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Wrench

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Files posted by Wrench

  1. F4U-1 "Birdcage" Corsair Mod (stand in)

    F4U-1 "Corsair" Birdcage mod for SF/WoV/WoE WW2 PTO installs
     
    This package is a simple mod to the existing F4U-1 created by Wolf257. It will create a NEW aircraft, a 'stand in' F4U-1 'Birdcage' Corsair. You will also be making changes to your EXISTING F4U-1, with some simple file renaming to create the F4U-1A, which the aircraft really is. This will differentiate them from each other.
     
    The package contains ONLY the necessary files to create the aircraft; various inis, etc, and a NEW skin from my enhanced template, representing VMF-124, the first American unit to take the Corsair into action in Feburary, 1943.
     
    You MUST have Wolf's original F4U-1 to create the full aircraft from. The aircraft LOD (physical model) is NOT included!!! The cockpit folder IS included, as I made some changes in the 'viewed' wing, so rather than have the end users make a mistake with the 'wing.bmp', I choose to include the full folder. A "slightly" enhanced dash bmp is included, just for fun.
    The damage tga and a NEW -only available in this mod- Birdcage Corsair Hangar screen are also included!
     
    Full, detailed instructions are below in the "To Installate" section.
     
    --YOU MUST HAVE THE BUNYAP WEAPONS PACK TO GET THE WW2 WEAPONS!! --
    --- YOU MUST HAVE WOLF'S ORIGINAL F4U-1 INSTALLED FOR THE AIRCRAFT LOD!!! ---
     
    This aircraft has been tested in SF/WoV/WoE and post-patch WoI (8/29/08). There still are some 'issues' with prop-plane flight models, but there has been a MARKED improvement!! You use it in WoI at YOUR own risk.
     
    As mentioned above, there's (yet another!) detailed readme enclosed -- so I require you to read the thing!! Notes, explinations, blah, blah, etc, and so forth.
     
    Good Luck, Good Hunting! and Happy Landings and all that sort of stuff..
    Wrench
    Kevin Stein

    302 downloads

       (0 reviews)

    0 comments

    Updated

  2. F4U-1A Corsair Mod

    F4U-1A "Corsair" mod for SF/WoV/WoE WW2 PTO installs
     
    This package is a simple mod to the existing F4U-1 created by Wolf257. It will create a NEW aircraft, the F4U-1A, which the aircraft really is. This will differentiate the "F4U-1 Birdcage" mod of mine from each other.
     
    The package contains ALL the necessary files to create the aircraft; various inis, etc, EXCEPT the aircraft LOD (the physical model) a NEW skin from my enhanced template, representing VF-17 "Jolly Rogers. I'm really surprised NO one has done this skin before!!! Individual 'plane in group' numbers, BuNums are incuded for 36 aircraft. Unfortunately, the 'tail art' is not. See "Notes and General Nonsense" below for explinations
    A new Jolly Roger's themed loading screen is also included, as is the damage tga, a new gunsight tga, and my original Corsair Hangar Screen.
     
    Full, detailed instructions are below in the "To Installate" section.
     
    --YOU MUST HAVE THE BUNYAP WEAPONS PACK TO GET THE WW2 WEAPONS!! --
    --- YOU MUST HAVE WOLF'S ORIGINAL F4U-1 INSTALLED FOR THE LOD!!! ---
     
    This aircraft has been tested in SF/WoV/WoE and post-patch WoI (8/29/08). There still are some 'issues' with prop-plane flight models in WoI, but there has been a MARKED improvement!! You use it in WoI at YOUR own risk.
     
    Yup, another highly detailified, step-by-step readme for you all to enjoy is included...aren't you glad I write these things?
     
    Happy Hunting, You Pirates of the South Pacific!!
    Wrench
    Kevin Stein
     
    -------------------------------------
    oopsy Edit: 15 minutes later...I realized I'd forgotten to add the correct 'wings.bmp' to the /cockpit folder. This has been corrected. Sorry for the inconvience! Please continue what you were doing...
    W

    1,040 downloads

       (1 review)

    0 comments

    Updated

  3. F4U-1C Skin and Ini Upgrade Pak

    F4U-1C "Corsair" modification for SF/WoV/WoE WW2 PTO installs
     
    This package is a simple mod to the existing F4U-1C created by Wolf257. It includes mods to the data, loadout and cockpit ini. There is also a new skin, representing VMF-311 in late 1944 to the end of the war time frame. And a few other bits and goodies.
     
    The loadout has been modified from the original, as I've discoverd the -1Cs only used the inboard rocket rails. Also, I've changed the centerline station's drop tank type to use Geo's from his Hellcat. It's much closer to the actual shape and size. -- so you MUST have the latest weapons pak, and/or Geo's Hellcat installed to make use of his tank!!!! (it also makes real good sense to have Wolf's WW2 planes pak installed, to have the -1C Corsair, as well)
     
    Please read the enclosed readme for full, detailed instructions, plus notes, comments and general mayhem.
     
