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Files posted by Wrench
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SF2 WW2 ETO B-17E Flying Fortress Pak
SF2 WW2 ETO B-17E Flying Fortress Pak 5/10/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06/08 level 1stGen game installs. This has not/cannot be tested by me.**
*This is a "Theatre Specific" release of Veltro2K's NEW!!! B-17E Flying Fortress Heavy Bomber. This package =ONLY= represents E-model Forts used in the ETO.*
There is 1 skins/decal set in this pak:
AAF42/43 - OD/NG representing aircraft as they first arrived in Theatre in June 42 (star/ball insignia, yellow outline). It is "representative" of the 97th BG (no particular squadron) before it was transfered to the Med. As such, it's an accurate depiction of early 8th AF heavy bomber squadrons, before squadron markings and color IDs were adopted (and the immenent arrival of the F model).
The Skin is in jpg format. All new (theatre specific) serial number decals were created. The serials ARE historically accurate (100%), and matched to the appropriate nose arts.
All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
It should be noted, do =NOT= use this mod in an PTO-centric mods folder; European Forts have different operational dates than those in the Pacific.
When in-game, you'll see:
B-17E Flying Fortress (V2K)
on the aircraft selection dropdown. While no other E models exist, this is simply done as a convenience.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
Happy Landings!!
Wrench
Kevin Stein
with thanks to Veltro !!!
373 downloads
0 comments
Submitted
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SF2 Post-WW2 P-38L Lightning, FAH & CAEC
SF2 Post-WW2 P-38L Lightning, FAH & CAEC 5/14/2014
- For SF2 (Any/All - Full 5 Merged Reccomended)
== Post War Lightnings, Part 3, "Latin American Lightnings" ==
* Note: will most likely NOT work in 1stGen SF/Wo*, with out some modifications/tweeking. Use in 1stGen games has not, and cannot, be tested by me *
This is a revamp of Spitwulf's 1stGen Post-WW2 Latin American P-38 Lightnings. It is based on Wolf257's Lightning. This pack contains 2 complete aircaft, updated (as much is as possible) for SF2 usage. All sounds, weapons and a pilot figure are included. Guns you should already have.
In this pack, you have
P-38L, Honduran Air Force (FAH)
P-38L, Cuban Army Avaition Corp (CAEC)
The NEW skins, in jpg format, was created (now with rivets!). All Spitwulf's original decals were reused, excepting the national markings, which use stock 3W decals. All markings are decals, and decal randomization is TRUE.
Please take note, even with randomizaion, you only have serials for 6-7 aircraft, as is historically correct. You =WILL= run out of numbers. Unfortunately, that's just the way it is.
When in-game, you'll see:
P-38L Lightning (FAH) (w)
P-38L Lightning (Cuba) (w)
on the aircraft dropdown menu. The (W) is for Wolf, diferentiating this P-38 from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them!!!.
Spitwulf and Wolf257's original readmes are included in each of the aircraft's main folders.
Happy Landings!
Wrench
Kevin Stein
140 downloads
0 comments
Submitted
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SF2 Post-WW2 P-38L Lightning, AMI
SF2 Post-WW2 P-38L Lightning, AMI 5/01/2014
- For SF2 (Any/All - Full 5 Merged Reccomended)
== Post War Lightnings, Part 2 ==
* Note: will most likely NOT work in 1stGen SF/Wo*, with out some modifications/tweeking. Use in 1stGen games has not, and cannot, be tested by me *
This is a revamp of Spitwulf's 1stGen Post-WW2 Italian Air Force P-38 Lightning. It is based on Wolf257's Lightning. This is the complete aircaft, updated (as much is as possible) for SF2 usage. All sounds, weapons and a pilot figure are included. Guns you should already have.
A NEW skin, in jpg format, was created (now with rivets!). All Spitwulf's original decals were reused, excepting the national markings, which use stock 3W decals. All markings are decals, and decal randomization is TRUE.
The skin represents 3^ Stormo Caccia (1948-1954).
When in-game, you'll see:
P-38L Lightning (AMI) (w)
on the aircraft dropdown menu. The (W) is for Wolf, diferentiating this P-38 from any others you may (or may not) have. The AMI is for, of course, Aeronautica Militare.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them!!!.
Happy Landings!
Wrench
Kevin Stein
143 downloads
0 comments
Submitted
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SF2 WW2 Hawker Hurricane Mk.I No.1 Squadron, BoF, Skin Pak
SF2 WW2 Hawker Hurricane Mk.I No.1 Squadron, BoF, Skin Pak 5/14/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: decal randomization), all the features will =NOT= be working as designed.*
A new skin for Raven's Hurrican Mk.1 (2-bladded Watts prop, fabric wings), representing No. 1 Squadron in early to mid-1940, but more for the Battle of France timeframe.
