: the terrain has major issues. modify at one's own risk
  5. Version

    714 downloads

    SF2 WW2 ETO B-17G Flying Fortress Pak 9/1/2013 -- Something for the WW2 ETO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, and LOD exportation coding (Unicode) this mod will -NOT- work in1stGen games installs at ANY patch level.** This is the release of Veltro2K's B-17G Flying Fortress Heavy Bomber. This mod ONLY represents Forts used in the ETO. To eliminate any confusion with any other B-17Gs you may (or may not) have, your in-game displayed name will read "B-17G Flying Fortress (V2K)" There are 2 skins/decal sets in this pak. These represent 2 squadrons fron the 91st Bomb Group (of the 4), based in England... 322nd BS - in standard OD over Grey (folder is called "OD43") 323rd BS - in overall natural metal (folder is called "NM44") The skins make use of the "Start Date" statement, and will change accordingly in June, 44 from OD to NM. Although, historically, OD aircraft were seen up until VE-Day. All skins are in jpg format. All new Squadron Codes, plane-in-group and serial number decals were created. One may consider the serials as 'generic' in nature, but ARE correct for the model depicted, AND are actual serials for 17G's as used by both squadrons. It was impossible, however, to match serials to plane-in-group letters. All markings are decals, making in easier for skinners to recrate other ETO units (and by inference, MTO units). All lighting is historically correct. There are =NO= nose arts. Those with the desire (and talent) are encouraged to do the necessary legwork on research, running down the correct match between nose art, plane-in-group letter and serial number. The Skin templates ARE included. Look for the seperate folder "B17G templates -v2k", inside this zip. It should be noted, do =NOT= use this mod in a PTO-centric mods folder; these aircraft were NEVER used in the Pacific. Those wishing to recreate 15th AF (MTO) units are encouraged to do so. Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are included. Bombs and guns are not included; you should have them already. Operational service dates are rounded to 'whole months'. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other EXCEEDINGLY!!!! important notations. The last round of patching (May/June/July 2013) seems to have induced some "issues" with Player Flown Heavies ™ Happy Landings!! Wrench Kevin Stein
  6. Aero-Naval V-156F Vindicators during the Battle of France (yah, I know it's a StandIn, but.. what the hell, right?)
  7. no, it cannot be moved. unless linked to a 'fake weapon'. it's just an EOCamera
  8. what, no Recaro tag??? (btw, good to see you back, Pete!!)
  9. perhaps contacting the person that wrote the campaign would be in order?
  10. because position offsets for ALL airbases are based with the runway at a N/S orientation.
  11. no, you can still merge them (which is done automatcialy whenever a game is installed to the 'core files'). what I meant was, don't use SF2I to BUILD a ww2 mods folder from. the options ini is found at the ROOT of every mods folder, up in the (in my case -your name will be different, of course!!) -- C:\Users\Kevin\Saved Games\ThirdWire\StrikeFighters2 as an example a tutorial on Changing Year Spreads is here: http://combatace.com/topic/68224-adjusting-beginning-end-year-spread/ the Mk 9s have a service end year of 1953 (RAF), and an Export end year of 1957. The export end year also ties into it's userlist ini. The last year/user stated in the userlist is Egypt, 1955 (along with SAfrica, and the Netherlands in 54). So, again, you're outside the aircraft operational year range. (it should be noted at this time, the userlist for the Mk.9s IS incorrect, but that's for another day) It is safe to assume, that if you choose a Mustang, there's problems??
  12. Should I get First Eagles 2?

    JM: I never do things accidently
  13. is it even possible? To "export heightmap as bitmap", then REimport to create a new terrain (skipping the DEM importation bit, as I can't find the damn DEM site!!). Then, using autotile to fill it in with the proper regional tiles (ie: VNSEA)? Meaning: using said imported heightmap to create a height field for a new terrain? (as the original one is so totally fucked up, that not even I can save it) otherwise, yet another terrain for the dustbin of modding history (unless I can find the a DEM for it, and start fresh!)
  14. since I do massive amounts of hand tiling, that's no biggie!! (well, other than wearing out the mouse and my carpal tunnel....) well, shoot!!! THAT's no problem!!! LOL!! (well, other than needing stary's jungle tgas/tods....) Actually, gives me ideas!! I thank you kind sir!!
  15. Should I get First Eagles 2?

    Yes plane and simple
  16. Dean, what year, what plane??, and which terrain? IME (the Israel map) has not only a LimitedNations=TRUE, but a very specific year span for that terrain. OTH, GermanyCE does not; you should be able to fly anything there. CAVEAT: as long as the game's year spread has been "adjusted" via edits of the years in the Options.ini if we're talking a ww2 centric install, SF2:I is not a reccomened base to build one from.
  17. screenshot??? I don't recall seeing any antennas on IcelandNA, and there's no city named "Egilsstadoir" in the IcelandNA_targets.ini, that I can find Is this on Gerwin's terrain???
  18. thank you Nigel!! That's the sort of info I was looking for, when tossing this idea out. I'm more knowledgeable on the US stuff (even with gigs and gigs of books!!) In some way, 109s are like Mig-21s -- a zillion variants, sometimes only separated by the littlest of changes. Getting the max file from Monty for the S-99 (and the He-111E for ( a lot of) reworking to H) would be a good way too. If they can be uploaded to the Modders Depository, that is! A real late war K would be a nice addition!!! What with the rebuilds of the BoB and EAW Euro WW2 terrains now available, and the 'Northern Europe' (Northern UK/Scotland/Orkneys, Netherlands, Denmark, western Germany and Norway) still to come. -- Damn! Daniel, you're fast!!! I haven't even finished off the Spitfire 5s/Seafire 2 yet!! (seafire 2 needs some reworking -- i'll pm you some screenies later, along with the beau 1c serial decals. got some things to do today.) looking at Wolf's F last night in some detail; we can get by with it for some time ... it's actually not as bad as I first imagined (mostly because of my crappy skins) added/adapted 2 of Nigel's, and it looks MUCH better!! Most detrimental is the lack of the centerline pylon/ETC mounts. I can 'fake pilot' one of those like I did for the Fw-190s. Not perfect, but (semi) workable! thank you all for your inputs!! Here's a little gift for all: Modlers Datafile #10: Messerschmitt Bf-109, Part 2 : F-K models
  19. NICE!!! I'll get on those decals today
  20. are you at the Top Gear track??? that's a nice looking engine compartment ... we don't have (to my knowledge) the twin turbos here. Very nice!!!
  21. the 3 views in the modeler's datafile aren't very clear, but the photos do show a small bulge. Haube hoods were retrofitted to many (some G came stock with it iirc), but this could be before retrofitting. Who knows!!? Wolf's old 109 has it (but it's old, and showing it's age). Shoot, even TK's S-99 (109G6) has it. (note to self: need to finish templates for 3w S-99 so as to repaint for ww2) one of the main reasons. one could do a fake pilot Haube hood, but it wouldn't move
  22. WIP painted train tracks

    like stary said ... he made it on my request for WW2, from one of his generic hangars. Did a hell of a job too!
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