-
Content count
26,941 -
Joined
-
Last visited
-
Days Won
133
Files posted by Wrench
-
P-51D, 194th FS, CA ANG Skin/Decal Pak
P-51D, 194th FS, CA ANG Skin/Decal Pak 6/25/2014
= For SF2 (Full 5 merged, reccomended/prefered, WITH SF2I Exp 1)
**You =MUST= have SF2:I Expansion Pak 1 for the Mustangs!! If you do not have that
expansion pak, this mod will do you no good**
A New skin/decal pak for the 3W Mustang, represents the 194th Fighter squadron,
California Air National Guard from 1948 through the mid-1950s. It was inspired by
suhjake's mod for Wolf's old D mustang. In fact, I reused several of the original
decals. They are marked with a star (*). All the others are new builds. You have 26
total serial and "wing ID numbers".
The skin is in jpg format, and Decal randomization is TRUE. The "StartDefaultDsate"
switch is also used, and is set for 1948.
As always, fairly easy to follow, detailed install instructions are included. So,
please read them ....
Happy Landing!
Wrench
Kevin Stein
62 downloads
0 comments
Submitted
-
SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM
SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM 6/20/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*** ***
This package contains a modded version of the TMF/MM F4U-5 (built from the radar equipped nightfighter version, the -5NL), with various components removed. Almost all data ini edits (removals and such) were performed by CrazyhorseB34. Minor adjustments by me.
This pak represents F4U-5 Corsair fighter-bombers in the early and mid 1950s.
Skins/Decal sets are included for the following units:
VF-14 "Tophatters" (CV-18 Med '51-52)
VMA-212 "Devil Cats" (possibly in Korea?)
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format. Most markings are decals and Decal Randomization is TRUE.
Weapons are not included; you should have them already. However, the pilot and engine sounds are.
Standard Animations Keystrokes are used for the canopy (Shift/0) and wing fold (shift/9).
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
with thanks to CrazyhorseB34!!
457 downloads
-
SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM
SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM 6/18/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
***Note: This pack replaces in total the TMF F4U-4 & F4U-4B Corsairs for KAW that were released several years ago. If you have the original KAW versions in you KAW mods folder, you =MUST= delete the F4U-4 and F4U-4B aircraft & decal folders from your game -BEFORE- installing this version. There have been a NUMBER of changes, and having the original still around =will= cause conflicts. In particular, this mod makes use of the TMF F4U-7.lod, with various components removed. As this aircraft uses SF2NA coding for carrier operations, having a Full-5 Merged install is a reccomended requirement. Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, =NOT= to download this mod. You have been warned!! ***
This package contains remods of the F4U-4/-4B Corsairs for use during the Korean War. There are 2 complete aircraft in this pak, with a ship-load of skins/decal sets.
If you have the originals from the "KAW Corsairs Pak" issued in 2013, you are advised to either delete or otherwise remove =BOTH= the aircraft and decals subfolders. These are designed to REPLACE, in total, those older orignal versions.
The AU-1 and F4U-5NL are NOT in this pak; only the -4s
Several new skin sets by CrazyHorseB34 have been added to this package They are marked with a star (*) below. Skins/Decal sets are included for the following units:
F4U-4:
VF-24 "Renegades" (USS Boxer, 7/50-11/50)
VF-32 "Swordsmen" (USS Leyte, 1950-51)*
VF-63 "Fighting Redcocks" (USS Boxer 2/52-8/52)
VF-64 "Freelancers" (same as above)
VF-113 "Stingers"(USS Philippine Sea, 7/50-3/51)
VF-114 "Excutioners" (same as above)
VF-193 "Ghostriders" (USS Princeton, 1952)*
VF-653 "Dragons" (USS Valley Forge, 51-52) *
VF-871 (USS Essex, 51-52) *
VF-884 "Bitter Birds" (USS Boxer, 1951 & USS Kearsarge 52-53) *
VMF-312 "Checkboards" (Shore based, various fields in Korea)
F4U-4B:
VF-53 "Iron Angels" (USS Essex 1/51-3/52)
VF-192 "Golden Dragons" (USS Princeton, 11/51-5/52)
VF-653 "Dragons" (USS Valley Forge, 51-52) *
VF-791 "Fighting Rebels" (USS Boxer, 3/51-10/51)
VMA-323 "Deathrattlers" (shore based, various fields in Korea)
VMA-332 "Polka Dots" (USS Sicily ?? -flew off CVE)
VMF-214 "Black Sheep" (shore based)
*Please note, many Corsair squadrons flew both the -4 and -4B at the same time. There is one 'Easter Egg' squadron (totally fictious), as you all know how I hate wasting good skins/decal sets!!*
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format. All markings are decals and Decal Randomization is TRUE. BuNums are accurate for the aircraft variant(s) depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
Like the original pak, all weapons, engine sound and pilot figure are included. The machine guns and cannons are not; these you should have already. A couple of new or updated weapons have been included (see Notes for more details), including new Mk.5 rocket rails by Raven.
