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Files posted by Wrench
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SF2 WW2 MTO Lockheed P-38J, 1st FG
SF2 WW2 MTO Lockheed P-38J, 1st FG 3/1/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This is a 'remod' package, fully revamping some earlier 1stGen skins by Gocad for Wolf257's P-38J Lightning. This is the full aircraft package, with all the goodies included (weapons, pilot, sounds, cockpit, etc).
This package represents the 1st FG during late 1944 through war's end, as based in Italy. This is all 3 squadrons:
27th FS
71st FS
94th FS
All new skins (now with rivets!!) are in jpg format. Each squadron has the correct plane-in-squadron numbering sequence, and squadron color flashes. All aircraft use a 'pool' of Serial numbers, and they should be considered 'generic' in nature, but ARE for the model variant depicted.
All markings are decals, and decal randomization is TRUE. Each skin is represented by the WW2 squadron patch, as seen on the Loadout screen selection drop-down menu.
When in game, you'll see:
P-38J Lightning (W)
The W is for Wolf257. This will diferentiate this P-38J for any other you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them!
Good Hunting!
Wrench
Kevin Stein
153 downloads
0 comments
Submitted
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SF2 WW2 PTO P-38F/G Lightning Pak
SF2 WW2 PTO P-38F/G Lightning Pak 3/20/2014
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's P-38F aircaft. This pak replaces my SF/Wo* 1stGen 'generic' PTO P-38F. It is designed to represent P-38F/G model Lightnings as seen in the SoWesPac Theatre, in particular the Solomons Islands.
The aircraft carries the markings of the 339th FS, 347th FG as seen in late 1942 through late 43. This is pretty representative of all early Lightings in theatre at this time frame.
This is the full aircraft, and is complete with everything needed (except bombs & guns; you should have these already).
The skin is in jpg format (now! with rivets!), Decal Randomization is TRUE. Damage textures are DDS format.
When In Game, you'll see
P-38F Lightning (W)
The (W) indicates this as a Wolf257 aircraft, and will differentiate it from any other P-38Fs you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
Wrench
Kevin Stein
265 downloads
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SF2 WW2 RAF SEAC Douglas Dakota Skin Pak
SF2 WW2 RAF SEAC Douglas Dakota Skin Pak 3/20/2014
-- Something for the WW2 CBI players --
= For SF2, Full-5 Merged, + Expansion Pak 1 (REQUIRED!) =
*You must have SF2:I Exp Pak 1, as this mod REQUIRES the stock 3W C-47*
This pak contains Skin/Decal mods for the Stock 3rd Wire C-47A, representing RAF Dakota's in WW2, in the India/Burma (SEAC) theatre. None of my research has turned up an information if they were camoflagued, so the aircraft is in standard OD/Grey.
Supplied are 26 plane-in group letters and RAF serial number decals. The serials, while correct for the Dakota, represent no particular unit and should be considered 'generic' in nature. There are NO squadron codes.
Decal randomization is TRUE
Also supplied is an updated/edited/adjusted C-47A User list, with many corrected dates.
*NOTE: this skin pak is for RAF Daks in SEAC =ONLY=!!! Read: your CBI mods folder.*
This little mod comes about as I'm sick and tired of seeing Dakota's parked on my terrains, with incorrect WW2 theatre markings (while not perfect even WITH this, they're a LOT closer!)
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!
Happy Landings!
Wrench
Kevin Stein
72 downloads
0 comments
Submitted
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P-38F Lighting, 94th FS, MTO 42-43
P-38F Lightining, 94th Fighter Squadron; for SF/SFG/WoV/WoE MTO Installs
This is a new skin for Wolf257's Lightinig, and my mod of it into the P-38F Lightning. It is desinged to replace the "Generic OD1943" skin for use in your MTO-themed WW2 game install.
This skin is based off Wolf's original templates that came with his "WW2 Planes Pak", that I've made a few little enhancements too. New panel lines, weathering and some detail work to the interior sections have been added (look around, and you'll find them!)
All new decals for serial and ID letters have been created, to represent aircraft from the 94th Fighter Squadron "Hat In The Ring", 1st Fighter Group as they appeared when in service in North Africa/MTO during late 1942 through late 1943. Hence, the use of the Operation Torch yellow-outlined fuselage star, and the plane star roundel on the wings. Research seems to indicate the yellow-outline was used by the 94th well into 1943, until replaced by the red-outlined star-and-bar, which only lasted a few months itself before being replaced by the blue-outlined star-and-bar. Then they moved up to later model Lightnings, in OD/Gray and then to Natural Metal finish.
Serial numbers ARE accurate for F model Lightnings, but I was unable to match ID letters to serials, excepting for UN-Q; that one IS the correct serial. Consider the serials as "generic" for this usage.
As always, it's reccomended you unzip this package to a temp folder or your desktop, or somewhere's else that's easy to find to gain access to the rest of this readme for full, detailed install instructions.
Happy Landings!
