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Files posted by Wrench
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SF2 WW2 ETO Spitfire 1A, 602 Squadron Skin Pak
SF2 WW2 ETO Spitfire 1A, 602 Squadron Skin Pak 10/25/2013
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
A new skin for the TMF/ModMafia Spitfire Mk.1A, representing 602 "City of Glasgow" Squadron around the time of the Battle of Britian (ish).
REMINDER: this is for the TMF/MM Spit 1 ONLY!!!
Like the original release of the TMF/MM Spit 1, it uses a pool of plane-in-group letters and serial numbers, so you MUST have to original release of the TMF/MM Spitfire Mk.1a to apply this pack to. The only thing different is the squadron code decal, LO.
If you don't have this Spitfire, it's available at the following url:
http://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/
The skin is in jpg format, Decal Randomization is TRUE. The Squadron Crest is used for the paint chip, as seen on the loading screen
As always, fairly easy to follow, detailed install instructions are included. So, please READ them
Happy Landings!!
Wrench
Kevin Stein
74 downloads
0 comments
Updated
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Kamchatka Terrain for SF2 (by Baltika, Ver 2)
By Wrench in Full Terrains
Kamchatka Terrain for SF2 (by Baltika, Ver 2) 7/26/2013
= For SF2, FULL 5 Merged - SF2NA REQUIRED!!! =
This is a rebuild of Baltika's Kamchatka terrain. It has been rebuilt (almost)
completly, and is designed to REPLACE, in total, the original 1stGen Version.
The Targets and movements inis have been redone, and are more reflective of the Real
World . Place names have been changed to local spelling (where discoverable,
spellable and pronounable). The Original Easter Egg is still intact; several others
have been added, as expected.
This terrain was (re)built and tested within my SF2:NA mods folder. It makes use of the
various statements and bits (water bmps, etc) that are =REQUIRED= for proper CVBG and
SAG operations. It is suggested that it =ONLY= be used in a pure NA environment. It will
NOT work properly in ANY 1stGen install; so don't even bother asking. NA is also
required, as several 'in port' ships are stock items. Like the Original Release, it is a
"2 Season" terrain. Winter and Not Winter.
It should be noted at this time, you =WILL= be needing all of WhiteBoySamauri's Soviet
Ships, JMSDF ships, JGSDF ground objects, and any JASDF aircraft you can lay your hands
on!! To say nothing of "the usual suspects" US and Soviet ground objects (trucks, tanks,
APCs, AFV/IFV, even more ships, etc). Some are provided, but the rest you'll have to
locate yourself.
Geophysical Disclaimer: some rivers and other water features may not follow their Real
Life courses, be placed in their Real Life locations, or exist at all (read:
there are NO rivers on this map. See Notes for more details). Several cities and other
physical features, and target areas will also fall into that classification. Some target
areas (cities, etc) exist only as named places, with no strategic or tactical values.
Just someplace to fly over.
As always, unzip this to a temp folder or your desktop, and you'll have access to the
rest of the readme for it's instructions. It's reccomended you read the document through
after unzipping, but -BEFORE- installing. As always, the Notes and Other Nonesense
section may make for entertaining reading, as it explains a few "oddities" you WILL
experience!
Please also read and -OBEY- the New Standard Usage Discalimer, as it's been changed
slightly to reflect a change in my policy. It's listed at the bottom, in the Legal
Statement Section, with the URL back to the CA post.
*Please Note: there are a few items still missing from the terrain, as well as a new
tile set. It is being released "as is", with the caveat that when the new ground object
and new tiles are ready, there =WILL= be an Update Pak. Until then, enjoy!*
Happy Landings!
Wrench
Kevin Stein
750 downloads
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SF2 F-16A Falcon (3W), 138th TFS, NYANG
SF2 F-16A Falcon (3W), 138th TFS, NYANG 10/20/2013
= For SF2, Full 4/5 Merged RECCOMENDED! =
*For the 3rd Wire F-16A as repainted for USAF/NATO/Etc Users*
*Note: you MUST have SF2:I as part of your merged install for this to work.
Designed for use =ONLY= on this pack:
http://combatace.com/files/file/12643-f-16a-falcon-generic-usafnato-gray-skindecalini-pak/
This is a skin and decal set representation the 138th TFS "The Boys from Syaracuse", New York Air National Guard F-16A as seen in the late 70s/Early 80s.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage, and the FM.