    Happy Landings!
    Wrench
    Kevin Stein

    236 downloads

       (0 reviews)

    0 comments

    Updated

  4. F4U-1D Corsair

    Modification of Wolf's F4U-1A into the -1D; adds necessary hardpoints and weapons loads. New skin for VBF-10 off USS Intrepid, during the Okinawa campaign. Dressed up insturment panel, and an extra 'fun' one too!

    1,752 downloads

       (3 reviews)

    0 comments

    Updated

  5. F4U-1D, VMF-112 Skin Pak

    VMF-112, F4U-1D Corsair, USS Bennington 1945 Skin Pak
     
    == For WW2 PTO SF2, Any and All ==
     
    *Note: can be used in any PTO centric install, and probably will work in 1stGens as well*
     
    A new skin for Wolf257's Corsair; to be used with my F4U-1D mod available here at CA at the following URL:
     
    http://combatace.com/files/file/1532-f4u-1d-corsair/
     
    This represents F4U-1D Corsairs as flown frum USS Bennington in the later months of the war.
    Decal randomization is set to TRUE (which won't work if used in 1stGen installs, but what the hey, right?)
    Also included is a 90%-ish SF2 compliant FM in/on/part of the enclosed data ini*, a new 'main ini' (F4U-1D.ini), and an SF2 Userlist.ini (as USMC is considered a 'Seperate Nation' for Export Purposes ™). It's advised other USN/USMC Corsairs have the necessary lines added, year adjusted and use this new userlist.
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
     
    Happy Hunting!
    wrench
    kevin stein
     
    *said data ini has been posted in the SF2 PropHeads Forum for some time

    94 downloads

       (1 review)

    0 comments

    Updated

  6. F4U-4B Corsair, Korea Mod

    F4U-4B Corsair -- A mod of the Mirage Factory's F4U-7
    For SF/WoV/WoE -ONLY!!!!-
     
    This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical, -4B as used by the US Navy and Marine Corps during the Korea War.
    This pak contains -almost- everything you'll need to create this new version, minus a few critical files that you'll need to copy from the original F4U-7. So you MUST have the -7 somewhere to copy them from. If not, you can download it from Check6 (TMF Home Site), Column5 or CombatAce (?)
     
    This is to be considered as an "incomplete" aircraft mod, due to the non-inclusion of certain files. I've NOT included the aircraft LOD files or the cockpit folder. See below "To Install" for a complete list of the necessary parts. This should also be considered as a 'stand-in' aircraft, as TMF is/was working on the -4B model for release at some point. I'm sure their's will be better than this small offering
    So, as to soften the blow, I've included 3 new skins, based off the originals, for your use in a Korean Era (or Prop Cold War Gone Hot) type of install.
     
    They are:
    VF-53, USS Essex circa 1950
    VMA-332, circa 1953
    VMF-214, circa 1951
     
    The skins are tweekifcations of existing TMF Corsair skins.
     
    I've included all the inis I've modified, so you'll be copying the minimum number of bits. You'll also get my Korean Corsairs Hangar screen, and a new Pilot figure.
     
    This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons (minus the Corsair drop tank - it comes with the F4U-7).
    For those NOT using the Bunyap Weapons Pak, the WW2 bombs needed are included, as is TMF's original F4U drop tank. Just in case. The HVAR rockets are NOT included, as they exist in both the BunyPak and TMFs
     
    =IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -ONLY-, as WoI has almost competly hosed the WW2-ish propeller plane flight models. If you attempt to use this in WoI, you do so at your own risk of flying 'quite oddly'.
     
    READ the enclosed readme for full, detailed install instructions, plus the usual "Notes & Other Ramblings" section
     
    Happy Hunting!
    Wrench
    kevin stein

    1,182 downloads

       (1 review)

    0 comments

    Updated

  7. F6F-5 Hellcat

    F6F-5 Hellcat mod for SF/WoV/WoE - WW2 PTO Installs
     
    This is a modifcation of Razor/Geo's F6F-3 'Hellcat' into the -5 used by the US Navy and Marine Corps in the Pacific during 1943-45. I call this a 'representative' -5, as it is based on the -3, and still has the rear cockpit windows, which would not be present on the later -5 'represented' here.
     
    This is a semi-complete aircraft mod, including all the necessary parts, =excepting= the aircraft LOD, to recreate the standard -5 day fighter-bomber . You =WILL= have to copy the "F6F.LOD" from your original Hellcat's folder to this one. It's highly reccomened you have the original, plus any weapons it adds, in you PTO install.
     
    The cockpit is also NOT included, but a new gunsight and cockpit ini is, so you'll need to copy over the -3's cockpit as well. See 'Installation" below...
     
    The skin is brand new, from a template created by me, based off the original tri-color that came with the -3 Hellcat. It represents's Hellcats from VF-3 aboard USS YORKTOWN circa early 1945. Weapons stations have been added for the wing-mounted HVARs, as well as the usual bombs and drop tank original built into the -3. My Hellcat Hangar and Loading screens have been included.
     
    It is also NOT designed to be used in a WW2 style install of WoI, as WoI handles propeller aircraft -completely- differently, and they do NOT fly properly. You've been warned....
     
