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Everything posted by Wrench
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Screenshot Question
Wrench replied to dexxa's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
To permantly remove them or just for the screenie??? Can't remember the permant fix (something about editing some lines in the HUDdata.ini), but temporarialy for the screenshot, if you've got your keys mapped, it should be "Alt-H", hitting it twice should remove it. At least, that's how I do it in WoE Of course, using the clone stamp tool in photoshop also works, but dosen't look as nice. Wrench kevin stein -
Cockpit needed!
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That's what I meant!!! I've been flying it just a little bit ago, the scope basically just needs to be moved up. There were some data ini tweeks needed, as Wolf has the wings in the F4U cockpit lod, so I had to 'turn them back on' in the data ini. Dialed in cockpit position; looks pretty good. Guns probably need aim angles, and adjusting. Might have to 'borrow' them from the BoB planes from Baltika's set. They're fairly close right now, just need a little tweek. I'll get some screenies of what I have up later...nearly dinner time, and we're going to watch the 'Tranformers' dvd tonight! again, thanks Lexx!! Wrench kevin stein -
Cockpit needed!
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Sweet! Now, I just have to find them...oh Dave...weren't you on the SabreDog team?? Yes, indeed the compass tape thingy. I figgured the HSI would be most important for night operations ... since its the only thing that'll tell if you're upsided down or what!! If we can get Geo to come out with a -5 Hellcat.....(or figure out the moves on the MF F4U-7 - a new skin would be needed, of course for Korea...) Off to study that thread again...one of the best 'tweek' threads around, btw. Thanks Lexx! Wrench kevin stein -
Another plane...
Wrench replied to i90807065's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
AC-130 and AC-47 already exist. Wrench kevin stein -
Patrol boats?
Wrench replied to TeTeT's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Aren't the P-4's a stock item??? check-check...looking at their data ini, they're set as (strangely enough!) PATROL_BOAT. Hmm..didnt know we had that type. Easy enough to extract it, and change their role to "Cargo_ship" At least they shoot back! Wrench kevin stein -
F-110A 'Wraith' Package
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: F-110A 'Wraith' Package File Submitter: Wrench File Submitted: 21 Oct 2007 File Updated: 8 Mar 2008 File Category: Fictional Aircraft, Experimental and UAV's File Version: No Information Website: No Information F-110A "Wraith" Mod Pak for SF/WoV/WoE A "What If..." Cold War Aircraft First of all, I have to extend a great deal of thanks to BadFrank from the CombatAce message boards, as this entire thing was his idea!! He's also the person that found the mesh names for the rear canopy for me to get the decal on (it's also his decal, I just repainted it). What we have here is a mod of the F-4B creating a single-seat version of the Phantom. This version is designed for US Air Force use, as a long-range missile armed interceptor, along the lines of the F-102, F-106 and even it's older brother, the F-101A Voodoo. This aircraft has NO air-to-ground capabilities, in keeping with it's role as a continential air defense interceptor. A gun pod (SUU-16) can be loaded as they become available (later service year dates) All items used, excepting the new weapons, are stock 3rd Wire, and are readily available in each of the varying versions of the game. It makes use of stock, albeit renamed skin files, some of which have been repainted by me. I've included them in the package, as it's easier than having the end user transfer and rename files. And again, as they're all stock items, they exist in all versions of the game. As should all the serial decals as well. You'll be adding a couple of new 'weapons', a modified Scooter hump and a rebuild of my 'hack job' F-104 Recon Pod, now modified/renamed/tweeked for use on the Phantom. Full, detailed instrustions on all facets of installation are in the enclosed readme, along with full credits for folks who helped out. -- so PLEASE read the cursed thing!!! It'll make your life easier, I promise you! Enjoy! Click here to download this file -
Cockpit needed!
