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Wrench

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Files posted by Wrench

  1. A-3 Skywarrior Skin/Ini Update Pak (for DAT A-3D)

    A-3D Skywarror Upgrade/Update Pak
     
    = For SF2, Any and All =
     
    For the Dev A-Team's A3D-1
     
    *PLEASE NOTE: this is =NOT= a complete aircraft mod! A major component, the aircraft's LOD is NOT included!! This file is propritary of the Dev A-Team, and cannot be shared. You =MUST= be a Registed User ™ at their site, with access to their downloads, to make use of the Pak. If you do not have, or cannot get access, DO NOT DOWNLOAD THIS MOD, AS YOU WILL NOT BE ABLE TO USE IT!!!*
     
    It should be noted at this time, that while the folder & main ini are called "A3D-1", the aircraft in actuality is an A3D-2 (late)/A3B, as evidenced by the 'shovel nose' radome.
     
    Lots of changes have been effected, to try and bring it close to SF2 standards; much more work is STILL needed by those that know how (FM rebuild). A new cockpit, adjusted loads (included a Nuke specific STRIKE loadout, and a Strike_Heavy -with MK.84s, for use with the 3W Mission Editor), a 61kt USN-spec Mk.7 atomic bomb is included (nuke effects are NOT included). All other loadouts use stock in-game items. See "Notes" for partial change list.
    Wingfold operates by the standard manual animation keystroke, Shift/9.
     
    3 skins and decal sets are included:
     
    VAH-1, by ChampionVA56
    VAH-3, also by Champ
    VAH-13, based on Champ's, by me, with all new decals and markings (all markings are decals)
     
    Decal Randomization for all skins is set to TRUE. New hangar and loading screens are included (yes, I know the artwork loading screen is the early -1 version, but it's an R.G Smith, Offical Douglas Aircraft ™ litho ... so there ya go!)
     
    The base skin for VAH-13, being "clean" can be used for many other units by simply creating new squadon codes and tail markings. 23 600 series modex decals are included (601-624). Serial/Bu numbers should be considered 'generic' in nature, but are 100% accurate for the model depicted.
     
    As always, fairly easy to follow, yet detailed install instructions are included.
     
    Please read them! Also, the "Notes" section is requied reading, as well. Seriously; READ the Notes ... it contains vital comments and requests. I've done everything I can ... now it's up to someone else.
     
    Following DAT policy, all their documentation is included. But NOT the aircraft LOD. Just so's you know for sure.
     
    Happy Landings!
    wrench
    kevin stein

    264 downloads

       (1 review)

    1 comment

    Updated

  2. F-104G Starfighter, Generic SEA/NATO 3-Tone skin

    F-104G Starfighter, Generic SEA/NATO 3-Tone skin, (1024x1024)
     
    For SF2, Any & All (Full-4 Merged Prefered)
     
    Note: usable in any SF2 install with access to the F-104G
     
    This is 'medium rez' skin for the stock F-104G; I call these "medium rez", as it's only 1024 x 1024. There is no partucular nation attached to this skin; it's "Generic" (however, certain contries may have had different placards - these, again, are generic in nature).
     
    This is a "clean" skin, with no painted on markings, using all stock in-game markings (decals) - the decals ini will use whichever you choose (excepting USAF). This will allow skinners/decalers more latitude in creating country-specific squadron markings and such. The skin has a default start date of 1970; you can adjust as needed (again, a generic date of 1973 might be more accurate).
     
    Included also are updated data and loadout inis, with "Nation & Year Specific" mission profile loadouts (in particular Marineflieger anti-ship). Updated version of the AS-30 and Kormoran 1 missile are included, for MFG usage.
    *Note: the only thing NOT added is the Orpheus recon pod for KLU usage*
     
    As expected, the canopy operates with the Shift/0 key.
    Since the skin mapping hasn't changed since SFP1, this skin should (may) also be usable in 1stGen game installs that have the F-104G accessable. This, however, has NOT been tested.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
     
    Happy Landings!
    wrench
    kevin stein
     
    PS: the attached screenie shows HAF Zippers, with stock 3W serials, BuzzNumbers and national insigina

    316 downloads

       (1 review)

    0 comments

    Updated

  3. F-4E(78) Indiana ANG Skin/Decal Pak by Dr. Doyo

    F-4E (78) USAF Indiana Air National Guard Skin and Decal Pak
     
    = For SF2 (Full-4 Merged Reccomended)
     
    *Note: can be used in any install with access to the F-4E_78*
     
    Slight modifications to a 1stGen skin pak done by Joe "DrDoyo" Royal in 2007, to bring it to SF2. This is my way of saying "Thank You". And remembering and honoring one of our own.
     
    This skin is the "Egypt1" 2-tone gray camo from his 3-skin pak. I chose this one, as more aircraft (according to his notes) were in this pattern than the others.
     
    The skin has had some very small tweeks, to fill in some bits, and is renamed to fit the _78 model Phantom. I made the assumption (oh! that word!) these would have been the variant he worked on in the Indiana ANG. If I'm wrong, my extensive apologies! With a simple rename of the skin bmps, it can be used for any/all F-4E variants.
     
