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Files posted by Wrench
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Dassault Mirage IIIO, RAAF
Dassault Mirage IIIO, RAAF
For SF2, Full-4 Merged -or, at MINIMUM!- SF2:E and/or SF2:I
*Note: it should be stipulated at this time, that this aircraft mod is being released as a "stand in" until the proper 3 versions are completed and released by The Mirage Factory. At such time, my reccomendation is to delete this mod, as the TMF versions will be the correct 'body type' for F, A and F/A III0s as used by the RAAF*
This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate some of the Mirage IIIO (F/A) used by the RAAF. This makes this mod slightly historically innaccurate, as mentioned above, there were 3 versions. This sorta kinda combines them.
You MUST have, at the least, SF2:E to access the MirageIIIC lods, and SF2:I to access the Shahak's cockpit. Therefore, this mod is truely, ONLY reccomended for a Full-4 Merged install, as the Game Engine will have full access to all the bits needed from the all the Object cats.
The 5 Skins are included with the pak are:
75 Squadron, in Natural Metal in the 1960s (called 75SqdnOld)
76 Squadron, also in NM for the 1960s (called 76SqdnOld)
3 Squadron, in gray/green camo for post-1970 usage *
75 Squadron, also in G/G Camo
77 Squadron, also in G/G camo
(3 Sqdn not shown in screenie)
*note: squadron badge decal is active, when in Real Life it was not,according to what little photographic evidence I could discover. A simple edit of the decals ini will remove it for the Historically Correct practicioner.*
As all markings are decals, it should be a simple matter for other skinners to create other squadrons by simply shifting decals around (Example: a NM 3 Squadron).
All new, 100% historically accurate* serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia, and adding landing lights. A new userlist is incuded . The canopy is activated via an animation key; use shift/0 to open and close it.
Avionics mods add an audio-only RWR, and the Ground Mapping radar seen on the "A" variant, which was added to all at various times, creating the Mirage IIIO F/A. It's active on ALL, so just pretend. Loadouts are standard 3rdWire. No weapons pak is needed, and it should work with any/all/or none (ie: stock weapons)
*My research has shown that pretty much ALL the 116 III0s served with pretty much ALL RAAF Mirage squadrons at one time or another. So, don't be surprised to see some serials duplicated.*
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
Good Hunting!
Wrench
kevin stein
NOTE: this pack became moot with the release of the Oz Mirage DLC package. However, this one WILL still work, some a little renaming edit to remove conflicting names, and/or these decals can EASILY be used on the DLC Mirage IIIO
697 downloads
0 comments
Updated
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Mirage III, Pakistani Air Force Pak
Mirage III Set, Pakistani Air Force
- For SF2, Full-4/5 Merged Installs -
-- Another Addition For The India-Pakistan Mod --
*Please note if not fully merged, at minimum, you =MUST= also have SF2:V, SF2:E, and SF2:I, as the ROSE Mirage references the A-7D_78 cockpit, and various "parts" from the F-15 and F-16 Netz. Hence, the call for "Full-4/5 Merged" If you do NOT meet these requirements, do NOT download this mod as you'll be unable to use it.*
This pack contains 3 complete aircraft:
MirageIIIEA (ex-RAAF, hence "A" for Australia), with ROSE upgrade
MirageIIIEL (ex FAL, Lebannon)
MirageIIIEP (for Pakistan)
All skin textures are jpg, and Decal randomization is set to TRUE. Almost all weapons are supplied; several of the unguided rockets and the AIM-9L/9P use stock 3W items (of course, if you have 3rdParty ones in your install, it'll use them). ECM/CM pods have been updated to the latest SF2 standards.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! For Historical Purposes, all original TMF readmes are included.
Dedicated to the memory of bpao; Oli you're missed!
Happy Landings!
