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Wrench

ADMINISTRATOR
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Everything posted by Wrench

  1. HOW many machineguns???? 12???? Oh, my! You Heinkel and Dorniers better look out!!! {when we get them, that is!!} Great job by all you guys!! Wrench Kevin Stein
  2. So. Dave, where's Ras Assayna on that map???? Wrench Kevin Stein
  3. Been fooling around with the 'fuel dump' as a flamethower for the M-113 and I have a simple problem.... The flame effect isnt showing up. Like some of the folks at SimHQ that have tried it, I'm one of the unlucky ones that can't get it to work. That is to say, it's there...and the vehicles DO shoot at the enemy; I got sound and the light flash, but no flame. I also believe that although it's treated as a gun, no real damage is being done to the target. So other than the no visual, methinks the damage inflicted might need some upscaling. Anyone that wants to give it a try, I'll be glad to send the data.ini for the M113-Zippo. Don't forget to extract a copy of the M113.ini, and copy and rename it to "M113-Zippo.ini", as we're using all the original lods and textures. {NOTE: tried posting the dataini, but the board thinks all brackets are UBB code, and I'd have to change every one them, and you'd have to change them pack.} Thanks for looking, folks. Hopefully, someone can get it working, and tell me what I did wrong! Wrench Kevin Stein
  4. Thanks to Fubar sending me his files, I got it to work. Remember people: there are 3 seperate inis to be made!! As you can see, it now works. Now all we need is to build a proper gun to 'project' the burning stuff at the bad guys, and have it do damage. Somebody correct me on this, but I assume this would entail editing the bulletobject.ini, as the flame would be treated as a bullet? Something along these lines: [FlamethrowerEffects] TracerEmitterName=TracerSmokeEmitter GroundHitEffectName=LmgObjectHitEffect GroundHitSoundName=StallSound WaterHitEffectName= WaterHitSoundName= ObjectHitEffectName= ObjectHitSoundName=napalm ArmorHitEffectName=LmgObjectHitEffect ArmorHitSoundName=StallSound AirBurstEffectName= AirBurstSoundName= Need a weapons guru to look this one over. I'm thinking the effect name may be wrong for what we're doing, but I'm used what's in the bulletobject ini as a guideline. Perhaps 'fueldumpeffect' may be more appropiate? Follow this link to grap the M113 'Zippo' for testing purposes Zippo APC Thanks again Ed for helping out! Wrench Kevin Stein
  5. Version

    74 downloads

    Hangar Screen for the Yak-15/17 "Feather" series
  6. Great list....lot's to keep me going. You can add "hangar screens for as many of these birds as I can find art/pictures for!! " {many of which are already done & awaiting aircraft. See my "Previews Page"} Wrench Kevin Stein
  7. Version

    92 downloads

    Hangar Screen for the Grumman F9F 'Cougar' USN fighter
  8. sweet!! 'Bridges at Toko-Ri' is a-calling us!! Wrench Kevin Stein
  9. {huff, puff....wheeze...cough} Sorry guys; I'm late. Again. Missed the damn memo! Was busy getting the latest hangar screens out and uploaded. And searching for some for the Dev A-Team. Kout: hey man, it's my pleasure to host. This place is probably gonna be seeing a bunch of my stuff uploaded too! Great bunch of people here! So..... Where's the BBQ??? I'm just dying for a plate of ribs... Wrench Kevin Stein
  10. Version

    127 downloads

    Hangar screen for F-4N USN/USMC Phantoms
  11. Version

    125 downloads

    Hangar Screen for F-4S USN/USMC Phantoms
  12. Version

    114 downloads

    Generic style Hangar Screen for the F-111 Aardvark series
  13. Version

    92 downloads

    Hangar Screen for the J-29 Tunnan series
  14. Version

    78 downloads

    Hangar Screen for the La-15 "Fantail", early Soviet jet fighter
  15. Version

    96 downloads

    Hangar Screen for the Dassault Mystere 4A
  16. Version

    85 downloads

    Hangar Screen for the T-33 Jet Trainer variant of the 'Shooting Star'
  17. Version

    92 downloads

    Hangar Screen for the F-80 "Shooting Star"
  18. Version

    78 downloads

    2nd of 2 Hangar Screens for the Me-109 by Wolf
  19. Version

    66 downloads

    1st of 2 Hangar Screens for the Me-109 by Wolf
  20. Version

    62 downloads

    Hangar Screen for the Ki-27 'Nate' IJAAF fighter, by wolf
  21. Version

    53 downloads

    Hangar screen for montycz's Curtis BF2C/Hawk 3
  22. Version

    149 downloads

    Loading screen for SBD Dauntless. Art is RG Smith' painting "SBDs over Akagi"
  23. Version

    88 downloads

    Loading screen for SBD Dauntless dive bomber. Contains art by Taylor, Rondot, Dietz and Smith
  24. Version

    120 downloads

    Hangar Screen for early model F-4U Corsair's
  25. M-59 APC

    Version

    583 downloads

    M-59 APC, with working machine gun. Set as "TANK", shoots at other ground objects
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