-
Content count
27,285 -
Joined
-
Last visited
-
Days Won
145
Files posted by Wrench
-
SF2 WW2 PTO PBJ-1D Mitchell (USMC)
SF2 WW2 PTO PBJ-1D Mitchell (USMC) Pak by Veltro2K 7/18/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me.**
This is a NEW, 'nationalized' version of Veltro2k's B-25D, as used by the US Marine Corp as the PBJ-1D in the PTO.
There are 1 skin/decals set(s) in the package:
VMB-413, as seen in the Solomons and SoWesPac from 1944-war's end
The skin is in jpg format,
The BuNums (serials) ARE 100% historically accurate for this squadron's Mitchells.
All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
Engine sounds, pilot figures, new 'strap on' gun packs, are included. Operational service dates are rounded to 'whole months', and ARE relatively correct for SWP theatre usage.
When in game, you'll see
PBJ-1D Mitchell (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other Marine Mitchells you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting!!!
Wrench
Kevin Stein
123 downloads
0 comments
Submitted
-
SF2:V USAF A-1H Skyraider, MPPD Skin Remod Pak
SF2:V A-1H Skyraider, MPPD Skin Remod Pak 7/10/2014
= For SF2:V (but can be used in all merged installs) =
*You =must= have SF2:V to have access to the stock 3rd Wire A-1H Skyraider. Please note, the cockpit is NOT included. You'll have to locate and install that yourself*
This pack contains remods of skin/decal sets originally done by Mike "MPPD" Druzolowski for the Razbam A-1H Skyraider, for SFP1.
They have now been adapted for use on the stock 3W SPADs.
Skins included are for the following units:
1st SOS, 56th SOW
22nd SOS, 56th SOW (Nite unders)
602nd SOS, 56th SOW
as seen in Southeast Asia during the Vietnam war. All markings are decals, and decal randomization is TRUE.
When necessary, the aircraft has been repainted to match the original releases (ie: 22nd SOS).
I've included MPPD's original readme for historical purposes, as it has interestering information.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting!!!
Wrench
Kevin Stein
*with thanks to MPPD for originally doing these skins!!*
232 downloads
0 comments
Submitted
-
SF2 WW2 PTO, B-25D (Strafer) 499th BS Skin Pak
SF2 WW2 PTO, B-25D (Strafer) 499th BS Skin Pak 7/19/2014
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
This is a new skin for Veltro2K' recently released B-25D (strafer) Mitchell. You can get the aircraft (if you haven't already!) at the following URL:
http://combatace.com/files/file/14906-pto-b-25d-mitchell-starfer/
There are 1 skin/decals set(s) in the package:
499th BS, 345th BG "Bats Out of Hell"
As seen in the SoWePac theatre in late 1943 through early 1945 (aircraft then were replaced with J models)
The skin is in jpg format,
The serials ARE 100% historically accurate for this squadron's aircraft at the time period depicted.
All markings are decals, and decal randomization is TRUE
There are =NO= nose arts, other than the 499th "Bat" nose. Those with the desire (and talent) are encouraged to do the necessary legwork on research, running down the correct match between nose art and serial number. And making it fit on the Bat.
Included also is a modified, replacement data ini, adding the 2 -NEW- external package guns (also supplied!!).
Remember: this mod is for those Mitchells used in the SWP ONLY!!!
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
Happy Landings!!
Wrench
Kevin Stein
83 downloads
-
SF2 WW2 ETO, RAF Mitchell Mk. II (B-25C/D)
SF2 WW2 ETO, RAF Mitchell Mk. II (B-25C/D) 7/19/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
A 'nationalization' of Veltro2k's =NEW= B-25C/D recreates the Mitchell Mk.II as use by the RAF in Europe in WW2.
There are 2 skin/decals set(s) in the package, both for No 98 Squadron (in standard USAAF finish). They are:
98 (in "normal" clothing)
98_44 (with D-Day Invasion stripes)
As seen in Northwestern Europe, from 1943 through the war's end.
The skins are in jpg format,
The serials are accurate for the version depicted, but should to be considered 'generic' as they represent no particular squadron or aircraft within a particular squadron.
All markings are decals, and decal randomization is TRUE. This will make it easy for other texture artists to recreate the other RAF Mitchell units (including Free French, and Free Netherlands).
Please note, this mod is supplied with 2 cockpits -- the 'generic' bomber pit, and one with a working bombsight (from the Invader). While not perfect, the bombsight WORKS. To learn how, =PLEASE= read the enclosed PDF.
For those not wanting to use the Invader pit, instructions on switching back to the 'generic' one are in the "Notes" section below.
No bombs or guns are included; you should have the RAF bombs and all the standard issue machine guns already. Pilot figures and sounds however, are included.