Wrench
Kevin Stein
113 downloads
0 comments
Updated
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SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2
SF2 DLC #28: F-104C (66) Starfighter Skins/Ini Pak, Part 2 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
Please note, this pack is set up for the F-104C_66 variant from the DLC pak
(WITH refueling probe) =ONLY=!!!
This pack contains skins/decals for the following units:
435th TFS, 479th TFW, as based at Udorn RTAFB (and attached to 8th TFW)
Post-Vietnam:
198th FIS, Pureto Rico ANG
The PRANG skin has a start date of 1969, and will automaticly switch.
All aircraft are in standard SEA camo finish.
All markings are decals, and decal Randomization is TRUE. 100% historical
serial numbers (all 77, new decals) are included. Nose Art decals are included
for the 435th Skin; the aircraft are 'named' in the numbers.lst. The PRANG
skin, which only uses 26 numbers, are in the later (post-10 years operational)
style.
The inis included are:
Data.ini (operable canopy, Standard Keystroke, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini (see "Notes" for more information)
Cockpit.ini, (see "Notes" for more information)
Please note, the cockpit itself is =NOT= included -- you'll have to find the
F-104G's pit on your own.
When in game, just to be sure, you'll see "F-104C Starfighter (66) (3W)". This
will differentiate it from the 1stGen mods (see below, as an added safety
precaution).
When installing, just allow the overwrite of the inis. I've fiddled with the
skin listing order, to make them more user friendly. Also included is my
(patent pending) 'One Click Restore Main ini' for when the game engine
rewirtes it.
Also, if you have ANY of the original Ajundair F-104Cs ported over to SF2, you
are ADIVSED to rename ALL the folders (aircraft and decals), back them up or
remove them from your mods folder BEFORE installing this package. There is a
distinct possibility that this mod may merge with them, and really and truely
foul things up!
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are
included. So, please -READ- them!!
Happy Hunting!
Wrench
Kevin Stein
165 downloads
0 comments
Submitted
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SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1
SF2 DLC #28: F-104C (61) Starfighter Skins/Ini Pak, Part 1 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
The pack contains some remods of Daves skins/decals that were originally seen on Anjundair's F-104C. Now that we have a better model (DLC #28), it behooved me to update it.
Please note, this pack is set up for the F-104C_61 variant from the DLC pak (WITH refueling probe). However, with a simple rename of the skin maps, it can be used on the standard or garden Variety F-104C included in DLC 28. It is NOT for use on the F-104C_66. That will be covered in another mod pak See "Notes" for more information on skin renaming.
This pack contains skins/decals for the following units:
479th TFW, George AFB:
434th TFS
435th TFS
436th TFS
476th TFS (all in stateside full-color markings)
and
476th TFS, as seen at Da Nang, RVN in 1964 (called 476_E, with tail TAC Badge)
All aircraft are in 'Natural Metal' finish
All markings are decals, and decal Randomization is TRUE.
The inis included are:
Data.ini (operable canopy, Standard Keystroke, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini (with non-historic audio-only RWR)
Cockpit.ini, (with working secondary ADI and oil quantity gauges, ala F-104G)
Please note, the cockpit itself is =NOT= included -- you'll have to find the F-104G's pit on your own.
When in game, just to be sure, you'll see "F-104C Starfighter (61) (3W)". This will differentiate it from the 1stGen mods (see below, as an added safety precaution)
When installing, just allow the overwrite of the inis. I've fiddled with the skin listing order, to make them more user friendly. Also included is my (patent pending) 'One Click Restore Main Ini' for when the game engine rewirtes it.
Also, if you have ANY of the original Ajundair F-104Cs ported over to SF2, you are ADIVSED to rename ALL the folders (aircraft and decals), back them up or remove them from your mods folder BEFORE installing this package. There is a distinct possibility that this mod may merge with them, and really and truely foul things up!
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them!!
Happy Hunting!
Wrench
Kevin Stein
168 downloads
0 comments
Submitted
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SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2
SF2 DLC #28: F-104A Starfighter Skins Pak, Part 2 3/15/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
The pack contains some remods of Daves skins/decals that were originally seen
on Anjundair's F-104A. Now that we have a better model (DLC #28), it behooved
me to update it. Included are USAF and Air National Guard skins.
USAF:
56th FIS (ADC)
83rd FIS (ADC) (1st unit to recieve them, Hamilton AFB)
151st FIS (TN ANG)
157th FIS (SC ANG)
197th FIS (AZ ANG)
319th FIS
538th FIS
RJAF:
No 9 Squadron.
This skin replaces the stock 3W with 100% hisorical serials, but is still named
the same (from my 1stGen mod of Ajundairs)
All markings are decals, and decal Randomization is TRUE.
The inis included are:
Data.ini (operable canopy, standard keystrokes, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
User list with corrected RJAF date.