    All decals were done by DrDoyo, and reflect 100% accuracy for the aircraft depicted.
    Randomization is set the "TRUE" for the 25 tail numbers (it might even work!).
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!! DrDoyo's original readme is included, as it has nice personal historical notes. Any mistakes/errors are all mine.
     
    Happy Landings!!
    wrench
    kevin stein

    189 downloads

       (0 reviews)

    0 comments

    Updated

  4. F-100D(68) Super Sabre, USAF ANG Skin/Decal Pak

    F-100D (68) USAF Air National Guard Skin and Decal Pak
    = For SF2 (Full-4 Merged Reccomended)
     
    *Note: can be used in any install with access to the F-100D_68*
     
    This package contains skins and decals to recreate USAF ANG F-100D squadrons as seen/used in the 1971-79 timeframe. This is the basic reason for choosing the "68" model Hun; even though many of the units used Cs, Ds and Fs all at the same time. I choose the late-model as it's just a tad more sophisticated (RWR). With very slight editing (ie: skin bmp renaming), these should work on all model Huns (including the C -but this has NOT been tested), excepting perhaps the F-100A and it's variant.
     
    Some units have tail codes, while other do not. This refelcts Real Life ™. This pak contains 8 skins, with decals for the following units:
     
    Arkansas ANG 184th TFS, 188th TFG
    Arizona ANG 152nd TFS, 162nd TFG
    Connecticut ANG 118th TFS, 104th TFG (CT)
    Indiania ANG 163rd TFS, 122 TFG
    Louisiana ANG 122th TFS, 159th TFG
    Massachusetts ANG 101st TFS, 102 TFG (MA)
    Michigan ANG 107th TFS, 127th TFG (MI)
    Ohio ANG 112th TFS, 180th TFG (XP)
     
    The tail badge decals were originally created by Dave (USAFMTL) for SF/Wo*, and have been slightly modified by me for use here in SF2. When/where necessary, seperate Tail Code lettering was added. Serial numbers & insignia are all stock-ingame items, except as noted. Randomization is set the "TRUE" for the serial numbers.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
     
    Happy Landings!!
    wrench
    kevin stein

    249 downloads

       (0 reviews)

    0 comments

    Updated

  5. F-4D (78), North Dakota ANG "The Happy Hooligans" by Chris

    F-4D (78) USAF, North Dakota Air National Guard Skin and Decal Pak
    = For SF2 (Full-4 Merged Recommended)
     
    *Note: can be used in any install with access to the F-4D_78*
     
    Slight modifications to a 1stGen skin pak done by "Chris" in 2005, brings it to SF2.
     
    This skin represents the 178th FIS, 119th FIG North Dakota Air National Guard, aks "The Happy Hooligans". All decals used herein are from this original pak. The skins are stock, with a new-made _5.bmp to add the painted on fin stripe
     
    Other mods included are the data and userlist inis, with corrected 'end-of-service-dates', as many ANG units seem to have used the D until the early 1990s. Also, the canopy has been activated via the usual manual animation key (shift/0). Couldn't pass that one up!
     
    For grins and giggles, jpg copies of the skin maps are included .. in case someone wants to save HD space.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!! The original 2005 readme is included. Any mistakes/errors are all mine.
     
    Happy Landings!!
    wrench
    kevin stein
     
    ps: having placed their home base on the terrain I working on, couldn't resist having more Hooligans!

    167 downloads

       (1 review)

    0 comments

    Updated

  6. A-4B Skyhawk, VA-83 Rampagers (1958, ATG-201)

    VA-83 A-4B Skyhawk Skin/Decal Pak
    = For SF2 (Any and All, Full-4 Merged Prefered) =
     
    *Can be used in any install that has access to the A-4B*
     
    This skin pack reproduces A-4B Skyhawks of VA-83 "Rampagers" circa 1958, as seen aboard USS Essex (CVA-9) as part of ATG-201, during the Beirut Crisis of that timeframe, supporting the US Marines during the intervention.
     
    All new decals, 100% historcally correct for the serial (Bureau) numbers for those -B Scooters used by VA-83 during this time period. I was unable to match Modex to BuNum, but that's a small thing
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
     
    Good Hunting!
    wrench
    kevin stein

    115 downloads

       (0 reviews)

    0 comments

    Updated

  7. A-4C Skyhawk VA-76 "Spirits"

    A-4C Skyhawk VA-76 Sprits Skin Pak
     
    -- For SF2, Any and All that have the A-4C Accessable --
     
    This skin/decal represents VA-76 Spirits as seen in 1962/63 when based USS ENTERPRISE (CVAN-65) during her Med Cruise and during the Cuban Missile Crisis quarantine as part of CVG-6. All new decals (plus one "borrowed" stock one and editated to suit) have been created for the various markings and such.
     