Standard Animations Keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). The aircraft will now appear on the boat, parked properly with folded wings.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
444 downloads
-
SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2
SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2 6/18/2014
= For SF2, (*FUll 5 Merged Reccomended*) =
Designed for use =ONLY= in a stand-alone SF2NA-based WW2 PTO Mods Folder!!!
***Note: This pack replaces it total the TMF F4U-4 Corsair for WW2 that was released
several years ago. If you have the original WW2 version in you PTO mods folder, you
=MUST= delete the F4U-4's aircraft folder from your game -BEFORE- installing this
version. There have been a NUMBER of changes, and having the original still around
=will= cause conflicts. In particular, this mod makes use of the F4U-7.lod, with
various components removed. You have been warned!! As this aircraft uses SF2NA coding
for carrier operations, having a Full-5 Merged install is a reccomended requirement.
Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, NOT
to download this mod.***
This package contains an updated version of the WW2 TMF/MM F4U-4 Corsair, as seen
during the Okinawa Campaign through the war's end.
Unit(s) represented are:
VBF-6 (aboard USS Hancock)
VMF-222 "Flying Deuces" (Awase Field, Okinawa)
All skins are in Jpg format, and decal randomization is TRUE. See 'Notes' for more
details.
Pilots and the drop tank are included, other weapons (guns, bumbs, et) you should have
already. However, a new 'rocket rail' by Raven is. Included are several remodded
weapons (new HVARs), and an updated TinyTim.
In the loadout ini, there's a special "Anti-Ship_HR" (for Heavy Rocket) loadout that
replaces the bombs with the Tiny Tims. Of course, one can always swap them out on the
Loadout Screen.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0. Wingfold
is controled by Shift/9. The aircraft is fully carrier capable, as per SF2NA, and now
will appear on deck, properly parked with folded wings.
As always, fairly easy to follow, yet detailed install instructions are included. So,
please read them. Also, give the "Notes" section a read too. It contains explinations
and other items that might be interestering to know.
Good Hunting!
Wrench
Kevin Stein
239 downloads
-
AT-6 PSB Templates (for bunyap AT-6)
By Wrench in Skin Templates / Decal Sets
Bunyap's original templates for the T-6 Texan, converted by him into PSD format for Photoshop
Updated 6/22/2014:
original file was corrupted/missing/messed up
this is the full set, with all my (additional) layers
101 downloads
-
SF2 A-4E Skyhawk, VMA-211 "Wake Island Avengers" Skin/Decal Pak
SF2 A-4E Skyhawk, VMA-211 "Wake Island Avengers" Skin/Decal Pak 6/17/2014
= For SF2 (Any & All, Full-5 Merged Prefered) =
A new skin for VMA-211; this is inspired by a request by a CombatAce member that used to work for them. Also, it allows us to have a fully updated SF2 version of a skin set originally by Paul "FOTF" Nortness, that now longer works in SF2.
This is for the standard, or garden variety A-4E Skyhawk (no *year" suffix). However, they can be used on the 65, 67 and possibly on the A-4F by renaming the maps to match to lod's naming convention.
All new decals, excepting one left over from the 1stGen skin, were created for this mod. The skin maps themselves are in jpg format.
ALL markings are decals. Decal randomization has been set to "TRUE".
Also included is my modified Loadout ini, that has "increased" striking power for all mission statements. My Data ini is also included, that adds the Landing Light, and opening canopy (Standard Animation Keystroke, Shift/0).
When on the Loadout Screen, in the "Paint Scheme" dropdown, you'll see:
VMA-211 "Wake Island Avengers" (FOTF)
The Stock 3W skin is still available, but is accessed from the Unit Selection dropdown. This one should not conflict with the stock one. At least it didn't for me during testing.
The (FOTF) is a nod to Paul, as part of the inspiration to rebuild this to the lastest spec (and that I reused on of his decals, albeit slightly modified).
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Happy Landings!
Wrench
Kevin Stein
EDIT:
a small oopsy! I uploaded the wrong zip, that was an earlier test version.
This has been corrected, and the zip contains the correct decals and the repositioned badges.
My apologies to all.
Unfortunately, you'll have to redown this mod.
When installing, just allow the overwrite
121 downloads
0 comments
Updated
-
SF2 WW2 CBI B-24J Liberator Pak
SF2 WW2 CBI B-24J Liberator Pak by Veltro2K 6/10/2014
(Full 4/5 Merged Reccomended)
This pack contains a Theatre Specfic version of Veltro2k's B-24J Liberator as seen in
in the China, Burma, India Theatre. Be advised, that while there wasn't too much
'crossover' between the 10 AF in India and the 14th AF in China (and the RAF for that
matter), for gaming purposes it won't matter much.