    I've included Geo' original readme, please give it a look over. Remember: you MUST have the original F6F-3 Hellcat available at his site:
     
    Geo's Aircraft:
    http://www.geos-aircraft.com/SFAircraft.htm
     
    == YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED TO GET THE WW2 WEAPONS!! ==
     
    You know what ya gotta do...read the enclosed readme for all kinds of informative goodnes! The best part, is it's non-fattening, non-alcholic, lowers cholesteral, is high in fiber and generally fun!!
     
    Enjoy!
    Wrench, The
    kevin stien

    1,073 downloads

       (3 reviews)

    0 comments

    Submitted

  8. F6F-5N Hellcat Nightfigher

    F6F-5N Hellcat Nightfighter mod for SF/WoV/WoE - WW2 PTO Installs
     
    This is a modifcation of Razor/Geo's F6F-3 'Hellcat' into the -5N nighter version used by the US Navy and Marine Corps in the Pacific during 1943-45. I call this a 'representative' -5N, as it is based on the -3, and still has the rear cockpit windows, which would not be present on the later -5N 'represented' here.
     
    This is a semi-complete aircraft mod, including all the necessary parts, =excepting= the aircraft LOD, to recreate the -5N Nightfighters. You =WILL= have to copy the "F6F.LOD" from your original Hellcat's folder to this one. It's highly reccomened you have the original, plus any weapons it adds, in you PTO install.
     
    Included is the full cockpit, modified by Lexx_Luthor, from the F-86D for use in this aircraft, a skin representing VMFN-542 - complete with accurate Modex numbers and nose art (BuNums not included), all inis, damage tgas, and a NEW -only available in this mod- Hellcat Nightfighter Hangar & Loading Screens. The skin is brand new, from a template created by me, based off the original tri-color that came with the -3 Hellcat. Weapons stations have been added for the wing-mounted HVARs, as well as the usual bombs and drop tank.
     
    You're also be using the weapons editor to add the new wing-mounted radar pod, modified from something I don't remember at this point in time. This is designed ONLY for use with the Bunyap Weapons Pak, and NOT the TMF pak, as their's does not contain the WW2 weapons. It is also NOT designed to be used in a WW2 style install of WoI, as WoI handles propeller aircraft -completly- differently, and they don't fly properly. You've been warned....
     
    I've included Geo' original readme, please give it a look over.
     
    == YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED TO GET THE WW2 WEAPONS!! ==
     
    Please read the enclosed readme for more, detailed install instructions. Etc and so forth... you know the drill!!
     
    Wrench
    kevin stein

    710 downloads

       (2 reviews)

    0 comments

    Submitted

  9. F7U Cutlass

    Vought F7U-3M Cutlass by MarcFighters
     
    A Stand-Alone aircraft for SF/WoV/WoE/WoI
     
    This is a General Release of Marcello's F7U Cutlass Beta -(minus), as such it IS an incomplete aircraft, with many parts of the physical model either non-functional (ie: control surfaces, etc), or semi-functional. Please consider this a "Beta - (minus)" type of release.
     
    It is a complete aircraft, with respect that all the bits needed to unzip and fly away are included. It is fully carrier capable, and has been tested off various US carriers.
     
    I've tried to do what I can, with ini edits and other 'tweeks' to make it more functional. I don't think they came out too bad. We can only hope that in the future, Marcello releases a finished version. I'm doing this, simply because many people want this aircraft in their stable, even with all the warts still on it :) I hope Marcello dosen't mind!!
    So, please take this in the spirit given.
     
    Said data ini edits make the aircraft fully carrier capable (!!), via a ''virtual'' tail hook. A full cockpit, based off the F-4Bs in included, as are all the inis. The avionics ini includes an audio-only RWR, beeping ONLY on the 'track sound'. These are basically missile-armed interceptors, with 2 of the 4 20mm guns removed. As such, it is still a fully capable ground attack aircraft, carrying rocket pods and bombs.
     
    It has a new skin, representing F7U-3Ms from VA-116 , aboard USS HANCOCK during the 1957 time frame. It's one of the few squadrons that painted their aircraft in the gull-gray/white scheme; most of the Cutlass' were left natural metal. The skin was created from a template I drew up, based on the UVmaps supplied in the original limited release in 2006 (?). Templates ARE included, as I'm not real happy with the skin in some respects; it needs further work and there are some bits on the map I can't figure out. So, if any other skinners want to have a crack at cleaning it up; have at it my brothers and sisters!!! :) Panel lines need some additions, small vent details, etc, etc, etc.
     
    New, historical decals are included for 25 aircraft; modex numbers and BuNums that ARE 100% accurate, as they are real serial numbers as issued by the US Navy BuAer. Those marked with a star (*) in the number list are actual aircraft from VA-116; the other are fill-ins. Meaning, I could find a listing (read: photo) of the others.
     
    It is set up to use the Bunyap Pak, as only it contains the VERY early Sparrow missiles, and the drop tanks. I've set it to use the drop tanks from FoxMontor's F3H Demon, as they have nearly the proper shape and size. Loadout configurations are a 'best guess' in some cases; there is an extra set of pylons built into the aircraft, that I've used for rocket pods in the CAS and Armed Recon mission assignments. In real life, the -3M that this 'represents', only had the fuselage and wing stations. So, consider this something between the F7U-3M and A2U, even though the A2U never went beyond a planning stage, and had 4 more stations for air-to-ground ordanance.
     