This skin is painted in the "half-and-half' Night/White wing undersides, with French style "rudder flash" RAF color bands, and "silver dope" remaining undersides. The skin maps remain in bmp format.
Also included is a modified textureset.ini for the original No.111 squadron skin, that adds the DefaultStartDate= tag (07/1940), adds decal randomization. The decals ini provided for 111 adds the Level 1 fake "SqTail" pointer to activate the Squadron name display. This is used on BOTH skins.
The new serial number decals ARE historically those for early Mk.1 Hurris, but should be considered 'generic' in nature, as they represent NO particular aircraft within a specific squadron.
This package ONLY contains the skins/decals (and the 111 Squadron inis). I've not included any of my usual "tweeks" to SF2-ize the aircraft. It's pretty perfect as is! (the only thing I changed was turning the Fuselage OFF in the data ini to eliminate the 'double cockpit' issue).
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
With Thanks To Raven for the bird!
Good Hunting!
Wrench
Kevin Stein
80 downloads
0 comments
Updated
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SF2 WW2 PB4Y-1 (B-24D) USN Liberator, ETO Pak by Veltro2K
SF2 WW2 PB4Y-1 (B-24D) USN Liberator, ETO Pak by Veltro2K 4/28/2014
(Full 4/5 Merged Reccomended)
**Having a merged install is reccomended, as the destroyed model references the stock 3W An-12's destroyed lod.**
This pack contains a NEW aircrft, by Veltro2k; the US Navy's PB4Y-1 (B-24D) Liberator as seen in the Atlantic theatre (both North & South). This aircraft uses some SF2NA 'mission statements'.
It is designed for use =ONLY= in the North Atlantic/ETO. Research has not turned up any data about USN "D" models being used in SoWesPac or CenPac. Or in the Med.
The unit represented herein are:
VPB-105, as based in the UK.
The aircraft is finished in "Atlantic Sea Search" camo, and while 'assigned' to VPB-105, is representative of pretty much all USN VPB Liberator units as seen from Iceland to Brazil, and all points in between.
The skins are in jpg format. All markings are decals (excepting the wing national markings). The BuNums are 'generic' in nature, as they represent no particular aircraft within a specific unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
Weapons, pilot figures and guns are NOT included; you should have them already.
Damage textures are in DDS format.
When in game you'll see
PB4Y-1 (D) Liberator (v2k)
The (D) expresses that this version is based of the B-24D model, NOT the J, L, or M. All USN/USMC/USCG versions were called PB4Y-1, regardless of what sub-variant.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
170 downloads
0 comments
Submitted
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SF2 WW2 B-24D Liberator, MTO Pak by Veltro2K
SF2 WW2 B-24D Liberator, MTO Pak by Veltro2K 4/28/2014
(Full 4/5 Merged Reccomended)
**Having a merged install is reccomended, as the destroyed model references the stock 3W An-12**
This pack contains a NEW aircrft, by Veltro2k; the B-24D Liberator as seen in the MTO. This is the 2nd in a series of "theatre specific" versions for use in the various theatres (obviously!) of WW2.
REMINDER: this is for MTO usage ONLY!!!
The unit(s) represented herein are:
514th BS, 376th BG, as based in Egypt & Libya. The aircraft is finished in 'desert pink' and neutral grey.
The skins are in jpg format. All markings are decals (excepting the wing national markings). This will make it easier for other texture artists to create other units. The serials are 'generic' in nature, as they represent no particular unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There ARE nose arts, the 1st 12 are from the original Pasko release, the others are from my "stock" of nose art decals. These should NOT be considered historical in any way, shape or form. They're just nice to look at.
Weapons and guns are NOT included; you should have them already.
All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format. Damage textures are new, in DDS format.
When in game you'll see:
B-24D Liberator (v2k)
This will differentiate this Lib from any others you may have (ie: Pasko's).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in particular for in-game usage.
Happy Landings
Wrench
Kevin Stein
142 downloads
0 comments
Updated
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SF2 WW2 Central Pacific (Marianas Islands) Height Field Fix
By Wrench in Full Terrains
SF2 WW2 Central Pacific (Marianas Islands) Height Field Fix 4/27/2014
- For SF2 WW2, PTO -
This is a fix for the unflattened sections of Aslito airfield, Saipan. This package
contains a new HFD (height field) that will replace the original.