You are advised, however, to have a seperate CBI mods folder (even though the new
India/Burma/Indochina map is far from completed).
The unit(s) represented herein are:
10th AF (India):
493rd BS, 7th BG (43/45, in OD/Grey)
14th AF (China):
374th BS, 308th BG (44/45, in NM)
RAF (India/Burma):
No. 99 Squadron "Madras Presidency" (Liberator GR.VI, late 44/45, in OD/Grey)
Each of the skins will display their theatre association; B/I or C.
The skins are in jpg format. All markings are decals (excepting the wing national
markings and some squadron rudder markings). The serials, when carried, are 'generic'
in nature, as they represent no particular unit, but ARE for the model variant
depicted. Decal randomization is set to TRUE. 10th & 14th AF squadron numbering
conventions (plane-in-group numbers) are used on these aircraft. There are NO nose
arts. Other texture artists are encouraged to do the research, and create proper
artwork decals.
Weapons, pilot figures and guns are NOT included; you should have them already.
However, the VB-1 "Azon" bomb is, as the 7th BG had specialy equipped aircraft for
their usage. A "Strike_Azon" loadout has been setup, and is availalbe through the 3W
Mission Editor. Or they can be hand-loaded. Be advised, the standard carry was 4
Azons, and handloading WILL overload the aircraft with 7. RAF units did NOT use Azons.
The aircraft is also equipped with a ground mapping/surface search radar.
Damage textures are in DDS format.
When in game you'll see
B-24J Liberator (v2k)
This will differentiate this Lib from any others you may have (ie: Pasko's).
As always, fairly easy to follow, yet detailed install instructions are included.
PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in
particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
261 downloads
0 comments
Updated
-
SF2 WW2 MTO P-39 Airacobra Pak
SF2 WW2 MTO P-39 Airacobra Pak by Veltro2k 6/5/2014
-- Something for the MTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
This is an MTO (Theatre Specific) version of Veltro2k's Bell P-39 Airacobra. This aircraft is designed to either replace or compliment the SF2 versions I did for Wolf257's Airacobra. It's the End Users choice if you wish to delete the old versions, or keep them.
Skins/Units depicted are:
93rd FS, 81st FG, late 1942/43 ("yellow outlined" star-and-ball)
346th FS, 350th FG, late 43 (star-and-bar)
GC 1/4 "Navare", 1943 & later, Free French Air Force
All the above are units are ONLY MTO based. Do NOT use the mod in any other theatre. The skins also use the "StartDate" switch, so as to turn on at the (almost) appropriate time. I've skipped the US "red outlined star-and-bar", as it was only used for approx 3 months.
All skins are in jpg format. Decal Randomization is TRUE.
Damage textures are in DDS format.
The engine sound is included. All the other items (bombs, drop tank, guns, etc) you should have already.
All lighting is 100% historically correct.
When in game, you'll see:
P-39D Airacobra (v2k)
Displayed on the Aicraft Selection Dropdown menu. This will diferentiate it from Wolf's or any other versions.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!
Wrench
Kevin Stein
221 downloads
0 comments
Submitted
-
SF2 WW2 ETO RAF Airacobra Mk.1 Pak
SF2 WW2 ETO RAF Airacobra Mk.1 Pak by Veltro2k 6/13/2014
-- Something for the ETO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
This is an ETO (Theatre Specific) version of Veltro2k's Bell P-39D Airacobra. This represents those used by the RAF in Europe as the "Airacobra Mk.1", for a VERY short time! Basically, this is what would become the P-400 in USAAF service. Operational dates have been rounded to "whole months".
The unit depicted is:
No. 601 "County of London" Squadron
The aircraft is finished in standard "Temperate Day Scheme", circa late 1941 (painted in the USA at the Bell factory). The skin is in jpg format. Decal Randomization is TRUE. Damage textures are in DDS format.
The engine Sounds is included. All the other items (bombs, drop tank, guns, etc) you should have already.
All lighting is 100% historically correct.
When in game, you'll see:
Airacobra Mk.1 (v2k)
Displayed on the Aicraft Selection Dropdown menu.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
159 downloads
-
SF2 WW2 PB4Y-1 (B-24J) USN Liberator, PTO Pak
SF2 WW2 PB4Y-1 (B-24J) USN Liberator, PTO Pak by Veltro2K 6/4/2014
(Full 5 Merged Reccomended)
This pack contains a NEW aircrft by Veltro2k; the US Navy's PB4Y-1 (B-24J) Liberator as seen in the Pacific. This aircraft uses some SF2NA 'mission statements'.