Happy Landings!
Wrench
Kevin Stein
193 downloads
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SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF)
SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF)
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. After all, it's just a skin and decals!! However, the decal radomization will not be functional in SF/Wo* 1stGen game installs*
A new Desert camo skin for Raven's Hurricane IIC (Trop), recreates 335 Squadron, Royal Hellinc Air Force, as flown with the RAF in Egypt and the Western Desert.
This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE. All the markings are decals, most of which (serials, plane-in-group letters) are reused from other skins sets
As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
With Thanks To Raven for the bird!
Happy Hunting!
wrench
kevin stein
102 downloads
0 comments
Updated
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WW2 Battle of Britain Terrain for SF2
By Wrench in Full Terrains
WW2 Battle of Britain Terrain for SF2 8/16/2013
- For SF2, (Full 5 Merged REQUIRED!!!*)
"The Battle of France is over; the Battle of Britain is about to begin..."
This is a (nearly complete) rebuild of the Battle of Britain map by Gepard.
It has been brought (as much as possible) up to SF2 standards, at the May 2013 patch level. It it designed for use in WW2 ETO mods folders built =FROM= the SF2:NA exe.
The terrain has also been completely (well, nearly ~98.6%) retiled using the GermanyCE tile set. Please see the "Notes" section for more info on the tiles. There ARE some custom tiles and TODs.
If you have the original version, or any updated versions, it's suggested you move THAT terrain sub-folder to a storage section, rename it, or delete it from your WW2 ETO mods folder. This version =WILL= completly replace it.
This is map covers western France and Southern England, from Paris to Brisol (east and west) and RAF Whittering to Breast (n/s), with the majority of the target areas in S/E England, and the French Channel Coast. For other targets further inland, and later time frames, it's reccomened you use my EAW WW2 Euro Rebuild, as it's much more detailed and covers a substantially larger area.
This map makes use of the LimitedNations, AllowedDates and AllowedMission statements. There are =NO= CAS routes, ground attack missions are limited to Armed Recon and Anti-Shipping. Strike, of course, for the bombers, remains valid (expecially for the Luftwaffe!). Armed Recon mission are constrained to within approximately 100km of the coastlines (more or less) for BOTH sides. As this map is more designed for the defense of England, rather than cross-channel RAF strikes, this works well (also, vice versa for Luftwaffe bombers and fighters). For those wanting more, use the EAW Euro WW2 rebuild.
OTH, since there is (nearly) enough sea room, several SF2NA "ship zones" are placed on the water bmp. This allows for the generation of Kriegsmarine Surface Action Groups, as well as CV operations for the Royal Navy. If you find these historically offensive, a second _water.bmp is provided, withOUT the zones. A simple bmp rename, and text edit of the terrain's main ini will remove this function. Instructions are in the "Notes" section.
There are some new GroundObjects included; these are ALL at the latest SF2 patch level, and will replace any others. Most are Raven's new LW radars (the Natter SAM is NOT included, as it's 1945 start date is outside this maps operational life span), and some ships by Stephan1918, imported from FE2, and modifided for SF2 usage .
*Geophysical Disclaimer: some rivers and other water features may NOT follow their Real Life courses, or be placed in their Real Life locations, or exist at all. Several cities and other physical features may also fall into this classification; Some populated places may exist only as "named places" on the map. This was done for historical reasons. Many airfields/airports, some of historical significance, may also not exist or placed in the Real Life locations due to tiling constraints.*
When in-game, you'll still see "Battle of Britain" on the terrain selection dropdown window.
It's reccomended you unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read the document through after unzipping, but =BEFORE= installing.
As always, the Notes and Other Nonesense section may make for entertaining reading.
Please also read -and Obey- the New Standard Usage Discalimer, as it's been modified to reflect changes in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
Good Hunting!
Wrench
Kevin Stein
492 downloads
0 comments
Submitted
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3W Textures Lists for Terrain Editor
By Wrench in Utilities / Editors
in this zip are the 4 STOCK textures lists for use with the 3rd Wire Terrain Editor (both versions)
Included are lists for:
Desert
GermanyCE
VietnamSEA
IsraelME
(the Isreal one was compiled by me, as one was never issued by TK)
These are usable for terrain creation for BOTH SF/Wo* and SF2 (excepting the IcelandNA terrain, of course). The differences between 1stGen and SF2 are all in the data ini, so there's no change in these.