In game, on the aircraft selection drop down screen, you'll see:
Mitchell Mk.II (v2k)
This will make sure you choose the right one (even if there aren't any other RAF Mitchells available).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
Good Hunting!!
Wrench
Kevin Stein
143 downloads
0 comments
Submitted
-
SF2 WW2 MTO B-25C/D Mitchell Skin Pak (v2k)
SF2 WW2 B-25C/D Mitchell, MTO Skin Pak 7/15/2014
(Full 4/5 Merged Reccomended)
This pack contains a Theatre Specific skin/decal set for the recently released B-25C/D by Veltro2K.
The aircraft is available at the following URL:
http://combatace.com/files/file/14905-sf2-ww2-pto-b-25cd-mitchell-pak/
You should install this aircraft FIRST to your MTO-centric mods folder BEFORE installing this pak. Instructions on what files are to be replaced (or overwritten), are in the "To Install" section below.
The unit(s) represented herein are:
81st BS
82nd BS
Both from the 12th Bomb Group, as seen in Egypt/Libya in mid-late 1942 through 1943 (later in Tunisia). The aircraft is finished in "desert pink" and neutral grey. The insignia is the standard 'star and ball' without the yellow surround.
There is one skin, in the main aircraft folder, and it's in jpg format. All markings are decals The serials are 'generic' in nature, as they represent no particular aircraft within these unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts. Other texture artists are encouraged to do the research, and create proper artwork decals. "Battle Numbers" for both squadron are 100% correct.
New, Theatre Specific Data and loadout inis are included, and these will overwrite/replace those from the orignal release pak, linked above.
Any other items included in the original pack, excepting as noted, are reused here.
When in game you'll (still) see
B-25C/D Mitchell (v2k)
This will differentiate this Mitchell from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! You will either be backing up/renaming some inis, deleting the orignal skins and decals, and applying the items in this kit.
You are advised to unzip this package to a temp folder, your desktop or somewhere easily accessed and READ the install instructions BEFORE intalling. Makes things easier, doncha know!
REMINDER: this skin pak is =ONLY= for an MTO Centric Mods folder.
Happy Landings!
Wrench
Kevin Stein
65 downloads
0 comments
Submitted
-
SF2 WW2 CBI P-51A "1st Air Commando Group" Skin Pak
SF2 WW2 CBI P-51A "1st Air Commando Group" Skin Pak 7/1/2014
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas.**
New skin, decal pak and modifided data ini (new engine sound and fake pilot ADF loop) for Wolf257's P-51A Mustang, for use in the Burma/India regions. This mod is designed for use on the "Mustange of the CBI" pak available at the following url:
http://combatace.com/files/file/13283-sf2-ww2-mustangs-of-the-cbi/
This skin represents P-51A's of the 1st Air Commando Group in India/Burma in late 1943-45.
The skin is in jpg format, and decal randomization is TRUE. All markings, excepting the ACG stripes, are decals. The skin iteslf is new, with additional surface detailings. NO weapons are included; you should have them all already.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
69 downloads
0 comments
Updated
-
SF2 KAW F2H-2 Banshee Tweeks Pak -for Razbam Banshees
SF2 KAW F2H-2 Banshee Tweeks Pak -for Razbam Banshees 7/6/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
***PLEASE NOTE!!! You must have the original Razbam Payware Banshee set for all the
necessary items!!! If you can't purchase the item from the Razbam Store, do NOT
download this mod; it will do you NO good. This package =ONLY= includes those items
modded by me.***
This package contains a few (partly) repainted skin maps for the 4 original skins.
They now carry decals for Modex and BuNums.
These are =ONLY= for the F2H-2, as used in the early 1950s, particually over Korea.
Included are new decals, decal inis, number lists, userlist, etc. The repainted skin maps are:
Fuselage_t
Main_t
Wing2_t
You'll find all these items in their appropriate skin subfolders.
Also, a totaly NEW skin, for VF-172 "Blue Bolts" was created and included. This was
the first unit to take the Banshee into combat in Korea.
Skins remain in bmp format. Decal randomization is TRUE. All aircraft use a "pool" of
BuNum decals. The BuNum decals, when correct for this model, should be considered
'generic' in nature, as they represent ony the aircraft itself, not specific aircraft
in any particular unit. Both USMC units also use a "pool" of Modex numbers.
National insignia, and CVG code letters remain painted on, excepting for those on the
VF-172 skin. All markings on that one, excepting the national insignia, are decals.
A modified data, loadout, and main (F-2H2.ini) are included. A new avionics ini is
included, that activates the range-only gun radar (similiar to F-86E/F models).
Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are
supplied as well.
It may be advisable for you to back up ALL the original inis, just for safety's sake.
When in game, you'll see
F2H-2 Banshee (Raz)
on the aircraft selection drop down menu.
The aircraft is carrier-capable, with all the SF2NA coding for deck 'parking'.