It is designed for use ONLY in the PTO (Central Pac, Solomons, Phillipines, Home Island, etc). Research has not turned up any data about thes models being used in SoWesPac (particularly New Guinea, although some DID operate over Borneo). Of course, these also replaced the eariler "D" version in the Atlantic.
The unit represented herein are:
VPB-102, based in the Solomons in 1943
The aircraft is finished in standard USN 3-tone camo, and while 'assigned' to VPB-102, is representative of pretty much all USN VPB Liberator units as seen from the Aleutians to Australia, and (almost) all points in between. The same goes for Atlantic squadrons, fron the Arctic Ocean to the South Atlantic (although with a different paint job).
The skins are in jpg format. All markings are decals (excepting the wing national markings). The BuNums are 'generic' in nature, as they represent no particular aircraft within a specific unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
Weapons, pilot figures and guns are NOT included; you should have them already.
Damage textures are in DDS format.
When in game you'll see
PB4Y-1 (J) Liberator (v2k)
The (J) expresses that this version is based of the B-24J model, NOT the D, L, or M. All USN/USMC/USCG versions were called PB4Y-1, regardless of what sub-variant. It will also further diferentiate it from any built from Pasko's B-24J.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
220 downloads
0 comments
Submitted
-
SF2 WW2 PTO P-400 Airacobra (Export) Pak by Veltro2k
SF2 WW2 PTO P-400 Airacobra (Export) Pak by Veltro2k 5/25/2014
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
This is a mod of Veltro2k's Bell P-39D Airacobra, in to the export version, called P-400 in USAAF service. This aircraft is designed to either replace or compliment the SF2 versions I did for Wolf257's Airacobra. It's the End Users choice if you with to delete the old versions, or keep them.
Both skins are in the "RAF style" camo pattern. Skins included are:
39th FS, 35th FS, early 1942 (New Guinea)
67th FS, 58th FG Mid/Late 1942 (Guadalcanal)
The above are units that were used in the SouthWestPacific region, specifically Australia & New Guinea (39th), and The Solomons (Guadalcanal, 67th). The skins also use the "StartDate" switch, so as to turn on at the (almost) appropriate time.
Serial numbers (RAF issued) are 100% historicaly correct for this aircraft, but should be considered 'generic' in nature, as they represent no particular aircraft within these specific units.
All skins are in jpg format. Decal Randomization is TRUE.
An SF2 version of the original 'box art' hangar screen are included. Damage textures are in DDS format.
Sounds and a pilot figure are included. All the other items (bombs, drop tank, guns, etc) you should have already.
All lighting is 100% historically correct.
When in game, you'll see:
P-400 Airacobra (v2k)
Displayed on the Aicraft Selection Dropdown menu. This will diferentiate it from the Wolf257 version.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
------------------------------
6/12/2014:
Version 2 uploaded. Fixes reported decal pathways issue. This is now corrected
258 downloads
0 comments
Updated
-
B-24J Liberator (Pasko), Indian Air Force, Ver.2
Consolidated B-24J, Indian Air Force ver.2
For SF2, Full-5 Merged (with Expansion Pak 1 Reccomended, for bombs)
This is Version 2.0 of Pasko's B-24J "Liberator", to recreate those as rebuilt for use by the Indian Air Force.
Designed for use with in India/Pakistan stand-alone install.
This version is designed to REPLACE the version originally released in 2011 for the Indo-Pak mod.
A brand new skin, in jpg format, from my (finally!) completed Home Grown template .
The decals are 100% historically accurate for the serial numbers. Decal randomization is set to TRUE.
Flight model, while somewhat tweeked by me is "OK", for a heavy bomber. However it NEEDS to be completly gone through by an FM Guru, as there are many 'issues'. It is NOT advised that is be used by the player, but to let the AI control it.
Some data ini tweeks remove some of the guns, and the lower ball turret, and convert it to a surface-search radar dome (ASV), via the FakePilot method. A new avionics ini is included. Be advised, there is NO radar display in the cockpit .. in Real Life this would have been (probably) in the radio compartment, aft of the bomb bays. All lighting positions have been corrected, and where necessary, new ones added to their proper places.
The weapons loadout makes use of the stock, Expansion Pak 1 M57 & M64 WW2 era bombs.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them .... Of course, the expected "Notes" section with comments, suggestions, and whatnots. Be in one's own best interest to read them.
Happy Landings!
wrench
kevin stein
changelog: version 2.0 uploaded 1/10/2013
326 downloads
-
SF2 WW2 B-24D Liberator (Pasko), ETO-MTO Pak
SF2 WW2 B-24D Liberator, ETO-MTO Pak
= For SF2 (Full4/5 Merged RECCOMENDED! )
** Due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me. Also, having a merged install is reccomended, as the destroyed model references the stock 3W An-12**
This pak contains Pasko's B-24D Liberator Heavy Bomber, with modifications to 'bring it a
little closer" to SF2 spec. However, MUCH more work is needed by FM Gurus.