Please note, the cockpit itself is =NOT= included -- you'll have to find the
F-104G's pit on your own. (these inis will replace those in the PAF F-104A skin pak. Allow the overwrite)
*REMINDER!!! You =MUST= have DLC #28 to access the aircraft's LOD.*
For those that have the recently uploaded PAF A-Zipper, just allow the
overwrite of the inis. I've fiddled with their order, to make them more user
friendly. Also included is my (patent pending) 'One Click Restore Main ini' for
when the game engine rewirtes it.
Also, if you have ANY of the original Ajundair F-104As ported over to SF2, you
are ADIVSED to rename ALL the folders (aircraft and decals), back them up or
remove them BEFORE installing this package. There is a distinct possibility
that this mod may merge with them, and really and truely foul things up! The
same is equally valid for the upcoming mods for the DLC F-104Cs, that are now
'in the hangar'.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please -READ- them!!
Happy Landings!
Wrench
Kevin Stein
150 downloads
0 comments
Submitted
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SF2 DLC #28: F-104A Starfighter, Pakistani Air Force
SF2 DLC #28: F-104A Starfighter, Pakistani Air Force 3/10/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
A remod skin/decal set for the DLC F-104A, recreates the Starfighter as used by the PAF.
The decals are re-used from my Indo-Pak Mod, that was based on Ajundair's old 1stGen A Zipper. Now, we're using the newest model (you all know how I hate to waste decals.... ).
Included are 98.6% historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron, PAF. Decal randomization is set to TRUE. Also included are several inis with some additions and corrections.
The inis are:
Data.ini (operable canopy, standard keystrokes, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
*REMINDER!!! You =MUST= have DLC #28 to have access to the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them!!
Happy Landings!
Wrench
Kevin Stein
157 downloads
0 comments
Submitted
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SF2 WW2 DLC #28 S-99 (Bf-109G) Mod Pak
SF2 WW2 DLC #28 S-99 (Bf-109G) Mod Pak 3/10/2014
-- Something for the WW2 players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*You =MUST= have DLC #28 to gain access to the stock 3W S-99 Lods*
Some modifications to the DLC Avia S-99, 'backdate' it to its WW2 beginnings.
The aircraft has had several modifications, not the least of which is the
renaming to BF-109.
The skin is a 'base' light grey (RLM 81?). All new panel and rivet lines have
been drawn in. There is NO camoflague pattern, nor are the control surfaces
fabric lines drawn in.
The templates I created ARE included, in the hopes someone can make use of them
and finish off the aircraft. Due to the resolution of the stock skins I used, I
was unable to see the control surface lines well enough, or to find a drawing
that matched well enough to try drawing them.
Several ini mods add a 'fake pilot' belly rack, so the drop tank or single bomb
will have something to attach too (as the Lod does NOT have this mesh). Some
modification to FM statements try to bring it closer to published data. It may
need further tuning by experts.
Canopy opens with the Standard Animation Keystroke (Shift/0)
The skin included is a 'base' Luftwaffe (albeit, again with no camo). The
markings represent 11/JG 77 in late 1944. All markings are decals, and decal
randomization is TRUE.
When in-game, you'll see:
Bf-109G10 (3W)
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!.
With any luck, one of our Expert skinners will grab this, and give us some
nice Luftwaffe skins.
Happy Hunting!
Wrench
Kevin Stein
439 downloads
0 comments
Submitted
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SF2 WW2 MTO USAAF P-40F Pak (Raven)
SF2 WW2 MTO USAAF P-40F Pak 2/24/2014
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization and FM adjustments and several other things) will =NOT= be functional. Use in 1stGens has not, and cannot be, tested by me.*
**Notex2: this mod is designed for use =ONLY= in a MTO-Centric mods folder**
At first, I was just going to do a simple skin/decals pack. But with all the "modifications" made to fit into SF2 chose to take the "lazy man's way out" and am just uploading the entire aircraft. So, if you already have Raven's P-40F in your MTO-centric mods folder, best to back it up someplace. You can, of course, re-add any other skins at your convience.
This is the full aircraft, with my 'tweeked' sf2-ish data ini. The skin included is for...
64th FS, 57 FG "Black Scorpions"
as seen from late 1942 in North Africa.
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are included!
All markings are decals, and Decal Randomization is TRUE. There are no nose arts. Also, via the use of my (patent pending) fake "SqTail" decal, the squadron name display is now active on the Loadout Screen.
No weapons are included, except an SF2 Version of the drop tank (for those that haven't converted it yet). New theatre-specific Hangar and Loading screens are included, too. Actually, you have 2 loadings screens to choose from.
When in-game, on the aircraft selection drop-down, you'll see
P-40F-5 CU (Raven)
This will diferentiate this for any other Warhawks you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
199 downloads
0 comments
Submitted
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SF2 WW2 MTO Bristol Beaufighter Mk.VIF, v.9
SF2 WW2 MTO Bristol Beaufighter Mk.VIF, v.9 by Cocas 2/10/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents VIFs as used in the MTO =ONLY=. This is the AI equipped NFs (Mk.VII), WITH dehidral (upwards pointing) tailplanes, but NO turret gun. I've allowed for other mission statement like 'Armed_Recon'. This aircraft carries NO bombs or rockets. You'll have to do with guns-only. Until the later model VI, X and TF.X arrive.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.IVF
No. 600 "City of London" Squadron
As seen in late 1942/early 43 time frames. The aircraft is finished in standard overall MSG with disruptive Dark Green.
