-
Content count
26,879 -
Joined
-
Last visited
-
Days Won
132
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Wrench
-
KAW pilot pics and new loading sound
Wrench replied to CrazyhorseB34's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
nope, that's me on a GOOD day!! -
Chaff and flare dispenser help?
Wrench replied to SebastianP's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
pretty sure I did an upgrade pak for Globemaster .... it probably got removed during The Pruge. I guess I should re upload it However a new model reaaaallllyyy!!! is required ... the lod needs optimization; more than 2 or 3 parked on base drops the frame rates to single digits. You go ahead and post the ini, and I'll incorporate the changes before upping the sf2 C17 pak again -
SF2NA Iceland Classic TFD/HFD terrain
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
"manual placement of tiles" is my middle name!!! looking forward to the improvements!!! -
Anyone know why real world F-16 aircraft don’t make use of a dual missile launcher for the AIM-120 etc?
Wrench replied to dtmdragon's topic in Military and General Aviation
i would think weight being the issue? followed closely by space under the wings -
Effect Sounds
Wrench replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
/Flight folder, maybe??? -
Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok, a new WORKING version of the Mk.XVIe is now available in the downloads section -
Effect Sounds
Wrench replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
SF2 cats can't be repacked afaik... you'll need to have seperate folders for EACH speech pak -- just like the ones in the downloads section -AND their requried inis (afaik) -
Mustang IV skins
Wrench replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
it's for the 3rd Wire Mustang, that comes with SF2:I expansion pak 1 -
Samurai's Shipyard
Wrench replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The 8 inch turrets had been removed in early 42 -- so, they shouldn't be there for Coral Sea. replaces by batteries of 1.1 quad mounts nice looking model, though -
Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
telling us WHICH aircraft might be of some assistance .... -
Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
and when it you get it working, let me know if you have the decal oddness with the fueselage roundel ... can't figure out if it's a Lod problem or the individual letter codes tga issue -
Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
did you add the cockpit folder and cockpit ini, like the readme said? It dosne't come with the pit in the package -
F-111B Dominator Radar
Wrench replied to TeaAndScones's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
simply by using the Tomcat's avionics ini and avionics dll but it's set up like it is for a reason... secondary ground attack (strike, auntie ship, armed recon, cas) capabilities, and need for a ground mapping radar function the kitty's dosen't have -
Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
OK here's the data in for the Mk.1, 1938 No.19 Squadron Spit (honetsly, I don't know why he broke things down like he did -- it would be an EXCEEDINLY simple matter to reuse his existing decals, and make any new ones needed for this pre-war version for the TMF Mk.1 -- HOWEVER!!! these early produciton Spits had the 2-bladed Rotol, not the 3 bladed) All guns have been corrected,= useing standared 303s 'hardpoint' removed, engine sound the AvHistory merlin mission tasking limited to CAP, INTERCEPT, SWEEP (NOT hisorically accurate ! they ain't got no legs for that) the major issuse, along with the use of the "Fire_Secondary_Gun" tag, was they were all taged GunGroup=2 You can't have a 2nd group withOUT a 1st one!! not to put the man down, he skins with the best, but his ini dancing... if you all REALLY want a pre-war version, give me a couple of hours, and you'll have it useing the TMF one -- which, other than the wrong prop, is at least the right physical model. -
Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
please tell me that's a Sparrowhawk....!!!!! -
Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
theorreticlly, you CAN start numbering from 0; just nobody does it, as I said. As long as the SystemName= entry mateches the ]GunXXX[ name entry in the guns statements, it should work. unless Nigel was trying to do something different...??? I guess I'm gonna have to download the damn thing and see what's what ... I notice noone posted the wing System entries... -
Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
umm... what do the system entries look like for the right and left wings, inner and outer? I"ll be they don't match the gun entries show above cause honestly, NOBODY uses ***Gun0. They ALWAYS start with ***Gun1 or 01. Look at the TMF Mk.1 and STOCK mk 9. you'll see what I mean and why use the 'secondary' trigger -- which the fraking AI still DON'T use, btw -- when you can simply use GunGroup= (if really trying to be historical) or swicth ALL the MGs to "Fire_Primary_Gun" -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Before the "juice" ran out.... traffic violators BEWARE!!! -
Why is everybody bugging out from SF series?
Wrench replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, we ALL read the 3W Forums ... no need to keep repeating it. -
well, if you can't get them to work right in FE, I'll be glad to use them in WW2!!!
-
Desert Storm Airbase Rebuild - WIP
Wrench replied to hurc's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
opps! sorry! thought you meant the static birds! as far as i know, the game just generates the 'regualr' parked aircraft randomly (yes, and all the same type. BOOOORIINGGG!!! ) I don't think there's a way to force them to be anything different, other than 'large' or 'small' wingspans -
love flying boats and seaplanes but... where did you get that cargo ship??? I don't recognize the model. Something new?
-
Desert Storm Airbase Rebuild - WIP
Wrench replied to hurc's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Terrain Objects; treated just like any other building. (look at the old WW2 terrains, with the parked static aircraft)