The original terrain, for those that don't have it, is available at the following
URL:
http://combatace.com/files/file/8447-central-pacificmariana-islands-for-ww2-installs/
Be advised, the above listed/linked terrain is the SF/Wo* version (1stGen). I've
included my SF2 updated data ini, so you all won't be needing to make the SF2 shader
tweeks (if you don't have it updated to SF2 as yet).
------------------
To use:
Simply unzip to a temp folder or you desktop. Then copy/paste the included /Terrains
folder DIRECTLY over the existing one in you PTO-centric mods folder.
Allow the overwrite
That's it!
Good Hunting!
Wrench
Kevin Stein
277 downloads
0 comments
Updated
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P-51D Mustang, Fuerza Aérea - Ejército de Nicaragua (3W)
P-51D Mustang Skin & Decal Pak
Fuerza Aérea - Ejército de Nicaragua (Nicaraguan Army Air Force) -For 3W P-51D-
== For SF2, Full-4 Merged (at minimum, SF2:I +Expansion Pak 1) ==
-As stated above, you MUST have at the very least SF2I WITH expansion Pak 1, or you won't have access to the aircraft and it's cockpit.-
The is a partial reskin/redecaling of the stock 3rdWire P/F-51D Mustang into those as used by the FAN durning the 1950-70s (as many Latin American Air Forces used them for quite some time!!). Many of these aircraft took part in the (in)famous "Soccer War".
It represent's FAN Mustangs from the 1950 through their retiement in the 1970s.
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Note: if you want to get the corrected lighting and operating canopy, you should (it's reccomended!) get this Mutang Upgrade Pak from the following URL:
http://combatace.com/files/file/10968-3rdw-p-51-decals-and-ini-tweek-pak/
Not only will it add the 100% historically correct lights, but it'll tweek up the USAF skin with proper decal placements, and serial numbers
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This package has already been setup/broken down into the various sub-folder that SF2 needs (and requires) for ease of installation. (read: drag and drop)
As always, faily simple, easy to follow, detailed install instructions are included
Happy Landings!
Wrench
kevin stein
80 downloads
0 comments
Updated
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Vought F4U-1 "Birdcage" Corsair Generic USMC Skin Pak (TMF/MM)
Vought F4U-1 "Birdcage" Corsair Generic USMC Skin Pak (TMF/MM) 7/27/2013
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
= For WW2 PTO Usage ONLY on the TMF/MM Birdcage Corsair!!! =
This is a 'generic' USMC skin and decal pack for the TMF/MM F4U-1 "Birdcage" Corsair. The aircraft is finished in the late 1943 "3 Tone Camo", and has the 3 digit aircraft ID numbering. These numbers represent the last 3 digits of the BuNum, and was the fairly standard way land base USMC squadrons used on their aircraft. The aircraft carries the standard late 43 blue Star-and-Bar.
This skins is in jpg format, and decal randomization is set to TRUE. Although 'named' for VMF124 (L for Late), it is designed to represent NO particular USMC squadron. It also used the SF2 'time switch' to "turn on" this skin in October, 1943.
A new Data ini is also provided, with changes/tweeks that 'fix' some issues caused by the 5/13 and 7/13 patches. With luck, they won't need messing with again!
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Good Hunting!
Wrench
Kevin Stein
101 downloads
0 comments
Updated
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Vought/Goodyear FG-1D, FAS (Wolf)
Vought/Goodyear FG-1D Corsair (F4U-1D) Fuerza Aérea Salvadoreña (El Salvador Air Force) (wolf257)
-- For SF2, Any and All Versions
(Full-4 Merged reccomended, and/or SF2V due to the use of the destroyed A-1 Skyraider model*)
Many modifications and a complete reskin of Wolf257s F4U Corsair into those as used by the El Salvadoran Air Force. This is a complete aircraft, ready to unzip and fly away. Weapons, sounds, skins, decals, etc (for the most part!) are all included. This is basically the version I released in 2009, now uprated for SF2 usage with a new flight model and other minor tweeks.
This mod makes use of the latest patch level tweeks for randomization of aircraft serial/ID numbers. So, make sure you're at least at June 2011 or above level. Included are a new SF2-style hangar screen, some weapons, engine sound and a pilot figure. A Userlist is included, even though this is a "Nationalized" version. The WW2-era bombs are NOT included; you can find them in the GunnyPak, or edit the loadout ini to use stock 3rdWire ones, if you have SF2:Is Expansion Pak 1.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install.