    A revamped, newer, cleaner version of my really old Cutlass Hangar Screen is included.
     
    It it advised that if you are using the Mirage Factory Pak, that you copy/import the necessary early style weapons. I've supplied all the necessary bits; they and the accompanying text file with the weapons' data, are in the /weapons folder in the "xtra_stuff" folder.
     
    As it is a complete aircraft, it should also be usable in WoI, although this particular aircaft has not been tested as such -- BE ADVISED, that WoI handles flight models differently, and I (and the folks that originaly built this) cannot be responsible for "adverse handling conditions, leading to uncontroled flight into terrain". Be that as it may, it should work passably! However, it's my considered opinon, that it NOT be used in WoI.
     
    As usual, read the enclosed readme, all the necessary instructions are included. As well as an extensive Notes & Comments section. Many explainations, hints, other informative goodies are there!
     
    With thanks to Marcello for putting this out several years ago, and wishing him a speedy recovery. This one's for you man!
     
    Enjoy!
    Wrench
    kevin stein

    1,416 downloads

       (4 reviews)

    0 comments

    Updated

  10. F7U-3M Cutlass by Marcfighters

    Vought F7U-3M Cutlass (by Marcfighters)
    - For SF2 (Any and All, but Full-4 Merged Prefered) -
     
    This is an upgrade to the F7U Pak I released in 2008, and like the original, still a sort of Beta (Minus). This is simply because the aircraft model is/was NOT finished by Marcello. Details as to this rating are enumerated in the 'ori-2008_f7u_readme.txt' included.
     
    It's suggested for a Full-4 merged, although it can be used in any version that has access to the F-4B, as that cockpit is referenced, and the A-4's 300 gallon drop tank. These should be available in all versions, perhaps excepting SF2I, as that lacks the F-4B as stock.
     
    Several ini tweeks move this a little closer (well, in that respect) for SF2. For the change list, see the "Notes" section below.
     
    2 skins/decal are included:
     
    VA-116 (Gull Gray/White, from the original pak)
    VF-124 (new, in 'natural metal')
     
    I've also included the skin templates, just in case someone might want them (and IMPROVE them!!). Also included is the AIM-7A Sparrow & AIM-9A Sidewinder from the GunnyPak (in case you ain't go it). All other weapons/drop tanks used are stock in-game items.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them .... I've also included my original readme from the 2008 release -- might want to give a read. It states what's what with this, and why it's classed as a "Beta Minus" release, even now. So, again, please read it.
     
    Good Hunting!
    wrench
    kevin stein

    888 downloads

       (2 reviews)

    1 comment

    Updated

  11. F9F Cougar Hangar Screen

    Hangar Screen for the Grumman F9F 'Cougar' USN fighter

    92 downloads

       (0 reviews)

    0 comments

    Updated

  12. F9F Panther, VF-781, Korea

    F9F-2/2B/5 Panther, VF-781, Korean War Era skin 12/11/09
     
    =For SF/SFG/WoV/WoE and probably for SF2 series sims
     
    This package is a complete redecaling for Marcfighter's F9F Panther skin, representing VF-781 during the Korean War. For Historical Correctness ™, a 'new' aircraft should be created, but there are some fairly major physical & other differences between the F9F-2/2B and the F9F-5 that we have. We'll just pretend they got the -5s a little early, or pretend these are -2Bs, as all the BuNums/ID tage decals I've created ARE for -2/2Bs. Mmmkay?
     
    The original Marcfighters skin bmps ARE included -so full credit MUST be given to him on this-, with all new decals for 24 aircraft (this MAY not be historically correct, but photographic evidence exists showing #121 in flight over Korea). The new decal are the Modex, BuNum/ID tag, and the Air Wing letter. I reused one or two of Marcello's original decals. Chalk it up to laziness...
     
    As always, unzip this archive to a temp folder or your desktop, or somewhere else that's easy to find, to gain access to the rest of this readme, for full, simple-to-follow (for once!) instructions.
     
    With special thanks (you can't say it enough!) for Marcello for creating this skin in 2004!!
     
    Good Hunting!
    Wrench
    kevin stein

    131 downloads

       (1 review)

    0 comments

    Submitted

  13. F9F Panther, VMF-311, Korea

    F9F-2/2B/5 Panther, VMF-311, Korean War Era skin 12/11/09
     
    =For SF/SFG/WoV/WoE and probably for SF2 series sims
     
    This package is an upgrage/replacement skin and decal set for the VMF-311 skin that comes with Pasko's original F9F-5 Panther release package.
     
    The skin repesents VMF-311 flying in Korea. What has been done, basiclly, is simply create all new decals for Modex, BuNum/manufacturers ID/Service call out, and other items. The skin bmps themselves ARE still the same ones as issued with the release package from 2004. You'll have numbers, etc for 24 aircraft. Also included, is a 'clean-Nose.bmp', as historical, photographic evidence points to only ONE aircraft having the face painted on (Personally, I LIKE the face!). Instructions on how to switch to the clean nose are below in the "To Install" section.
    It should be noted at this time, my researches have shown a more-or-less mixed bag of models as used by 311; so the BuNums/ID tag reflects this -- some will be labeled F9F-2B, some as F9F-5. Rest assured, the BuNums ARE correct for the models indicated (other than the 2/2B having a shorter tail fin). I can, unfortunatly, only claim 100% accuracy for modex #s 2, 6, and 16, as these can be clearly seen in photos in the sources listed below. The rest should be considered as 'filler'.
     