The units represented herein are:
329th BS, 93rd BG, ETO, in OD/Grey as seen in England in the 42-43 time frame
514th BS, 376th BG, MTO, in Desert Pink/Grey.
Both aircraft carry the 'round ball w/star', pre Sept 1943. The MTO skin uses the roundel
outlined in yellow.
All new skins, from a Home Grown Template are in jpg format. New decals were created for
serials, plane-in-group letters and others. The serials are 'generic' in nature, as they
represent no particular unit, but ARE for the model variant depicted. Decal randomization is
set to TRUE. The orignal nose art decals from 2005 remain, but need replacements.
Weapons and guns are NOT included; you should have them already.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for
this package. They are in jpg format. Damage textures are new, in DDS format.
The inis make use of the 'hide component' or the 'open cockpit' statements to make sure the
cockpits are where they're supposed to be. This, unfortunately, prevents their use in SF/Wo*
games at the 06 patch level, as stated above. Flight modeling, for the most part, remains as
originally issued, with some small tweeking by me. However, it NEEDS a better one!!
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
them!!! PLEASE read the "Notes" section for the change list, and other important notations, in
particular for in-game usage.
For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or
elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in
total.
**These aircraft herein are released in "AS IS" Condition. There are SEVERAL issues with the
LOD that cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini
edits will exist forever, as new models are unlikely to be created**
Happy Landings
wrench
kevin stein
338 downloads
0 comments
Updated
-
SF2 WW2 B-24J Liberator (Pasko), ETO Pak
SF2 WW2 B-24J Liberator, ETO Pak
= For SF2 (Full4/5 Merged RECCOMENDED!)
** Due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me. Also, having a merged install is reccomended, as the destroyed model references the stock 3W An-12**
This pak contains Pasko's B-24J Liberator Heavy Bomber, with modifications to 'bring it a little closer" to SF2 spec. However, MUCH more work is needed by FM Gurus. To be honest, the FM is waaaaaaaay
wonky!! As I always say, "let the AI handle it".
The 8th AF units represented herein are:
705th BS, 448th BG in OD/Grey
68th BS, 44th BG in 'Natural Metal'
All new skins, from a Home Grown Template are in jpg format. New decals were created for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
Weapons and guns are NOT included; you should have them already.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format. Damage textures are new, in DDS format.
Flight modeling, for the most part, remains as originally issued, with some small tweeking by me. However, it NEEDS a better one!! Really, it DOES!!
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations, in particular for in-game usage.
For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in total.
**These aircraft herein are released in "AS IS" Condition. There are SEVERAL issues with the LOD that cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Happy Landings
wrench
kevin stein
316 downloads
0 comments
Updated
-
Tempest V Hangar & Loading Screens (WW2 ETO)
SF2 WW2 ETO, Hangar and Loading Screens for Tempest Mk.V (by Veltro2K) 6/10/2014
These are NEW SF2 versions of the original "Box Art" 1stGen screens I made a long time ago. They are in jpg format.
Install is simple:
unzip to a temp folder or location, copy/paste the 2 jpgs
TempestV_Hangar.jpg
TempestV_Loading.jpg
into the main /TempestV_v2k folder.
Open the TempestV_v2k.ini, and copy/paste the text below directly OVER the existing (blank) lines for the hangar and loading screen callouts
HangarScreen=TempestV_Hangar.jpg
LoadingScreen=TempestV_Loading.jpg
Save and Close.
there you go!
Enjoy!
Wrench
Kevin Stein
(since screenies are required, I thought the one above was nice one!)
63 downloads
0 comments
Submitted
-
SF2 WW2 CBI B-24D Liberator Pak
SF2 WW2 B-24D Liberator, CBI Pak by Veltro2K 6/1/2014
(Full 4/5 Merged Reccomended)
This pack contains a NEW aircrft, by Veltro2k; the B-24D Liberator as seen in in the China, Burma, India Theatre. Be advised, that while there wasn't too much 'crossover' between the 10 AF in India and the 14th AF in China, for gaming purposes it won't matter much.
You are advised, however, to have a seperate CBI mods folder (even though the new India/Burma/Indochina map is far from completed).
The unit(s) represented herein are:
10th AF (India):
493rd BS, 7th BG (star-and-ball, 42/43)
9th BS, 7th BG (star-and-bar, late 43 thru 45)
14th AF (China):
374th BS, 308th BG (43)
All Aircraft are painted in the standard finish of OD/Neutral Grey.
Each of the skins will display their theatre association (B/I) or © on the Loadout Screen's drop down.