It's recommended, that if doing ANY terrain work, you have a large store of asprin, and remove all sharp implements (and by inference, firearms) from you house.
These are being uploaded, as several people have requested the IME list. So, Here's All Four
have fun!
wrench
kevin stein
192 downloads
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SF2 WW2 ETO Bf-109E Hangar and Loading Screens
SF2 WW2 ETO Bf-109E Hangar and Loading Screens
-- Something for the WW2 ETO players --
= For SF2 ONLY =
This pack contains 2 new hangar and loading screens for RussoUK Messerschmitt Bf-109E-3, as
seen in Western/Northern Europe approximatley 1940-41.
This is for ETO 109Es only! The artwork depicts them in the Battle of Britain time frame.
These are in the famous "Box Art" style, and will replace the originals Russ did. I created
these as the old Hangar screen didn't quite fit SF2 formatting, and I got tired of looking
at the old ones! (Sorry Russ -grin- !!!).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!!
Enjoy!!
Wrench
Kevin Stein
43 downloads
0 comments
Submitted
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SF2 WW2 PTO P-40N, USAAF (SWPA) Skinpak
SF2 WW2 PTO P-40N, USAAF (SWPA) Skinpak 9/14/2013
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features
(decal randomization, DDS damge textures, destroyed model, etc) will be NOT
functional. Use in 1stGens has not, and cannot be, tested by me.*
**Notex2: this mod is designed for use ONLY in a PTO-Centric mods folder**
A new skin for Raven's P-40N, a "generic" representation of USAAF P-40Ns in SoWesPac
Theatre (read: New Guinea). Although the "Displayed Name" on the Loadout Screen will
say "7th FS, 49th FG" (the Bunyaps), they are to be considered a bit more generic than
Squadron Specific. Even though the individual plane-in-group numbers fits those of the
7th's usage.
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are
included.
A slightly modified data ini, with some flight model tweeks, and switching to the
AvHistory engine sound. So, be prepared to back up some inis for saftey!!! A new
textureset ini for the "Bare Metal" skin is included, that adds Decal Randomization
for SF2. A new userlist ini was created, for the Export Customers.
All markings are decals, and Decal Randomization is TRUE. Also, via the use of my
(patent pending) Fake SqTail decal, the squadron name display is now active on the
Loadout Screen.
No weapons are included, except SF2 Versions of the new drop tanks (for those that
haven't converted them yet). New theatre-specific Hangar and Loading screens are
included, too.
The skins have been run through the template (thank you Raven for that!), and have had
a layer of dirt and 'clouds' added for weathering. They're still not dirty enough for
my taste, but it's something!!
As always, fairly easy to follow, yet detailed install instructions are included.
PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
123 downloads
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SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak
SF2 WW2 PTO B-24D 319th BS, 1943-44 Skin/Decals Pak 9/15/2013
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A new skin for the B-24D Liberator by pasko. This skin represents aircraft of the 319th BS of the 90th BG "Jolly Rogers" in their mid-to-late livery as seen in New Guinea and the Southwest Pacific operations areas, circa 1943 thru 1944.
It is designed for use the SF2(ish) B-24D mod, available at the following url:
http://combatace.com/files/file/13842-sf2-ww2-b-24d-liberator-eto-mto-pak/
The skin is brand new(ish), from my Home Grown Template , and is in jpg format. New serial number decals were created; they should be considered 'generic' in nature, as they don't accurately represent the unit, but DO represent the correct model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
This skin makes use of the Post-Sept 43 "Star-and-Bar" (white outlined).
In essence, it's a rebadging of the 42-43 skin already available. This skin uses the "StartDefaultDate" SF2 switch, and will automaticaly turn on in November, 1943.
As this skin IS Theatre specific to the Pacific regions, you'll have to do some editing after installing to the B-24D above in your PTO-centric mods folder, and remove or rename the ETO/MTO skins.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Happy Landings!