    Other mods include tweeked data and loadout inis. The loadout ini changes the STRIKE loadout to use a TER with 2 Mk82s each (I Like a little more striking power); if you don't want to carry 4 Mk 82 bombs, just delete the loadout ini, and it'll revert back to stock. Or, you can re-edit, remove the RackType reference, and replace with 2 1000 pound Mk.83s. Your choice!. Data ini changes include activating the canopy via a manual animation key (use Shift/0 to open and close), and the addition of the landing light.
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
     
    Good Hunting!
    Wrench
    Kevin Stein

    130 downloads

       (0 reviews)

    0 comments

    Updated

  8. EF-4C, 81st TFS, USAFE


    EF-4C 'Phantom' WW IV 81st TFS Skin Pak


     
     

    -- For FULL-4 Merged SF2 (Prefered) and/or SF2:V/SF2:E =ONLY!!!=


     
    (it can acutally be used in any SF2 install that has the access to the F-4C_67)
     
    This is to fill a request presented to me by daddyairplanes, to add a new skin for the 81st TFS, 52nd TFW, USAFE, based at Spangdahlem AFB from 1973-79ish, where they were the only SEAD-dedicated squadron in theatre. The EF-4Cs were replaced by F-4G WW Vs, which were in turn replaced by F-16CJs. Even though the 81st now flys Hogs, but, ya get the picture! <grin>
     
    It is designed to add to the "sf2 EF-4C Update Pak" released recently. You can find the update pak at CombatAce, at the following URL:
     
    http://combatace.com/files/file/11630-ef-4c-phantom-wild-weasel-iv-for-sf2/
     
    It should be noted, that =THIS= skin is for a European based squadron, so if installilng into a stand-alone SF2:E -make double damn sure you have the F-4C_67 avialabile on you planes list!!!!! (Merged installs, and those users that have run the SF2E.exe to create a SF2E mods folder should have the aircraft already) When in doubt about mods folders, consult the CA Knowledge Base.
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
     
    Good Hunting!
    Wrench
    kevin stein

    123 downloads

       (1 review)

    0 comments

    Updated

  9. F-4E_86, 45th TFW "The Warbirds" Skin Set (Fictional)


    F-4E (86) Phantom II Skin Set - 45th TFW "The Warbirds"


     

    -- For SF2 (any/all) --


     
    This skin/decal set is designed for use =ONLY= on the TMF F-4E ARN-101, as this
    is the proper airframe for the time period depicted. You can find/download the
    aircraft at the following URL:
     
    http://combatace.com/files/file/9268-mirage-factory-f-4e-phantom-arn-101-for-sf2
     
    -series/
     
    You MUST install this aircraft first, before applying this skinpak.
     
    This is a fictional skin, representing the 45th TFW's 3 squadrons, as seen in the
    Richard Herman novel "The Warbirds". The novel tells the story of a fictional
    Persian Gulf war, wherein the 45th are (basically) the only US Air Power ™ in
    the region. I won't go into the storyline, but since it all revolves around a
    Phantom unit (the book says it's the last USAF Phantom unit, btw), and EVERYONE
    love Phantoms ... it's a no brainer, eh?
     
    The 3 Squadrons of the Wing are represented. They are:
     
    377th TFS
    378th TFS
    379th TFS
     
    They carry the tail badges as when assigned to RAF Stonewood. After much
    discussion with the Resident Experts ™, it was decieded that the 45th's
    deployment to Ras Assanya was just that -a deployment-, and they would still
    carry the codes from their parent unit or base. Each squdron also has it's own
    tailfin color flash.
     
    A slightly modified Loadout ini is included, with some weapons changes (back to
    Iron Bombs ™ ). In reality, these late-model aircraft were used more on PGM
    delivery (ie: laser guided bombs) than 'dumb-bombs'. The Dumb Bombs fit more with
    the descriptions in the book.
     
    As always, READ the enclosed readme for full, detailed instructions. This package
    has been broken down into the various folders that SF2 needs, to make it a LOT
    easier to install (read: drag and drop).
    Don't forget to read the "Notes & Other Nonsense" for various and sundry
    ramblings of a madman, and Full Credits.
     
    Good Hunting!
    Wrench
    Kevin Stein

    219 downloads

       (0 reviews)

    0 comments

    Updated

  10. F-15E, 492nd TFS skin & decal pak

    F-15E Strike Eagle, 492nd TFS 48th FW, Lakenheath
    =For SF2, Any and All (may even work in 1stGens)
     
    A simple repaint of the original decals create the 'blue' stipe tail markings for the 492nd of the 48th FW.
     
    This'll add another squadron for use however you see fit.
     
    While designed with the plane-jane Mud Hun in mind, these can also be used on the F-15E_04 with little or no editing (just let the decals ini work as it's designed)
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
     
    Good Hunting!
    wrench
    kevin stein

    162 downloads

       (0 reviews)

    0 comments

    Updated

  11. AT-6B Texan COIN, Iraqi AF (Skin & Ini Tweeks)

    AT-6B Texan COIN, Iraqi AF
    =For SF2, Any and All (but Full-4 Merged Prefered/Reccomended)
     
    A new skin and decals, some data, loadout and weapons mods for Dels and FastCargo's AT-6B Texan COIN version. The aircraft is available here:
     
    http://combatace.com/files/file/9849-at-6b-for-sf2-version-15/
     
    This mod is designed to be applied =OVER= the existing AT-6B in your game(s) install.
    This is NOT the full aircraft; just a package of inis, the new skin and decals.
     