Wrench
kevin steinh
476 downloads
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Pasko's Su-9A/9B, Su-11 Fishpots for SF2
Sukhoi Su-9A/9B and Su-11 Upgrade Pak for SF2 series
A relatively large upgrade pak, with some relatively minor tweeks for Pakso's Fishpot series of Soviet Interceptors, for use with SF2 Series games, either stand-alone or full merged installs. As seen in the original Upgrade pak, landing lights have been added, and in this pak, canopies have been activated via a manual animation key (Shift/0). Landing gear rolling radi have been adjusted to make the aircraft sit a little more evenly in SF2. Afterburner effects have been swichted over to a stock, game supplied one. No other changes to the FM have been effected; there is the occasional 'burp' in it, but it flys and handles quite nicely, given the time passed from their Original Release .
This package, broken down into individual folder for ease of installation, is the COMPLETE Package of all 3 aircraft, and includes the changes from the WoE 08 Upgrade Pak. Mostly consisting of ini mods, that 'tweek' the data, and loadout inis, making them more usable in the SF2 series. Ordway's cockpits are also included, as is my 'instructional' text and jpg for use with the gunpods on the Su-11.
This pack is designed to work with any, or no Weapons Pak, as Weapons ARE included, for those that don't have/use a weapons pak. PLEASE read the Notes below for some explainations of whyfores and wherefores, with reference to the Su-11.
New 'generic' SF2-style hangar screens are also included for all 3 aircaft. Userlists have also been created, thereby limiting their 'deployment' only to the Soviet Air Force.
This mod has been tested in SF2, Full 4-merged sims, at the May 2010 patch level. I haven't tested it in SF/Wo*, but don't feel there'd be any major differences, other than how the weapons are handeled. However, the landing gear rolling radui has been adjusted for SF2, and may need readjustment for 1stGens. The canopy fixes used here can be easily applied to the original 08 upgrade pak quickly, easily and with no problems.
As always, it's reccomended to read this document through; there's some explainations along with the instructions as to why/how certain things were done. Also, for a full lisitng of Credits and Sources.
Good Hunting!
Comrade Wrench
Kevin Stein
1,198 downloads
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Type 74 Fishbed, Indian Air Force
Type 74 Fishbed-D, Indian Air Force
=For SF2, Full-4 Merged
** May Also require Expansion Pak 1, or whichever gave us the 21FL, who's body is used for this mod ** (I disremember which!!) **
From the India/Pakistan Mod.
This is the Type 74, a variant of the 21FL, as first used by the Indian Air Force. This was their first supersonic aircraft (and their first Fishbed), and bears the marking of No. 28 Squadron, "First Supersonics"
All decals/serial numbers are 100% historically correct for this model. (just wish there was more of them...)
A new weapon, the GP-9 gun pod from the Type77 mod, is included. All other weapons used at stock. (historcally, first used on this mark)
A new avionics ini is included with an audio-only RWR and a radar-ranging gunsight.
This mod creates a single-user 'nationalized' version for the IAF. Even though a userlist is included, the data ini has been adjusted such that it's not Exported, and is assigned India as the only nation user.
This package is the compliation of work by many talented people -- they are listed in the Credits secion below. You'd do well to read it, and thank them.
The canopy is activated via a manual animation key (use shift/0 to open and close it). The hangar screen is a 'generic Indian Fishbed' type, having more than 1 variant shown
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
With thanks to my teamates from the India/Pakistan Mod!!
Good Hunting!
wrench
kevin stein
318 downloads
0 comments
Updated
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Type 77/Type 77 Late Fishbed, IAF
HAL Type 77/77 Late Fishbed, Indian Air Force
=For SF2, Full-4 Merged
** May Also require Expansion Pak 1, or whichever gave us the 21FL, who's body is used for this mod ** (I disremembe which!!) **
From the India/Pakistan Mod.
This is the MiG-21FL as used/produced by HAL for the Indian Air Force. There are 2 full versions of the aircraft in this package, both the Early and Late models. This is a nationalized, single-user version that will create 2 new seperate aircraft for your enjoyment.
The 77 (early) has 7 skins, and the Late has 3. All decals/serial numbers are 100% historically correct for this model.