Wrench
Kevin Stein
86 downloads
0 comments
Submitted
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SF2 WW2 PTO Mitsubishi J2M Raiden, 302 Kokutai Skinpak
SF2 WW2 PTO Mitsubishi J2M Raiden, 302 Kokutai Skinpak 9/15/2013
-- Something for the PTO players --
= For SF2, Full-5 Merged (ONLY!!!) =
A new skin for Veltro2K's J2M Raiden. This skin represents aircraft of 302 Kokutai based at Atsugi
AB, Japan in late 1944 thru 1945.
While the national markings remain painted on, the "NationName" display has been activated via my
'fake insigina' decal statement. Decal randomization is TRUE.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
them!!!
Good Hunting!
Wrench
Kevin Stein
64 downloads
0 comments
Submitted
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SF2 WW2 Curtiss SB2C-3 Helldiver Pak
By Wrench in SBD / TBD / TBF / SB2C
SF2 WW2 Curtiss SB2C-3 Helldiver Pak 9/10/2013
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A new variant of Veltro2K's SB2C Helldiver.
This package represents SB2C-3 Helldiver US Navy Dive Bombers in the mid/late 1944 configuration. There is actually not much external difference between the 3, 4 and 5 models, but I thought it would be nice to have the mid-mark variant. This mod was started in sping 2103 and got lost in some file shuffeling. So, here it is completed.
This is a complete aircraft/skin/decal set, minus the weapons and pilot figures. These are all reused from the various other Helldiver packs I've released. The aircraft are finished in the standard Mid-1944 3-tone scheme.
Skin/Decal sets included in this pack are for...
VB-7, USS Hancock
VB-14, USS Wasp
As seen during the time frame of the Battle of the Phillipine Sea, and operations over the Phillipines. The historical WW2 squadron patchs, for each squadron, are used for the paint chip on their respective skins seen on the Loadout Screen.
Skins are in jpg format, and decal randomization is set to TRUE. Other than the painted on national markings, all others are decals. This included the Modex and CVW "G" System symbols.
New to this mod are DDS format damage textures, replacing the tga type. These can easily be used on any other of the SB2C variants now available, with minimal editing of their main inis.
The Standard Animations Keystroke are used for the wingfold, Shift/9. The pilot and gunner's canopies remains linked to gear retraction/extension.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
378 downloads
0 comments
Submitted
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SF2 WW2 PTO F6F-5 Hellcat Skins Pak
By Wrench in F4F / F6F / F7F / F8F
SF2 WW2 PTO F6F-5 Hellcat Skins Pak 9/10/2013
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
Some new skins for Geo's F6F Hellcat; in particular for the F6F-5 Mod I did of it.
If you don't already have it, You can find the aircraft at the following URL:
http://combatace.com/files/file/13316-sf2-ww2-pto-f6f-hellcat-pak/
You'll also need to be sure you have the update pak installed as well (that adds a few interesting goodies), available at the following URL:
http://combatace.com/files/file/13541-sf2-ww2-faa-f6f-5-hellcat-skin-and-ini-update-pak/
I've listed these in case there are newcomers, or old timers that haven't "caught up". This is simple and basic CYA.
Again, PLEASE NOTE!!! These skins are for Geo's Hellcat =ONLY=, NOT for the DAT ones.
Skin/Decal sets included in this pack are for...
VF-7 "Lucky 7", USS Hancock
VF-11 "Sundowners", USS Hornet
VF-14 "Iron Angels", USS Wasp
All aircraft carry the correct "G" system markings for the time frame.
Decal randomization is set to TRUE for all. All are in the later "Dark Gloss Navy Blue" overall finish.
They depict late(ish) war schemes (Dark Gloss Navy Blue), in particularly in last quarter of 1944, and to war's end (ie: Battle of the Phillipine Sea, and Invasion of the Phillipines timeframe.)
Each skin uses the historical WW2 squadron patch as the paint chip, seen on the Loadout Screen.
A slightly tweeked data ini is also included, as I changed the pilot's position slightly to remove a clipping issue on the canopy rail. Make SURE you have the update pack listed above installed FIRST before appling this new data ini!!!
