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Wrench

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Files posted by Wrench

  1. WW2 IsraelME Terrain for SF2

    WW2 IsraelME Terrain for SF2 6/1/2015
     
    = For SF2 (Full 5 Merged RECCOMENDED!!! - MUST have SF2I in your merged install!!!) =
     
    **Note: This Is A WW2 Version -ONLY-!!!**
     
    This is a rebuild of the stock SF2:I IsraelME terrain into a WW2 version. Like the recently released "Palestine 2 (Full Scale)" it represents the region at the start of WW2, with British, French/Vichy French and other regional Axis Powers. Unlike the Palestine 2 terrain, THIS one has working CV zones (ala SF2NA). I did this mostly for fun, but also to have working carriers; all those FAA birds need something to do!
     
    It is designed to be used =ONLY= in the WW2 MTO environment (read: an MTO centric mods folder). It may NOT compatable with the DAT MTO All-Inclusive Mod. This has NOT been tested.
     
    Stock in-game items have been used as much as possible, although some additional structrues HAVE been added. Add-on GroundObjects, while heavily listed in the _Types.ini, aren't included (really, there ARE none included -use the ones from the Palestine 2 terrain, as they're the same). Its up to the End User ™ to make sure that you have the theatre-specific (read: Allies & Axis) proper items. SF2:I is REQUIRED for this terrain, as it references a myriad of IsrealME only terrain items.
    A massive amount of retiling has been performed, with the addition of over 60 new tiles to fill in blanks left in the original set. BE ADVISED: these new tiles match the STOCK styling ONLY!! Do NOT use these new tiles in/on any IME terrain with any other tile set. They will not match!!
     
    Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, be placed in their Real Life ™ locations, may visually defy gravity and other Universal Laws of Physics, or exist at all. Several cities and other physical features and target areas will also fall into that classification. Some target areas (cities, etc) exist only as named places, even if they might have had strategic or tactical values. Some airfields may actually be 'post-war', but have been left for game playability. And So Forth ™. You may also experience long loading times; this is to be expected.
     
    When in game, you'll see:
     
    "Middle East (WW2-3W)"
     
    The "3W" designates this is built from a stock 3rd Wire Terrain.
    Limited Nations is set to TRUE, and only uses historical WW2 Nations (ie: no Americans). This will allow campaign builders to not only replicate the fighting against Vichy forces in the Levant & Syria, but allows a more 'what if..' situation, giving Italian and German forces a greater presence in Mandate Palestine, TransJordan, and Iraq.
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping, but =before= installing. As always, the Notes and Other Nonesense section makes for essential reading.

    It's most important that the legal disclaimer at the bottom be read and complied with. There has been a change in policy with regards to =ALL= my terrain mods.
     
    Happy Landings!
    Wrench
    Kevin Stein

    171 downloads

       (2 reviews)

    2 comments

    Submitted

  2. XvT-BoP Alliance Classic XW Tours of Duty

    XvT-BoP Alliance Classic XW Tours of Duty
     
    For XvT =WITH= BoP addon (original CD) or the new GoG version
     
    These are all 5 of the Original XWCD tours converted for use in the XvT/BoP environment.
    These are usable in the original XVT/BoP CD or the new GoG version.
     
    Many of these missions have additional goals, messages (which are sometimes used as in-game hints), and "eye candy" added. Some of the ships have been changed in a few of the missions to keep more in line with the visuals in the movies (read: Medium Transports).
     
    Be Advised: there are 2 missions un-convertable to XvT. These are the 2 Death Star missions (Surface Attack and Trench Run), as no OPT exists for them for XvT useage.
     
    As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Notes" section a read too, for well, notes!
     
    Good Hunting!
    Wrench
    Kevin Stein

    21 downloads

       (0 reviews)

    0 comments

    Submitted

  3. XvT/Bop Alliance Mission: Strategic Retreat

    XvT/Bop Alliance Mission: Strategic Retreat
     
    (works with original CD version and new GoG version)
     
    For XvT =w/Bop= Addon, or GoG version (must have the BW availalbe, hence the need for BoP)
    From the original readme:
     
    This new 12-mission tour of duty for X-Wing pits a fleeing Alliance fleet against persistent Imperial and guerrilla/mercenary pursuers. In this tour you are required to protect convoys, rescue captured personnel, fly emergency missions and strike back hard at enemy battle groups.
     
    You get a lot of briefing text in this TOD because there's a story thread to the sequence of missions, just as there should be in any true X-Wing experience. Don't let the "Retreat" title for this TOD mislead you; there's plenty of offense needed to complete these missions.
     
    All right, pilots, what are you waiting for?
    Wrench
    Kevin STein
    original missions for XWCD from 1996 by Mark Shenefelt

    19 downloads

       (0 reviews)

    0 comments

    Submitted

  4. WW2 Palestine 2 Terrain (Full Scale) for SF2

    WW2 Palestine 2 Terrain (Full Scale) for SF2 5/1/2015
     
    = For SF2, Any and All (Full 5 Merged RECCOMENDED!!!) =
     
    **Note: This Is A WW2 Version -ONLY-!!!**
     
    This is a (yet again??!!) another mod of Gepard's Israel 2 terrain. Like the "modern version", it's has been 90% retiled to more match the stock IsraelME and my "Eastern Med" terrains. However, the farm and city tiles remain in their original '3W Desert' style. All other tiles have been replaced. The target areas have, for the most part, been rebuilt, enhanced and expanded.
    It is designed to be used =ONLY= in the WW2 MTO environment (read: an MTO centric mods folder). It may -NOT- be compatable with the DAT MTO All-Inclusive Mod. This has not been tested.
     