The Squadron Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are Mk.VIF NFs, not equipped for them. All markings are decals, and decal randomization is set to TRUE.
Other squadrons can easily be reproduced by creating new squadron code letters. As is my habit, sample bmps are left in the various Decals folders so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) depicted.
When in-game, you'll see:
Beaufighter Mk VIF (Early) (CAF)
for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
130 downloads
0 comments
Submitted
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SF2 WW2 RAF Douglas Dakota Skin Pak
SF2 WW2 RAF Douglas Dakota Skin Pak 3/1/2014
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged, + Expansion Pak 1 (REQUIRED!) =
*You must have SF2:I Exp Pak 1, as this mod REQUIRES the stock 3W C-47*
This pak contains Skin/Decal mods for the Stock 3rd Wire C-47A, representing
RAF Dakota's in WW2. This pak contains 2 skins:
RAF (Euro) -standard OD/Grey
RAF_D (Desert) - standard Day Desert
Supplied are 26 plane-in group letters and RAF serial number decals. The
serials, while correct for the Dakota, represent no particular unit and should
be considered 'generic' in nature. Both skins use a 'pool' of the letters and
serials. There are NO squadron codes.
Decal randomization is TRUE
Also supplied is an updated/edited/adjusted C-47A User list, with many
corrected dates.
End users are advised to choose which skin for what WW2 mods folder
they'll be using (Euro for the ETO, and Desert for the MTO, obviously!). Simply
rename the textureset ini for the skins NOT being used, and the Game Engine
will ignore it.
This little mod comes about as I'm sick and tired of seeing Dakota's parked on
my terrains, with incorrect WW2 markings (while not perfect even WITH this,
they're a LOT closer!)
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!
Happy Landings!
Wrench
Kevin Stein
88 downloads
0 comments
Submitted
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SF2 WW2 Fieseler Fi 156 'Storch' (MTO/ETO) Pak
SF2 WW2 Fieseler Fi 156 'Storch' (MTO/ETO) Pak, 3/1/2014
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs below the 08 pach level. Due to some of the modifications made to fit them into the SF2 environment (specific statements for decals and the 'open cockpit") all the features will =NOT= be working as designed in anything earlier. No support is/will be available for 1stGen users to do so.*
Some modification, tweeks, reskin and so forth for Raven's cool little Storch, adds another skin (MTO Desert) and new decals (radio call letters) for both. Also, a exceedingly modified cockpit from my L-19 mod, making if nicely Player Flyable. (as seen in the SF2 Storch Tweeks Pak from a few years back. Ths mod includes that, plus more!)
So, you have to 2 skins:
Euro Green (the original) (represeing ????)
MTO desert mottle camo (representing 2(H)/14 in North Africa)
Originally, I was just going to do an 'update pak', but it was just as easy to assemble a Full Aircaft Update Package. This was done simply for 'ease of use' (read: laziness!!! :) ).
All skins is still in bmp format. Decal randomization is TRUE. All the markings are decals. Each skin has 12 radio letter decals. There is NO hangar screen.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them.
This pak includes a number of changes for SF2, so if you have the Storch already, you might REALLY want to back up your original, as THIS is designed to replace it.
Also, give the "Notes" section a read too.
With Thanks To Raven for the bird!
Happy Landings!
Wrench
Kevin Stein
267 downloads
0 comments
Submitted
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SF2 WW2 ETO Bristol Beaufighter Mk.VI (Early), v.9 by Cocas
SF2 WW2 ETO Bristol Beaufighter Mk.VI (Early), v.9 by Cocas 3/1/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!!.*
*Note x2: This mod represents the early production Beau Mk.VIs for ETO and MTO
usage ONLY! Seperate versions for other theatres, and later marks, will be
released when and as they are finished. (although, with a differently painted
skin, it could be used for CBI/PTO...)
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This package contains 1 aircraft, representing a mix-mash of 3 different
(early) Mk.VI variants, so I'm calling this the "Beaufighter 6 Mix":
VIF
VIC
ITF
These marks =HAVE= the dihedral horizontial stabs (they point up). There is no
MG turret, and no AI or ASV radar. The aircraft IS equipped to carry rockets
and a torpedo, as well as 2 bombs on the wing stations - but, obviously! not
all at the same time!! (see notes for more information).
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.VIF Standard CC Scheme (Overall MSG/Dark Green disruptive)
No. 236 Squadron, Coastal Command
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included (rockets,bombs,chickens,beer), excepting the guns (you
should have all these already).
All markings are decals, and decal randomization is set to TRUE. Other
squadrons can easily be reproduced by creating new squadron code letters (either
for ETO or MTO usage). As is my habit, a sample bmp are left in the Decals
folder so you can match the font and size.