A new weapon, an several "other items" are added - the GP-9 gun pod, and some other 'goodies' added via the FakePilot method for the 77Late.
This package is the compliation of work by many talented people -- they are in the text file called "ori-readme.txt" by PauloPanz. You'd do well to read it, and thank them. I just assembled this package.
The canopy is activated via a manual animation key (use shift/0 to open and close it). The only thing NOT included are hangar screens ... I can't find them! (use a generic Fishbed one if you have too!)
As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them ....
With thanks to my teamates from the India/Pakistan Mod!!
Good Hunting!
wrench
kevin stein
ps: the screenie shows the 77 Late, with the extra wing pylons. The Early only has the stock 2
512 downloads
0 comments
Updated
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EAF MIG-17F Fresco, Fighter-Bomber Modification
EAF MiG-17F Fresco-C Fighter-Bomber Mod
=For SF2, Any and All - Reccomended for Use in SF2:I=
This is a revamping of my 2008 releade of the same aircraft, now updated/tweeked/fiddled with for SF2*. As such, it is my not-so-humble attempt to duplicate the fighter-bomber modifications the EAF performed on their MiG-17's during the 6 Day War.
*meaning....I'd forgotten I was doing it and stumbled across it 'hidden' in SF2I!*
Inis have been adjusted to make use of various and sundry imporvement since the initial release.
This is a complete package, with weapons*, skins, cockpit (Ordway's Fresco pit). Markings make use of all stock in-game decals. The only thing =NOT=included is the Fresco's LOD, as it's pretty much available in ALL versions of SF2. Loadouts have been 'adjusted', using the new 'change by year' feature, to discontinue use of the Sakr pak, and return to standard UB series rocket pods around 1975. The data ini (ie: Flight Model) is fully updated to the latest patch level (Oct 2011 -not the betas)
*weapons included are the Sakr rocket rack and pylon set. It uses the S-5 57mm rocket that should be stock in all installs. The FAB-100 may require the GunnyPak*
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting!
wrench
kevin stein
517 downloads
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SF2 MiG-15bis Fagot-B, KAW
SF2 Korean War Era MiG-15bis Pak
= For SF2, Full-5 Merged =WITH= SF2I ExpansionPak 1 (Required!!!) =
*Note: you must have SF2I Expansion Pak 1 to gain access to the MiG-15bis lod!! Without it, this mod will do you no good!!*
This is a reskin/nationalization of the stock 3W MiG-15bis Fagot-B for use in a KAW envrionment.
The data ini (FM) is exceedingly close to RealLife. The 'nation name' and userlist have been limited to China and NKorea. Not only will this 'fix' the aircraft to KAW, but it will also NOT be overwritten by patching or the game-generated random re-rwrites that kill all AI-only aircraft made User-Flyable.
There are 2 skins supplied, all in jpg format:
NK2- a generic silver with red nose and fin top
NKSilver- which is my "The Hunters" MiG skin (aka "Casey Jones" 7-11 skin)
Decal radomization is set to TRUE
When in-game, you'll see
MiG-15bis "Fagot-B" (NK)
on the aircraft selection drop-down menu.
The window opens with the standard animaion keystroke, shift/0.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
wrench
kevin stein
938 downloads
0 comments
Updated
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F-4J(UK) Phantom II
F-4J (UK), Royal Air Force
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
This package will create a new aircraft, the F-4J(UK), as used by the RAF in the post-Falklands era, by No. 74 "Tiger" Squadron. This mod uses ALL stock, in game items for weapons (excepting the SUU-23black gunpod included, just in case you ain't got it). No lods or cockpit bits are supplied, as everything is referenced from the stock 3W USN/USMC F-4J. Loadouts have been adjusted to use RAF weapons.
Almost all new decals have been created, with 100% accurate serial and ID call letters for the 15 aircraft taken from US stocks to beef-up UK Air Defense. Historically, 74 was used pretty much ONLY in the AD role, but for fun & playability I've left all the other mission statements intact, excepting SEAD.
