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Everything posted by Wrench
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P-40 Payloads
Wrench replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
i'd go by what was in the D&S book; we can always edit the loadout ini later -
off map airfields
Wrench replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
you dont -
Wrench I have a Karyu for you.
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
have it. archived on CD and external HDs (if it's mine built from the DAT 262) -
off map airfields
Wrench replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
this one is set up for just plane SF2. It's easy to switch to other mods folders... unzip, drop the SF2Sqmd folder into any/all mods folders rename it's folder to match the mods folder rename the exe to match both open, and navigate to the terrain folder you want to see/use NOTE: MUST have all three planning maps extracted and inplace INSIDe each terrain Planning maps MUST be in bmp format. Important: does NOT work AT ALL on the IcelandNA terrain (must be a unicode thing and/or jpg planning maps --and, yes I've tested with bmp planning maps AND ANSI _targets.inis) -
Calling Spinners, French Phantom?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
must be really diffucult to change the named nation in a textureset.ini, and the pointers/pathways in a decals ini, huh? (skin maps must be extracted, however) -
off map airfields
Wrench replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
use the WoVSqmd, the old 1stGen mission builder; it gives a GREAT x/y display on screen -
misspelling...should be "now" I must learn how to type...
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For KAW lovers - Jaw dropping here!
Wrench replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
they left behind s**tloads of stuff after the surrender; not only in Korea, but mainland China. Both sides used ex-JAAF aircraft during the civil war (until the spares ran out) there was also (unconfirmed!) reports of ex-Soviet P-63s and A-20s too. 2 regiments of MiG-9 Fargos were stationed at Bejing, and were NOT liked by the PLAAF flyers I'd reccomend "Red Wings over the Yalu" by Xiaoming Zhang - a full history of PLAFF from it's formation thru Korea. A very large, and VERY detailed booK -
off map airfields
Wrench replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
afaik, they are NOT player useable; mostly because they exist "beyond the rim" (ok, The Wall) designed for AI controled bombers, and maybe fighters too -
holy crap!!!! unbelievable!!! not THATs simming!
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Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ah...... HA!!! one of San Diego's finest products! (or Ford's, depending when it was built) -
Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
hmmmm....little early to venture an accurate guess... but I"ll go with Mitchell -
P-47M
Wrench replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
yup, the 56th was the unit to field them .. and half were lost to accidents and mechanical failures -
Need help for cockpit camera position
Wrench replied to Velo's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
and remember the order of the numbers x left/right y fore/aft z up/down -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
exactly like the paint bucket tool in the 3W TE ... and it will also need a 'directionality' function, just like the TE. "0", "90", "180", "270" and "Randomize" otherwise you get 'checkerborading' of the tiles -
sky failure when using SF1 terrains in SF2
Wrench replied to bubu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yup, know issue with 1stGen terrains, where there exists a _enviormentalsystem.ini statement. Remove that line from the terrain's main ini, and all will revert to "stock" sf2 -
Swedish terrain problem
Wrench replied to Stipe's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
and then... since each airfiled is pointing the a 'germanyce' airfiled ini, you'll need to edit every single runway reference to switch them over. which terrain download EXACTLY are you using???. IIRC, the "Ostseeausgang" terrain folder for the baltic (displayed name is Baltic Sea (Denmark) ) was already converted touse the desert airfields. if it's the 'basic' Sweden map, you have 2 choices: 1) edit the targets ini, as stated above, and extract the desert airfield inis (all six), and drop them INTO the terrain folder 2) buy SF2:E, and make sure the catpointer line 'reaches around' to the GermanyCE cat. (<--- this is much easier!) -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that's impossible to do, and do CORRECTLY, with being able to read the TODs. You need to know WHERE exactly every single 'solid object' and 'alpha object' resides on each and every tile as to not have you terrain objects wind up inside them. the only things that can be accurately dragged/dropped are airfields, as they use (read: need) a fully 'clear zone' tile for their placement -
Carrier Group generation
Wrench replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
however, I recently learned that Gerwin's TFD tool WILL generate water bmps, but the "CVzone" will still need painting in -
I have a problem with some terrains
Wrench replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
MOST interestering!! thanks Eric!! Things to remember, and check over! since the ability to move "The Wall" got locked out, methinks that might be part of the problem; as you say, bases too near The Wall. -
I have never really seen this sim before...
Wrench replied to Heck's topic in Thirdwire - First Eagles 1&2
this is true for all the "2" series ... they're sorta of optimized for multi-cores. You'll start seeing all kinds of cool stuff (both FE and SF!) -
File Name: SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen File Submitter: Wrench File Submitted: 05 October 2012 File Category: F-80 SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen (Ver.2) = For SF2, Full-5 Merged (Reccomended/Preferred) = Ammended: 36th FBS skin now has the correct national markings! This package contains 3 completly new aircraft for SF2. As there are some 1stGen versions available, you'll most likely want to delete the old Pasko versions, if you have them, from your SF2 installs. *Note: as these aircraft were built with the latest 3W exporter, they will most likely =NOT= work in SF/Wo* 1stGen Installs* Aircraft included, and skins are: F-80C: 35th FBS, 8th FBG 36th FBS, 8th FBG 80th FBS, 8th FBG - Korea, 1950/51ish 'Generic' USAF (represents 416th FG circa 1948*) RF-80C: 45th TRS, Korea T-33A: 'Generic' USAF Football City AF (a 'What If' skin for fans of "The Wingman" series*) While designed with the Korean War in mind, they are easily used in any 'early jet' scenario. All skins are in DDS format. Decal randomization is set to TRUE for all skins. The 8th FBGs 3 squadrons have 95% historicaly accurate serial numbers. The 416th skin has 'semi-hisorical' serials (meaning they ARE for F-80Cs), and all the nose arts from the original release for Pasko's F-80C. The RF-80 and T-33 have 'generic' serials, but reflect actual aircraft, though no squadron affiliation was discoverable. Drop tanks for all are 'built in' to the aircraft lod; weapons data inis included, as are the pilot figures and seat. Bombs and rockets are NOT included; they're in the GunnyPak, and the soon-to-be-released KAW Weapons pak. The canopy for all is controlled via the standard Animations Keystroke ™, Shift/0 Happy Hunting! wrench kevin stein *you all KNOW how much I hate wasting good decals!!! <grin> Updated: corrected 36th FBS skin Click here to download this file
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SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
wellll..... yah!!!!! -
SF2 KAW Misc Items Pak
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
irrc, the ks19 did NOT network to the SON-9s. otherwise, it would have specified that ini the data ini. all the Red AAA units that would network to the Fircan, are ALL already set up for it. There is no need to fiddle with things -
SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
your welcome nose art decals are a specalality of mine