All serials, while correct for the variant depicted, should be considered
'generic' in nature, as they represent no specific aircraft with the units
represented.
When in-game, you'll see:
Beaufighter Mk VIF (Early) (CAF)
for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate
these Beaus from any others you may or may not have. I've left it as "VIF", as
I really don't know what else to call it!! :)
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
167 downloads
-
SF2 WW2 French Navy Aircraft and Ships Pak
By Wrench in Other Origin
SF2 WW2 French Navy Aircraft and Ships Pak 2/16/2014
= For SF2 (Full 5 Merged REQIRED!)
**This mod -WILL NOT- work in 1stGen game installs. It's designed for the the SF2NA environment**
This is a VERY odd package, probably one of the oddest I've ever done! It contains both historical and "What If..." items.
I really don't know if this belongs in the "What If" Hangar, or the Regular WW2 Downloads Section. But it may increase the "fun factor" of having something different. I'd started this mod in July, 2013, and just never got around to finishing it.
This package contains aircraft and ships of the French Navy for WW2.
Aircraft (Real):
Grumman G-36A (Martlet I/F4F-3), Flottile 13 (somewhat real, somewhat What If)
V-156F (Vought SB2U) E/AB-1 (real *model is a stand-in*)
SBD-3 Dauntless Flotille 3 (real, circa 1943/44)
Aircraft (What If...):
Sea Hurrican Ib, Flotille 12
Martlet IVF (F4F-4) Flotille 13
Ships:
PA Bearn Class CV*
PA Joffre Class CV*
Suffren Class CA
Malin Class DD*
Ships marked with the star (*), while having historical names and numbers, are complete and utter "stand-ins". However, everything DOES work (more or less). The Suffren class CAs are, of course, Foch, and are correctly shaped.
For those aircraft with working canopies (G-36A, Hurricane) and folding wing (just the Martlet IV), the Standard Animation Keystrokes are used; shift/0 for the canopy and shift/9 for the wings.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, you might want to give the (rather extensive) "Notes" section a read for historcal and non-historical backgrounds. The "credits" section breaks down "who has what and where did it come from".
Also, please remember, some of these models are very old, and may have some "issues" in SF2.
Happy Landings!
Wrench
Kevin Stein
202 downloads
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SF2 WW2 MTO Bristol Beaufighter Mk.1 series ( Early & Late), v.9 by Cocas
SF2 WW2 MTO Bristol Beaufighter Mk.1 series ( Early & Late), v.9 by Cocas 2/10/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Recommended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents BOTH early and late production Beau Mk.1s for the MTO ONLY! Seperate versions are in the works for everywhere else, as their start/end dates tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This is the third of a set of Beaufighters. This package contains 3 aircraft, representing the both early & late production Beaufighter Mk.1F & the early NF Mk.1Fs.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F Early (Day Fighter) Standard Desert Day Scheme
Beaufighter Mk.1F Late (Day Fighter) Standard Desert Day
No. 252 Squadron
No. 272 Squadron
(Both aircraft have both squadrons. Early and Late divides the straight tail from the "bent" tail marks.)
Beaufighter NF Mk.1 Early (Night Fighter) Desert Day uppers, Special Night Unders
No. 89 Squadron
The Squadron Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are Mk.1s, not equipped for them. All markings are decals, and decal randomization is set to TRUE.
Other squadrons can easily be reproduced by creating new squadron code letters. As is my habit, sample bmps are left in the various Decals folders so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the units represented.
New Hangar and Loading screens for each are included.
When in-game, you'll see:
Beaufighter Mk. IF (Early) (CAF)
Beaufighter Mk IF (Late) (CAF)
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will differentiate these Beaus from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
128 downloads
0 comments
Submitted
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SF2 WW2 MTO Regia Marina Cargo Ship
By Wrench in Cargo and Transports
SF2 WW2 MTO Regia Marina Cargo Ship 2/20/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
Yet another repaint/repurpose of Stephan1918's EXCELLENT First Eagles cargo ships. This time, we're representing merchant ships of the Italian Navy (Regia Marina) of WW2.
This will give you something other than the stock cargo ship or anything else (available or not) for auntie-shipping missions in The Med
These ships ARE armed, to 2 20mm guns, so they WILL shoot back when under attack!!
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. You'll also be editing your sound list, if you haven't already, to add the ship sounds
Happy Hunting!
Wrench
Kevin Stein
edit: the ship is NOW in the zip. sorry folks!