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
99 downloads
0 comments
Submitted
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SF2 WW2 RN FAA Corsair Mk.II 1836 NAS (BPF) Skin Pak
SF2 WW2 RN FAA Corsair Mk.II 1836 NAS (BPF) Skin Pak 9/14/2013
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A new skin for TMF/Mod Mafia's Royal Navy Corsair Mk.II
If you don't already have it, You can find the aircraft at the following URL:
http://combatace.com/files/file/13832-vought-corsair-mk2-rn-fleet-air-arm-by-mod-mafiatmf/
The skin/decal set herin in is for:
1836 Naval Air Squadron, British Pacific Fleet as based aboard HMS Victorious in 1944, and
possibly through the Wars End.
This will give you a full set, along with the 2 other skins, covering ETO, Indian Ocean (East
Indies Fleet) and Pacific Operations (British Pacific Fleet) of the Royal Navy Corsairs in WW2.
The skin is in jpg format, and Decal Randomization is set to TRUE.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read
them.
Good Hunting!
Wrench
Kevin Stein
63 downloads
0 comments
Submitted
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SF2 WW2 ETO Gloster Meteor F.3 "Stand In" Pak
SF2 WW2 ETO Gloster Meteor F.3 "Stand In" Pak 9/11/2013
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged, Plus Expansion Paks (Reccomended/Preferred) =
**Note: Having wichever SF2I Expansion Pak that gave us the Meteor 8 is =REQURIED=. As this mod makes use of that stock 3W Lod, you =MUST= have said Expansion Pak as part of you merged installs. Otherwise, this mod does you no good, and you shouldn't download it.**
A reskinning and redecaling of the stock 3W Meteor F8 to create a "Stand-In" WW2 era Meteor 3. Yes, we all know there are =SUBSTANTIAL= physical differences between the early and later production marks, but this WILL allow you an RAF jet for anti-diver patrols and causing general mayhem in the closing months of the War. And possibly against some of the Luftwaffe jets recently released, and those still to come.
The markings are all decals, representing No. 616 Squadron "South Yorkshire" circa late 1944 thru 1945. These are reused from an old 1stGen mod of mine. The serial numbers are historically correct as they ARE for the F.3 variant. Decal randomization is TRUE. Serials and Plane-in-Group letters for 26 aircraft are supplied.
The canopy opens with the Standard Animations Keystroke (Shift/0). The pilot figure is included, but weapons are NOT, as they reference ALL stock 3W in-game items, with the exception of the RAF500 pound ww2 era bomb. You should already have this in you game via various WW2 weapons packs.
My 1stGen 'box art' hangar screen is included, now revamped for SF2.
When In Game you'll see:
Meteor F.3 (SI-3W)
on the aircraft selection drop down menu. This will diferentiate it for those that may (or may not) have the DAT F.3.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!!
Wrench
Kevin Stein
216 downloads
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SF2 WW2 PTO J2M Jack Number List Fix
SF2 WW2 PTO J2M Jack Number List Fix 9/13/2013
Herein are replacement numberlst.inis for the J2M1 & J2M3 "Jack" recently released.
For some reason, I'd forgotten to extend the numberation to it's full extent.
You can find the aircraft here:
http://combatace.com/files/file/14251-sf2-ww2-pto-mitsubishi-j2m-raiden-jack-pak/
---------------
-Install Instructions:
unzip as usual, and drop the /Objects folder directly over your existing one. Allow the overwrite.
------------
sorry about that people!
Wrench
Kevin Stein
182 downloads
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SF2 WW2 Pilot Figures Pack
By Wrench in Pilot Mods
SF2 WW2 Pilot Figures Pack 9/13/2013
-- Something for Everyone --
= For SF2, Any and All =
*Note: these pilot figure may also work in 1stGen SF/Wo*. Be advised, that at pre-08 levels,
folderized pilots won't work. YOu'll have to seperate the all out, like as was done in the Distant
Past at 06 level*
This is a compliation of pretty much ALL the WW2 Pilot figures available for use in the various
aircraft mods now available (and by inference), and those to come.
It is a comglomeration of work dating back nearly to the very beginnings of SF modding. The names
of some of the contributors are Lost to History, but we thank them all. For those that I could
remember, see "Credits" section below.
This pack contains some 28+ pilot and crew figures, included the "FakePilot". This is JUST
pilot/crew figures. Those "devices" that use the FakePilot method for adding radar pods, or pylons
are NOT included. Aircraft Seats are also NOT included.
See the enclosed "pilots in this pack.jpg" for the listing.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
them!!
Happy Landings!
