Jump to content

Wrench

ADMINISTRATOR
  • Content count

    26,952
  • Joined

  • Last visited

  • Days Won

    133

Everything posted by Wrench

  1. figured that out in 2005; simple regrouping the hardpoints. which one did you give up, or 'hide'?
  2. i'm guessing that's the Greek coast, near Kalamatta??? The mountains are screws things up
  3. considering we no longer have FACs of any kind...that's moot. then, IF the max files present themselves, somebody to do the conversions.
  4. anytime is good! I'm at an impasse on the WW2 Formosa, so ... need something to distract my mind
  5. the old SFSQMD will display the target area names, as does Gerwin's TFD tool (note: on Gerwin's, ALL tiles must be resident in the terrain folder)
  6. it happens a LOT on the older terrains when used in SF2. Seems to have something to do with the height field, and mostly on costal transition tiles (or any water/land transitions) no fix known, live with it. (unfortunately)
  7. Italian Front (WIP)

    the terrain looks EXCEPTIONAL!!! good work!!
  8. I'll take a shot at it! Give me a chance to research aircraft (originally) built less than a mile west of me! UVmaps too, if possible
  9. just to change the subject a bit, Ed, whatever happened to the C-54 you were doing some time ago??
  10. Interview With Wrench

    ah, shucks, guys!! (shuffles feet around)
  11. File Name: SF2 WW2 PTO P-40N, USAAF (SWPA) Skinpak File Submitter: Wrench File Submitted: 23 September 2013 File Category: P-40 SF2 WW2 PTO P-40N, USAAF (SWPA) Skinpak 9/14/2013 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = *Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization, DDS damge textures, destroyed model, etc) will be NOT functional. Use in 1stGens has not, and cannot be, tested by me.* **Notex2: this mod is designed for use ONLY in a PTO-Centric mods folder** A new skin for Raven's P-40N, a "generic" representation of USAAF P-40Ns in SoWesPac Theatre (read: New Guinea). Although the "Displayed Name" on the Loadout Screen will say "7th FS, 49th FG" (the Bunyaps), they are to be considered a bit more generic than Squadron Specific. Even though the individual plane-in-group numbers fits those of the 7th's usage. Skins remain in their bmp format. New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are included. A slightly modified data ini, with some flight model tweeks, and switching to the AvHistory engine sound. So, be prepared to back up some inis for saftey!!! A new textureset ini for the "Bare Metal" skin is included, that adds Decal Randomization for SF2. A new userlist ini was created, for the Export Customers. All markings are decals, and Decal Randomization is TRUE. Also, via the use of my (patent pending) Fake SqTail decal, the squadron name display is now active on the Loadout Screen. No weapons are included, except SF2 Versions of the new drop tanks (for those that haven't converted them yet). New theatre-specific Hangar and Loading screens are included, too. The skins have been run through the template (thank you Raven for that!), and have had a layer of dirt and 'clouds' added for weathering. They're still not dirty enough for my taste, but it's something!! As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! Good Hunting!! Wrench Kevin Stein Click here to download this file
  12. blackbird, try clearing out your attachments, or upload to The Gallery, and link them to the posts
  13. NOW do you all understand WHY I use a 100-year spread on my 'modern-ish' terrains??? EXCELLENT work, WBS!! And my thanks!!!
  14. "Better" H version PBJ. (man, we really NEED new Mitchells..and Havocs...) (screenie with fish -- just because it could, doesn't mean it did!) pulling off a burning Maru
  15. Hans means EXTRACTT the namesus.lst from flight.cat, place it in the /Flight folder and yes, it changes the entire pool of names for the US, globally
  16. and... you'll need terrains that are SET with the NA statements, correct _water.bmp and etc
  17. File Name: SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak File Submitter: Wrench File Submitted: 22 September 2013 File Category: B-24 SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak 9/15/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin for the B-24D Liberator by pasko. This skin represents aircraft of the 319th BS of the 90th BG "Jolly Rogers" in their mid-to-late livery as seen in New Guinea and the Southwest Pacific operations areas, circa 1943 thru 1944. It is designed for use the SF2(ish) B-24D mod, available at the following url: http://combatace.com/files/file/13842-sf2-ww2-b-24d-liberator-eto-mto-pak/ The skin is brand new(ish), from my Home Grown Template ™, and is in jpg format. New serial number decals were created; they should be considered 'generic' in nature, as they don't accurately represent the unit, but DO represent the correct model variant depicted. Decal randomization is set to TRUE. There are NO nose arts. This skin makes use of the Post-Sept 43 "Star-and-Bar" (white outlined). In essence, it's a rebadging of the 42-43 skin already available. This skin uses the "StartDefaultDate" SF2 switch, and will automaticaly turn on in November, 1943. As this skin IS Theatre specific to the Pacific regions, you'll have to do some editing after installing to the B-24D above in your PTO-centric mods folder, and remove or rename the ETO/MTO skins. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Happy Landings! Wrench Kevin Stein Click here to download this file
  18. Version

    86 downloads

    SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak 9/15/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin for the B-24D Liberator by pasko. This skin represents aircraft of the 319th BS of the 90th BG "Jolly Rogers" in their mid-to-late livery as seen in New Guinea and the Southwest Pacific operations areas, circa 1943 thru 1944. It is designed for use the SF2(ish) B-24D mod, available at the following url: http://combatace.com/files/file/13842-sf2-ww2-b-24d-liberator-eto-mto-pak/ The skin is brand new(ish), from my Home Grown Template ™, and is in jpg format. New serial number decals were created; they should be considered 'generic' in nature, as they don't accurately represent the unit, but DO represent the correct model variant depicted. Decal randomization is set to TRUE. There are NO nose arts. This skin makes use of the Post-Sept 43 "Star-and-Bar" (white outlined). In essence, it's a rebadging of the 42-43 skin already available. This skin uses the "StartDefaultDate" SF2 switch, and will automaticaly turn on in November, 1943. As this skin IS Theatre specific to the Pacific regions, you'll have to do some editing after installing to the B-24D above in your PTO-centric mods folder, and remove or rename the ETO/MTO skins. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Happy Landings! Wrench Kevin Stein
  19. you can install them and try (carriers that is -- everything else, vehicles, SAMS, etc work just fine) It's my personal belief, based on extensive testing, that without SF2NA, the other 4 exes are lacking the necessary coding for proper carrier operations. Of course, most of us have the Full-5 Merged ™, and in that case, yes they will work. Pretty much as advertised.
  20. did you point the renamed terrain to the VietnamSEA.cat???
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..