    The new skin is for the reformed Iraqi Air Force, circa 2010 and later, with some Real Life ™ and extrapolated serial numbers in the new style, along with the new fin flash/national insignia (locations are educated guesswork based upon other aircraft's placement). Data ini edits are very small; mostly to reset the cockpit position to remove the 'double cockpit'. Everything else is pretty much the same.
     
    A new weapon, the FIM-92 Stinger for self-defense has been created, so as not to conflict with those used on the MANPADS versions (this had been an issue). The avionics ini has been updated to use the generic "RWR.lst" by dtmdragon.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
     
    Important: it should be noted here, that the userlist supplied covers operators of =BOTH= the T-6 trainer and AT-6 COIN. It should also be noted, that I've made the assumption (oh! that word!!) of the T-6 and the AT-6 being interchangable for Iraqi use for training and 'internal security'.
     
    Happy Landings!
    wrench
    kevin stein

    131 downloads

       (0 reviews)

    0 comments

    Updated

  12. F-16A Falcon, Generic USAF/NATO Gray Skin/Decal/Ini Pak

    F-16A Falcon, Generic USAF/NATO Gray Skin/Decal/Ini Pak
     
    = For SF2, Full-4 Merged Required =*
     
    *Note: at minimum, you =MUST= have SF2:I, as this mod references the cockpit, aircraft and other required items =ONLY= found within a Full-4 or SF2:I. If you don't meet these minimium criteria, don't D/L this, as you wont be able to use it*
     
    This package expands on the work of MigBuster and others, and will allow for the creation of a stock 3W F-16A (probably Blks 1-10, although I'm not as 'up' on Falcon block numbers as I should be...).
    A complete set of inis are included, fully updated as of Nov, 2011. Newly added is a Userlist.ini, although this may need expansion/clarification of StartYear dates. Changes are welcomed and encourged! -Remember, this is the Early Production A model only!!
     
    All new Hangar and Loading screens are included. The canopy operates via a manual animation key (Shift/0, as always).
    Other Ini edits remove the internal jammer, and add one to the external centerline position, and other small Loadout modifications. See "Notes" below for more info.
     
    It should be noted at this time, that seperate from the main section of this download, are 'fixed' Decal and Textureset inis for MigBuster's F-16A skins. These skins are NOT included. You can find them in the SF2 Aircraft Skins download section (links are supplied in the "To Install" section below). BE ADVISED: install his -first!!-, then add the inis I've supplied. See below for more info on the "MigBuster Skin Fixes" in the "To Install" section.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them!! Also, don't forget the "Notes" section for expansive esplainations and other illuminations.
     
    Happy Landings!
    wrench
    kevin stein

    577 downloads

       (2 reviews)

    2 comments

    Updated

  13. BAe Hawk T.1A for SF2 by RussoUK

    BAe Hawk T.1A Update Pak
     
    = For SF2, Any & All =
     
    *Note: requires an install with access to the F-100D cockpit. May not work in stand-alone SF2:I* Fully merged installs should have no problems*
     
    This is a full, complete pak, with several skins, decals (and LOTS of new decalstoo!). All sorts of fun stuff! This verson replaces any and all others.
     
    Skins included are:
     
    RAF (standard Euro-wraparound camo, 243 Sqdn) 1975-82
    Gray (generic RAF gray, 19 Sqdn) 1983-1991
    Black (RAF 208 Squadron) 1992-to date *rebuilt completly, based on Marcfighters*
    Desert (for UAE)
    Finnish Camo (for FAF, HävLLv 41)
     
    (in fact, ALL the skin are new builds!)
     
    The RAF skins are 'year specific', and will change over when selecting the proper years. Decal randomization for all skins is set to TRUE. A new userlist ini is included; it may not be fully accurate, and changes/correction are ENCOURAGED!!!
     
    Included is also a set of new tail letters & Skull badge,but unused, as used on 100 Squadron's Hawks (as seen on the new loading screen) A revamped SF2 version of my 'boxart' Hangar screen is here as well.
     
    Other ini edits fiddle and tweek things in the data, loadout and avionics ini. The avionics include a gun-ranging radar and audio-only RWR (not entirely sure as it IF they had them, but it imporves Playability). The canopy is operated via The Usual Suspect ™ animation key, Shift/0. As stated above, the cockpit has been switched to the F-100Ds; it's not perfect by any means, but works QUITE well, and seems a bitcloser than the F-86 and/or A-4Bs used before.
     
    All weapons (Aden gunpod, drop tanks) are included, as is the /Gun for the gunpod.Loadouts and Mission statements have been adjusted to match, as best as possible, Real World ™ usage.
     