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, Please Lexx! For a ww2 prop job, it should be fairly easy to repaint a few faces (like the EGT to 'CYL HD Temp'). Most folks don't seem to look at the gauges too much anyway. If that works out, getting permission from the SabreDog team would be next step Wrench kevin stein -
FAA Corsair Mk.2 (ETO)
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...ode=sst&id=5411 File Name: FAA Corsair Mk.2 (ETO) File Submitter: Wrench File Submitted: 23 Oct 2007 File Updated: 7 Feb 2008 File Category: Allied Fighters File Version: 2.00 Website: No Information *Note: this packing includes the latest skin. I'd originally planned this only as an update, but it appears I never uploaded this aircraft package here at CA...so, you've got it all now!* Royal Navy Fleet Air Arm Vought Corsair Mk.II mod for SF/WoV/WoE *Note: this re-pack includes the new skin and fixed decal* This is a modifcation of Wolf257's F4U Corsair into the Mark II version used by the British Royal Navy in the Atlantic. (minus the clipped wing tips - as that isn't modeled) This is a semi complete aircraft mod, creating a country specific version for use in your World War 2: ETO installs ONLY!! As such, all the loadouts have been adjusted to fit Royal Navy aircraft of the time (or as best guess as my research has shown). This aircraft does NOT carry rockets. It does, however, have the inner under wing and centerline stations split into 3 groups, allowing for asymetrical loadout (as seen in several pictures I have) !Semi-complete means the aircraft lod is NOT included - you'll have to transfer it over from one of your other Corsairs! It represents aircraft from FAA 1842 Squadron embarked on HMS FORMIDABLE during the time frame of the attacks against the TIRPITZ. You'll also find a new ETO Corsair hangar screen, I created just for this mod, and ONLY available with it. ==NOTE: YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED FOR PROPER WEAPONS LOADOUT!!== Please read the enclosed readmes (there's 2 - for for install, and one explained the new 'updated' skin) for complete install instructions. Enjoy! Wrench kevin stein Click here to download this file -
Version
390 downloads
*Note: this packing includes the latest skin. I'd originally planned this only as an update, but it appears I never uploaded this aircraft package here at CA...so, you've got it all now!* Royal Navy Fleet Air Arm Vought Corsair Mk.II mod for SF/WoV/WoE *Note: this re-pack includes the new skin and fixed decal* This is a modifcation of Wolf257's F4U Corsair into the Mark II version used by the British Royal Navy in the Atlantic. (minus the clipped wing tips - as that isn't modeled) This is a semi complete aircraft mod, creating a country specific version for use in your World War 2: ETO installs ONLY!! As such, all the loadouts have been adjusted to fit Royal Navy aircraft of the time (or as best guess as my research has shown). This aircraft does NOT carry rockets. It does, however, have the inner under wing and centerline stations split into 3 groups, allowing for asymetrical loadout (as seen in several pictures I have) !Semi-complete means the aircraft lod is NOT included - you'll have to transfer it over from one of your other Corsairs! It represents aircraft from FAA 1842 Squadron embarked on HMS FORMIDABLE during the time frame of the attacks against the TIRPITZ. You'll also find a new ETO Corsair hangar screen, I created just for this mod, and ONLY available with it. ==NOTE: YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED FOR PROPER WEAPONS LOADOUT!!== Please read the enclosed readmes (there's 2 - for for install, and one explained the new 'updated' skin) for complete install instructions. Enjoy! Wrench kevin stein -
UFO MiGs - anything like this ever happen to you?
Wrench replied to RHA_50's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Better than a 40 foot satellite dish sticking out of your butt!!! You know, cows just turn themselves inside out sometimes. Wrench kevin stein -
F-110A 'Wraith' Package
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Dosent' any one READ the readmes????? It's all explained (minus the location error for Otis) in ther, including the quote from Wiki above, parapharsed and edited to fit the 'alternate' history. Hence the title "A What If...Cold War Aircraft". *&^%$#@! don't know why I even bother some times.... Wrench kevin stein -
F-4 Singleseater
Wrench replied to Badfrank's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Phantasam brings to mind flying silver spheres, with lots of point-ed parts sticking out, ready to thawak into your head and suck out your brains. Wrench kevin stein -
Need an opinion of a skin...
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Was looking at my FAA Corsair Mk.2 (F4U-1, Royal Navy for the unenlightened), and noticed the skin actually looked pretty crappy. So..after spending most of last night, and all of today redrawing all the panel and adding 'interpertative' rivet lines (meaning they're not quite accurate...), and now getting the correct (FS numbered) colors for the camo scheme. I wanted to experiment with fabric surfaces, which is something I've never quite gotten the hang of. Here's some close ups...don't know how well the fabric texture will show here in these screenies... and a full view. You really can't seem them from far way, but at least the panel lines look a whole lot better!! And the colors are MUCh more accurate. I still have to do something about the fues roundel...it's too bright. Probably de-saturate it a little. Never figured out that 'opacity' thing Dave keep going on about... If/when released, it'll just be an update of the skin bmp (and 'wings' bmp that goes in the cockpit folder) , along with the fixed roundel. Gotta love those 'Detail & Scale' books!! Let me know... TIA! Wrench kevin stein -
Need an opinion of a skin...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That's a little better.... Never done that before (I'm used to layer opacity for skinning, of course). Had to remake the tga from another bmp, create a copy layer, then fade that approx 80%, overpainted the original layer, flattened, then made the decal from that. As usual, I've probably gone the long way around to do it...as per usual for me. It's much easier with solid colors, say the "Royal Navy" & serial number decal; you can just flood the RGB layer with a lighter gray (70% gray works good for faded numbers), and go from there. Thanks guys! That's one more bugaboo stomped on! Wrench kevin stein -
Need an opinion of a skin...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It's which channel that's got me fuddled...I assume it's in the RGB channels not the Alpha (Photoshop 6) must....find...better...tutorials... D&S books are super...I've got about 15-20 gigs of all kinds of stuff on pdf ... mushroom, monogram close up, D&S, Osprey, In Actions, Pod Lupa, TiBU, Kagero, Aerofax, Aircam, Warpaints...etc...lots and lots of good stuff out there. Wrench kevin stein -
F-110A 'Wraith' Package
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
OOPPs@!!!! You think I'd know that from Wingman #1 -- that's where our story sorta starts! That's probably because the book I'm reading (about lost pirate treasrue) takes place in Maine. thanks for compliment, I hope you enjoy it! Wrench kevin stein -
Phun with Phantoms......