However, as the wings do NOT fold, you will probably NOT see them parked on the boat.
The Standard Animation Keystroke is used for the canopy (Shift/0).
No weapons, sounds, pilots, etc are included. These are Razbam copyright items, and
are included in his package. Those that have NOT updated their pilot to the SF2
folderized standard, should do so soonest. OTH, the weapons used are readily available
in the KAW Weapons Pak.
Further work is required by those FM Gurus to bring it all the way home. I've done
what I can with it.
As always, fairly easy to follow, yet detailed install instructions are included. So,
please read them BEFORE installing (but after unzipping, of course). Also, give the
"Notes" section a read too.
Full credits are listed in the usual place, down with the "Notes".
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
209 downloads
-
SF2 Small Cargo Ship (Soviet/Russian)
By Wrench in Cargo and Transports
SF2 Small Cargo Ship (Soviet/Russian) 7/2/2014
= For SF2, Full 5 Merged RECCOMENDED! =
**Note: This mods uses SF2NA style coding for the ship, included the Col lod, radar statements and so forth. You SHOULD be adding this to a FUll-5 Merged install for proper operation. This mod was built and tested in the SF2NA environment.***
This is a modification to Stephan1918's VERY cool First Eagles cargo ship. This ship has been reflagged for Soviet use. It's operational dates are 1918-2050, so it should cover all time frames. This is very similiar to what I did for the WW2 versions, seen in both the Atlantic and Pacific. This'll add yet another target for Auntie Ship mission. Be advised -- it's bites back!
I've given it a 'generic' name as "MV North Star Class Cargo Ship". I've tried to keep it dissimiliar from other Soviet Cargo ships available in other mods (hence the folder being called "SovCargoShip").
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. As mentioned above, give the "Notes" section a read too.
Happy Sailing!
Wrench
Kevin Stein
222 downloads
0 comments
Submitted
-
SF2 WW2 CBI Vickers Wellington Mk.X
SF2 WW2 CBI Vickers Wellington Mk.X 7/5/2014
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a probability that this mod will =NOT= work in SF/Wo* 1stGen game installs,
due to the excessive modifications made to fit them into the SF2 environment.*
**Note: These aircraft should =ONLY= be used in a seperate CBI-centric mods folder to
prevent them from showing up where, historically, they shouldn't. The
Aircraft/GroundObject sets for CBI are substantially different from Central or
SouthWest Pacific areas. Be advised, the actual India/Burma/SEA terrain has been
greatly delayed due to "some issues". Eventually, I'll get back to it.**
This pack contains a modifided/reskinned version of Veltro2K's Wellington for use in
the Burma-India Theatre by the RAF. This is the complete aircraft.
The unit represented is:
No. 99 Sqdn "Madras Presidency"
from June 1942 thru September 1944, when they requipped with Liberators.
The skin remains in bmp format, and decal rendomization is TRUE. ALL markings are
decals.
Engine and other sounds are included. Bombs, pilot figures, guns are not; you should
have these already.
On the Aircraft Selection Drop-down, you'll see
Wellington Mk. X (v2k)
(even though there's only veltro's Wellingtons availalbe -- it's habit!)
As always, fairly easy to follow, yet detailed install instructions are included. So,
please read them. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
**The aircraft herein are released in "AS IS" Condition. The source files have been
lost, and there can and WILL be no modifications to the physical model. They 'are as
they is' and you must accept them with this caveat in mind. Any and all
issues/problems that cannot be solved via ini edits will exist forever, as new models
are unlikely to be created**
192 downloads
0 comments
Submitted
-
SF2 WW2 ETO, P-51B Mustang, 336th FS Skin Pak
SF2 WW2 ETO, P-51B Mustang, 336th FS Skin Pak 6/28/14
= For SF2, (Full 5 Merged Reccomended/Prefered) =
A new skin for ETO based P-51B (square canopy) Mustangs. This is for Wolf's Mustang, not any others. If you don't have the SF2 Uprated version of Wolf's P-51B, you get it at the following URL:
http://combatace.com/files/file/13737-sf2-ww2-eto-p-51b-mustang-pak/
This skin represents aircraft from the 336th Fighter Squadron, 4th Figher Group, in 1944 (before D-Day, or after, assuming the Invasion Stripes are removed).
The aircraft is finished standard OD/Grey, with white QIMs
The skin is in jpg format, and is slightly revamped from earlier version, with new panel and rivet lines. All markings (excepting the QIMs and national markings) are decals. Decal randomization is TRUE. Serial numbers are 100% correct, and matched to the 'plane-in-group' letters, excpeting those marked with a star (*). Those aricraft DID serve in the 336, but I was unable to match the serials to any individual letter. There are NO nose arts, excepting Gentile & Godfrey's red checks, and Gentile's "Shangra-La". Others texture/decal artists are encouraged to do the leg/brain work if they wish to create others. Be advised, there may not be enough mesh positions for correct placements.
