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Everything posted by Wrench
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Hawker Hurricane Mk IIB Released
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
HOW many machineguns???? 12???? Oh, my! You Heinkel and Dorniers better look out!!! {when we get them, that is!!} Great job by all you guys!! Wrench Kevin Stein -
Where in the World?
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
So. Dave, where's Ras Assayna on that map???? Wrench Kevin Stein -
A dummy needs flamethrower help!
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Been fooling around with the 'fuel dump' as a flamethower for the M-113 and I have a simple problem.... The flame effect isnt showing up. Like some of the folks at SimHQ that have tried it, I'm one of the unlucky ones that can't get it to work. That is to say, it's there...and the vehicles DO shoot at the enemy; I got sound and the light flash, but no flame. I also believe that although it's treated as a gun, no real damage is being done to the target. So other than the no visual, methinks the damage inflicted might need some upscaling. Anyone that wants to give it a try, I'll be glad to send the data.ini for the M113-Zippo. Don't forget to extract a copy of the M113.ini, and copy and rename it to "M113-Zippo.ini", as we're using all the original lods and textures. {NOTE: tried posting the dataini, but the board thinks all brackets are UBB code, and I'd have to change every one them, and you'd have to change them pack.} Thanks for looking, folks. Hopefully, someone can get it working, and tell me what I did wrong! Wrench Kevin Stein -
A dummy needs flamethrower help!
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks to Fubar sending me his files, I got it to work. Remember people: there are 3 seperate inis to be made!! As you can see, it now works. Now all we need is to build a proper gun to 'project' the burning stuff at the bad guys, and have it do damage. Somebody correct me on this, but I assume this would entail editing the bulletobject.ini, as the flame would be treated as a bullet? Something along these lines: [FlamethrowerEffects] TracerEmitterName=TracerSmokeEmitter GroundHitEffectName=LmgObjectHitEffect GroundHitSoundName=StallSound WaterHitEffectName= WaterHitSoundName= ObjectHitEffectName= ObjectHitSoundName=napalm ArmorHitEffectName=LmgObjectHitEffect ArmorHitSoundName=StallSound AirBurstEffectName= AirBurstSoundName= Need a weapons guru to look this one over. I'm thinking the effect name may be wrong for what we're doing, but I'm used what's in the bulletobject ini as a guideline. Perhaps 'fueldumpeffect' may be more appropiate? Follow this link to grap the M113 'Zippo' for testing purposes Zippo APC Thanks again Ed for helping out! Wrench Kevin Stein -
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Modder's Roll Call
Wrench replied to howling1's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Great list....lot's to keep me going. You can add "hangar screens for as many of these birds as I can find art/pictures for!! " {many of which are already done & awaiting aircraft. See my "Previews Page"} Wrench Kevin Stein -
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Sneak Peek at the CV(A)-9 Essex
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
sweet!! 'Bridges at Toko-Ri' is a-calling us!! Wrench Kevin Stein -
Greetings People
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
{huff, puff....wheeze...cough} Sorry guys; I'm late. Again. Missed the damn memo! Was busy getting the latest hangar screens out and uploaded. And searching for some for the Dev A-Team. Kout: hey man, it's my pleasure to host. This place is probably gonna be seeing a bunch of my stuff uploaded too! Great bunch of people here! So..... Where's the BBQ??? I'm just dying for a plate of ribs... Wrench Kevin Stein -
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