The skins are in jpg format. All markings are decals (excepting the wing national markings). The serials, when carried, are 'generic' in nature, as they represent no particular unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. 10th & 14th AF squadron numbering conventions (plane-in-group numbers) are used on these aircraft. There are NO nose arts. Other texture artists are encouraged to do the research, and create proper artwork decals.
Weapons, pilot figures and guns are NOT included; you should have them already.
A new "generic" Hangar screen was created for this mod. Damage textures are in DDS format.
When in game you'll see
B-24D Liberator (v2k)
This will differentiate this Lib from any others you may have (ie: Pasko's).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
152 downloads
-
SF2 WW2 MTO USAAF P-40K-5 Pak
SF2 WW2 MTO USAAF P-40K-5 Pak 5/24/2014
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization and FM adjustments and several other things) will =NOT= be functional. Use in 1stGens has not, and cannot be,
tested by me.*
**Notex2: this mod is designed for use =ONLY= in a MTO-Centric mods folder**
At first, I was just going to do a simple skin/decals pack. But with all the "modifications" made to fit into SF2 chose to take the "lazy man's way out" and am just uploading the entire aircraft. So, if you already have Raven's P-40K in your MTO-centric mods folder, best to back it up someplace.
This is the full aircraft, with my 'tweeked' sf2-ish data ini. The skin included is for...
64th FS, 57 FG
as seen in early 1943 in North Africa.
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are included!
All markings are decals, and Decal Randomization is TRUE. There are no nose arts. Also, via the use of my (patent pending) fake "SqTail" decal, the squadron name display is now active on the Loadout Screen.
No weapons are included, except an SF2 Version of the drop tank (for those that haven't converted it yet), and 30# fragmentation bombs.
When in-game, on the aircraft selection drop-down, you'll see
P-40K-5 CU (Raven)
This will diferentiate this for any other Warhawks you may (or may not) have.
It should be noted, that of all the AAF P-40 equipped units in the Med, my source material stated that ONLY the 64th recieved the K model Warhawks.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
(note: this is one I'd forgotten to finish a few months ago! Enjoy!)
219 downloads
0 comments
Submitted
-
SF2 DLC #19: A-4L Skyhawk Skins/Ini Pak
SF2 DLC #19: A-4L Skyhawk Skins/Ini Pak 5/29/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #19 (Full-5 Reccomended/Preferred) =
*DLC #19 is REQUIRED for this mod!!*
**Please note, this pack is set up for the 3W A-4L Skyhawk DLC pack #19 ONLY!!! It is NOT be confused or USED with the Crab_02/Column5 mod. If you have the C2/C5 version, You are advised to REMOVE that mod COMPLETLY BEFORE installing this one!! It will cause conflicts, faults and General Mayhem. You have been warned!!!**
This pack contains skins/decals for the following units:
VC-13 "Fighting Saints" as based at NAS/MCAS Miramar
VC-2 "Falcons" as based at NAS Oceana
Several reworked inis included are:
Data.ini (operable canopy, Standard Keystroke , Shift/0, landing light)
Loadout ini (better offensive loadouts)
main ini (A-4L.ini, with resequenced skin listings - these are now 1 & 2)
All markings, excepting the squadon tail codes and VC-13's hump, are decals. The tail markings for both are painted on the skin. Decal randomization is TRUE, but be advised there's only 7 Modex for VC-2, and 12 for VC-13. This IS historically correct.
When installing, just allow the overwrite of the inis. I've fiddled with the skin listing order, to make them more user friendly. However, if you wish to keep the original order, BACKUP THE MAIN, A-4L.INI -=BEFORE=- INSTALLING THIS MOD!!!
*REMINDER!!! You =MUST= have DLC #19 to access the aircraft and it's other associated files.*
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them!! In fact, unzip the archive FIRST, read the instructions, and then install it. Best to be safe, eh?
Happy Hunting!
Wrench
Kevin Stein
108 downloads
-
SF2 WW2 ETO RAF Coastal Command Fortress IIA Pak
SF2 WW2 ETO RAF Coastal Command Fortress IIA Pak 5/10/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06/08 level 1stGen game installs. This has not/cannot be tested by me. SF2NA is REQUIRED as part of you game installs, as this aircraft uses several NA-specific mission tasking for it's Naval Search and so forth.**
*This is a "Theatre Specific" & Nationalized release of Veltro2K's NEW!!! B-17E Flying Fortress Heavy Bomber. This package contains the Fortress IIA for RAF Coastal Command, in Europe =ONLY=.*
There is 1 skins/decal set in this pack:
No. 220 Squadon, RAF Coastal Command, as based in Northern UK and Northern Ireland, for North Sea and Atlantic patrols.