    The addon terrain objects have been kept to a minimum (no, not really!). Stock in-game items have been used as much as possible, although some additional structrues HAVE been added. Add-on GroundObjects, while heavily listed in the _Types.ini, have been kept to as small an amount as possible (again, not really!).
    I've included =SOME= of the Ground Objects needed but NOT all of them. Its up to the End User ™ to make sure that you have the theatre-specific (read: Allies & Axis) proper items. Of the ones included, many of these you should have from my other MTO terrains, some you may not. Some are even "new(ish)".
     
    Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, be placed in their Real Life ™ locations, or exist at all. Several cities and other physical features and target areas will also fall into that classification. Some target areas (cities, etc) exist only as named places, even if they might have had strategic or tactical values (most don't!). Just someplace to fly over. Some airfields may actually be 'post-war', but have been left for game playability. And So Forth ™. Long loading times may also be experienced due to the number of objects being loaded.
     
    When in game, you'll see:
     
    "Palestine, WW2 (Full Scale)"
     
    Limited Nations is set to TRUE, and only uses historical WW2 Nations (ie: no Americans). This will allow campaign builders to not only replicate the fighting against Vichy forces in the Levant & Syria, but allows a more 'what if..' situation, giving Italian and German forces a greater presence (they are listed in the Nations.ini). Like the modern version, this terrain is =NOT= carrier capable in =any= SF2 Environment; which is really sad! (see notes).
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping, but =before= installing. As always, the Notes and Other Nonesense section may make for entertaining (and essential!) reading.
     
    It's most important that the legal disclaimer at the bottom be read AND complied with. There has been a change in policy with regards to =ALL= my terrain mods.
     
    Good Hunting, and Happy Landings!
    Wrench
    Kevin Stein

    233 downloads

       (2 reviews)

    0 comments

    Updated

  5. Red Pilots Pack by The Trooper

    This is a full SF2 conversion of the Soviet/Russian/Warsaw Pact Pilots set by The Trooper
     
    All pilots are now in their own individual folders, ready for use in SF2 (any and all versions). This is mainly for those Old Hand ™ that have not converted over, and for the New Folks ™ that may want something better to look at than the stock pilot figure
     
    Also included, is a new "RedAir001" by Eole (which is light years better than the craptastic one I did several eons ago).
     
    Trooper's full instructions are in the zip; in SF2 adding new pilot figures remains the same as in 1stGens. So, be ready for use of the 3W Cat Extractor to pull any and all data inis for editing.
     
    As there are no individual images of the pilots, to make the best choice for use, open the folders and simply view the skin bitmap.
     
    With thanks to The Trooper; and Stratos and Eole, who gave me the push to assemble and upload this.
     
    Enjoy!
    Wrench
    Kevin Stein

    252 downloads

       (3 reviews)

    0 comments

    Submitted

  6. SF2 WW2 MTO Dewoitine D.520 Skin/Ini Tweeks Pack

    SF2 WW2 MTO Dewoitine D.520 Skin/Ini Tweeks Pack 5/15/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level*
     
    **Notex2: while designed for use in a MTO-Centric mods folder, the majority of the changes are readily useful during the aircraft's total service life.**
     
    Some tweeks, fiddles and a new skin & decal set for Veltro's Dewoitine D.520 French fighter plane. See the 'Notes' sector for full Change Log.
    Be advised, this package is designed to REPLACE, in total, both the AdA and VAdA D.520s in the "SF2 WW2 French Fighters Pak" re-issue of 2013. If you have that mod, it is =HIGHLY= reccomended you delete the old aircraft (and decals) =BEFORE= installing this one.
     
    This little kit is designed to work with the D.520 available at the following url:
     
    http://combatace.com/files/file/14334-dewoitine-d520/
     
    The new skins represent:
     
    GC III/6 2e, Syria, 1941 (VAdA)
    GC II/3 2e SPA 81, Algiers, 1942 (VAdA - full striped markings)
     
    The skins use the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft service life. (although, again, mostly for after the Armistice).
    However, since I've supplies 2 skins, for opposite ends of the Med, you'll have to select the appropriate one for the theatre you're flying in.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
     
    Happy Landings!!!
    Wrench
    Kevin Stein

    58 downloads

       (0 reviews)

    1 comment

    Submitted

  7. SF2 WW2 MTO Bristol Beaufighter Mk.IC

    SF2 WW2 MTO Bristol Beaufighter Mk.IC, v.9 by Cocas 5/10/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
     
    *Note x2: This mod represents ICs as used in the MTO =ONLY=.*
     
    A few modificaitions (mostly a skin/decals set) for Cocas' Beau Mk.IC, 'Coastal Command' version as used in the Med. This is the complete aircraft.
     