Also, included is a modified loadout ini, as I'd originally inadvertently assigned the drop tanks to the wrong hardpoints!
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Good Hunting!
Wrench
Kevin Stein
(this is an expansion of the pack seen previously in the "Decals, How To?" discussion thread in the SF2 Mods/Skinning Forum. If you DID download that pack from the attachement in that thread, you are advised to DELETE the 336 skin and decals folders, as this WILL replace it)
69 downloads
0 comments
Submitted
-
SF2 WW2 ETO, P-51C Mustang, 382nd FS Skin Pak
SF2 WW2 ETO, P-51C Mustang, 382nd FS Skin Pak 6/26/14
= For SF2, (Full 5 Merged Reccomended/Prefered) =
A new skin for ETO based P-51C (Malcom Hood) Mustangs. If you don't have the SF2 Uprated version, you can get it at the following URL:
http://combatace.com/files/file/13216-p-51c-mustang-eto/
This skin represents aircraft from the 382nd Fighter Squadron, 363rd Figher Group, 9th Air Force, as based in England, and later forward bases on The Continent after D-Day.
The aircraft is finished in 'natural metal', and carriers Invasion Stripes in the approximate time frame of July thru November 1944 (lower surfaces only).
The skin is in jpg format. All markings (excepting the QIM on the fin and tailplanes and Invasion Stripes) are decals. Decal randomization is TRUE. Serial numbers are correct for the model depicted, but NOT for any specific aircraft with this squadron. Consider them 'generic' in nature.
Also, included is a modified Data ini, as I made a few small changes (like attaching the tail light to the rudder, so it moves!)
Remember, historically, the only difference between a B and C model (as both could, and did, recieve the Malcom Hood mod), is the B was built in Ingelwood, California and the C in Dallas, Texas.
As both Wolf's B & C Mustang are mapped identically, End Users can use it for either one.
As always, fairly easy to follow, detailed install instructions are included. So, please read them . Also, give the "Notes" a glance, too.
Good Hunting!
Wrench
Kevin Stein
77 downloads
0 comments
Submitted
-
P-51D, 194th FS, CA ANG Skin/Decal Pak
P-51D, 194th FS, CA ANG Skin/Decal Pak 6/25/2014
= For SF2 (Full 5 merged, reccomended/prefered, WITH SF2I Exp 1)
**You =MUST= have SF2:I Expansion Pak 1 for the Mustangs!! If you do not have that
expansion pak, this mod will do you no good**
A New skin/decal pak for the 3W Mustang, represents the 194th Fighter squadron,
California Air National Guard from 1948 through the mid-1950s. It was inspired by
suhjake's mod for Wolf's old D mustang. In fact, I reused several of the original
decals. They are marked with a star (*). All the others are new builds. You have 26
total serial and "wing ID numbers".
The skin is in jpg format, and Decal randomization is TRUE. The "StartDefaultDsate"
switch is also used, and is set for 1948.
As always, fairly easy to follow, detailed install instructions are included. So,
please read them ....
Happy Landing!
Wrench
Kevin Stein
62 downloads
0 comments
Submitted
-
SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM
SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM 6/20/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*** ***
This package contains a modded version of the TMF/MM F4U-5 (built from the radar equipped nightfighter version, the -5NL), with various components removed. Almost all data ini edits (removals and such) were performed by CrazyhorseB34. Minor adjustments by me.
This pak represents F4U-5 Corsair fighter-bombers in the early and mid 1950s.
Skins/Decal sets are included for the following units:
VF-14 "Tophatters" (CV-18 Med '51-52)
VMA-212 "Devil Cats" (possibly in Korea?)
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format. Most markings are decals and Decal Randomization is TRUE.
Weapons are not included; you should have them already. However, the pilot and engine sounds are.
Standard Animations Keystrokes are used for the canopy (Shift/0) and wing fold (shift/9).
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
with thanks to CrazyhorseB34!!
466 downloads
-
SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM
SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM 6/18/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
***Note: This pack replaces in total the TMF F4U-4 & F4U-4B Corsairs for KAW that were released several years ago. If you have the original KAW versions in you KAW mods folder, you =MUST= delete the F4U-4 and F4U-4B aircraft & decal folders from your game -BEFORE- installing this version. There have been a NUMBER of changes, and having the original still around =will= cause conflicts. In particular, this mod makes use of the TMF F4U-7.lod, with various components removed. As this aircraft uses SF2NA coding for carrier operations, having a Full-5 Merged install is a reccomended requirement. Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, =NOT= to download this mod. You have been warned!! ***
This package contains remods of the F4U-4/-4B Corsairs for use during the Korean War. There are 2 complete aircraft in this pak, with a ship-load of skins/decal sets.