    Also, with expecial thanks to Russo, for he whipped out a new lod for us that fixes the shadow issues.
     
    As always, fairly easy to follow, yet detailed install instructions are included.
     
    Please read them!
     
    Happy Landings!
    wrench
    kevin stein

    1,178 downloads

       (5 reviews)

    1 comment

    Updated

  14. Sea Harrier FRS Mk.51, Indian Navy Pak

    Sea Harrier Mk.51, Indian Naval Air Service
    = For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
     
    -An addition for the Indo-Pak Mod-
     
    *As stated above you MUST have a Full-5 Merged install with SF2:NA, at the latest (6/2012) patch level to take advantage of the 'carrier operations' in brings. Also, you'll need any/all version of the game with access to the "bits and bobs" from the stock F-15A Eagle's avionics, as this is referenced for the LUSH variant.
    If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
     
    This package contians 2 complete aircraft;
     
    Sea Harrier Mk.51 (with 4 skins)
    Sea Harrier Mk.51 LUSH (upgraded, with Derby & New avionics)
     
    These aircraft have been upgraded to the latest patch standard (as of June 2012) and are designed to work in a Stand-Alone India-Pakistan mods folder. They have NOT been tested in an "all-is-everything-game install". It is highly suggested it be used as created. If used otherwise, you're on your own; as no support is or will be available for those not following instructions.
    They are fully carrier rated. All weapons are included (almost), including new 'loviz' gray fuel tanks for the LUSH and 'standard' Mk.51 with lo-viz skin. Rocket pods, Magic missiles and dumb bombs use stock 3rd Wire versions.
    All skins are in jpg format - End Users ™ NOT up to speed with the latest patch levels take note.
    Decal randomization is TRUE on all skins.
     
    Also included is a modified Nations.ini, and a new 'RanksINAS.LST', adding the correct rank structure for the Indian Naval Air Service. This goes into your /Flight folder.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for more details, and of course the credits -without the hard work of several people, this mod wouldn't be possible.
    For historical purposes, all the TMF Original Release Readmes are included.
     
    Good Hunting!
    wrench
    kevin stein

    465 downloads

       (6 reviews)

    1 comment

    Updated

  15. Mirage 2000H "Vajra", Indian AF

    Mirage 2000H "Vajra", Indian Air Force
    =For SF2, Any & All* =
     
    -An additon for the India-Pakistan Mod-
     
    *Note: reccomended/required to have at least one stock 3W Mirage available in your game install(s), as this aircraft references the Mirage destroyed model for it's own*
     
    Modifications/Corrections/Additions and general 'clean-up' of the M2000H from ace888's "Foreign Users Pak" create a more accurate representation of the IAF variant. See 'Change List' below the Install Instructions for details.
     
    All skin textures are jpg, and Decal randomization is set to TRUE. All weapons, droptanks, seat, etc are included. Canopy operates on the Standard Animation Keystroke ™, Shift/0.
    Skins for 3 squadrons are included;
     
    No. 1 Squadron "Tigers"
    No. 7 Squadron "Battleaxes"
    No. 9 Squadron "Wolfpak"
     
    Each skin uses the Squadron Crest as the paint chip on the loadout screen. A new SF2 compliant Hangar screen is included, as are 2 Loading screens to select from.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed changes/corrections list. Be advised, this mod REPLACES the Mirage2000_HAL in its entirety!!! Do NOT install this mod over the original. You WILL create problems!!
     
    Happy Landings!
    Kevin 'wrench' Stein
    Sandesh 'ghostrider883' Kanchan

    788 downloads

       (10 reviews)

    1 comment

    Updated

  16. F-16A IIAF/IRIAF


    F-16A IIAF/IRIAF Pak


     
     

    -- For FULL-4 Merged SF2 (Prefered) and/or SF2:I =ONLY!!!= --


     
    This package is an "Almost If..." aircraft, representing F-16A Falcons, had they actually been delivered to the Imperial Iranian Air Force, as orderd during the Shah's reign.
     
    It contains 2 skins (actualy the same skin used twice), created from a partial template of the Stock SF2:I F-16A Netz, and decals to replicate the speculative IIAF and Islamic Republic's AF F-16s.
     
    You =MUST= have a Full-4 Merged SF2 install, WITH SF2:I (or better yet -a stand along Iran/Iraq mods folder, built FROM a Full-4 Merged exe), otherwise you will NOT be able to access the needed aircraft lod and cockpit files.
     
    By making use of the new 'StartDate=' feature in the textureset inis, the aircraft's marking to switch from IIAF to IRIAF, based on the 1979 Islamic Revolution in Iran.
     
    The aircraft makes use of all stock, In-Game items for weapons, droptanks and whatnots, simplifying installation and reducing package size. (Of course, you still need the Full-4 Merged Install and/or SF2:I or an Iran/Iraq stand-alone, built from the aforementioned Full4 Merged. Getting the point, yet??)
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install. An abreviated "Notes and Other Nonsense" section makes for interesting reading, too.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    (yes, this was yet another nearly completed mod I had sitting on my HD ... now, in you'alls hot little hands!)