Wrench
Kevin Stein
224 downloads
0 comments
Submitted
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SF2 WW2 SB2C Helldiver, "Blank" Skin Pak
By Wrench in SBD / TBD / TBF / SB2C
SF2 WW2 SB2C Helldiver, "Blank" Skin Pak 9/12/2013
- For SF2 WW2 and Whenever Players -
This pak contains a set of 3 "blank" markingless skins for Veltro2K's Helldivers. They are:
SB2C-1:
Standard 3-tone
(note: the -1 uses a different -s map due to the 3 bladded prop)
SB2C3 thru 5:
Standard 3-tone
Overall Dark Gloss Navy Blue
(The enclosed screenshot is a -5 in 3-tone. All others are identical to those already available, but minus the US Star-bar)
As stated, there are NO national or squadron markings (ie: for USN use) of any kind. This will allow skinners (and WhatIfers) to create/recrate the various squadron and national markings via decal placement. With the several skins out already, decal placement locations have pretty much all been pre-plotted. A decent skinner should easily be able to figure out any others.
As always, fairly simple install instructions are included. So, please read them.
REMINDER: these are skin maps ONLY!!! YOU will have to build the other required inis and decals.
Happy Skinning!
Wrench
Kevin Stein
63 downloads
0 comments
Submitted
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SF2 WW2 Curtiss A-25A Shrike Pak
By Wrench in SBD / TBD / TBF / SB2C
SF2 WW2 Curtiss A-25A Shrike Pak
-- Something for the WW2 players (and What Ifers, too, maybe?...) --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
US Army Air Force version of the USN's SB2C-1C Helldiver dive bomber.
The aircraft has been 'de-navalized', with the removal of the hook, and has non-folding wings.
Skins are in jpg format, and decal randomization is set to TRUE. Serial numbers are historically accurate for this aircraft.
All markings on this aircraft are decals. This'll give the "What Ifers" a fairly blank canvas to create other fictional land-based users.
It should be noted, this aircraft NEVER served in a combat capacity, and never left the Continental US. They were regulated to training and target-tow duties. Don't know what you're going to do with it, but here it is.
This package is complete, with the aircraft, engine sound (AvHistory). Pilot figure and weapons (including guns) are NOT included. These are reused from the various USN SB2C paks.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!
Wrench
Kevin Stein
164 downloads
0 comments
Submitted
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SF2 WW2 ETO B-17G Flying Fortress Pak
SF2 WW2 ETO B-17G Flying Fortress Pak 9/1/2013
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, and LOD exportation coding (Unicode) this mod will -NOT- work in1stGen games installs at ANY patch level.**
This is the release of Veltro2K's B-17G Flying Fortress Heavy Bomber. This mod ONLY represents Forts used in the ETO.
To eliminate any confusion with any other B-17Gs you may (or may not) have, your in-game displayed name will read "B-17G Flying Fortress (V2K)"
There are 2 skins/decal sets in this pak. These represent 2 squadrons fron the 91st Bomb Group (of the 4), based in England...
322nd BS - in standard OD over Grey (folder is called "OD43")
323rd BS - in overall natural metal (folder is called "NM44")
The skins make use of the "Start Date" statement, and will change accordingly in June, 44 from OD to NM. Although, historically, OD aircraft were seen up until VE-Day.
All skins are in jpg format. All new Squadron Codes, plane-in-group and serial number decals were created. One may consider the serials as 'generic' in nature, but ARE correct for the model depicted, AND are actual serials for 17G's as used by both squadrons. It was impossible, however, to match serials to plane-in-group letters.
All markings are decals, making in easier for skinners to recrate other ETO units (and by inference, MTO units). All lighting is historically correct.
There are =NO= nose arts. Those with the desire (and talent) are encouraged to do the necessary legwork on research, running down the correct match between nose art, plane-in-group letter and serial number.
The Skin templates ARE included. Look for the seperate folder "B17G templates -v2k", inside this zip.
It should be noted, do =NOT= use this mod in a PTO-centric mods folder; these aircraft were NEVER used in the Pacific. Those wishing to recreate 15th AF (MTO) units are encouraged to do so.
Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are included. Bombs and guns are not included; you should have them already. Operational service dates are rounded to 'whole months'.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other EXCEEDINGLY!!!! important notations. The last round of patching (May/June/July 2013) seems to have induced some "issues" with Player Flown Heavies
Happy Landings!!