The Skin is in jpg format. The serials ARE historically correct for the aircraft, but should be considered 'generic' in nature, as they represent no specific aircraft in a particular squadron.
All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
It should be noted, this mod is for use -ONLY- in an ETO-centric mods folder; research seems to poin to these aircraft having only been used over the Atlantic. In this case, RAF Fortress IIAs were replaced by Liberator GR.V/VI/VII in 1944.
When in-game, you'll see:
Fortress IIA (V2K)
on the aircraft selection. While no other E models exist, this is simply done as a convenience.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
Happy Landings!!
Wrench
Kevin Stein
214 downloads
0 comments
Submitted
-
A-4L Skyhawk by Crab_02 & Column5
A-4L Skyhawk, VC-13 "Fighting Saints" Skin/Decal Pak
= For SF2 (Full-4 Merged Prefered) and/or SF2:V =
*Can be used in any install that has access to the A-4C_65, which is stock in all merged installs, excepting a stand-alone SF2:I. However, it does use the A-4E_67 Cockpit and Avionics ini, which is only availabe in SF2:V. Hence, the 'Full-4 Merged' tag is applicable*
Complete overhaul of the A-4L Skyhawk as originally released in 2004 by Crab02 and Column5. For historical purposes, their original readme is included.
This mod makes use of all stock, "in-game" items, excepting for the avionics hump.
All inis have been updated to the latest patch level (August, 2011); the loadout ini has some minor changes for a couple of mission profiles. The data ini has had the landing light added, and (of course!) the canopy activated, via manual animation. Use shift/0 to open and close it.
All 'standard' Skyhawk mission profiles are retained.
The avionics hump has been converted to a 'pilot seat' using the fake pilot method (the FakePilot is also supplied, just in case). The mid fuselage upper light position has been adjusted to match that on the hump.
A new SF2 style hangar screen jpg is also included
Decal randomization has been set to "TRUE", so be at least at whichever patch level gave this to us.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Happy Landings!
wrench
kevin stein
IMPORTANT NOTE:
If you have the DLC A-4L from Third Wire, do NOT download this mod. It will cause major conflicts. They should not be mixed in any way!!!
If you do NOT have the 3W DLC A-4L, this is safe for your use.
501 downloads
0 comments
Updated
-
SF2 WW2 ETO B-17E Flying Fortress Pak
SF2 WW2 ETO B-17E Flying Fortress Pak 5/10/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06/08 level 1stGen game installs. This has not/cannot be tested by me.**
*This is a "Theatre Specific" release of Veltro2K's NEW!!! B-17E Flying Fortress Heavy Bomber. This package =ONLY= represents E-model Forts used in the ETO.*
There is 1 skins/decal set in this pak:
AAF42/43 - OD/NG representing aircraft as they first arrived in Theatre in June 42 (star/ball insignia, yellow outline). It is "representative" of the 97th BG (no particular squadron) before it was transfered to the Med. As such, it's an accurate depiction of early 8th AF heavy bomber squadrons, before squadron markings and color IDs were adopted (and the immenent arrival of the F model).
The Skin is in jpg format. All new (theatre specific) serial number decals were created. The serials ARE historically accurate (100%), and matched to the appropriate nose arts.
All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
It should be noted, do =NOT= use this mod in an PTO-centric mods folder; European Forts have different operational dates than those in the Pacific.
When in-game, you'll see:
B-17E Flying Fortress (V2K)
on the aircraft selection dropdown. While no other E models exist, this is simply done as a convenience.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
Happy Landings!!
Wrench
Kevin Stein
with thanks to Veltro !!!
370 downloads
0 comments
Submitted
-
SF2 Post-WW2 P-38L Lightning, FAH & CAEC
SF2 Post-WW2 P-38L Lightning, FAH & CAEC 5/14/2014
- For SF2 (Any/All - Full 5 Merged Reccomended)
== Post War Lightnings, Part 3, "Latin American Lightnings" ==
* Note: will most likely NOT work in 1stGen SF/Wo*, with out some modifications/tweeking. Use in 1stGen games has not, and cannot, be tested by me *
This is a revamp of Spitwulf's 1stGen Post-WW2 Latin American P-38 Lightnings. It is based on Wolf257's Lightning. This pack contains 2 complete aircaft, updated (as much is as possible) for SF2 usage. All sounds, weapons and a pilot figure are included. Guns you should already have.
In this pack, you have
P-38L, Honduran Air Force (FAH)
P-38L, Cuban Army Avaition Corp (CAEC)
The NEW skins, in jpg format, was created (now with rivets!). All Spitwulf's original decals were reused, excepting the national markings, which use stock 3W decals. All markings are decals, and decal randomization is TRUE.
Please take note, even with randomizaion, you only have serials for 6-7 aircraft, as is historically correct. You =WILL= run out of numbers. Unfortunately, that's just the way it is.