    This pack contains the following skin/decal set:
     
    No. 272 Squadron
     
    As seen in mid 41 thru late 43 time frames, based in Egypt and Malta. The aircraft is finished in standard Desert Day camo.
    The Squadron Crest is used as the paint chip seen on the Loadout Screen.
    Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). All markings are decals, and decal randomization is set to TRUE.
    All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) depicted.
     
    \When in-game, you'll see:
     
    Beaufighter Mk.IC (CAF)
     
    for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
     
    Happy Hunting!
    Wrench
    Kevin Stein
     
    - for Cocas Aircraft Factory -
     
    *this was supposed to be released with the other Beaus, but somehow slipped under the rug! Enjoy!*

    142 downloads

       (0 reviews)

    0 comments

    Submitted

  8. SF2 WW2 MTO Potez P.63.11 Skin/Ini Tweeks Pack

    SF2 WW2 MTO Potez P.63.11 Skin/Ini Tweeks Pack 5/15/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level*
     
    **Notex2: while designed for use in a MTO-Centric mods folder, the majority of the changes are readily useful during the aircraft's total service life.**
     
    Some tweeks, fiddles and a new skin & decal set for Veltro's Potez P.63.11 French observation & "Army Co-operation" light attack aircraft. See the 'Notes' sector for full Change Log.
     
    This little kit is designed to work with the Potez 63.11 available at the following url:
     
    http://combatace.com/files/file/14299-potez-6311/
     
    The new skin represents:
     
    GAO I/583, Aleppo, Syria in 1941 (in Vichy Service)
     
    The skin uses the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft service life. (although, again, mostly for after the Armistice).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
     
    Happy Landings!!!
    Wrench
    Kevin Stein

    48 downloads

       (0 reviews)

    0 comments

    Submitted

  9. SF2 WW2 MTO LeO-451 Skin/Ini Tweeks Pack

    SF2 WW2 MTO LeO-451 Skin/Ini Tweeks Pack 5/15/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level*
     
    **Notex2: while designed for use in a MTO-Centric mods folder, the majority of the changes are readily useful during the aircraft's total service life.**
     
    Some tweeks, fiddles and a new skin & decal set for Veltro's LeO-451 French medium bomber. See the 'Notes' sector for full Change Log.
     
    This little kit is designed to work with the LeO-451 available at the following url:
     
    http://combatace.com/files/file/14454-lioré-et-olivier-leo-45/
     
    The new skin represents:
     
    GB I/31 in 1941, as based in Syria (Vichy AdA)
     
    The skin uses the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft service life. (although, again, mostly for after the Armistice).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
     
    Happy Landings!!!
    Wrench
    Kevin Stein

    52 downloads

       (0 reviews)

    0 comments

    Submitted

  10. SF2 WW2 MTO MS-406 Skin/Ini Tweeks Pack

    SF2 WW2 MTO MS-406 Tweeks Pack 5/10/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
     
    **Notex2: this skin is designed for use ONLY in a MTO-Centric mods folder. Although the other changes are for use during the aircraft's total service life.**
     
    Some tweeks, fiddles and a new skin & decal set for Veltro's MS-406 French fighter. I've also substituted one of Stary's Generic Cockpits ™. See the 'Notes' section for full Change Log.
     
    This little kit is designed to work with the MS-406 available at the following url:
     
    http://combatace.com/files/file/14264-morane-saulnier-ms406/
     
    The new skin represents:
     
    GC I/7 (SPA 15) as seen based at Ryak, Syria in 1941 (Vichy AdA)
     
    The skin uses the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft's service life. (although mostly for after the Armistice).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
     
    Happy Landings!!!
    Wrench
    Kevin Stein

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  11. SF2 WW2 MTO Tomahawk IIB (RAF) Pack

    SF2 WW2 MTO Tomahawk IIB (RAF) Pack 5/01/2015
     
    -- Something for the WW2 MTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
    **Notex2: this mod is designed for use ONLY in a MTO-Centric mods folder**
     
    This package contains a SF2 version of Raven's P-40B/C Tomahawk, as used by the RAF and Commonwealth squadrons in the Western Desert and Palestine. While considered a 'beta', the aircraft is 100% all there. As I understood it, the beta tag is ONLY because the cockpit was never finished. In that light, I've substituted one of Stary's Generic Cockpits ™.
     
    The skins included are:
     
    No 112 Squadron
    No 250 "Sudan" Squadron
    No 4 Squadron (SAAF)
    No 3 Squadron (RAAF)*
     
    As seen in Palestine, Egypt and the Western Desert.
    All but No 3 RAAF are finished in standard "day desert'. *No 3 RAAF is painted in standard "temperate day", as seen in Europe. I was unable to determine when (or even IF) 3 Squadron RAAF repainted their aircraft to the desert scheme, but thought it would be a nice change. One can always swap out the skins for the desert versions.
    No 3 RAAF was one of the earliest in the MTO to use them in Palestine against Vichy forces, but the SF2 date switch is NOT used on it, or any of the others. Other squadrons can be created by simply making a new squadron letters decal.
    Skins maps remain in their bmp format.
    All markings are decals, and Decal Randomization is TRUE. All aircraft use a 'pool' of plane-in-squadron letters and serial numbers. Excepting 112 Squadron, where all serials ARE 100% historically correct. The others, while correct for this mark, are to be considered generic in nature.
    The Hangar screen is a revamped Sf2 version of my original "AvArt". All sounds, drop tank and pilot figure are included. Guns & RAF bombs are not, as they're available in the various WW2 Weapons and Guns Packs. Service dates are rounded to "whole months". The canopy operates with the Standard Animation Keystroke, Shift/0.
     