171 downloads
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SF2 WW2 Spitfire Mk.VIII, RAAF PTO by Mod Mafia/TMF -v2
SF2 WW2 Spitfire Mk.VIII, RAAF PTO by Mod Mafia/TMF 2/18/2014
**UPDATED to Ver 2!!**
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
-For WW2 PTO Usage ONLY!-
*Note: This mod updates the original pak from June, 2013. It is desinged to
REPLACE, it total, that pak. After unzipping, you MAY dorp it over your existing
one, or delete the older RAAF Pak (BETTER!!), and just use this. If you don't have the
original, then no worries!! :)
*Note2: it's RECCOMENDED you have whichever SF2 Expansion pak that gave us the
Spit 9s. This mod references that destroyed model for it's own use*
This is a reskin/redecalling of the TMF Mk.VIII Spit for use by the Royal
Australian Air Force in the South West Pacific area (Oz, PNG, Indonesia, Timor,
etc region). NOT for use in the CBI theatre!!!
Note: this is a Nationalized verion for Australia =ONLY=!!
Skin/Decals set included are for:
No. 452 Squadron as delivered in 1943
No. 79 Squadron (late 44/45, all white tail; Moritai?) NEW!!
The aircraft is finished in standard RAF Day Scheme (Green/Grey/Lt Grey unders)
All skins are in jpg format, Decal Randomization is TRUE.
All markings are decals (excepting National Markings, that are painted on);
making it supremely easy to recreate other squadron users.
For 79 Squadron only, Serial numbers marked with a star (*) for either skin
represent actual aircraft, 100% matched to their plane-in-group-numbers. Those
withOUT, while having served with the respective squadrons, could not be match
to specific aircraft. For 452 Squadron, ALL are 100% historically correct.
All weapons (drop tanks), sounds, pilot figure(s) (including the 'fake pilot')
are included. Guns/bombs are NOT included; you should have them already.
New Hangar and Loading screens are included. The appropriate Squadron Crest is
used for the paint chip on both skins.
The Canopy opens with the Standard Animation Keystroke , Shift/0
Damage textures are DDS;
When 'in game', you'll see
Spitfire Mk.VIII (TMF) RAAF
in the aircraft selection drop-down window. This will diferentiate it from any
other Mk.VIIIs, and their users, you may (or may not) have .
As always, fairly easy to follow, highly detailed install instructions are
included. So, please -READ- them. Also, give the "Notes" section a read too for
futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
Wrench
Kevin Stein
For Oli; you are sorely missed!
276 downloads
-
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Late), v.9 by Cocas
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Late), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!!.*
*Note x2: This mod represents late production Beau Mk.1s for Northern Europe
ONLY! Seperate versions are in the works for MTO, PTO and CBI usage, as their
start/end dates tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the second of a set of Beaufighters. This package contains 2 aircraft,
representing the late production Beaufighter Mk.1 & NF Mk.1s. These marks
=HAVE= the dihedral horizontal stabs (they point up).
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter) Standard Day Scheme
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter) Night Overall
No. 68 Squadron (Czech)
No. 604 Squadron "County of Middlesex"
No. 307 (Polish) Squadron
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
No bombs or rockets; these are Mk.1s, not equipped for them. All markings are
decals, and decal randomization is set to TRUE. Other squadrons can easily be
reproduced by creating new squadon code letters. As is my habit, sample bmps
are left in the various Decals folders so you can match the font and size.
For No 68 Squadron, those letters marked with a star (*) represent those
aircraft whose serial numbers have been 100% matched to their plane-in-group
letters. Those withOUT the star, while having served in 68, could not be
positively IDed.
All other serials, while correct for the variant depicted, should be considered
'generic' in nature, as they represent no specific aircraft with the units
represented.
When in-game, you'll see:
Beaufighter Mk IF (Late) (CAF)
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
139 downloads
0 comments
Submitted
-
SF2 WW2 SWP Bristol Beaufighter Mk.1C, RAAF, v.9 by Cocas
SF2 WW2 SWP Bristol Beaufighter Mk.1C, RAAF, v.9 by Cocas 2/10/2014
-- Something for the WW2 PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
require having SF2NA as part of your merged install (meaning: your WW2 PTO mods
folder built from the SF2NA exe).*
*Note x2: This mod represents RAAF Beau Mk.1cs for SouthWestPacific use ONLY!
This is an Australian-only, Nationalized version. Seperate versions are in the
works for MTO and CBI usage, as their start/end dates tend to differ.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is part of a set of Beaufighters. This package contains 1 aircraft,
representing the early procduction Beaufighters ICs. These have the flat or no
dihedral horizontial stabs.
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1C (Day Fighter/Strike)
No 30 Squadron, RAAF
This pack represents RAAF Beaus 1Cs, as they when they first arrived in-
theatre, and their use in SoWesPac (Read: New Guinea and Darwing maps) through
1944.
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE.
As seen on the Loadout Screen, those letters marked with a star (*) have their
serial numbers matched 100% to their plane-in-group letter. Those withOUT the
star, while having served with 30 Squadron, could not be matched to thei
individual aircraft.
When in-game, you'll see:
Beaufighter Mk IC (RAAF) (CAF)
The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any
others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
131 downloads
0 comments
Submitted
-
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Early), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
require having SF2NA as part of your merged install (meaning: your WW2 ETO mods
folder built from the SF2NA exe).*
*Note x2: This mod represents Beau Mk.1s for Northern Europe ONLY! Seperate
versions are in the works for MTO, PTO and CBI usage, as their start/end dates
tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the first of a set of Beaufighters. This package contains 3 aircraft,
representing the early production Beaufighters. These have the flat or no
dihedral horizontial stabs.