When in-game, you'll see:
P-38L Lightning (FAH) (w)
P-38L Lightning (Cuba) (w)
on the aircraft dropdown menu. The (W) is for Wolf, diferentiating this P-38 from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them!!!.
Spitwulf and Wolf257's original readmes are included in each of the aircraft's main folders.
Happy Landings!
Wrench
Kevin Stein
138 downloads
0 comments
Submitted
-
SF2 Post-WW2 P-38L Lightning, AMI
SF2 Post-WW2 P-38L Lightning, AMI 5/01/2014
- For SF2 (Any/All - Full 5 Merged Reccomended)
== Post War Lightnings, Part 2 ==
* Note: will most likely NOT work in 1stGen SF/Wo*, with out some modifications/tweeking. Use in 1stGen games has not, and cannot, be tested by me *
This is a revamp of Spitwulf's 1stGen Post-WW2 Italian Air Force P-38 Lightning. It is based on Wolf257's Lightning. This is the complete aircaft, updated (as much is as possible) for SF2 usage. All sounds, weapons and a pilot figure are included. Guns you should already have.
A NEW skin, in jpg format, was created (now with rivets!). All Spitwulf's original decals were reused, excepting the national markings, which use stock 3W decals. All markings are decals, and decal randomization is TRUE.
The skin represents 3^ Stormo Caccia (1948-1954).
When in-game, you'll see:
P-38L Lightning (AMI) (w)
on the aircraft dropdown menu. The (W) is for Wolf, diferentiating this P-38 from any others you may (or may not) have. The AMI is for, of course, Aeronautica Militare.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them!!!.
Happy Landings!
Wrench
Kevin Stein
142 downloads
0 comments
Submitted
-
SF2 WW2 Hawker Hurricane Mk.I No.1 Squadron, BoF, Skin Pak
SF2 WW2 Hawker Hurricane Mk.I No.1 Squadron, BoF, Skin Pak 5/14/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: decal randomization), all the features will =NOT= be working as designed.*
A new skin for Raven's Hurrican Mk.1 (2-bladded Watts prop, fabric wings), representing No. 1 Squadron in early to mid-1940, but more for the Battle of France timeframe.
This skin is painted in the "half-and-half' Night/White wing undersides, with French style "rudder flash" RAF color bands, and "silver dope" remaining undersides. The skin maps remain in bmp format.
Also included is a modified textureset.ini for the original No.111 squadron skin, that adds the DefaultStartDate= tag (07/1940), adds decal randomization. The decals ini provided for 111 adds the Level 1 fake "SqTail" pointer to activate the Squadron name display. This is used on BOTH skins.
The new serial number decals ARE historically those for early Mk.1 Hurris, but should be considered 'generic' in nature, as they represent NO particular aircraft within a specific squadron.
This package ONLY contains the skins/decals (and the 111 Squadron inis). I've not included any of my usual "tweeks" to SF2-ize the aircraft. It's pretty perfect as is! (the only thing I changed was turning the Fuselage OFF in the data ini to eliminate the 'double cockpit' issue).
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
With Thanks To Raven for the bird!
Good Hunting!
Wrench
Kevin Stein
80 downloads
0 comments
Updated
-
SF2 WW2 PB4Y-1 (B-24D) USN Liberator, ETO Pak by Veltro2K
SF2 WW2 PB4Y-1 (B-24D) USN Liberator, ETO Pak by Veltro2K 4/28/2014
(Full 4/5 Merged Reccomended)
**Having a merged install is reccomended, as the destroyed model references the stock 3W An-12's destroyed lod.**
This pack contains a NEW aircrft, by Veltro2k; the US Navy's PB4Y-1 (B-24D) Liberator as seen in the Atlantic theatre (both North & South). This aircraft uses some SF2NA 'mission statements'.
It is designed for use =ONLY= in the North Atlantic/ETO. Research has not turned up any data about USN "D" models being used in SoWesPac or CenPac. Or in the Med.
The unit represented herein are:
VPB-105, as based in the UK.
The aircraft is finished in "Atlantic Sea Search" camo, and while 'assigned' to VPB-105, is representative of pretty much all USN VPB Liberator units as seen from Iceland to Brazil, and all points in between.
The skins are in jpg format. All markings are decals (excepting the wing national markings). The BuNums are 'generic' in nature, as they represent no particular aircraft within a specific unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
Weapons, pilot figures and guns are NOT included; you should have them already.
Damage textures are in DDS format.
When in game you'll see
PB4Y-1 (D) Liberator (v2k)
The (D) expresses that this version is based of the B-24D model, NOT the J, L, or M. All USN/USMC/USCG versions were called PB4Y-1, regardless of what sub-variant.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
168 downloads
0 comments
Submitted