If you have the originals from the "KAW Corsairs Pak" issued in 2013, you are advised to either delete or otherwise remove =BOTH= the aircraft and decals subfolders. These are designed to REPLACE, in total, those older orignal versions.
The AU-1 and F4U-5NL are NOT in this pak; only the -4s
Several new skin sets by CrazyHorseB34 have been added to this package They are marked with a star (*) below. Skins/Decal sets are included for the following units:
F4U-4:
VF-24 "Renegades" (USS Boxer, 7/50-11/50)
VF-32 "Swordsmen" (USS Leyte, 1950-51)*
VF-63 "Fighting Redcocks" (USS Boxer 2/52-8/52)
VF-64 "Freelancers" (same as above)
VF-113 "Stingers"(USS Philippine Sea, 7/50-3/51)
VF-114 "Excutioners" (same as above)
VF-193 "Ghostriders" (USS Princeton, 1952)*
VF-653 "Dragons" (USS Valley Forge, 51-52) *
VF-871 (USS Essex, 51-52) *
VF-884 "Bitter Birds" (USS Boxer, 1951 & USS Kearsarge 52-53) *
VMF-312 "Checkboards" (Shore based, various fields in Korea)
F4U-4B:
VF-53 "Iron Angels" (USS Essex 1/51-3/52)
VF-192 "Golden Dragons" (USS Princeton, 11/51-5/52)
VF-653 "Dragons" (USS Valley Forge, 51-52) *
VF-791 "Fighting Rebels" (USS Boxer, 3/51-10/51)
VMA-323 "Deathrattlers" (shore based, various fields in Korea)
VMA-332 "Polka Dots" (USS Sicily ?? -flew off CVE)
VMF-214 "Black Sheep" (shore based)
*Please note, many Corsair squadrons flew both the -4 and -4B at the same time. There is one 'Easter Egg' squadron (totally fictious), as you all know how I hate wasting good skins/decal sets!!*
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format. All markings are decals and Decal Randomization is TRUE. BuNums are accurate for the aircraft variant(s) depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
Like the original pak, all weapons, engine sound and pilot figure are included. The machine guns and cannons are not; these you should have already. A couple of new or updated weapons have been included (see Notes for more details), including new Mk.5 rocket rails by Raven.
Standard Animations Keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). The aircraft will now appear on the boat, parked properly with folded wings.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
451 downloads
-
SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2
SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2 6/18/2014
= For SF2, (*FUll 5 Merged Reccomended*) =
Designed for use =ONLY= in a stand-alone SF2NA-based WW2 PTO Mods Folder!!!
***Note: This pack replaces it total the TMF F4U-4 Corsair for WW2 that was released
several years ago. If you have the original WW2 version in you PTO mods folder, you
=MUST= delete the F4U-4's aircraft folder from your game -BEFORE- installing this
version. There have been a NUMBER of changes, and having the original still around
=will= cause conflicts. In particular, this mod makes use of the F4U-7.lod, with
various components removed. You have been warned!! As this aircraft uses SF2NA coding
for carrier operations, having a Full-5 Merged install is a reccomended requirement.
Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, NOT
to download this mod.***
This package contains an updated version of the WW2 TMF/MM F4U-4 Corsair, as seen
during the Okinawa Campaign through the war's end.
Unit(s) represented are:
VBF-6 (aboard USS Hancock)
VMF-222 "Flying Deuces" (Awase Field, Okinawa)
All skins are in Jpg format, and decal randomization is TRUE. See 'Notes' for more
details.
Pilots and the drop tank are included, other weapons (guns, bumbs, et) you should have
already. However, a new 'rocket rail' by Raven is. Included are several remodded
weapons (new HVARs), and an updated TinyTim.
In the loadout ini, there's a special "Anti-Ship_HR" (for Heavy Rocket) loadout that
replaces the bombs with the Tiny Tims. Of course, one can always swap them out on the
Loadout Screen.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0. Wingfold
is controled by Shift/9. The aircraft is fully carrier capable, as per SF2NA, and now
will appear on deck, properly parked with folded wings.
As always, fairly easy to follow, yet detailed install instructions are included. So,
please read them. Also, give the "Notes" section a read too. It contains explinations
and other items that might be interestering to know.
Good Hunting!
Wrench
Kevin Stein
243 downloads
-
AT-6 PSB Templates (for bunyap AT-6)
By Wrench in Skin Templates / Decal Sets
Bunyap's original templates for the T-6 Texan, converted by him into PSD format for Photoshop
Updated 6/22/2014:
original file was corrupted/missing/messed up
this is the full set, with all my (additional) layers
101 downloads
-
SF2 A-4E Skyhawk, VMA-211 "Wake Island Avengers" Skin/Decal Pak
SF2 A-4E Skyhawk, VMA-211 "Wake Island Avengers" Skin/Decal Pak 6/17/2014
= For SF2 (Any & All, Full-5 Merged Prefered) =
A new skin for VMA-211; this is inspired by a request by a CombatAce member that used to work for them. Also, it allows us to have a fully updated SF2 version of a skin set originally by Paul "FOTF" Nortness, that now longer works in SF2.