Wrench replied to Sundowner's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Wouldn't the camera's displace the radar, or was it updated to a more modern version, smaller electronics boxes?? Gotta stay within the budget, doncha know! I LIKE it, though. Of course, with Sundowner skins.... Wrench kevin stein -
F-110A 'Wraith' Package
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
No. It's all explained in the "Operational Histroy" section in the readme. Wrench kevin stein -
UFO MiGs - anything like this ever happen to you?
Wrench replied to RHA_50's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
the last one's are a formation of F11F's, before the landing light fix. (it wasn't set to "IsLandingLight=TRUE", so it stayed on all the time) The others.... Wrench kevin stein -
UFO MiGs - anything like this ever happen to you?
Wrench replied to RHA_50's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What, you mean like this: or this; or maybe these??? Wrench kevin stein ps: and if/when folks respond, DON'T do a copy/paste or 'reply with quote' that includes the pictures, it wastes time d/lding, clogs the server, and makes people upset. We've had some complaints. W, The Moderator -
Version
734 downloads
F-110A "Wraith" Mod Pak for SF/WoV/WoE A "What If..." Cold War Aircraft First of all, I have to extend a great deal of thanks to BadFrank from the CombatAce message boards, as this entire thing was his idea!! He's also the person that found the mesh names for the rear canopy for me to get the decal on (it's also his decal, I just repainted it). What we have here is a mod of the F-4B creating a single-seat version of the Phantom. This version is designed for US Air Force use, as a long-range missile armed interceptor, along the lines of the F-102, F-106 and even it's older brother, the F-101A Voodoo. This aircraft has NO air-to-ground capabilities, in keeping with it's role as a continential air defense interceptor. A gun pod (SUU-16) can be loaded as they become available (later service year dates) All items used, excepting the new weapons, are stock 3rd Wire, and are readily available in each of the varying versions of the game. It makes use of stock, albeit renamed skin files, some of which have been repainted by me. I've included them in the package, as it's easier than having the end user transfer and rename files. And again, as they're all stock items, they exist in all versions of the game. As should all the serial decals as well. You'll be adding a couple of new 'weapons', a modified Scooter hump and a rebuild of my 'hack job' F-104 Recon Pod, now modified/renamed/tweeked for use on the Phantom. Full, detailed instrustions on all facets of installation are in the enclosed readme, along with full credits for folks who helped out. -- so PLEASE read the cursed thing!!! It'll make your life easier, I promise you! Enjoy! -
Fun with Floatfires....
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
When you got big pontoons like mine, they just natrually show!!!! (guess I been watching too much 3 1/2 Men!!) The Sunderland is what got me thinking about Coastal Command. Even went out and d/led this CC book - 30 freeking megs on pdf, and had nothing I could use!!! (although it's full of nice b/w pictures....) What really seems strange to me, is the colors are BOTH gray!! - yet the slate gray looks green! Still trying to come up with a Navy designation for the Seafire...all the manufacuter codes are taken (V=Lockheed). Was thinking F5V (for Vickers). Knowing how thing were done, AAF wise, they'd probably just leave it as 'Seafire 3C'...easier when reordering parts. Now that all the decal positions are known, and stars established, it's be a real easy reskin for USAAF Spits. Wrench kevin stein -
missing the EF 2000
Wrench replied to FLT's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Maybe it's just me, but I find the look of the Typhoon very sexy..... (I like it's shap a lot better than the Ramptor!! - must be a delta-wing-thing) Wrench kevin stein -
F-4 Singleseater
Wrench replied to Badfrank's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ok this single seat version is just about finished..just have to polish up the readme, and get BadFrank's permission -- after all, he started it!! before zipping and uploading. Wrench kevin stein -
Iran Iraq Campaign
Wrench replied to racinglad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Do you have this statement in you data ini: to disable it, just add the double slash // in front of the (canopy) statement. That'll stop it from working. As to the Fuxbat, have you modified your flightengine ini??? A quick search of the knowledge base will tell you how. Also, check the loadouts and make SURE they are correct ... a missing weapon will cause the BSOD/CTD As to the Phantom sight, just swap out the sight tga for the green one (cant remember where's it at...start with the F-4J maybe??). Double check the names are the same; if not, make the corrections in the cockpit ini. BTW, the entire terrain has gone back into the hangar for a rebuild...there are now over 125 targer areas, revamped objects, corrected nations specific weapons, new vehicles, etc, etc, etc. Hopefully, work will start on updated the whole campaign with the new stuff after Desert STorm is released. The terrain needs some major re-working, as I've moved a few things to their correct locations (re: airports), and added a buttload of stuff. Wrench kevin stein