    When in-game, you'll see
     
    Tomahawk IIB (Raven)
     
    This will diferentiate it from Wolf's Tomahawk mod. In fact, =THIS= mod is designed to replace, completely, any and all earlier versions.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
     
    Good Hunting!!
    Wrench
    Kevin Stein

    244 downloads

       (2 reviews)

    0 comments

    Submitted

  12. SF2 WW2 AVG "Flying Tigers" Tomahawk Pack V.2

    SF2 WW2 AVG "Flying Tigers" Tomahawk Pack V.2 5/2/2015
     
    -- Something for the CBI players --
     
    = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
     
    *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. This mod is designed to REPLACE, in its entirety, the one based on Wolf's Tomahawk. See Install instructions for more information.*
     
    **Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft & GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas.**
     
    This is a re-compilation of Baltika's beautiful P-40B/C Tomahawk "Flying Tigers" Pack for use in CBI-based WW2 installs. It has been converted for use on Raven's P-40B/C. Consider this as 'Version 2'.
     
    It contains 99.9% Historically Accurate ™ serial numbers, Individual aircraft numbers and squadron markings.
    This mod creates a seperate, nationalized version, called "Tomahawk_AVG". Be sure your WW2 Nations ini contains the 'country', AVG!
     
    This pak contains skins/decals for:
     
    1st Pursuit "Adam & Eves"
    2nd Pursuit "Panda Bears"
    3rd Pursuit "Hell's Angles"
     
    All markings, excepting squadron color bands, are decals. Decal Randomization is TRUE. All items, sounds, pilot figure, excepting guns, are included. Provisions have been allowed for use of a drop tank, but all research indicates the AVG never used (or had!) them. Also, no bombs are carried. Any ground attacking will be 'guns only'. The canopy operates with the Standard Animation Keystroke, Shift/0.
    As Raven't Tomahawk is considered a beta, due to the cockpit being unfinished, this mod uses one of Stary's 'Generic Pits'.
     
    Operational service dates for the aircraft have been limited to the actual spread; 12/21/41 - 7/4/42. To that end, Userlist.ini was created to help 'lock them in'. (it is known however, that some of the AVG Tomahawks DID operate with the newly formed 23rd FG, when taken under USAAF control).
     
    When in game you'll see
     
    Tomahawk AVG (Raven)
     
    on the aircraft selection drop down. This will diferentitate it from the original, based on Wolf's Tomahawk.
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please read them =BEFORE= installing, but (duh!) after unzipping. Also, give the "Notes" section a read too. Baltika's original readme for the Flying Tigers Mod is included for historical purposes.
     
    Good Hunting!
    Wrench
    Kevin Stein

    254 downloads

       (2 reviews)

    0 comments

    Submitted

  13. SF2 WW2 PTO P-40B/C Tomahawk (USAAC) Pack

    SF2 WW2 PTO P-40B/C Tomahawk (USAAC) Pack 5/01/2015
     
    -- Something for the WW2 PTO players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
     
    **Notex2: this mod is designed for use ONLY in a PTO-Centric mods folder**
     
    This package contains a SF2 version of Raven's P-40B/C Tomahawk, in use by the USAAC just before, and during, the opening months of The Pacific War. While considered a 'beta', the aircraft is 100% all there. As I understood it, the beta tag is ONLY because the cockpit was never finished. In that light, I've substituted one of Stary's Generic Cockpits ™.
     
    The skins included are:
     
    47th PS, 15th PG, Bellows Field, Hawaii, December 1941 "Pearl Harbor Defender"
    20th PS, 24th PG, Phillipines, December 1941
    DOD41 - representative of aircraft from August to November 1941
     
    Skins maps remain in their bmp format. The SF2 'date switch' is NOT used on any of these skins.
    All markings are decals, and Decal Randomization is TRUE. The Hangar screen is a revamped Sf2 version of my original "AvArt". All sounds, drop tank and pilot figure are included. Guns are not, as they're stock items. Service dates are rounded to "whole months". The canopy operates with the Standard Animation Keystroke, Shift/0. Be advised, this aircraft has a short service life, as the E models were already in service when the US entered the war.
     