Happy Landings!
wrench
kevin stein
*=unless you download the 'WW2 Destroyed Planes Pak', and edit the data ini to point the wreck of your choice
(and yes, the appropriate terrain IS still being worked on!!)
201 downloads
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Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force) (TMF/MM)
Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force) (TMF/MM)
- For SF2, Any and All,
This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical (albiet modified), F4U-5 version as used by the Honduran Air Force in the 1950s and 60s. TMF original -7 readme is included. This is an SF2 revamp of the version I uploaded a few years ago.
This mod makes use of the latest patch level tweeks for randomization of aircraft serial/ID numbers. So, make sure you're at least at June 2011 or above level. Included are a new SF2-style hangar screen, some weapons, engine sound and a pilot figure. A Userlist is included, even though this is a "Nationalized" version. The WW2-era bombs are NOT included; you can find them in the GunnyPak, or edit the loadout ini to use stock 3rdWire ones, if you have SF2:Is Expansion Pak 1.
This is a COMPLETE aircraft, with almost all the trimmings, ready to unzip and fly away. Many tweeks have been performed on this, mostly by Column5 to the FlightModel. Some data ini mods by me (duplicating the HVAR stations) alow for wingfold and the ordanance to "stay put" the pylons. Canopy & wingfold is activated by manual animation keys; use Shift/0 for the canopy, Shift/9 for wingfold. Obviously, the FAH dosen't have carriers, but research indicated that the wingfold was never disabled. As always, all the external lighting has been updated to be historically/mechanically correct.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, please review the Legal disclaimers at the bottom - some changes have been implimented.
Special thanks to TMF, and Sony Tuckson in particular for permission to include all the bits and pieces. Many Thanks man!
Happy Landings!
wrench
kevin stein
169 downloads
0 comments
Updated
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F4U Corsair, WW2 Pak (Wolf257)
F4U Corsair WW2 Pak (Wolf257)
= For SF2, Any & All (Full 5 Merged Reccomended*) =
Designed for use =ONLY= in a stand-alone SF2-based WW2 PTO Mods Folder!!!
*Note: Full-5 Merged reccomended, due to the use of SF2NA style 'carrier based' statements in the
aircraft's data inis. Working WW2-era aircraft carriers (and escorts) are required as well as
Terrains with working SF2NA-style _water.bmps and NavalMap=TRUE). There is a 98.6% probability that
this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to
fit them into the SF2 environment.
Please note, that in the case of NavalMap Terrains, USMC & RNZAF
aircraft =WILL= be flying off carriers, regardless that said aircraft versions/squadrons did or did
not in Real Life . It's a Game Engine "bug" that can only be fixed by have both a land-based and
carrier-based version of the aircraft (ie: "Nationalized")*
This is a compliation of all the work done to date on Wolf257's Corsairs, from 1stGen WW2 mods, converted, adjusted,tweeked, etc, for use in the SF2 environment. This package is designed (read: WILL) replace all other
previously released versions/variants/mods of these aircraft.
This package holds 6 complete aircraft, with all their skins and decals:
Corsair MK.IV (RNFAA- BPF)
F4U-1 (USMC Birdcage 'Stand In')
F4U-1A (USN, USMC, RNZAF)
F4U-1D (USN, USMC, RNZAF)
F4U-2 (Radar Equiped Nightfighter; USN, USMC)
F4U-4 (USN, USMC) *by TMF, specific for WW2*
For squadrons represented, just look in each aircraft's folder.
New cockpits, from the TMF -4/-7/AU-1 are being used on the Mk.IV, -1D. The -2 is using the radar-
equiped cockpit from the -5N. While not fully hisorically correct, they have the proper "look and
feel" for the era. The -1 & -1A still uses the original Wolf cockpit. With a small "enhancement"
Data inis (FM), loadouts, userlists, etc meet (almost, FM-wise) the latest standard. All skins are in
Jpg format, and decal randomization is TURE. See 'Notes' for more details.
All weapons are included, in SF2 formatting, as are sounds and a pilot figure.
Supplied, for Optional Use, is a slightly modified SquadronList.ini, with small name changes to some
USN & USMC squadrons, that may (or may not!) show the correct squadron name on the Loadout Screen.
Also supplied is a 'backdated' SCB-125_Data.ini for SF2NA users that will allow the anachronism of a
1950s-era angled-deck Essex class CV to work in WW2 (that also has =NO= working guns!!).
Good Hunting!
wrench
kevin stein
383 downloads
0 comments
Updated
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Vought Corsair Mk.II, Royal Navy, ETO (Wolf257)
Vought Corsair MK.2, RN Fleet Air Arm, ETO
= For SF2, Any & All (FUll 5 Merged Reccomended*) =
A little something for the ETO-centric WW2 players!