Wrench
Kevin Stein
728 downloads
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SF2 Antonov An-2 "Colt" by Pasko
SF2 Antonov An-2 "Colt" by Pasko 9/1/2013
= For SF2 (Any/All; Full5 Merged Reccomended)
*Note: this mod will probably NOT work in SF/Wo* 1stGens at any patch Level*
Modifications, tweeks, partial reskinning and redecaling for Pasko's An-2, bring it (more in line) with SF2 levels.
Included are the 4 skins, most still in their 1stGen tiny sized bmp format:
Aeroflot
Soviet Green
North Korean Black
Polish Camo
The Aeroflot skin was partly redone, to remove the painted on registration number; 17 new historically accurate number decals were created for it. Decal randomization is TRUE for all skins.
See "Change List" below for more details.
This aircraft includes the data ini posted by Dave on the CA boards; I don't know who built the FM, but it's MUCH better now!! However, further fine tuning MAY be requried, as during testing, I experienced wingman crashings on take off. Be Advised!
Control/O (Oh, not Zero) opens the cargo door on the side. Weapons are NOT included.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list.
For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in total. For those having this aircraft from other "all inclusive" mods pack, you may wish to review this pak before installing it over your existing aircraft. For saftey's sake, and all that kind of stuff.
**The aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Happy Landings!
Wrench
Kevin Stein
440 downloads
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SF2 WW2 ETO Heinkel He 177 Greif Pak by Veltro2K
SF2 WW2 ETO Heinkel He 177 Greif Pak 8/26/2013
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as this references destroyed model for the 3W C-47A. If you do =NOT= have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
This is a reissue of Veltro2K's Heinkel He 177 Greif Luftwaffe Medium Bomber. It has been partly reskinned and decaled and had some tweeking done. Much of the work is based off Cliff11's SF/Wo* 1stGen pak, with as stated, some tweeking by me. In essence, 98.6% of his work remains intact. That having been said, further tweeking may be necessary to fully bring it to SF2 levels
All original readmes are included.
The single skin included, still in bmp format, represents II/KG 40 based in Western Europe. 26 New decals for the radio call letters (or whatever they are) have been created. Historically, I know this is FAR more than operationaly used, but it makes for a nice change. Decal randomization is set to TRUE.
Also, there's new damage textures, in DDS format.
New AvHistory Engine sounds, pilot figures, new SF2 compliant Hangar and Loading screens (in jpg format) are included. Bombs and guns are not; you should have them already. The Fritz X Glide bomb, however, is.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, you may wish to examine THIS package before installing over said original. There have been some minor, but relevant changes.
**The aircraft herein is released in "AS IS" Condition. The source files have been lost or destroyed, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept it with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Good Hunting!!
Wrench
Kevin Stein
279 downloads
0 comments
Submitted
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SF2 Lavochkin La-9 FM Tweeks Pak
SF2 Lavochkin La-9 FM Tweeks Pak 8/21/2013
= For SF2 (Any/All; Full5 Merged Reccomended!)
**This mod will -NOT- work in 1stGen game installs**
This pak contains a new _data.ini for the recently re-released La-9 packakage by PauloPanz.
It incorporates a new FM, much closer to SF2 standards, that will prevent the aircraft from 'mushing' into the ground on AI controled wingmates. See "Notes" for (mostly) coherent Change List
Good Hunting!
Wrench
Kevin Stein
ps: wilches prop fix has already been applied to this data ini
123 downloads
0 comments
Submitted
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A6M2 Zero: Pearl Harbor & Midway Skins Set
By Wrench in Japanese Air Force and Navy
Mitsubishi A6M2 Carrier Air Groups Skin Pak -- For SF/WoV/WoE WW2 PTO installs
"Pearl Harbor & Midway Attackers" The Fighters
This package contains a set of 6 NEW skin and decal sets for ArmorDave's A6M2 Type 21 "Zero", IJN carrier based figher.
These skins are designed for a 'start of the war' time frame, up until approximately July/September 1942, when the paint scheme began to change from the 'light gray' to 'camo green'.