    When in-game, you'll see
     
    P-40B/C Tomahawk (Raven)
     
    On the aircraft selection drop-down. This will diferentiate it from Wolf's P-40B/C mod. In fact, =THIS= mod is designed to replace, completely, any and all earlier versions.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
     
    Good Hunting!!
    Wrench
    Kevin Stein
     
    updated: fixed shell ejection locations

    253 downloads

       (1 review)

    0 comments

    Updated

  14. SF2 RAF Washington B.1 (B-29A) Pack

    SF2 RAF Washington B.1 (B-29A) Pack 4/26/2015
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
     
    This mod represents B-29 Superfortress bombers used by the RAF in the early 1950s. This is a "country specific" mod, =ONLY= designed for Royal Air Force usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting weapons are included.
     
    This is a complete revamp of the now no longer available 1st Gen mod by Bob "howling1" Hauser. This mod is dedicated to his memory, both as a Person, and a Modder.
     
    The skin herein represents Washingtons from
     
    No 44 "Rhodesia" Squadron
     
    All markings are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. The only 'nose art' is the squadron badge (also a decal!). Other squadron can easily be done by creating a new squadron letters decal. (and nose badge, of course).
    The aircraft carries standard USAAF/USAF WW2 era bombs. The Tallboy stations remain active.
     
    When in game you'll see
     
    Washington B.1 (B-29A)
     
    on the aircraft selection drop down.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    UPdated 8/31/2017:
    hit box adjustments, corrections and additions

    187 downloads

       (0 reviews)

    1 comment

    Updated

  15. SF2 KAW B-29 Superfortress Pak

    SF2 KAW B-29 Superfortress Pak 4/26/2015
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
     
    This mod represents B-29 Superfortress bombers used by the USAF during the Korea War. This is a "era specific" mod, ONLY designed for Post-1947 usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting for the standard bombs (in the KAW Weapons Pack) are included.
     
    Skins included here are for:
    28th BS, 19th BG*
    33rd BS, 22nd BG*
    343rd BS, 98th BG
    372nd BS, 307th BG *
    "USAF2", (a generic NM skin with no squadron/group markings)
     
    (*=indicates Night undersides. others are NM overall)
     
    All markings, excepting squadron/group color bands, are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. All skins use the same "pool" of serial numbers. There are NO nose arts.
    A number of new (actually revamped for SF2) weapons are included:
     
    VB-3
    VB-4 RAzon guided bombs
    VB-13 Tarzon guided bomb
    T-10 Tallboy
    A Large Selection of early fission bombs
     
    Please note, that the effects for the nukes (included), do NOT work in some mods folders, for no known reason. They work fine in others. Also, be advised, even with the smallest yields, your chances of surviving are very small. Use of these weapons is not really reccomended. They are included for historical pruposes only.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    updated 4/29/2015: moved Nuc Bay to forward bomb bay
    updated 8/31/2017:  adjusted/corrected hit boxes (new data ini)

    711 downloads

       (6 reviews)

    1 comment

    Updated

  16. SF2 WW2 PTO Douglas P-70 Nighthawk (DAT) Tweeks Pak

    SF2 WW2 PTO Douglas P-70 Nighthawk (DAT) Tweeks Pak 4/24/2015
     
    = For SF2 (Any, but Full 4/5 Merged RECCOMENDED/REQUIRED!) ONLY =
     
    **This mod will -NOT- work in 1stGen game installs.**
     
    This pak contains mods for the Dev A-Teams USAAF P-70 Nighthawk night fighter, as seen in the SoWesPac in 1943 thru 1944.
    This is an INCOMPLETE aircraft mod, as the main aircraft lod is =NOT= included, as per DAT directives. If you cannot access their downloads, don't bother downloading THIS mod, as it will be of no use to you. All other parts are included.
    See "Change Log" in the Notes section for more details and full credits.
     
    This package contains 2 aircraft, each with 2 skins. While tagged for the 6th NFS, 18th FG, they should be considered 'generic' for all the squadrons (4, iirc, with never more than 6-8 aircraft each) operating in SoWesPac. All aircraft are finished in overall Black (or Night, if you will):
     
    The 2 aircraft are:
     
    P-70 (no suffix, with 20mm belly gun pack and 2 cheek 50 cals for sighting the 20s)
    P-70A-1/-2 (with 6-gun A-20G type nose)
     
    The Skins are:
     
    Early, star-and-ball
    Late, star-and-bar (after 10/43)
     
    All markings (insignia, serials, etc) are decals. All skins are in jpg format. There are NO nose arts or other distinctive markings.
    All new, 100% historical serial number decals were created. Both skins for each aircraft use the same pool of 18 serials. Decal randomization is TRUE.
    The serials, while historically correct for the 2 versions depicted, should be considered generic in nature, as it's impossible to run down individual aircraft to a particular squadron.
    The Late skins for both uses the SF2 "date switch", and will automatically turn on in October, 1943 (although, the early A model may have been withdrawn from service eariler, or converted at local modification centers to the 6-gun "G" type nose).
    All skins are tagged as "6th NFS", even though at least 3 other units were operational in SoWesPac. Consider this a 'representative' unit.
    Operational dates have been adjusted to closest whole month. The P-70 has an end date of 1/1944, and the A-1/-2 has a start date 7/1943 through 5/1944 when P-61s were deployed in theatre.
    The radar "arrowhead" transmitter and "H" fuselage and "V" wing antennas have been added via the fake pilot method.
    The cockpit hatch opens with the Standard Animation Keystroke, Shift/0. My 'box art' style Hangar screen is included, now is SF2 format.
     