    618 downloads

       (1 review)

    2 comments

    Updated

  17. SAAB J29F Tunnan for SF2

    SAAB J29F Tunnan for SF2
    = For SF2, Full-4 Merged, and/or SF2E
     
    --
    *Important Note:
    The main reason for SF2 and/or SF2E, is this aircraft now uses the stock Hunter FGA.9 cockpit. Should be available in all versions, excepting stand-alone SF2V (and even then, possibly when merged, even using the SF2V exe?). In other words ... any SF2 install that has access to the Hunter 9's cockpit parts.
    ---
     
    This is an upgrade/mod of the SAAB J29F Tunnan, as released by Phlerp & Co in either 2004 or 2006 (the lod is dated 2004, and the original readme in dated 2006. Go Figure!)
     
    Several small tweeks to the various inis have been done; the cockpit switched to the stock Hunter 9, all skins and decals are setup SF2 style, and all weapons for this aircraft are included. I couldn't positiviely ID the canopy node, so that is NOT working. The weapons are taken from the GunnyPak, so if you have them installed, just allow the overwrite. There are also landing lights.<grin> The destroyed model uses a stock 3rdWire one available in ALL versions, so won't be any issue there (Fresco).
     
    The damage textures have been converted to dds format; however the original tgas ARE included. A new SF2-style hangar screen in included. Avionics mods adds a radar-ranging gunsight (weither this is historically accurate??? don't know!). A new Userlist ini is included; with luck I got the years right (or close enough)
     
    As always, READ the enclosed readme for full, highly detailed, step-by-step install instructions. This package is set up for a 'drag and drop' style of installation -- everything has been divided into the proper folder format that SF2 needs/wants/requires. Of course, the usual "Notes" section for other stuff.
     
    Happy Landings!
    wrench
    kevin stein

    483 downloads

       (1 review)

    0 comments

    Updated

  18. Replacement Data Inis for Sea Vixen FAW.2 & FAW.2

    DH Sea Vixen FAW.1 & 2 Replacement Data Inis
     
    = For SF2, Any & All versions =
     
    This small package contains data inis for =BOTH= the Sea Vixen FAW.1 and FAW.2, allowing them to trap on aircraft carriers.
     
    It is to be applied to my Sea Vixen Pak located at the following url:
     
    http://combatace.com/files/file/11975-dh-sea-vixen-faw1-faw2
     
    Small tweeks in the flight model now allow it safe landings on the various carriers available (and soon to be available). No other changes are in effect.
    Note: this is NOT the aircraft itself, just 2 new data inis!!
     
    As always, comparatively easy install instructions are included. Give them a read!
     
    Happy Landings!
    wrench
    kevin stein

    381 downloads

       (0 reviews)

    1 comment

    Updated

  19. Supermarine Scimitar Tweeks Pak

    Scimitar F1, F1 (60) Tweeks Pak
    =For SF2
     
    A small 'tweeks' pak for Paulopanz's recently released upgrade kit for the DAT Scimitar. Be advised, you'll still NEED Paulo's Pak and the aircraft LOD from the DAT as outlined in his readme. Otherwise, this just plane won't work.
     
    Things changes/adjusted/modified:
     
    - Loadout/Data ini tweeks re-adds the rocket pods for both,
    - Year-specific loadout for F.1(60) adds the the AGM-12 Bullpup missile in 1964 (included UK version) for Anti-Shipping missions,
    - New DDS damage textures for both,
    - Revamped SF2 version of my artwork Hangar Screen for both
    - Other small data ini tweeks adjust rolling radi, statments added that allow wing position lights to move with wings when folding, slight armor adjustments,
    - All weapons switched to UK versions (bombs, rocket pods, etc)
     
    All weapons used, excepting the included Bullpup, are stock in-game 3W versions.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!! With many thanks to Paulo for his work!!
     
    Happy Landings!!
    wrench
    kevin stein

    279 downloads

       (1 review)

    0 comments

    Updated

  20. Seahawk Mk.101, INAS Tweeks Pak

    Seahawk Mk.101, Indian Naval Air Service
    = For SF2 series Games, Full 5 Merged and/or SF2NA ONLY -WITH- Expansion Pak2!! =
     
    -An addition for the Indo-Pak Mod-
     
    *As stated above you MUST have a Full-5 Merged install with SF2:NA, at the latest (6/2012) patch level to take advantage of the 'carrier operations' it brings. Also, if using one of the optional cockpits, you'll need Expansion Pak 2, as one of these optional cockpits references the EE Lightning F.1.
    If you do not meet these minimum requirement, do =NOT= download this, as you'll be unable to use it.*
     
    This package is designed to upgrade/update the INAS Seahawk Mk.101, from Paulopanz's pak, available at the following url:
     
    http://combatace.com/files/file/12982-seahawk-fga6100101-ins-vikrant-combo/
     
    (you won't need the carrier, just the aircraft)
    This mod is designed to be installed OVER that pre-existing one.
     