Designed for use =ONLY= in a stand-alone SF2-based WW2 ETO Mods Folder!!!
*Note: Full-5 Merged reccomended, due to the use of SF2NA style 'carrier based' statements in the aircraft's data inis. Working WW2-era aircraft carriers (and escorts) are required as well as Terrains with working SF2NA-style _water.bmps and NavalMap=TRUE). There is a 98.6% probability that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Note x2: this is Wolf's Corsair, NOT the TMF version, available elsewhere
This pack represents aircraft from 1842 Naval Air Squadron, Royal Navy Fleet Air Arm, embarked on HMS FORMIDABLE during the time frame of the attacks against TIRPITZ.
Data inis (FM), loadouts, userlist, etc meet (almost, FM-wise) the latest standard. All skins are in Jpg format, and decal randomization is TRUE. A new DDS damage texture is included.
All weapons are included, in SF2 formatting.
A new SF2-compliant verison of the original 'box art' Hangar screen is included.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too
For historical purposes, my original readme from 2007 is included.
Good Hunting!
wrench
kevin stein
145 downloads
0 comments
Updated
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NAA P-51D Mustang, Fuerza Aérea Salvadoreña
NAA P-51D Mustang, Fuerza Aérea Salvadoreña (El Salvador Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of Wolf257s P-51D Mustang into those as used by the El Salvadoran Air Force.
This is a SEMI-COMPLETE aircraft mod, as per Wolf's wishes, the aircraft LOD is NOT included. However, EVERYTHING else is; cockpit, inis, skin, decals and so forth.
The skins, from my "enhanced" template, have my patented "interperative" panel, rivet lines and other details.New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactiveate it.
The camo pattern, also is "interperative" at best. Much conflicting data exists as to how and with what colors the FAS painted their Mustangs, as well as the pattern used. This should be considered a 'generic' style, blending what data I could find into something reasonably passable (or as they used to say, 'reasonable facsimile thereof) the schemes as used.
You also get a new WoE style Hangar screen, all the weapons WW2 style weapons are included in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a ***_data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
=MORE IMPORTANT: You =MUST= have Wolf's WW2 Planes Pak to get the LOD from. It is NOT included!!=
As per usual, there's a nice readme involved with installation, so give a look at, please!
Happy Landings!
Wrench
kevin stein
107 downloads
0 comments
Updated
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Vought/Goodyear FG-1D Corsair (F4U-1D) Fuerza Aérea Salvadoreña
By Wrench in US Navy and USMC
Vought/Goodyear FG-1D Corsair (F4U-1D) Fuerza Aérea Salvadoreña (El Salvador Air Force)
--for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of Wolf257s F4U Corsair into those as used by the El Salvadoran Air Force.
This is a SEMI-COMPLETE aircraft mod, as per Wolf's wishes, the aircraft LOD is NOT included. However, EVERYTHING else is; cockpit, inis, skin, decals and so forth. The cockpit includes 2 bmps, both 'enhanced' with extra little do-dads and thingamabobs.
The skins, from my "enhanced" template, have my patented "interperative" panel, rivet lines and other details.New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactiveate it.
You also get a new WoE style Hangar screen, all the WW2 style weapons are included in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a ***_data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level and eariler) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
=MORE IMPORTANT: You =MUST= have Wolf's WW2 Planes Pak to get the LOD from. It is NOT included!!=
Again, you can expect the usual detailed readme to browse through that's got all you need to know to, well, install it!!
Good Luck, and Good Hunting!
Wrench
kevin stein
89 downloads
0 comments
Updated
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Vought F4U-5 Corsair, Fuerza Aérea Hondureña
By Wrench in US Navy and USMC
Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mods recreating Central American Airpower
This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical (albiet modified), F4U-5 version as used by the Honduran Air Force in the 1950s and 60s. This mod is VERY similiar to the Korean Era F4U-4B mod I released in 2008.
This pak contains -almost- everything you'll need to create this new version, minus a few critical files that you'll need to copy from the original F4U-7. So you MUST have the -7 somewhere to copy them from. If not, you can download it from Check6 (TMF Home Site), Column5 or CombatAce
This is to be considered as an "incomplete" aircraft mod, due to the non-inclusion of certain files. I've NOT included the aircraft LOD files nor the cockpit folder. See below "To Install" for a complete list of the necessary parts.