    When in game you'll see on the Aircraft Selection Dropdown
     
    P-70
    P-70A-1/-2
     
    This is to diferentiate the cannon equipped version from the 6-gun nosed version.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
    It is HIGHLY suggested you unzip this archive FIRST, and =READ= the install instructions BEFORE installing this mod. So you know EXACTLY what to do. Of course, read the Notes section for notes, enlightments, and so forth.
     
    Good Luck!
    Wrench
    Kevin Stein

    135 downloads

       (1 review)

    0 comments

    Submitted

  17. SF2 3W F-84F "Thunderstreak" USAF & ANG Skin Pak

    SF2 3W F-84F "Thunderstreak" USAF & ANG Skin Pak 5/17/15
     
    -- For FULL-5 Merged SF2 WITH SF2E Expansion Pak 2!!! --
     
    *Note: MUST have (whichever!) Expansion Pack gave use the F-84F Thunderstreak. IIRC, it was SF2E Expansion Pack 2*
     
    Here are several new skins for the stock 3rd Wire F-84F Thunderstreak (this is the swept wing one, not the slab-winged C/D/E/G). These represent USAF and Air National Guard units in the 1950s through the A/Cs retirment in 1971 (ish). This packge ONLY contains skins and decals. I've not supplied any parts for you to make it Player Flyable ™. There are other mods that do that.
     
    You have:
     
    55th TFS, 20th FBW (1950s, based in the UK, in NM)
    182nd TFS, Texas Air Guard (post-68 in SEA Camo)
    119th TFS, New Jersey Air Guard (circa 1961-ish, in NM)
     
    Most markings are decals, excepting the 55ths color bands. Decal randomization is TRUE. For the 55th, those numbers displaying a star (*) on the loadout screen (individual aircraft dropdown) are 100% historically correct for the unit. Those withOUT the star, while having served with the 20th FBW, could not be traced to a specific squadron.
    The other two units use "generic" sets, either created by me, or in the case of the 119th, using stock 3W number decals.
    The SF2 "date switch" is used for the 182nd, activating it automatically in 1969. By that time, all remaining American units HAD been swtiched to SEA camo.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! And have fun!
     
    Happy Landings!
    Wrench
    Kevin Stein

    167 downloads

       (4 reviews)

    0 comments

    Submitted

  18. SF2 WW2 PTO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta)

    SF2 WW2 PTO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta) 12/15/2014
     
    = For SF2 (Full4/5 Merged RECCOMENDED!)
     
    *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
     
    This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
    We are calling this "version 0.5 beta", as there are a few minor issues with the LOD, and these will repaired as Real Life ™ allows. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examinations and so forth. See Notes below for a more detailed explaination.
     
    REMINDER: this pack contains PTO Bubbletop Jugs =ONLY= !!! Other theatres/users will follow as time permits, and as they are completed.
     
    This pak contains, as stated above, a NEW aircraft, representing the Bubbletop P-47D (-25 thru -30-ish) Thunderbolt as seen in 1944 through war's end.
     
    Skin(s) included are:
     
    41st FS, 35th FG (circa late 1944, Philippines)
     
    All markings are decals, excepting the 41st's nose marking (which is painted on, as are the rudder stripes). Decal randomization is set to TRUE.
    Damage textures are also new, in DDS format.
    I'm trying out a 'new style' of hangar screen, so I hope you like it.
    The canopy opens/closes with the Standard Animation Keystroke ™, Shift/0
    Pilots, sounds, weapons are all included.
     
    As there are several P-74D Bubbletops available, when in game you'll see:
     
    P-47D-25 Thunderbolt (CAF)
     
    on the aircraft selection dropdown menu. This will diferentiate it from any others that you may (or may not) have.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too.
     
    Happy Landings!
    Wrench
    Kevin Stein
     
    =for Cocas Aircraft Factory, Prop Works Division=

    153 downloads

       (3 reviews)

    0 comments

    Updated

  19. SF2 AD-4B Skyraider, KAW Era

    SF2 AD-4B Skyraider, KAW Era 4/15/2015
     
    = For SF2 (Any & All, Full-5 Merged Preferred) =
     
    *Note: =MUST= have SF2:V as part of your merged install to access the A-1H lod used herein. This, like the other
    KAW Skyraiders with the "_3W suffix, is based off the stock A-1H lod.*
     
    The mod represents AD-4B Skyraiders during the Korean War. It should be noted, the -4B was equipped for "special weapons delivery", and was the primary type the USN had for this at the time. Of course, it carries all the conventional munitions as well, so standard mission tasking remains. 2 special loadouts are available through the 3W mission editor (see "Notes" for more details).
     
