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Wrench

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Everything posted by Wrench

  1. It's still at Edwards for flight testing (screenies in the main SF2 screenshot forum...if anyone had bothered to look) Several also at Tyndal for weapons testing
  2. "Got enough bombs there, Butch?" (to paraphrase a movie quote) Nice skins, spinners!
  3. Now, all we need is a Big Green Guy ™ for them to attack!!
  4. ALWAYS start with a full tile set. You must have EVERYTHING the terrain is going to need all setup and ready to go. And like Major Lee said ... save often ... and even more often!
  5. Genie, out of the bottle (yes, I know it's the wrong effect ... but can't get the right one to work! but this just looks soooo much nastier...)
  6. don't the grunts pop smoke in the Vietnam Upgrade paks by eburger??? I seem to remember they did
  7. File Name: RAAF Meteor F.8, 77 Squadron File Submitter: Wrench File Submitted: 11 August 2011 File Category: Meteor Meteor F8, RAAF, 77 Squadron Skin/Decal Pak - For SF2, Full-4 Merged Installs =WITH= Expansion Pak 1 (REQUIRED!) - As stated above, you MUST have -at the very least, SF2:I and Expansion Pak 1 to gain access to the Meteor F8. If you do NOT have these minimum requirements, Do Not Download this Mod, as you'll be unable to use it. This pak contains a skin a decal set replicating Meteor F8s from RAAF 77 Squadron, 1951-ish time frame, during the Korean War. The serial numbers are 100% historicaly accurate for those airframes assigned 77 Sqdn during Korea. Number randomization has been activated, so make sure you're at LEAST at the June, 2011 patch level. Three historical Korean-Era nose arts are included. They are 'name listed' next to their serial numbers, selectable from the drop-down on the Loadout Screen. Several inis are also included, as I've made some changes to loadouts (making sure the belly tank is ALWAYS loaded), data ini and year-adjusted Userlist ini. The data ini also as the canopy activated; as usual, use Shift/0 to open and close it. As always, fairly easy to follow, detailed install instructions are included. So, please read them ....Also, it's advisable to read the "Notes" section for important comments, other instructions and general rambling. Good Hunting! wrench kevin stein Click here to download this file
  8. Hope someone picks this up ... it'll be a lot better than the Hunter pit I been using!
  9. TK had soemthing about it, and I remember some folks here having the issue. IIRC (and prolly not!), it might have something to do with the SquadronList.ini and painted on markings -- but I'm not sure
  10. (cough) AIM-26A w/W54 warhead (cough)
  11. if you look through the data inis for the various launchers, you'll note there's NO reload time listed at all!! For any of them, stock or add-ons. (you'd think that SA-8, Chapparells and the like would have someting like that, huh? what with being much smaller missiles)
  12. Korea, summer tiles. Stillo have 'Darky Jones' and 'Black Murray' nose arts to do As to how long.....????
  13. I hope the commies are ready for bad weather....
  14. Rides

