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Everything posted by Wrench
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Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
figured that out in 2005; simple regrouping the hardpoints. which one did you give up, or 'hide'? -
holes in Libya
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
and.....????? -
holes in Libya
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i'm guessing that's the Greek coast, near Kalamatta??? The mountains are screws things up -
Even Il2 have two seaters F100 now.
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
considering we no longer have FACs of any kind...that's moot. then, IF the max files present themselves, somebody to do the conversions. -
Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
anytime is good! I'm at an impasse on the WW2 Formosa, so ... need something to distract my mind -
place names on maps?
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
the old SFSQMD will display the target area names, as does Gerwin's TFD tool (note: on Gerwin's, ALL tiles must be resident in the terrain folder) -
holes in Libya
Wrench replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
it happens a LOT on the older terrains when used in SF2. Seems to have something to do with the height field, and mostly on costal transition tiles (or any water/land transitions) no fix known, live with it. (unfortunately) -
the terrain looks EXCEPTIONAL!!! good work!!
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Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I'll take a shot at it! Give me a chance to research aircraft (originally) built less than a mile west of me! UVmaps too, if possible -
Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
just to change the subject a bit, Ed, whatever happened to the C-54 you were doing some time ago?? -
Decal bleeding : does it bring issues?
Wrench replied to Cliff7600's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well, that SUCKS!!! -
ah, shucks, guys!! (shuffles feet around)
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SF2 WW2 PTO P-40N, USAAF (SWPA) Skinpak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 WW2 PTO P-40N, USAAF (SWPA) Skinpak File Submitter: Wrench File Submitted: 23 September 2013 File Category: P-40 SF2 WW2 PTO P-40N, USAAF (SWPA) Skinpak 9/14/2013 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = *Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization, DDS damge textures, destroyed model, etc) will be NOT functional. Use in 1stGens has not, and cannot be, tested by me.* **Notex2: this mod is designed for use ONLY in a PTO-Centric mods folder** A new skin for Raven's P-40N, a "generic" representation of USAAF P-40Ns in SoWesPac Theatre (read: New Guinea). Although the "Displayed Name" on the Loadout Screen will say "7th FS, 49th FG" (the Bunyaps), they are to be considered a bit more generic than Squadron Specific. Even though the individual plane-in-group numbers fits those of the 7th's usage. Skins remain in their bmp format. New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are included. A slightly modified data ini, with some flight model tweeks, and switching to the AvHistory engine sound. So, be prepared to back up some inis for saftey!!! A new textureset ini for the "Bare Metal" skin is included, that adds Decal Randomization for SF2. A new userlist ini was created, for the Export Customers. All markings are decals, and Decal Randomization is TRUE. Also, via the use of my (patent pending) Fake SqTail decal, the squadron name display is now active on the Loadout Screen. No weapons are included, except SF2 Versions of the new drop tanks (for those that haven't converted them yet). New theatre-specific Hangar and Loading screens are included, too. The skins have been run through the template (thank you Raven for that!), and have had a layer of dirt and 'clouds' added for weathering. They're still not dirty enough for my taste, but it's something!! As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! Good Hunting!! Wrench Kevin Stein Click here to download this file -
Decal bleeding : does it bring issues?
Wrench replied to Cliff7600's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
blackbird, try clearing out your attachments, or upload to The Gallery, and link them to the posts -
Okay, I gonna attempt it.
Wrench replied to Heck's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
<cough> Joe Baugher's site <cough> -
Republic of Korea Army Vehicle Pack
Wrench replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
NOW do you all understand WHY I use a 100-year spread on my 'modern-ish' terrains??? EXCELLENT work, WBS!! And my thanks!!! -
WW2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Better" H version PBJ. (man, we really NEED new Mitchells..and Havocs...) (screenie with fish -- just because it could, doesn't mean it did!) pulling off a burning Maru -
changing names on pilot roster?
Wrench replied to MrGoTime's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hans means EXTRACTT the namesus.lst from flight.cat, place it in the /Flight folder and yes, it changes the entire pool of names for the US, globally -
SF2 North Atlantic ships
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
and... you'll need terrains that are SET with the NA statements, correct _water.bmp and etc -
Ba_349B Natter (Viper) Launch Site
Wrench replied to RAVEN's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Coolio!!!! -
File Name: SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak File Submitter: Wrench File Submitted: 22 September 2013 File Category: B-24 SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak 9/15/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin for the B-24D Liberator by pasko. This skin represents aircraft of the 319th BS of the 90th BG "Jolly Rogers" in their mid-to-late livery as seen in New Guinea and the Southwest Pacific operations areas, circa 1943 thru 1944. It is designed for use the SF2(ish) B-24D mod, available at the following url: http://combatace.com/files/file/13842-sf2-ww2-b-24d-liberator-eto-mto-pak/ The skin is brand new(ish), from my Home Grown Template , and is in jpg format. New serial number decals were created; they should be considered 'generic' in nature, as they don't accurately represent the unit, but DO represent the correct model variant depicted. Decal randomization is set to TRUE. There are NO nose arts. This skin makes use of the Post-Sept 43 "Star-and-Bar" (white outlined). In essence, it's a rebadging of the 42-43 skin already available. This skin uses the "StartDefaultDate" SF2 switch, and will automaticaly turn on in November, 1943. As this skin IS Theatre specific to the Pacific regions, you'll have to do some editing after installing to the B-24D above in your PTO-centric mods folder, and remove or rename the ETO/MTO skins. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Happy Landings! Wrench Kevin Stein Click here to download this file
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Version
86 downloads
SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak 9/15/2013 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin for the B-24D Liberator by pasko. This skin represents aircraft of the 319th BS of the 90th BG "Jolly Rogers" in their mid-to-late livery as seen in New Guinea and the Southwest Pacific operations areas, circa 1943 thru 1944. It is designed for use the SF2(ish) B-24D mod, available at the following url: http://combatace.com/files/file/13842-sf2-ww2-b-24d-liberator-eto-mto-pak/ The skin is brand new(ish), from my Home Grown Template , and is in jpg format. New serial number decals were created; they should be considered 'generic' in nature, as they don't accurately represent the unit, but DO represent the correct model variant depicted. Decal randomization is set to TRUE. There are NO nose arts. This skin makes use of the Post-Sept 43 "Star-and-Bar" (white outlined). In essence, it's a rebadging of the 42-43 skin already available. This skin uses the "StartDefaultDate" SF2 switch, and will automaticaly turn on in November, 1943. As this skin IS Theatre specific to the Pacific regions, you'll have to do some editing after installing to the B-24D above in your PTO-centric mods folder, and remove or rename the ETO/MTO skins. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Happy Landings! Wrench Kevin Stein -
SF2 North Atlantic ships
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you can install them and try (carriers that is -- everything else, vehicles, SAMS, etc work just fine) It's my personal belief, based on extensive testing, that without SF2NA, the other 4 exes are lacking the necessary coding for proper carrier operations. Of course, most of us have the Full-5 Merged , and in that case, yes they will work. Pretty much as advertised. -
The ANT-34 Soviet Pre-War Bomber
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
nice reuse of the DAT's B-10 -
How do I get 2 VietnamSEA terrains in the same install?
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
did you point the renamed terrain to the VietnamSEA.cat???