    The skin herein represents:
     
    VA-195 "Dambusters" aboard USS Princeton (CVA-37) circa 1952
     
    The aircraft is finished is standard 1950s Dark Gloss Navy Blue. The skin is in jpg format. All markings are decals, excepting the green squadron color on the tail fin. Decal randomization is TRUE.
    The BuNums, while correct for this model, are not specific to any squadron, and should be considerd 'generic' in nature.
    Wingfold and canopy are controled via the Standard Animiation Keystrokes ™. Shift/9 for the wings, and Shift/0 for the window.
    Most weapons are suppllied, including the low-yeild (8 kt) "special". The nuke effects are from the Gunny Pak, and I HOPE I've got all the pieces/parts in place; if not, you'll have to locate them yourselves from the Gunny Pak (or just intall the Effects from there). The other weapons used can be found in the KAW weapons pack.
     
    On the Aircraft selection drop down, you'll see
     
    AD-4B Skyraider (3W)
     
    To differentiate it from the other -4s. The "3W" indicates use of the stock 3W lod.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them ....In fact, read them before installing, but after unzipping of course! This mostly pertains the effects used for the 'special weapon'.
     
    Good Hunting!
    Wrench
    Kevin Stein

    378 downloads

       (2 reviews)

    1 comment

    Submitted

  20. SF2 AD-4N (Late) Skyraider, 1950s USN

    SF2 AD-4N (Late) Skyraider, 1950s USN 4/12/2015
     
    = For SF2 (Any & All, Full- Merged Prefered) =
     
    *Note: must have SF2:V as part of your merged install to access the A-1H lod used herein. This, like several of the KAW Skyraiders with the "_3W suffix, is based off the stock A-1H lod.*
     
    Something slightly different, for USN Skyraider squadrons in the mid-1950s. I basiclly did this as I got tired of seeing DGNB AD-4Ns parking on deck intermixed with Grey/White jets and such (even though that IS historically correct). But, some early models DID survive the switch, and operated in the Gull Grey/White. This is one of them...
     
    The skin herein represents:
     
    VA-216 "Black Diamonds" aboard USS Yorktown (CVA-10) circa 1956/57
     
    The skin is in jpg format. All markings, excepting the tail Black Diamonds, are decals. Decal randomization is TRUE.The BuNums, while correct for this model, are not specific to any squadron, and should be considerd 'generic' in nature.
    Wingfold and canopy are controled via the Standard Animiation Keystrokes ™. Shift/9 for the wings, and Shift/0 for the window.
    All weapons used are stock in-game items, excepting the APS-31 radar pod and ALT-7 ECM pod.
    I'm trying out a different "style" for the Hangar screen; I hope you like it.
     
    On the Aircraft selection drop down, you'll see
     
    AD-4N Skyraider (Late) (3W)
     
    This will differentiate it from the -4NL and other -4 marks. The "3W" indicates use of the stock 3W lod.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
     
    Good Hunting!
    Wrench
    Kevin Stein

    510 downloads

       (1 review)

    0 comments

    Submitted

  21. SF2 F2H-4 Banshee Tweeks Pak -for Razbam Banshees

    SF2 F2H-4 Banshee Tweeks Pak -for Razbam Banshees 4/12/2015
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    ***PLEASE NOTE: You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.***
     
    This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums.
    These are =ONLY= for the F2H-4, as used in the mid 1950s through early 1960s by the USN and USMC.
    Included are new decals, decal inis, number lists, etc. The repainted skin maps for the 2 original skins are:
     
    Fuselage_t
    Main_t
    Wing2_t
     
    You'll find all these items in their appropriate skin subfolders.
     
    You are also getting 2 brand new skins, for the "early" paint schemes. They are:
     
    VF-114 (NM)
    VMF-533 (DGNB)
     
    This was done because the 2 original skins are for AFTER the switch to Gull Grey & White. The aircraft operations years predate this, and these skins were needed for histerical accuracy.
    These 2 skins carry no painted on marking, other than the star-and-bar (and the fin top color for VF-114), making it a fairly easy proposition for other texture artists to create other units via decals for CVG letters or Modex numbers (and painting out or changing the color of the fin topper).
    Skins remain in bmp format. Decal randomization is TRUE for all skins. All aircraft use a "pool" of BuNum decals. VMF-533 uses the same numbers, but residing in their own folder, as they are white in color. The BuNum decals, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit.
    National insignia, and CVG code letters remain painted on for the originals.
    The SF2 'date switch is used for the gull grey/white skins, activating them in 1956, for their respective services. The other 2 early skins will show when years BEFORE 1956 are selected.
     
    Modified data, loadout, and main (F-2H2.ini) inis are included. The cockpit ini has had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operational dates (including export start and stop) have been adjusted to 'closest year'.
    A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well.
    It may be advisable for you to back up ALL the original inis, just for safetys sake (read: DO IT!!).
     
    When in game, you'll see
     
    F2H-4 Banshee (Raz)
     
    on the aircraft selection drop down menu.
     
    The aircraft is carrier-capable (after a fashion) with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. More information in the "Notes" section.
    The Standard Animation Keystroke ™ is used for the canopy, (Shift/0)
    No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc included. These are Razbam copyright items, and are included in his package. Those End Users ™ that have NOT updated their pilot to the SF2 folderized standard, should do so soonest.
    Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contains important operational information.
    Full credits are listed in the usual place, down with the "Notes".
     