    As always, unzip this archive to a temp folder or your desktop, or somewhere else that's easy to find, to gain access to the rest of this readme, for full, simple-to-follow (for once!) instructions.
     
    Happy Hunting!
    Wrench
    Kevin Stein

    141 downloads

       (1 review)

    0 comments

    Submitted

  14. F9F-5 Panther, skin and ini update pak

    F9F-5 Panther Skin and Ini Update Pak for SF, WoV & WoE
     
    This little package will update Pasko's Panther and bring it to a more up-to-date level. I've reused one of the skin sets, the one for VF-51, as it has nice panel and rivet lines, and has the proper coloring on the wings -so I take NO credit for the actual skin bmps themselves!!! New data, loadout and cockpit inis are included, as I've made several changes in them.
     
    The skin folder included is designed to replace the "GoldenDragon" skin folder, as I've created all new decals for the Modex numbers, ship ID/Air Group letter, and all new BuNums. It represents aircraft from VF-192 "Golden Dragons" as seen in the movie 'Bridges at Toko-Ri'. All the BuNums are accurate, in that they are real ones assigned to F9F-5s, but only A/C # 202 and #209 are 100%, as they are the only one I could read viewing the DVD. I have also reused the "Golden Dragons" nose tag decal; so I get no credit for that one!
     
    The inis supplied have had a number of tweeks; the data ini gets duplicated wing stations to load rockets ONLY for some mission types, the loadout ini has been adjusted to reflect this, and the cockpit ini (albeit still using the A-4B pit) has had the pilot position adjusted to more match the Real Life ™ placement.
     
    A revamped/updated/cleaned-up version of my Panther Hangar screen is also included.
     
    =You MUST have the Bunyap Weapons Pak to have the WW2/Post-War/Korean War Era weapons!!! =
     
    IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -- it has NOT been tested with WoI, so I can't help you if you have any problems.
     
    PLEASE read the enclosed readme for more, detailed install instructions.
     
    Good Hunting!!
    Wrench
    Kevin Stein

    379 downloads

       (2 reviews)

    0 comments

    Submitted

  15. FAA Corsair Mk.2 (ETO)

    *Note: this packing includes the latest skin. I'd originally planned this only as an update, but it appears I never uploaded this aircraft package here at CA...so, you've got it all now!*
     
    Royal Navy Fleet Air Arm Vought Corsair Mk.II mod for SF/WoV/WoE
     
    *Note: this re-pack includes the new skin and fixed decal*
     
    This is a modifcation of Wolf257's F4U Corsair into the Mark II version used by the British Royal Navy in the Atlantic. (minus the clipped wing tips - as that isn't modeled)
     
    This is a semi complete aircraft mod, creating a country specific version for use in your World War 2: ETO installs ONLY!! As such, all the loadouts have been adjusted to fit Royal Navy aircraft of the time (or as best guess as my research has shown). This aircraft does NOT carry rockets. It does, however, have the inner under wing and centerline stations split into 3 groups, allowing for asymetrical loadout (as seen in several pictures I have)
     
    !Semi-complete means the aircraft lod is NOT included - you'll have to transfer it over from one of your other Corsairs!
     
    It represents aircraft from FAA 1842 Squadron embarked on HMS FORMIDABLE during the time frame of the attacks against the TIRPITZ.
     
    You'll also find a new ETO Corsair hangar screen, I created just for this mod, and ONLY available with it.
     
    ==NOTE: YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED FOR PROPER WEAPONS LOADOUT!!==
     
    Please read the enclosed readmes (there's 2 - for for install, and one explained the new 'updated' skin) for complete install instructions.
     
    Enjoy!
    Wrench
    kevin stein

    389 downloads

       (1 review)

    0 comments

    Updated

  16. Fantail Hangar Screen

    Hangar Screen for the La-15 "Fantail", early Soviet jet fighter

    78 downloads

       (0 reviews)

    0 comments

    Updated

  17. Fishpot Series Cockpit & Ini Upgrade Pak

    Cockpit Upgrade for Pako's Fishpots (Su-9A, Su-9B, Su-11) For SF/WoV/WoE/WoI
     
    This semi-inclusive package contains cockpit upgrades and many ini tweeks for the following Sukhoi Fishpots aircraft made by Pasko:
     
    Su-9A
    Su-9B
    Su-11
     
    It is desinged for use in a post 9/08 or 10/08 game install. These mods should work just as well in a non-patched version, but this has NOT been tested. There may be issues with how the shadows are generated, so the inis supplied here use the OLD style of generating shadows ie: using the ***.shd file that came with the aircraft when released. There MAY still be issues, even with that, so shadows are 'user optional', albeit activated.
     