I've included all the inis I've modified, so you'll be copying the minimum number of bits. You also get a new WoE style Hangar screen, all the weapons in the new "folder format" for use in post-patch installs, and in EACH weapons folder is a _data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running.
The skins are "pieces parts", dejumbled together from the stock ones that came with the aircraft when released. New, historical individual number decals are included. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactiveate it.
This mod is designed for use with the, I'm hoping, ANY weapons pak. You may just need to add a few things.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.(as I ain't got it!)
PLEASE read the enclosed readme for FULL, detailed install instructions!! It's Important!!
Enjoy!
Wrench
kevin stein
71 downloads
0 comments
Updated
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SF2 "Beer Bomb"
By Wrench in Single Ordnance Files
SF2 "Beer Bomb" 4/18/2014
-- Something for Anyone, Anytime, Anyplace --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
With the recent trend in the SF2 Screenshots Thread on discussions and displays of "potables", I thought this would be a nice little funny thing to add.
Basicly, I took the 55 gallon Napalm bomb and repainted it to "represent" a kind of beer keg. It is fully "combat ready" and will act and explode just like Napalm. Included is the skin template, for those wanting (or nuts enough) to want to make the labels in any other languages, or for your favorite beer.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Drinking!!
Wrench
Kevin Stein
38 downloads
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SF2 WW2 Ki-44 64 Sentai CBI Skin Pak
SF2 WW2 Ki-44 64 Sentai CBI Skin Pak 4/15/2014
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
Just a reskin for Geo's Ki-44 "Tojo", representing 4 Chutai, 64 Sentai in Burma/Indochina in WW2.
If you don't have it already, the aircraft can be found at the following url:
http://combatace.com/files/file/14106-sf2-ww2-ptocbi-nakajima-ki-44-tojo-by-geo/
From a 'partial' redrawn template, the skin maps remain in bmp format. There are no individual aircraft markings, just the Chutai designator.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
73 downloads
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SF2 Lockheed RT-33A Shooting Star Pak by ErikGen
SF2 Lockheed RT-33A Shooting Star Pak by ErikGen 3/25/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This package contains a new aircraft for SF2. Originally part of the KAW F-80/T-33A/RF-80 pak, it somehow slipped under the radar (which Recon birds are supposed to do!!).
*Note: as this aircraft were built with the latest 3W exporter, it will =NOT= work in SF/Wo* 1stGen Installs at any patch level.*
Like the other Shooting Stars, this is a complete pak with everything needed.
The skins included are:
USAF (Generic style markings)
Natural Metal (uses stock 3W decals; generic for everyone else)
Skins and damage textures are in DDS format. Decal randomization is TRUE.
The USAF skin uses painted on national marking, the "Natural Metal" does not; all marking will be decals. Generic "plane-in-group" decals reference stock 3W numbers.
Serial numbers are 100% historically correct for T-33s, but should be considered generic in nature, as they represent no particular unit or aircraft within a particular unit.
The "Generic NM" skin will be a good, blank canvas for other users to be created. All decal positions are pre-plotted on the included decals ini. Some adjustments may be necessary for specific country users, but that's a simple matter of creating a new, country specific skin and replotting the decal locations.
It's also know to me that Soulfreak has some other skins in the works; when released, these will be great additions for your flying pleasure!
Drop tanks are 'built in' to the aircraft lod; weapons folders for the drop tanks are included, as are the pilot figures and seat. As this is a recon bird, it's limited to ONLY RECON, and carries no weapons or guns of any kind.
The canopy is controlled via the Standard Animations Keystroke , Shift/0.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" with other impertinant data you should know.
Happy Landings!
Wrench
Kevin Stein
348 downloads
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SF2 WW2/Post-War Lockheed P-38L Lightning
SF2 WW2/Post-War Lockheed P-38L Lightning 4/9/2014
-- Something for, well, Anyone! --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
Some mods for Wolf257's P-38L Lightning give you a version for late WW2 and the early Post War Time frame.
While keeping the standard WW2 start date, the service time has been extended to include some use by the newly formed USAF (post October, 1947). Meaning, retirement date is December 1949 (approximately true!). This is =NOT= a "What If..." aircraft.
2 skins are included, both are in Natural Metal. They're names are:
NM (a generic type, with plane-in-group numbers)
USAF (with post-1947 markings)
There are no squadron or unit markings for either skin. There is litterally NO data available.
The NM skin can be used pretty much anywere for WW2. The USAF skin will automtically "switch on" in 10/1947.