    This is =NOT= a full aircraft pak; it does include an optional cockpit howevr; lots of inis and plenty of minor tweeks.
     
    adjusted decals size/positioning
    added destroyed model to data ini (uses a Hunter)
    SF2-ish radar statements
    Adjusted weapons loadouts, mission statements
    New SF2-style INAS Seahawk101 hangar screen
    New DDS damage textures.
     
    optional F-86D cockpit (included, ini is called "Seahawk101_cockpit.ini")
    Optional EE Lightning F.1 ini, with adjusted position statements (ExpPak2 Users only!)
     
    Due to some rather 'odd' changes/behaviors from one of the recent patchs, it seems that radar equipped aircraft having cockpits -without- the scope no longer show the radar screen 'popup' in the corner on Normal Flight mode. This should eliminate that issue, at least on this aircraft. While the 2 radar-eqipped cockpits are not perfect matches, they work pretty well. Details on selection are in the "To Install" section. Screenies included in this pack show the 2 different radar-equipped pits for ease of selection.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for more details, especially on selecting the optional cockpits.
     
    Good Hunting!
    wrench
    kevin stein

    182 downloads

       (3 reviews)

    0 comments

    Updated

  21. Dassault Mirage5COA, Fuerza Aérea Colombiana

    Ok...we're gonna try this one more time....
     
    Dassault Mirage5COA, Fuerza Aérea Colombiana
     
    = For SF2, (Full-4 Merged Installs, at minimum, SF2:E & SF2:I) =
     
    As stated, this pak will =only= work with a Full-4 Merged install, as it makes use of the Mirage5F lod from SF2:E, and the Nesher cockpit from SF2:I. Obvioulsly, if you have both of these, it'll work (ie: Full-4 merged is best!).
     
    This mod represents Mirage 5(COA) aircraft from the Colombian Air Force, with historically accurate serial numbers. All loadouts use 100% stock, in-game items. The canopy has been activated via a manual animation key; use Shift/0 to open and close it. The data and userlist inis have been set to a 'single nation use only' type. Landing lights have also been added, for those pesky night flights. An SF2 style hangar screen is also included.
     
    As always, easy to folllow install instructions are included; so read and follow them!
     
    Let's hope THIS time, it uploads and downloads for everyone!
     
    Happy Landings!
    Wrench
    Kevin Stein

    215 downloads

       (0 reviews)

    3 comments

    Updated

  22. TMF's Mirage F.1C for SF2


    Dassault Mirage F.1C by TMF


     
    For SF2 (any and all, Merged or not)
     
    This is a semi-complete upgrade of The Mirage Factory's Mirage F.1C to SF2 standards.I call this 'semi-complete', as some tweeks are still needed (see "Notes" below). A cockpit upgrade, loosly based on my AMI F-104S-ASA-M adds a working HUD for all modes, various A-A modes, and Ground Mapping. Some functions may be too modern, but hey, it all works!!! The cockpit is still the Zippers, as originally released with. A new userlist ini is also included, with hopefully everyone and fairly close operational years. A new SF2 style Hangar screen is also included!
     
    Several weapons are included, from the GunnyPak. Loadouts are set for mostly French weapons, with the occasional NATO slipping in (Sidewinders in the early operational years). (see Notes for comments on the desert skinned drop tank)
    Skins and decals included in this pak are from (iirc) the original release, and maybe some others:
     
    AdA Blue
    EDA Camo
    Greece Blue
    Desert
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. PLEASE read them.
     
    With special Thanks to TMF & Sony Tuckson for giving permission to modifiy and upload.
     
    Good Hunting!
    Wrench
    Kevin Stein

    1,550 downloads

       (3 reviews)

    8 comments

    Updated

  23. Dassault Mirage IIIO, RAAF

    Dassault Mirage IIIO, RAAF
     
    For SF2, Full-4 Merged -or, at MINIMUM!- SF2:E and/or SF2:I
     
    *Note: it should be stipulated at this time, that this aircraft mod is being released as a "stand in" until the proper 3 versions are completed and released by The Mirage Factory. At such time, my reccomendation is to delete this mod, as the TMF versions will be the correct 'body type' for F, A and F/A III0s as used by the RAAF*
     
    This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate some of the Mirage IIIO (F/A) used by the RAAF. This makes this mod slightly historically innaccurate, as mentioned above, there were 3 versions. This sorta kinda combines them.
     
    You MUST have, at the least, SF2:E to access the MirageIIIC lods, and SF2:I to access the Shahak's cockpit. Therefore, this mod is truely, ONLY reccomended for a Full-4 Merged install, as the Game Engine will have full access to all the bits needed from the all the Object cats.
     