The carrier fighter groups represented here are:
Akagi
Hiryu
Kaga
Shokaku
Soryu
Zuikaku
as seen on the morning of 7 December, 1941, during the Attack on Pearl Harbor. They are also designed to be used on an upcoming Midway campaign, as my research seems to point to that the carrier figher air groups (at least for Akagi, Hiryu, Soryu and Kaga) pretty much carried the same markings up until mid-late 1942 (well, at least until their carriers were sunk...). Even during the Guadalcanal time frame, the Zekes seemed to still be painted in the 'light gray'.
They are NOT 100% historical; there are a few certain liberties I've taken to make them more usable for a slightly longer timeframe than should be historically accurate (more in the "Other Notes" section below). In other words, some squadron and flight specific markings have NOT been created. Although simpler in execution, it does gaul my sense of propriety and my bent toward "as close to 100% accuracy as possible". Such is life! :(
The skin were created using the new template I created for some other Zeke mods I've released; all new individual aircraft tail codes for 18-21 aircraft (depending on the ship) have also been supplied.
= IMPORTANT: These aircraft are designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, or post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at YOUR own risk. =
= This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, etc. They are NOT included in this package. Obviously, you'll also need AD's Zeke as well...it's also reccomended to have the Update Pak, also available here at CA =
Good Hunting!
Wrench
Kevin Stein
**Note: the skins/decals work just fine in SF2***
240 downloads
0 comments
Updated
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D3A "Val" Battle of Midway Air Groups
By Wrench in Japanese Air Force and Navy
Aichi D3A "Val" Carrier Air Groups Skin Pak -- For SF/WoV/WoE WW2 PTO installs
This package contains a set of NEW skins for Pasko's D3A "Val", IJN carrier based dive bomber.
These skins are as seen during the time frame of post-March 1942, up to June 1942 (ie: Midway)
The carrier dive bomber groups represented here are:
Akagi
Hiryu
Kaga
Soryu
as seen on the morning of 4 June, 1942, during the Battle of Midway. These are done in the later 'green' color, as research has shown that the IJN bombers (in this instance, Vals) had been repainted to more 'camo-ish' color just prior (and for some ships, just after) to the Battle of the Coral Sea, and obviously, Midway.
They are NOT 100% historical; there are a few certain liberties I've taken. In other words, some squadron and flight specific markings have NOT been created. Although simpler in execution, it does gaul my sense of propriety and my bent toward "as close to 100% accuracy as possible". Such is life! :(
Also included are modified data, loadout and cockpit inis. The loadout ini uses the correct WW2 Japanese bombs, the data and cockpit inis have been 'metric-ized' to show meters, kilometers per hour, etc (like I've done for several other Axis aircraft). NEW damage tgas have also been created and included, for that shot-up look. My Hangar and Loading screens are here as well, for those that might want to use them.
(BTW: these are the same inis from the Pearl Habor Val Skin set, so you needn't re-install these inis, if you have the PH set)
The skin were created using the new template, based on the original skins, rezied to 1024, with all new panel and rivet lines; all new individual aircraft tail codes for 18-21 aircraft (depending on the ship) have also been supplied.
= IMPORTANT: These aircraft are designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, or post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at YOUR own risk. =
= This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, etc. They are NOT included in this package. =
His Divine Imperial Majesty, the Emperor Himself has deemed it imperative you READ the enclosed readme to gain insight on the correct Installation Procedures ... the Consequences will be Dire if you do not....
Good Hunting!
Wrench
Kevin Stein
**Note: the skins/decals work just fine in SF2**
106 downloads
0 comments
Updated
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B5N1 Kate: Pearl Harbor & Midway Skin/Decals/Ini Set
By Wrench in SF1 DAT Mods
Nakajima B5N1 Carrier Air Groups Skin Pak -- 2/5/09
"Pearl Harbor & Midway Attackers" The Bombers Part 2
This package contains a set of 6 NEW skins and decal sets for DATs B5N1 "Kate" carrier based torpedo/level bomber.
These skins are designed for a 'start of the war' time frame, up until approximately July/September 1942. Basically, up until Midway, although Shokaku and Zuikaku skins could probably be used up until the Battle of the Eastern Solomons and/or Battle of Santa Cruz time frame.
You MUST have the DATs Kate to install this pack to! Full instructions and stuff are in the enclosed readme. READ IT after unzipping
*works fine in SF2*
81 downloads