All new skins (now with rivets!!) are in jpg format. Both aircraft use a 'pool' of Serial numbers and they should be considered 'generic' in nature, but ARE for the model variant depicted. The post-1947 skin has the addition of "Buzz Numbers", that have the correct letter prefix assigned to P-38s
All markings are decals, and decal randomization is TRUE. All weapons, sounds, and a pilot figure are included. Both skins have individual Hangar Screens.
When in game, you'll see:
P-38L Lightning (Post War) (w)
This, and the folder being name "P-38L_pw" will seperate it from any WW2 types you may have. The "PW" is for "Post War". The "W" is for Wolf, further diferentiating this from other Lightnings that you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them!
Good Hunting!
Wrench
Kevin Stein
226 downloads
0 comments
Submitted
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SF2 AD-4W/AEW.1 "Guppy"
SF2 AD-4W/AEW.1 "Guppy" 4/1/2014
= For SF2, Full 5 Merged RECCOMENDED! =
**Note: Actually, SF2NA is actually -REQUIRED- in merged installs, due to NA coding used for
this aircraft's operational statements. It is also HIGHLY SUGGESTED!! that this be
=ONLY= used in the NA envrionment (read: in SF2:NA only). It was tested only in the
NA environment, but there are a few issues (see Notes below).***
A rebuild of MontyCZ's A-1H Skyraider give us the AD-4W "Guppy" Naval Airborne Early
Warning aircraft of the 1950s.
Included are 4 skins, representing the aircrft from 1950 through 1960. They are:
USN:
VC-11
USMC:
VMC-1
British Royal Navy (AEW.1)
No 849 Naval Air Squadron; in 'normal' garb
No 849 NAS, HMS Albion, during the Suez Crisis (with Suez 'Invasion Stripes')
The USN/USMC skins use a painted on fueselage national marking (not enough meshes
for all decals); All other markings are decals. All aircraft are in 'standard' Dark
Gloss Navy Blue. For the RN skins, ALL markings are decals. Serial numbers are 100%
historically accurate for the model depicted, and Decal Randomization is TRUE. As
there is no possible way to run down the US serials, they should be considered
'generic' in nature.
However, you may experience some 'unusual' shuffling' of the CV and Flight letter
codes on the Royal Navy (non Suez) skin. Further explinations for this are in the
'Notes' Section. The Suez skin depicts 849's "C" flight as embarked during Operation
Musketeer, and are 100% correct.
Skins remain in lo-rez bmp format, but new DDS damage textures are supplied (just in
case). Each skins has it's own hangar screen.
As always, fairly easy to follow, yet detailed install instructions are included.
So, please read them. As mentioned above, give the "Notes" section a read too.
Happy Landings!
Wrench
Kevin Stein
394 downloads
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SF2 AD-4N/NA Skyraider, Armée de l'Air
SF2 AD-4N/NA Skyraider, Armée de l'Air 4/3/2014
= For SF2, Full 5 Merged RECCOMENDED, at Latest Patch Level =
*At minimum, SF2:V is required, as this mod references the stock 3W A-1H lods.*
**Note: It is also =REQUIRED= you be at the lates (7/2013) SF2 patch level. The data ini supplied is FROM this last patch level. Those End Users NOT up to speed, may experience visual oddities on the aircraft, as some things have been changed over the last few patchs. No support is, or will be availalbe, to those End Users.**
This mod represents Skyraiders as used by the AdA in the early 1960s, and will give you a new, nationalized aircraft.
The aircrft represented here is from:
EC 3/20 "Oranie"
as seen in Algeria in the early 1960s.
All skins are in jpg format. All markings, excepting the squadron color bands, are decals. Recal randomization is TRUE. The aircraft BuNums are 100% correct for those Skyraiders in French service, but should be considered "generic" in nature as they do not represent any individual aircraft in any particular squadron.
The canopy opens with the Standard Animatin Keystroke, Shift/0.
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read,
Happy Landings!
Wrench
Kevin Stein
302 downloads
0 comments
Submitted
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SF2 WW2 & Post-War Spitfire XIV Skin/Ini Pak
SF2 WW2 & Post-War Spitfire XIV Skin/Ini Pak 3/31/2014
-- Something for the WW2 ETO (and post war) players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*** DLC #29 REQUIRED for this Mod!!!! ***
A reskinning of the stock 3W DLC 29 Spit XIV (14), adds a WW2 skin, and 2 early
post-war RAF skins.
They are:
No 130 "Punjab" Squadron (as seen in the ETO in late 44-thru wars end)
No 60 Squadron (Malaya, 1946)
No 28 Squadron (as seen at Tengah, 1948)
The Squadron Crest for each is used as the 'paint chip' seen on the loading
screen.