This is for the standard, or garden variety A-4E Skyhawk (no *year" suffix). However, they can be used on the 65, 67 and possibly on the A-4F by renaming the maps to match to lod's naming convention.
All new decals, excepting one left over from the 1stGen skin, were created for this mod. The skin maps themselves are in jpg format.
ALL markings are decals. Decal randomization has been set to "TRUE".
Also included is my modified Loadout ini, that has "increased" striking power for all mission statements. My Data ini is also included, that adds the Landing Light, and opening canopy (Standard Animation Keystroke, Shift/0).
When on the Loadout Screen, in the "Paint Scheme" dropdown, you'll see:
VMA-211 "Wake Island Avengers" (FOTF)
The Stock 3W skin is still available, but is accessed from the Unit Selection dropdown. This one should not conflict with the stock one. At least it didn't for me during testing.
The (FOTF) is a nod to Paul, as part of the inspiration to rebuild this to the lastest spec (and that I reused on of his decals, albeit slightly modified).
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Happy Landings!
Wrench
Kevin Stein
EDIT:
a small oopsy! I uploaded the wrong zip, that was an earlier test version.
This has been corrected, and the zip contains the correct decals and the repositioned badges.
My apologies to all.
Unfortunately, you'll have to redown this mod.
When installing, just allow the overwrite
127 downloads
0 comments
Updated
-
SF2 WW2 CBI B-24J Liberator Pak
SF2 WW2 CBI B-24J Liberator Pak by Veltro2K 6/10/2014
(Full 4/5 Merged Reccomended)
This pack contains a Theatre Specfic version of Veltro2k's B-24J Liberator as seen in
in the China, Burma, India Theatre. Be advised, that while there wasn't too much
'crossover' between the 10 AF in India and the 14th AF in China (and the RAF for that
matter), for gaming purposes it won't matter much.
You are advised, however, to have a seperate CBI mods folder (even though the new
India/Burma/Indochina map is far from completed).
The unit(s) represented herein are:
10th AF (India):
493rd BS, 7th BG (43/45, in OD/Grey)
14th AF (China):
374th BS, 308th BG (44/45, in NM)
RAF (India/Burma):
No. 99 Squadron "Madras Presidency" (Liberator GR.VI, late 44/45, in OD/Grey)
Each of the skins will display their theatre association; B/I or C.
The skins are in jpg format. All markings are decals (excepting the wing national
markings and some squadron rudder markings). The serials, when carried, are 'generic'
in nature, as they represent no particular unit, but ARE for the model variant
depicted. Decal randomization is set to TRUE. 10th & 14th AF squadron numbering
conventions (plane-in-group numbers) are used on these aircraft. There are NO nose
arts. Other texture artists are encouraged to do the research, and create proper
artwork decals.
Weapons, pilot figures and guns are NOT included; you should have them already.
However, the VB-1 "Azon" bomb is, as the 7th BG had specialy equipped aircraft for
their usage. A "Strike_Azon" loadout has been setup, and is availalbe through the 3W
Mission Editor. Or they can be hand-loaded. Be advised, the standard carry was 4
Azons, and handloading WILL overload the aircraft with 7. RAF units did NOT use Azons.
The aircraft is also equipped with a ground mapping/surface search radar.
Damage textures are in DDS format.
When in game you'll see
B-24J Liberator (v2k)
This will differentiate this Lib from any others you may have (ie: Pasko's).
As always, fairly easy to follow, yet detailed install instructions are included.
PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in
particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
268 downloads
0 comments
Updated
-
SF2 WW2 MTO P-39 Airacobra Pak
SF2 WW2 MTO P-39 Airacobra Pak by Veltro2k 6/5/2014
-- Something for the MTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
This is an MTO (Theatre Specific) version of Veltro2k's Bell P-39 Airacobra. This aircraft is designed to either replace or compliment the SF2 versions I did for Wolf257's Airacobra. It's the End Users choice if you wish to delete the old versions, or keep them.
Skins/Units depicted are:
93rd FS, 81st FG, late 1942/43 ("yellow outlined" star-and-ball)
346th FS, 350th FG, late 43 (star-and-bar)
GC 1/4 "Navare", 1943 & later, Free French Air Force
All the above are units are ONLY MTO based. Do NOT use the mod in any other theatre. The skins also use the "StartDate" switch, so as to turn on at the (almost) appropriate time. I've skipped the US "red outlined star-and-bar", as it was only used for approx 3 months.