    Included in the package are complete cockpit folders for all 3 aircraft. (since I'm kinda paranoid about someone =NOT= being able to figure out the same cockpit folder goes in all of them....this removes that possibility). They're the SAME pit all around; I know this increases the download size, but....
    The cockpits are Ordway's radar equipped MiG pits, with various very small tweeks (mostly in the metricizing of readouts). They are not perfect matches for the Fishpots, but they're "close enough for gaming purposes". A closer, more accurate pit would be a single engined version of Boopidoo's Su-15 Flagon, but we've been unable to create one.
    :IMPORTANT: there is an 'aimpoint' issue with the gunpods used on the Su-11. Please see the reference jpg I've enclosed for the 'visual adjustments' you'll need to make when using these gunpods. More info the "Notes and Other Nonsensical Ramblings Section" below.
     
    Data and Loadout ini tweeks return to the "WP,SOVIET" attachment types, to allow for useage in any Weapons Pak, or none. HOWEVER -- the weapons will still need to be added to your stock WeaponsData.ini (for those NOT using the BunyPak ), or to the TMF Pak. The weapons themselves ARE included, in the new 'seperate folder' format pioneered by The Mirage Factory. This will create a cleaner, more readily accessable /Weapons folder without all them hundreds of loose files floating around.
    The naming conventions for the air-to-air missiles has been returned BACK to the stock method (ie: as used by 3rd Wires stock weaponsdata ini, and the TMF's WepPak. Meaning: NATO codes are used for the name; R-3S is the AA-2 Atoll, etc). For those folks still using the Bunyap Pak, and it's naming conventions, loadout inis specifically designed for them are included. They are named "bunypak_***.Loadout.ini, and retain the Soviet naming conventions for the missiles.
    Users of other Weapons Paks will have to make the same adjustments; it's a simple text edit in any case.
    Mission statements have also been amended, to ONLY Intercept and CAP; these ARE interceptor aircraft, more designed for a 'point defence' type of mission, and do not have any ground attack capabilites.
     
    Where information has been available, or based on 'best guesses' in looking at the aircraft, landing lights have been added, and the running lights upgraded. The Flight Models have not been touched, so be advised in the post patch world of possible handeling issues.
     
    A new, repainted "body.bmp'', with new panel lines and etc, have been included as well. New decals ini for all the Fishpots have been included as well. These have been edited to make use of the new, post-patch Blue Bort numbers. Agaim. more info is available in the "Notes and Other Nosensical Ramblings Section" below.
     
    Also included are the MiG RWR sounds (just in case you don't have them), and a couple of engine wavs. NEW damage tgas are included.
     
    Obviously, you'll need all these birds to install this package too. They're available at Column5's site, and (hopefully!) at Pasko's. If you can't find them there, they are also be availabe at CombatAce, 'way at the end of the "Cold War Aircraft: Soviet Aircraft and Variants". Look on the last page, and you'll find them.
     
    -This mod has NOT been tested in SF2 -- as I don't have it. Any attempts to add these aircraft, you're on your own! I'd reccomend NOT adding them to SF2, until such time as, or if, a new cat extractor becomes available, and the SF2 series weapons editor appears. Otherwise, you can't add anything...
     
    It is HIGHLY reccomended you read the enclosed readme ALL the way through before installing this pak...that'll get you familiar with the proceedures and lowers the risk of mistakes and errors....
     
    Happy Landings!!
    Wrench
    Kevin Stein
     
    EDIT: package updated to include corrected avionics inis for Su-9B & Su-11. Sorry people! W

    788 downloads

       (1 review)

    1 comment

    Updated

  18. FJ-3M Fury by Zur and Co., for SF2

    NAA FJ-3M Fury
    = For SF2, Any and All =
     
    This is the full, compiled package of Zur/Column5's FJ-3M Fury. I've assembled all theskin/decal sets I could find into one big lump.
     
    Skins included in the pak are:
     
    VF-53 from ??
    VF-62 from USS Essex, ATG-201 during the Beirut Crisis
    VF-73 from USS Randolph, circa 1956/57
    VF-84 from USS Forrestall, crica 1956/57
    VF-142 from USS Hornet, 1956
    VF-211 from USS BonHomme Richard, circa 1956
    VMF-312 (actually an FJ-3 in Natural Metal, circa 1955ish)
     
    Some of the older decals have been replaced by new-builds, and all the positioning has been reset to match photographic and profile evidence. With a little luck, they're right! Decal randomization is also set to TRUE, so make sure you're at least at the July 2011 patch level (or whichever one gave that to us)
     
    Also included is a new drop tank (based off the original Sabre tank), as reskinned by C5 for the original release. I've just did some hex editing and renaming of the tank to create the "new" version just for the Fury.
    Other changes are the addition of the Userlist, a new avionics ini that adds the radar-ranging gunsight. And a revamped SF2 version of my 'artwork' hangar screen. Loadouts use all stock, in-game items.
    The aircraft is fully carrier-capable, via the addition of a 'virtual' arrestor hook. The 'destroyed model' callout has been added, using the closest shape (F-100D). Not perfect, but it works!
     
    As always, READ the enclosed readme for full,detailed, easy-to-follow install instructions. Of course, the usual 'Notes' section for the ravings of a madman!!
     