    The 5 Skins are included with the pak are:
     
    75 Squadron, in Natural Metal in the 1960s (called 75SqdnOld)
    76 Squadron, also in NM for the 1960s (called 76SqdnOld)
    3 Squadron, in gray/green camo for post-1970 usage *
    75 Squadron, also in G/G Camo
    77 Squadron, also in G/G camo
     
    (3 Sqdn not shown in screenie)
    *note: squadron badge decal is active, when in Real Life ™ it was not,according to what little photographic evidence I could discover. A simple edit of the decals ini will remove it for the Historically Correct practicioner.*
     
    As all markings are decals, it should be a simple matter for other skinners to create other squadrons by simply shifting decals around (Example: a NM 3 Squadron).
     
    All new, 100% historically accurate* serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia, and adding landing lights. A new userlist is incuded . The canopy is activated via an animation key; use shift/0 to open and close it.
    Avionics mods add an audio-only RWR, and the Ground Mapping radar seen on the "A" variant, which was added to all at various times, creating the Mirage IIIO F/A. It's active on ALL, so just pretend. Loadouts are standard 3rdWire. No weapons pak is needed, and it should work with any/all/or none (ie: stock weapons)
     
    *My research has shown that pretty much ALL the 116 III0s served with pretty much ALL RAAF Mirage squadrons at one time or another. So, don't be surprised to see some serials duplicated.*
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
     
    Good Hunting!
    Wrench
    kevin stein
     
    NOTE: this pack became moot with the release of the Oz Mirage DLC package. However, this one WILL still work, some a little renaming edit to remove conflicting names, and/or these decals can EASILY be used on the DLC Mirage IIIO

    689 downloads

       (3 reviews)

    0 comments

    Updated

  24. Mirage III, Pakistani Air Force Pak

    Mirage III Set, Pakistani Air Force
    - For SF2, Full-4/5 Merged Installs -
     
    -- Another Addition For The India-Pakistan Mod --
     
    *Please note if not fully merged, at minimum, you =MUST= also have SF2:V, SF2:E, and SF2:I, as the ROSE Mirage references the A-7D_78 cockpit, and various "parts" from the F-15 and F-16 Netz. Hence, the call for "Full-4/5 Merged" If you do NOT meet these requirements, do NOT download this mod as you'll be unable to use it.*
     
    This pack contains 3 complete aircraft:
     
    MirageIIIEA (ex-RAAF, hence "A" for Australia), with ROSE upgrade
    MirageIIIEL (ex FAL, Lebannon)
    MirageIIIEP (for Pakistan)
     
    All skin textures are jpg, and Decal randomization is set to TRUE. Almost all weapons are supplied; several of the unguided rockets and the AIM-9L/9P use stock 3W items (of course, if you have 3rdParty ones in your install, it'll use them). ECM/CM pods have been updated to the latest SF2 standards.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! For Historical Purposes, all original TMF readmes are included.
     
    Dedicated to the memory of bpao; Oli you're missed!
     
    Happy Landings!
    Wrench
    kevin steinh

    472 downloads

       (6 reviews)

    1 comment

    Updated

  25. Pasko's Su-9A/9B, Su-11 Fishpots for SF2


    Sukhoi Su-9A/9B and Su-11 Upgrade Pak for SF2 series


     
     
    A relatively large upgrade pak, with some relatively minor tweeks for Pakso's Fishpot series of Soviet Interceptors, for use with SF2 Series games, either stand-alone or full merged installs. As seen in the original Upgrade pak, landing lights have been added, and in this pak, canopies have been activated via a manual animation key (Shift/0). Landing gear rolling radi have been adjusted to make the aircraft sit a little more evenly in SF2. Afterburner effects have been swichted over to a stock, game supplied one. No other changes to the FM have been effected; there is the occasional 'burp' in it, but it flys and handles quite nicely, given the time passed from their Original Release ™.
     
    This package, broken down into individual folder for ease of installation, is the COMPLETE Package ™ of all 3 aircraft, and includes the changes from the WoE 08 Upgrade Pak. Mostly consisting of ini mods, that 'tweek' the data, and loadout inis, making them more usable in the SF2 series. Ordway's cockpits are also included, as is my 'instructional' text and jpg for use with the gunpods on the Su-11.
     
    This pack is designed to work with any, or no Weapons Pak, as Weapons ARE included, for those that don't have/use a weapons pak. PLEASE read the Notes below for some explainations of whyfores and wherefores, with reference to the Su-11.
     
    New 'generic' SF2-style hangar screens are also included for all 3 aircaft. Userlists have also been created, thereby limiting their 'deployment' only to the Soviet Air Force.
     
    This mod has been tested in SF2, Full 4-merged sims, at the May 2010 patch level. I haven't tested it in SF/Wo*, but don't feel there'd be any major differences, other than how the weapons are handeled. However, the landing gear rolling radui has been adjusted for SF2, and may need readjustment for 1stGens. The canopy fixes used here can be easily applied to the original 08 upgrade pak quickly, easily and with no problems.
     
    As always, it's reccomended to read this document through; there's some explainations along with the instructions as to why/how certain things were done. Also, for a full lisitng of Credits and Sources.
     
    Good Hunting!
    Comrade Wrench
    Kevin Stein

    1,191 downloads

       (1 review)

    1 comment

    Updated

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