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter)
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter)
No. 604 Squadron "County of Middlesex"
Beaufighter MK.1C (Coastal Command)
No 143 Squadron
No. 236 Squadron
Please note, on the 1C, you'll switch from the Standard Day Scheme (dark
green/light earth/sky) to the CC Sea Camo (MSG/DSG/sky) in 1942. The Squadron
Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE.
When in-game, you'll see:
Beaufighter Mk IF (Early) (CAF)
Beaufighter NF Mk.I (Early) (CAF)
Beaufighter Mk IC (CAF)
for the 3 aircraft. The "CAF" (for Cocas Aircraft Factory) will differentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
176 downloads
-
SF2 WW2 CBI RAF Thunderbolt Mk.I & Mk.II
SF2 WW2 CBI RAF Thunderbolt Mk.I & Mk.II 2/10/2014
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod =MAY= work in SF/Wo* 1stGen game installs; However, due to the excessive modifications made to fit them into the SF2 environment, not all things will work. End Users do so at their own risk.*
**Notex2: These aircraft should =ONLY= be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from the Central or SouthWest Pacific areas.**
This pack contains modifications/reskin/redecaling/etc of Wolf257's P-47D aircraft (both Razorback & BubbleTop), and create a nation-specific version for use in the China-Burma-India Theatre (SEAC) by the RAF. This is the complete aircraft, with everything needed. This pak contains a skins for:
Thunderbolt I:
No. 261 Squadron, RAF
Thunderbolt II:
No. 5 Squadron (after converting from Mohawks)
No. 60 Squadron (after converting from Hurricanes, after converting from Blenheims)
261 and 5 Squadrons are finished in standard SEAC camo (Temprate Day); 60 squadron is finished in Natural Metal, as they didn't start Thunderbolt operations until May, 1945. That particular skin does NOT use the SF2 "start date" switch, as many of the squadrons continued in camo until VE-Day. You can select it from the drop-down in the usual manner.
All markings are decals, making it very easy for skinners to create other squadrons by simply making a new squadron code letter. Decal randomization is set to TRUE.
The Squadron Crest is used for the paint chip on all 3 skins.
A new (semi)compliant SF2 FM was assembled (as used on my other P-47 Mods). As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts.
New "box art" style hangar & loading screens (when art was locatable), New DDS damage textures. The skins are in jpg format, As is usual, all lighting is 100% historically correct.
Serial numbers are also historicaly correct for these Jugs, but should be considered "generic" in nature, as they represent no particular aircraft with the unit(s) depicted, But are correct for the model variants.
When in-game, you'll see:
Thunderbolt Mk.I (W)
Thunderbolt Mk.II (W)
on the aircraft selection drop down menu. The "W" is for "Wolf". This will diferentiate them from any other Jugs (RAF, USAAF or otherwise) you may or may not have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
146 downloads
0 comments
Submitted
-
SF2 WW2 CBI RAF Mohawk Mk.IV
SF2 WW2 CBI RAF Mohawk Mk.IV 2/5/2014
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =MAY= work in SF/Wo* 1stGen game
installs; However, due to the excessive modifications made to fit them into the
SF2 environment, not all things will work. End Users do so at their own
risk.*
**Notex2: These aircraft should =ONLY= be used in a seperate CBI-centric mods
folder to prevent them from showing up where, historically, they shouldn't. The
Aircraft/GroundObject sets for CBI are substantially different from the Central
or SouthWest Pacific areas.**
This pack contains modifications/reskin/redecaling/etc of Wolf257's P-36
aircraft, and create a nation-specific version for use in the China-Burma-India
Theatre by the RAF. This pak contains a skin for:
No. 5 Squadron, RAF
As seen in the Assam & Imphal Valleys, and Eastern Bengal in late 1941 thru
1942 (end of service approx 1944). It is finished in standard Temperate Day
Scheme, with full color markings.
A new (semi) compliant SF2 FM was cobbled together. As has become expected, the
FM is NOT perfect, and needs further fine-tuning by Experts.
New "box art" style hangar screen, New DDS damage textures, New (AvHistory)
Engine sound, and a new 20# RAF bomb. The skin remains in BMP format, and decal
randomization is set to TRUE. As is usual, all lighting is 100% historically
correct.
Serial numbers are also historicaly correct for th Mohawk II/III/IV, but should
be considered "generic" in nature, as they represent no particular aircraft
with the unit depicted.
All markings are decals, making it easier for other skinners to replicate the
other Mohawk units in the CBI.
When in-game, you'll see
Mohawk IV (W)
on the aircraft selection drop down menu. The "W" is for "Wolf". This is done
as a 'just in case' Raven is working on a newer version (which I believe to be
the case, maybe?).