All skins are in jpg format. Decal Randomization is TRUE.
Damage textures are in DDS format.
The engine sound is included. All the other items (bombs, drop tank, guns, etc) you should have already.
All lighting is 100% historically correct.
When in game, you'll see:
P-39D Airacobra (v2k)
Displayed on the Aicraft Selection Dropdown menu. This will diferentiate it from Wolf's or any other versions.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!
Wrench
Kevin Stein
228 downloads
0 comments
Submitted
-
SF2 WW2 ETO RAF Airacobra Mk.1 Pak
SF2 WW2 ETO RAF Airacobra Mk.1 Pak by Veltro2k 6/13/2014
-- Something for the ETO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
This is an ETO (Theatre Specific) version of Veltro2k's Bell P-39D Airacobra. This represents those used by the RAF in Europe as the "Airacobra Mk.1", for a VERY short time! Basically, this is what would become the P-400 in USAAF service. Operational dates have been rounded to "whole months".
The unit depicted is:
No. 601 "County of London" Squadron
The aircraft is finished in standard "Temperate Day Scheme", circa late 1941 (painted in the USA at the Bell factory). The skin is in jpg format. Decal Randomization is TRUE. Damage textures are in DDS format.
The engine Sounds is included. All the other items (bombs, drop tank, guns, etc) you should have already.
All lighting is 100% historically correct.
When in game, you'll see:
Airacobra Mk.1 (v2k)
Displayed on the Aicraft Selection Dropdown menu.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
161 downloads
-
SF2 WW2 PB4Y-1 (B-24J) USN Liberator, PTO Pak
SF2 WW2 PB4Y-1 (B-24J) USN Liberator, PTO Pak by Veltro2K 6/4/2014
(Full 5 Merged Reccomended)
This pack contains a NEW aircrft by Veltro2k; the US Navy's PB4Y-1 (B-24J) Liberator as seen in the Pacific. This aircraft uses some SF2NA 'mission statements'.
It is designed for use ONLY in the PTO (Central Pac, Solomons, Phillipines, Home Island, etc). Research has not turned up any data about thes models being used in SoWesPac (particularly New Guinea, although some DID operate over Borneo). Of course, these also replaced the eariler "D" version in the Atlantic.
The unit represented herein are:
VPB-102, based in the Solomons in 1943
The aircraft is finished in standard USN 3-tone camo, and while 'assigned' to VPB-102, is representative of pretty much all USN VPB Liberator units as seen from the Aleutians to Australia, and (almost) all points in between. The same goes for Atlantic squadrons, fron the Arctic Ocean to the South Atlantic (although with a different paint job).
The skins are in jpg format. All markings are decals (excepting the wing national markings). The BuNums are 'generic' in nature, as they represent no particular aircraft within a specific unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
Weapons, pilot figures and guns are NOT included; you should have them already.
Damage textures are in DDS format.
When in game you'll see
PB4Y-1 (J) Liberator (v2k)
The (J) expresses that this version is based of the B-24J model, NOT the D, L, or M. All USN/USMC/USCG versions were called PB4Y-1, regardless of what sub-variant. It will also further diferentiate it from any built from Pasko's B-24J.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
222 downloads
0 comments
Submitted
-
SF2 WW2 PTO P-400 Airacobra (Export) Pak by Veltro2k
SF2 WW2 PTO P-400 Airacobra (Export) Pak by Veltro2k 5/25/2014
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
This is a mod of Veltro2k's Bell P-39D Airacobra, in to the export version, called P-400 in USAAF service. This aircraft is designed to either replace or compliment the SF2 versions I did for Wolf257's Airacobra. It's the End Users choice if you with to delete the old versions, or keep them.
Both skins are in the "RAF style" camo pattern. Skins included are:
39th FS, 35th FS, early 1942 (New Guinea)
67th FS, 58th FG Mid/Late 1942 (Guadalcanal)
The above are units that were used in the SouthWestPacific region, specifically Australia & New Guinea (39th), and The Solomons (Guadalcanal, 67th). The skins also use the "StartDate" switch, so as to turn on at the (almost) appropriate time.
Serial numbers (RAF issued) are 100% historicaly correct for this aircraft, but should be considered 'generic' in nature, as they represent no particular aircraft within these specific units.
All skins are in jpg format. Decal Randomization is TRUE.
An SF2 version of the original 'box art' hangar screen are included. Damage textures are in DDS format.
Sounds and a pilot figure are included. All the other items (bombs, drop tank, guns, etc) you should have already.
All lighting is 100% historically correct.