Included are modified data and loadout, userlist & main inis. For you viewing
pleasure, a brand NEW SF2-style Hangar screen. The assumption (oh! that word!!)
is being made that you've already made the aircraft player flyable, so no
cockpit bits are included. However, my "One Click Restore Main Ini" (patent
pending) is.
No weapons (bombs and guns) are included, as all stock items are being used,
but a drip tank is.
The canopy has been activated via the Standard Animation Keystroke ,
Shift/0.
All markings are decals (excepting SEAC bands), and decal randomization is TRUE
(but is acting quite "oddly" for some reason).
*Please Note: if you have PauloPanz's EXCELLENT Spit 14 skin pak, you may want
to backup and compare his data ini to mine. You may also want to create a NEW
One Click Restore ini , after it automaticly adds his skins -- See notes
for changes.*
As always, fairly easy to follow, yet detailed install instructions are
included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!!
Wrench
Kevin Stein
109 downloads
0 comments
Submitted
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SF2 WW2 ETO Short Stirling Tweeks Pak
SF2 WW2 ETO Short Stirling Tweeks Pak 3/26/2014
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
Some tweeks for Veltro2K's recently released Stirling Mk.I. What this pack does, is activate ALL the included Squadron Code decals by creating skin folders for those squadrons.
If you don't have it already, you can get the aircraft at the following link:
http://combatace.com/files/file/14668-short-stirling-mk1/
(in other words, install the aircraft 1st, THEN this Tweeks Pack)
As the decals and the ini in the above release are set up for the as-yet-to-be-released ETO All Inclusive mod by the DAT, we are missing the necessary files to create the selection drop down to choose which squadron gets what.
This mod creates new skin folders, albeit with the original skin maps (more on that later), and activates the squadron code decals for the following RAF Bomber Command units:
No. 7 Squadron
No. 15 Squadron
No. 75 "New Zealand" Squadron (original NCamo skin)
No. 90 Squadron
No. 149 "East India" Squadron
No. 214 "Federated Malay States" Squadron
No. 218 "Gold Coast" Squadron
The Squadron crest for each is used for the 'color patch' as seen on the Loadout Screen.
My (patent pending) "Box Art" Hangar and Loading screens are included, as are new DDS damage textures.
You will be moving (read: copy/paste) the original skin maps to the MAIN aircraft folder (ala Brain 32's trick). As all BC aircraft of the time were painted the same, this creates no issues.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them after unzipping, but BEFORE installing, and FOLLOW them exactly as I've written them!!!
Caveat:
BE ADVISED, THIS MOD IS =NOT= TO BE USED WHEN THE DAT RELEASES THEIR ETO PAK. IT IS DESIGNED FOR USE ONLY BY THOSE END USERS THAT CANNOT ACCESS THEIR DOWNLOADS. IT IS DESIGNED FOR USE IN A STANDARD OR "GARDEN VARIETY" WW2 ETO MODS FOLDER, =NOT= FOR THEIR ALL-INCLUSIVE MOD.
Happy Landings!!
Wrench
Kevin Stein
80 downloads
0 comments
Submitted
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SF2 WW2 SEAC Bristol Beaufighter NF Mk.1 (Late)
SF2 WW2 SEAC Bristol Beaufighter NF Mk.1 (Late), v.9 by Cocas 3/26/2014
-- Something for the WW2 CBI/SEAC players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents late production Beau NF Mk.1s for South East Asia Command ONLY! This is a seperate version for CBI usage ONLY, as their start/end dates tend to differ. Meaning: for your CBI Mods Folder.*
This here is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. . This package represents the late production Beaufighter NF Mk.1s. These marks =HAVE= the dihedral horizontal stabs (they point up).
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter NF Mk.1 (Night Fighter) in Standard SEAC Day Scheme, with Night Unders
No. 176 Squadron (as seen at various airbase in East Bengal)
The Squadron Crest is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are NF Mk.1s, not equipped for them. However, I've allowed you other mission statements, in particular, Armed Recon. You've got plenty of 'gun power' for Truck Hunting.
All markings are decals, and decal randomization is set to TRUE. It should be noted, that research has indicated varying numbers of NF Mk.1s arriving in India - some sources say 6, some 8, some 12. I've taken the lazy mans way out, and given you the 'generic' 26 plane-in-group letters. In Real Life , Mk. VI, Mk.X and TF Mk.X began arriving in theatre sometime in mid-late 1943.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the units represented.
When in-game, you'll see:
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
133 downloads
0 comments
Submitted