    Good Hunting, and Happy Landings!
    Wrench
    Kevin Stein

    127 downloads

       (2 reviews)

    2 comments

    Submitted

  22. SF2 WW2 Brooklyn Class Light Cruiser by Foxmonter

    SF2 WW2 Brooklyn Class Light Cruiser 4/8/2015
     
    = For SF2 (Full5 Merged RECCOMENDED!)
     
    This is a mod of Foxmonter's ARA General Belgrano BACK to it's original USN WW2 version (pretty much!).
    Data ini edits remove the missile lauchers, but all gun aramament remains intact.
    The skin has been repainted to remove any post-war markings, and decals created for the hull numbers and ship names.
    It is as fully SF2NA compliant as we can make it!
    Guns, sounds, and the hull decals are all included.
     
    This version will NOT conflict with any other ships of this type (DAT), as unique identifiers have been used to seperate and differentiate them from each other.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, PLEASE!! give the "Notes" section a read, too.
     
    Happy Landings!
    Wrench
    Kevin Stein

    261 downloads

       (3 reviews)

    0 comments

    Submitted

  23. SF2 F2H-3 Banshee Tweeks Pak -for Razbam Banshees

    SF2 F2H-3 Banshee Tweeks Pak -for Razbam Banshees 4/6/2015
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    ***PLEASE NOTE!!! You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.***
     
    This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums.
    These are =ONLY= for the F2H-3, as used in the mid thru late 1950s by the USN and RCN (1962-ish end date).
    Included are new decals, decal inis, number lists, etc. The repainted skin maps are:
     
    Fuselage_t
    Main_t *
    Wing2_t
     
    *-VF-193 only*
     
    You'll find all these items in their appropriate skin subfolders.
    Skins remain in bmp format. Decal randomization is TRUE. All USN aircraft use a "pool" of BuNum decals. The BuNums, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit. The RCN skin 'bunums' are historic, but again, not matched to any particular aircraft
    National insignia, and CVG code letters remain painted on, as is the RCN fin flash.
    The SF2 'date switch is used for the VF-193 skin (gull grey/white), activating it in 1955.
    The decals are set as 'randomized' for all skins.
     
    Modified data, loadout, and main (F-2H2.ini) inis are included. The avionics and cockpit inis have had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operation dates (including export start and stop) have been adjusted to 'closest year'.
    A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well.
    It may be advisable for you to back up ALL the original inis, just for safetys sake.
     
    When in game, you'll see
     
    F2H-3 Banshee (Raz)
     
    on the aircraft selection drop down menu.
    The aircraft is carrier-capable (after a fashion -see "Notes"), with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. HOWEVER... it has MAJOR issues in getting back on the boat under AI or Autopilot control. The FM needs to be completely overhauled (again, see "Notes").
     
    The Standard Animation Keystroke ™ is used for the canopy, (Shift/0)
    No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc, included. These are Razbam copyright items, and are included in his package. Those that have NOT updated their pilot to the SF2 folderized standard, should do so soonest.
    Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contain important operational information.
    Full credits are listed in the usual place, down with the "Notes".
     
    Good Hunting, and Happy Landings!
    Wrench
    Kevin Stein
     
    Updated 4/18/2015:
     
    changed round counts for guns
    some adjustments to FM, will land on boat 8 times out of 10.
     
    thanks to fanatic modder, fubar512, crusader and me!

    157 downloads

       (1 review)

    1 comment

    Updated

  24. Templates for Seafury FB.11 (Skippybing)

    The full set of my 'home grown' templates for Skippybings Seafury.
     
    All layers are intact, with various notations and sets. Those that know what to do with these, need no further instructions.
     
    This will now give other texture artists something to work with for the creation of other squadrons, countries, and what nots
     
    Happy Skinning!
     
    Wrench
    Kevin Stein

    54 downloads

       (0 reviews)

    0 comments

    Updated

  25. SF2 RCN Hawker Seafury Skin Pack

    SF2 RCN Hawker Seafury Skin Pack 4/6/2015
     
    *For SF2 -ONLY-!! Full-5 Merged Reccomended*
     
    This package contains a skin for the recently released (skippybing) Hawker Seafury. You can find the base aircraft at the following URL (and you'll need it to add these skins to):
     
    http://combatace.com/files/file/15390-sf2-kaw-hawker-sea-fury-sb-pack/
     
    Reminder: this is =ONLY= a skin/decal pak!
     
    These 2 skins represent Royal Canadian Navy Seafurys in the 1950s. Both are finished in the "2-tone Grey".
    You have skins for the following squadrons:
     
    803 NAS, crica 1951
    870 NAs (aka VF-870) circa 1953
     
    The SF2 'date switch' is active, so VF-870 will turn on in 1953.
    All markings, execpting the fin flash, are decals (due to running out of meshes). Decal randomization is TRUE for both skins.
    Also included, from eburger's SF2NA Ulitmate CV Pack, are slightly modified versions of the HMCS Bonaventure & Magnificent. See "Notes" for change log.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them after Unzipping but =BEFORE= installing!! Also, as usual, give the "Notes and Comments" section a read, too.
     
    Happy Landings!!
    Wrench
    Kevin Stein

    79 downloads

       (0 reviews)

    0 comments

    Submitted

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