    Happy Landings!
    wrench
    kevin stein

    720 downloads

       (0 reviews)

    1 comment

    Updated

  19. FM-2 Wildcat (stand in)

    General Motors FM-2 Wildcat Pak for SF/WoV/WoE WW2: PTO Installs
     
    This package contains a new skin, and some minor data & cockpit ini mods for Pasko's F4F-4 "Wildcat", representing (as a kind of stand in) the GM/Eastern Aircraft built version, the FM-2. I call this a 'stand-in', as there are several marked differences from the F4F-4 and FM-2 models. These are enumerated in the "General Notes" section
     
    This is to be considered an "incomplete" aircrafit mod, as I've =NOT= included the actual LOD files. You WILL need to have the original F4F-4 to copy these files from. The cockpit, however, IS included.
     
    The skin represents VF-26 as seen aboard USS SANTEE during mid-late 1944,during operations against Palau and the Mariana Islands, and the Battle of the Phillipine Sea (aka "The Great Marianas Turkey Shoot").
     
    The data ini mods include corrected positions and the additions of, running, recognition, formation and landing lights. Loadout changes include the addition of 6 HVAR rocket positions. I've also tweeked the canopy to it opens to it's full extent; swaped out the pilot for a more US looking WW2 guy, and gave him a seat to "park it" on. -NO OTHER CHANGES HAVE BEEN EFFECTD-!!! Flight modeling remains just 'as issued'. Enhanced AI sections have been added, including several from post-patch WoE/WoV/WoI/ SF. The engine sound has also been changed (wav included!). Another sound tweek has also been added, creating the ratcheting sound of the landing gear mechanism (wav included, too!).
    Also, it is now fully carrier-qualified, so mission and campaign builders can use it from the CVs, CVLs and CVEs.
    The cockpit ini has been modified for a new WW2 N-3 gunsight tga.
     
    2 New WoE style Hangar Screens are included (so you get to choose which you like best), as is a new Loading screen. Damage tgas are here as well. Weapons are NOT included!
     
     

    -= NOTE: You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =-
    -== This aircraft has been tested in SF/WoV/WoE and post-patch WoI (8/29/08). There still are some 'issues' with prop-plane flight models, but there has been a MARKED improvement!! ==-
    -== You use it in WoI at YOUR own risk ==-


     
    As expected, there's highly detailed, step-by-step install instructions in the enclosed readme -- so READ it!!!
     
    Good Hunting!
    Wrench
    Kevin Stein

    414 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Formosa - WW2 PTO Terrain for SF2

    Formosa - WW2 PTO Terrain for SF2 8/6/2014
     
    - For SF2, Any & All (Full 5 Merged Reccomended)
     
    = For Adventures in the Far Western Pacific =
     
    This terrain is a rebuild of a very old 1stGen "Cold War" version. There was no readme with it, and I've not been able to find who originally created it.
    It has been converted to a WW2 terrain, representing the situation from November, 1944 through the War's End (although, in Real Life, the air campaing didn't start until January, 1945). For gaming purposes, northern Luzon is considered "secure", and USAAF units will be flying from airfields there. For the USN/BPF, there are SF2NA style "CV Stations" (hence the need for a Full-5 merged install, and the PTO mods folder built FROM the SF2NA exe) in the Eastern Pacific, and South China Sea. There is no station for Japanese Naval units as the Imperial Navy, for the most part, had ceased to exist.
     
    There many new GroundObject and Terrain Objects included in this terrain mod. All (if not most of) the other Ground Objects you should already have.
     
    The LimitedNations statement is set to TRUE, allowing only for 'regional powers'. The AllowedMission= statement is active, as there are =NO= Ground Attack routes (ie: CAs missions) The terrain also makes use of the 'AllowedDates" statement, preventing use BEFORE November, 1944. But there are plenty of truck and shipping routes, and LOTS of places for STRIKE missions.
     
    *Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, or be placed in their Real Life ™ locations, or exist at all. Several cities and other physical features may also fall into that classification. Some cities exist only as 'named places'. Where possible (and discoverable), original Japanese style city/place names are used, with the more modern Chinese as well in parenthesis. While the correct types of targets are placed within the various cities, they may not match their Real Life ™ positions due to Height Field and Tile constraints. Also, this terrain is =NOT= full scale. *
     
    As is ALWAYS reccomended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you -READ- the document through after unzipping, but =BEFORE= installing.
     
    As always, the Notes and Other Nonesense section may make for entertaining reading.
    Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
     
    Happy Hunting!
    Wrench
    Kevin Stein

    404 downloads

       (1 review)

    0 comments

    Submitted

  21. Formosa Terrain, Limited Nations Tweek

    Formosa Terrain, Limited nations Fix
     
    This little tweek for Gepard's Formosa terrain will add the LimitedNations usage, cutting down on the chance of any unwanted visitors to the playground showing up.
     
    This mod consists of the Formosa.ini and Formosa_Nations.ini. Nothing anywhere else is changes; it only creates a 'fixed' number of countries that are allowed here. This tweek, while designed for SF2 series, will also work in SF/Wo* 1st Gens at the 08 patch level, if you've back-converted this terrain to work in 08s.
     