As always, fairly easy to follow, highly detailed install instructions are
included. So, please read them.
Happy Hunting!
Wrench
Kevin Stein
158 downloads
0 comments
Submitted
-
SF2 WW2 CBI Hurricane IIC (Trop) Skin & Tweeks Pak
SF2 WW2 CBI Hurricane IIC (Trop) Skin & Tweeks Pak 1/24/2014
-- Something for the WW2 CBI players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some
features (decal randomization and others) will =NOT= be functional. Use in
1stGens has not, and cannot be, tested by me.*
**Note x2: this mod is designed for use =ONLY= in a WW2 CBI-Centric mods
folder. Some Theatre specific changes have been effected, and should =ONLY= be
used in the CBI!!!**
This is =NOT= the full aircraft; you'll be adding all this stuff to the
original (ok, Ver.4). It's available at the following URL:
http://combatace.com/files/file/13254-hurricane-mkiic/
Some mods, tweeks, and 2 new skin/decal sets for Raven's Hurricane IIC Trop, as
seen in India and Burma during WW2.
Included are 2 skins for:
No. 135 Squadron, RAF
No. 2 Squadron "Winged Arrows", Royal Indian Air Force (RIAF)
The squadron patch will be seen as the paint chip for each skin on the Loadout
screen.
Neither unit carried Squadron codes, and both make use of a pool of plane-in-
group letters and serial numbers. The serials should be considered 'generic' in
nature, as they represent no particular aircraft with these units, but ARE
correct for the variant depicted.
Skins remain in their bmp format, and as both units were painted alike, resides
in the MAIN aircraft folder. This will NOT interfere with other skins you may
have, residing in their individual folders
Several new inis are included;
Main
Data (with some small tweeks)
Loadout (again, with small tweeks)
A new-ish, SF2 version of the original uploads 44 gal drop tank (with pylon),
creates a new, seperate version of this weapon. It will NOT conflict with any
others, and is designed for use on THIS aircraft. No other weapons or guns are
indluded; you should have them already.
The AvHistory Merlin engine sound is included, as is a new SF2 style hangar
screen.
Canopy Opens/Closes via the Standard Animation Keystroke , Shift/0.
All markings are decals, and Decal Randomization is TRUE.
The skins have been run through the template (thank you Raven for that!), and
have had a layer of dirt and 'clouds' added for weathering.
As always, fairly easy to follow, yet detailed install instructions are
included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
59 downloads
0 comments
Submitted
-
SF2 WW2 Northern Europe/North Sea Terrain (v2)
By Wrench in Full Terrains
WW2 Northern Europe Terrain for SF2
- For SF2, Any & All (*Full-4/5 Merged Reccomended*)
This is an all NEW map, covering the Northern UK (Scotland, Orkneys, Shetlands), southern Norway, Denmark, parts of Sweden, Germany, The Netherlands, and LARGE parts of the North Sea.
This map makes use of =BOTH= the LimitedNations and AllowedMission statements. There are =NO= CAS or other Ground Attack mission tasking, other than Armed Recon and Anti-Shipping. Strike, of course, for the bombers, remains (exceedingly!) valid. Armed Recon mission are constrained to within approximately 100km of the coastlines (more or less) for BOTH sides, due to the long over-water distances involved in some parts of the map.
Like the last 2 ETO terrain remods, there is an extensive road network on both sided of the channel (lesser in Norway, of course, due to the tiling constraints and fjords!). As this map was (relatively) designed for anti-shipping strikes, you'll find plenty of them to keep you busy. Plus all the other allowed missions, for both sides.
*Geophysical Disclaimer: some rivers and other water features may not follow their Real Life courses, or be placed in their Real Life locations, or exist at all. Several cities and other physical features (mountains, vallies, coastlines, forests, roads, etc) may also fall into this classification; Some populated places may exist only as a "named place" on the map (even some fairly large, and strategicly important ones). This was done for operational reasons. Many airfields/airports, some of historical significance, may also be non existant or not placed in the Real World locations due to tiling constraints. Bridges may also not be in their Real World locations, or run in their historical directions.*
When in-game, you'll see "Northern Europe, WW2" on the terrain selection dropdown window.
The bare minimum of Ground Objects are supplied; you'd be well adivsed to have the EAWEuro WW2 and Battle of Britain Rebuilds, with their included objects in you ETO mods folder. Other objects are also needed, listed in the "Other Stuff Needed" Section below.
As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read the document through after unzipping, but -BEFORE- installing. As always, the Notes and Other Nonesense section may make for entertaining reading, as it explains a few "oddities" you WILL experience!
Please also read and -OBEY- the New Standard Usage Discalimer , as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
Good Hunting!
Wrench
Kevin Stein
Edit:
new readme uploaded within terrain, with corrected Credits.
my sincerest apologies to Stary!!
Edit #2
new inis with corrected postions/terrain size.
with special thanks to Gepard for finding my mistake!! MANY THANKS!!
672 downloads