When in game, you'll see:
P-400 Airacobra (v2k)
Displayed on the Aicraft Selection Dropdown menu. This will diferentiate it from the Wolf257 version.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
------------------------------
6/12/2014:
Version 2 uploaded. Fixes reported decal pathways issue. This is now corrected
261 downloads
0 comments
Updated
-
B-24J Liberator (Pasko), Indian Air Force, Ver.2
Consolidated B-24J, Indian Air Force ver.2
For SF2, Full-5 Merged (with Expansion Pak 1 Reccomended, for bombs)
This is Version 2.0 of Pasko's B-24J "Liberator", to recreate those as rebuilt for use by the Indian Air Force.
Designed for use with in India/Pakistan stand-alone install.
This version is designed to REPLACE the version originally released in 2011 for the Indo-Pak mod.
A brand new skin, in jpg format, from my (finally!) completed Home Grown template .
The decals are 100% historically accurate for the serial numbers. Decal randomization is set to TRUE.
Flight model, while somewhat tweeked by me is "OK", for a heavy bomber. However it NEEDS to be completly gone through by an FM Guru, as there are many 'issues'. It is NOT advised that is be used by the player, but to let the AI control it.
Some data ini tweeks remove some of the guns, and the lower ball turret, and convert it to a surface-search radar dome (ASV), via the FakePilot method. A new avionics ini is included. Be advised, there is NO radar display in the cockpit .. in Real Life this would have been (probably) in the radio compartment, aft of the bomb bays. All lighting positions have been corrected, and where necessary, new ones added to their proper places.
The weapons loadout makes use of the stock, Expansion Pak 1 M57 & M64 WW2 era bombs.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them .... Of course, the expected "Notes" section with comments, suggestions, and whatnots. Be in one's own best interest to read them.
Happy Landings!
wrench
kevin stein
changelog: version 2.0 uploaded 1/10/2013
328 downloads
-
SF2 WW2 B-24D Liberator (Pasko), ETO-MTO Pak
SF2 WW2 B-24D Liberator, ETO-MTO Pak
= For SF2 (Full4/5 Merged RECCOMENDED! )
** Due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me. Also, having a merged install is reccomended, as the destroyed model references the stock 3W An-12**
This pak contains Pasko's B-24D Liberator Heavy Bomber, with modifications to 'bring it a
little closer" to SF2 spec. However, MUCH more work is needed by FM Gurus.
The units represented herein are:
329th BS, 93rd BG, ETO, in OD/Grey as seen in England in the 42-43 time frame
514th BS, 376th BG, MTO, in Desert Pink/Grey.
Both aircraft carry the 'round ball w/star', pre Sept 1943. The MTO skin uses the roundel
outlined in yellow.
All new skins, from a Home Grown Template are in jpg format. New decals were created for
serials, plane-in-group letters and others. The serials are 'generic' in nature, as they
represent no particular unit, but ARE for the model variant depicted. Decal randomization is
set to TRUE. The orignal nose art decals from 2005 remain, but need replacements.
Weapons and guns are NOT included; you should have them already.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for
this package. They are in jpg format. Damage textures are new, in DDS format.
The inis make use of the 'hide component' or the 'open cockpit' statements to make sure the
cockpits are where they're supposed to be. This, unfortunately, prevents their use in SF/Wo*
games at the 06 patch level, as stated above. Flight modeling, for the most part, remains as
originally issued, with some small tweeking by me. However, it NEEDS a better one!!
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
them!!! PLEASE read the "Notes" section for the change list, and other important notations, in
particular for in-game usage.
For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or
elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in
total.
**These aircraft herein are released in "AS IS" Condition. There are SEVERAL issues with the
LOD that cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini
edits will exist forever, as new models are unlikely to be created**
Happy Landings
wrench
kevin stein
341 downloads
0 comments
Updated
-
SF2 WW2 B-24J Liberator (Pasko), ETO Pak
SF2 WW2 B-24J Liberator, ETO Pak
= For SF2 (Full4/5 Merged RECCOMENDED!)
** Due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me. Also, having a merged install is reccomended, as the destroyed model references the stock 3W An-12**
This pak contains Pasko's B-24J Liberator Heavy Bomber, with modifications to 'bring it a little closer" to SF2 spec. However, MUCH more work is needed by FM Gurus. To be honest, the FM is waaaaaaaay
wonky!! As I always say, "let the AI handle it".
The 8th AF units represented herein are:
705th BS, 448th BG in OD/Grey
68th BS, 44th BG in 'Natural Metal'
All new skins, from a Home Grown Template are in jpg format. New decals were created for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
Weapons and guns are NOT included; you should have them already.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format. Damage textures are new, in DDS format.
Flight modeling, for the most part, remains as originally issued, with some small tweeking by me. However, it NEEDS a better one!! Really, it DOES!!
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations, in particular for in-game usage.
For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in total.
**These aircraft herein are released in "AS IS" Condition. There are SEVERAL issues with the LOD that cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Happy Landings
wrench
kevin stein
317 downloads
0 comments
Updated