    As always, it's suggested you read this little readme. It's acutally quite short and pretty easy to follow. For a change.
     
    No screenie included.
     
    Good Hunting!
     
    Wrench
    Kevin Stein

    437 downloads

       (0 reviews)

    0 comments

    Updated

  22. Formosa Upgrade 2: Airfields Fixes & Other Small Tweeks


    Formosa Terrain Update -- Parked Aircraft Fixes (and some other stuff)


     
     
    Yet more updating of the Formosa terrain, that adds game-generated parked aircraft to Gepard's NATO/WarPac style airbases that are used. Also included are some modified inis that create the LimitedNations (from my recently released pack), some additons to the _Types ini, some targeting tweeks, a 'generic' PLAN Destroyer, modified GermanyCE airbase inis, with increaed parking chances, and a few other little things here and there. You'll have to fly around to find them.
     
    Designed for use with Stary's new terrain tiles, you should have his upgrade installed before adding this one. Although there is very little possibility of conflicts (as this was built with his new stuff in my terrain), it never hurts to be safe, huh??
     
    Speaking of ground objects, you'll find as mentioned, a stand-in PLAN destroyer, inis for Grinch's Fletcher with a new UserList (these were in the Libya 3.75 upgrade, but some folks may not have installed them), AND... a working Silkworm launcher and Styx missile.
     
    While designed for SF2 usage, all the inis are in ANSI, and can easily be used on 1st Gen SF/Wo* versions. However, the Styx missils IS set up for SF2 only. Those knowledgable with weapons editing can easily down-convert to 08 1st Gen levels.
     
    As always, READ the enclosed document for full install instructions.
     
    Good Hunting!
    Wrench
    Kevin Stein

    591 downloads

       (1 review)

    1 comment

    Updated

  23. French Naval Units (SI)

    French Naval Forces Pak
    =For SF2, Full-5 Merged and/or SF2:NA -ONLY!!!- =
     
    AKA: "Faux French Naval Units", the "SI" means 'Stand-In'
     
    *Note: You =MUST= have SF2NA installed somwhere for this mod to work, as 2 ships reference LODs that are only available with SF2NA or a Full-5 Merged install. If you don't meat this minimum requirement, do NOT download this pak, as you'll be unable to use it*
     
    **Notex2: ALL of the vessels depicted herein are 'stand-ins' for the Real Life ™ naval vessels they depict. I've chosen to use the "best, closest shapes". In this regard, they DO have a physical approximation to the real boats.*
     
    This pack contains 3 "Stand In" ships representing French Naval vessels:
     
    Clemencau Class CV (uses SCB125 Essex)
    Duperre Class DD (using Hinch's Cavailer)
    Leygues Class DDG (using the SF2NA Spruance)
     
    Included are sounds, and instrucitons for editing the soundlist.ini to add them. Also included is the 100mm ACAS gun.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
    At the very least, this WILL give the DLC French Crusader and Super Etendards a home. Please accept them in the spirit intended!
     
    Happy Landings!

    436 downloads

       (7 reviews)

    1 comment

    Updated

  24. FW-109A4, 6/JG2

    Focke Wulf Fw-190 skin for SF, WoV & WoE WW2 Installs:
     
    This is a new skin for Wolf257's Fw-190A4.
     
    This skin represents Fw-190A4 from 6/JG2 in the 42/43 time frame in Western Europe/Occupied France.
    It's a very basic, generic type skin as use during the time frame above. No special marking, just a very "Plane Jane" skin.
     
    This, and all the other skins, can be used on any other versions of the 190, just edit the decals ini to point to the correct aircraft (also repeated in the readme)
     
    The enclosed readme has simple, easy to follow instructions -- not much to, it's just as skin!
     
    Enjoy!
    Wrench
    Kevin Stein

    112 downloads

       (1 review)

    0 comments

    Submitted

  25. FW-109A8/R8 Sturmbok

    Focke Wulf Fw-190A8 Package for SF, WoV & WoE WW2 ETO/SWOTL Installs:
     
    This is a re-skin and ini mods of the original 190 into a FW-190A8/R8 'Sturmbok' bomber killer.
     
    This is a semi-complete package conatining all necessary parts to create the new aircrafte =EXCEPT= the FW190.LOD. It's Wolf's wishes the lod not be distributed in new packages, but it's a simple matter to just copy it over from another Wurger.
    All other parts; cockpit, all the inis, updated gunsight tga are included. I've also added my 2 newest hangar and loading screens (also available in the FW-190A5 update pak)
     
    This skin represents Fw-190A8R8 from 11/JG3 in the late 44/45 time frame in Western Europe/Germany.
     
    I have tried to make it as accurate as possible, even to getting the proper RLM colors added to my swatch list. As best I could, I even added the little warning placards around the fuselage, wings and tail. Along with the 'eagle head' shape over the fuselage, now outlined in red for JG3.
     
    PLEASE read the enclosed readme for full, detailed instructions and other stuff.
     
    Happy Landings!
    Wrench
    Kevin Stein

    925 downloads

       (1 review)

    0 comments

    Updated

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