    i miss my 69 camaro.....
  15. JAT81500 Birthday

    whhooooo hooooo!! happy birthday man!! wrench kevin stein
  16. maybe too, the differences between ANSI and Unicode???
  17. View File Super Mystere Sa'ar, Fuerza Aérea Hondureña (Honduran Air Force) Super Mystere Sa'ar, Fuerza Aérea Hondureña (Honduran Air Force) -- For SF2, Full-4 Merged (Prefered) and/or any combination -WITH- SF2:I -- This mod =REQUIRES= a Full-4 Merged install, or at the very least, SF2:I for the various and sundry bits used herein (to, wit, the Mystere IVA cockpit from SF2:I). If you do NOT have the minimum required game installs, DO NOT DOWNLOAD THIS MOD, as you won't be able to use it. This is a mod of the SF2:I Super Mystere Sa'ar into those as used by the Honduran Air Force. This depicts the aircraft as originally delivered to the FAH in 1976, still wearing the 3-tone IDF desert camo. As the Sa'ar is not player flyable "out of the box", this pak will make it so, using the Mystere IVA cockpit (also from SF2I -hence, it's requirement!!). This package can be used in one of 2 ways: 1) As an add-on skin for the Sa'ar (with the included, adjusted userlist ini) or 2) As a stand-alone, nationalized aircraft. All the various inis, skin and decals are provided for either choice. Instructions are in the "To Install" section. 100% historicaly correct FAH serial number decals are included. The canopy has been activated; use Shift/0 to open and close. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Have fun with it! Wrench Kevin Stein Submitter Wrench Submitted 08/10/2011 Category Israeli Origin  
  18. File Name: Royal Navy Skyraider Mk.1 (What If..) File Submitter: Wrench File Submitted: 08 May 2011 File Category: SF2 Series Add On Aircraft Royal Navy Skyraider Mk.1 (What If...) = For SF2 (Full-4 Merged) or SF2:V ONLY!!!- = As stated above, you MUST have a Full-4 merged, or at the VERY LEAST!! SF2:V to make use of this mod, as it accesses the A-1H lod from SF2:V. All other parts are supplied herein (except the engine sound and the centerline droptank; they're included the A-1H/A-1J updates, which you should have. If not, what's stopping you? They're available at the following URLs: http://combatace.com/files/file/11249-3rdw-a-1h-skin-and-ini-update-pak/ http://combatace.com/files/file/11252-3rdw-a-1j-skyraider-skins-and-ini-update-pak/ Yes, shamless self-promotion <grin>) Other than the aformentioned, this is a complete, new aircraft for Royal Navy usage. This is a complete update of the "What If..." RN Skyraider I released in 2005. The aircraft has 3 sets of skins (created from a HomeGrown ™ template with redrawn panel and rivet lines and etcs). The skins cover: 830 NAS, in dark gray/white during the 1950s (includes Suez War 'Invasion Stripe' decals) 813 NAS, in dark gray/white for other 1950s/early 60s usage (no stripes) 814 NAS, in sea blue/white during the 1960/70s All decals from the original pak have been reused, as everyone knows how I hate to waste good decals <grin>. Like my other USN Skyraider mods, this has a working canopy (use shift/0 to open and close), and corrected light positions, including a landing light. A new SF2-style hangar screen, and a short historical essay are included. As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install. Good Hunting! Wrench kevin stein Click here to download this file
  19. what, exactly, isn't happening??? Is the aircraft not selectable in the single mission drop-down? Are the folders someplace they're not supposed to be??? More info, please! Can you take a screenie of the folders in your mods folder where you installed it? like below:
  20. that CA ANG tail decal was a bugger to make, let me tell you! Couldn't paint it on, as the rudder mesh fouled things up. Now, if I can get Spinners to send me his 'Jersy Devils' set up... we'll have one for both coasts! got their base all ready on the MidWest USA map!! -- Those Bucc shots are amazing!!! can't wait for it!
  21. Version

    128 downloads

    Super Mystere Sa'ar, Fuerza Aérea Hondureña (Honduran Air Force) -- For SF2, Full-4 Merged (Prefered) and/or any combination -WITH- SF2:I -- This mod =REQUIRES= a Full-4 Merged install, or at the very least, SF2:I for the various and sundry bits used herein (to, wit, the Mystere IVA cockpit from SF2:I). If you do NOT have the minimum required game installs, DO NOT DOWNLOAD THIS MOD, as you won't be able to use it. This is a mod of the SF2:I Super Mystere Sa'ar into those as used by the Honduran Air Force. This depicts the aircraft as originally delivered to the FAH in 1976, still wearing the 3-tone IDF desert camo. As the Sa'ar is not player flyable "out of the box", this pak will make it so, using the Mystere IVA cockpit (also from SF2I -hence, it's requirement!!). This package can be used in one of 2 ways: 1) As an add-on skin for the Sa'ar (with the included, adjusted userlist ini) or 2) As a stand-alone, nationalized aircraft. All the various inis, skin and decals are provided for either choice. Instructions are in the "To Install" section. 100% historicaly correct FAH serial number decals are included. The canopy has been activated; use Shift/0 to open and close. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Have fun with it! Wrench Kevin Stein
  22. multi-monitor set up activated???
  23. Easy fix for the Deuce: [MissionData] NationName=USAF ServiceStartYear=1956 ServiceEndYear=1976 AircraftRole=FIGHTER AircraftCapability=DAY_AND_NIGHT Availability=COMMON Exported=TRUE ExportAvailability=VERY_RARE ExportStartYear=1968 ExportEndYear=1979 PrimaryRoles=INTERCEPT <----- SecondaryRoles= NormalMissionRadius=564 MaxMissionRadius=764 Ceiling=15790.00 MinBaseSize=MEDIUM after all, that what it was built for!
  24. out for a little fun, in the bright California sun....
  25. did you add UseMetricUnit=TRUE to the AircraftData section of the data ini??? I've converted to metric a lot of cockpits ... with excellent results remember: feet=meters knots = kmph FPS = MPS fuel (lbs to kg) I leave alone...
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