2 skins are supplied with this pak, making use of the 'change skin by year switch' from some previous patch or another. They are:
3-tone grays w/plane tail (1982-1987)
3-tone grays w/all black tail (1987-??)
**Please Note: these are Hi-Rez skins, at 2048x2048. End Users with weaker machines may need to resize down 1 step**
All decals are the same for both skins; several of which are taken from Sundowners' original mod -why waste good decals?.
Decal radomization is set to TRUE, so be at whatever patch level is requried (post May/June/whatever!)
For fun, you might want to LOOK at the supplied numberlist -- look closley at the vertical column of call letters for the 1st six aircraft. See if you can see what it says!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! The expected "Notes" section as well, for those interested.
With special thanks to Ant for uploading his Phantom templates some time ago -- it sure makes life easier when you've go the best to work with!! Any/all mistakes are mine, and mine alone.
Happy Landings!
wrench
kevin stein
401 downloads
0 comments
Updated
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JASDF F-104J Starfighter, SF-2 Re-Optimization Pak
JASDF F-104J Starfighter, SF-2 Re-Optimization
= For SF2 (Any/All, but Full-4 Merged Prefered) =
*Note: Usable for any SF2 install with access to the F-104G*
*Note2: You should have made them Flyable as per the CA Knowledge Base article @
http://combatace.com/topic/57393-flyable-f-104s-for-sf2/.
Follow the instructions therein!
*Note3: this is NOT the full aircraft -- just some fixes. Read on...
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Some general cleanup and optimization of the EXCELLENT! JASDF F-104J by Spillone104 for SF2
Designed to be applied Directly =OVER= these 2 paks:
Original Aircraft Pak:
http://combatace.com/files/file/11113-f-104j/
paulopanz's sf2 upgrade pak:
http://combatace.com/files/file/11130-lockheedmitsubishi-f-104j-sf-2-upgrade/
It -MUST- be installed after these 2 are installed, right over paulo's pak.
Changes:
Latest data ini (as of Sept,2011)
Loadouts adjusted
Uses 'built-in' drop tanks and skins (sknis supplied)
All decals inis adjusted to have squadron badge at Level 1
All textureset inis have correct format for squadron listings.
Canopy operates via manual key (surprise! Shift/0)
New SF2-style hangar screen (photograph)
This will bring the flight model and avionics up to the latest patch level. All weapons used are (or should be!) stock in-game items. In the instructions below, are also the listings to use for the Squadronlist.ini, to add the Hikotai to the game.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Clear Skies!
wrench
kevin stein
314 downloads
0 comments
Updated
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F-80C Shooting Star (by Pakso) For SF2 Updated
Lockheed P-80 Shooting Star, Skin & Ini Update Pak
For SF2, Any and All versions. (although Full-4 merged, with Expansion Pak 1 is HIGHLY reccomended for some weapons that might be needed!!)
This package contains Pakso's F-80C "Shooting Star" kinda-sorta updated for SF2.
This is a full aircraft package, with 3 skin/decal sets:
A 'base' USAF skin (my 416th FG with all the cool nose arts),
A new FAC (Colombian Air Force) skin,
and a 'Plane-Jane' generic natual metal, also tagged for USAF (easily used on others; this skin points to the 416th for some decals).
There are many more skins for the F-80 in the SF/Wo* downloads section. The cockpit is included.
Many of the 'tweeks' in the package are from several other mods, either by me or other folks I can't remember (oh! age!!). Other edits give you a manual animation keyed canopy (use Shift/0 to open/close), landing lights, a new SF2 UserList, updated avionics that give you the radar ranging gunsight. The main F-80C.ini is 'cleaned' out as to skin listings, so any others you may have will automatically add. A 'generic USAF' SF2 style hangar screen is included. It should be noted here, that although this is mostly for the FAC skin pak, it should be consided an SF2 update for the entire aircraft. Some changes have been made to the Flight Model, but it could use further refinements (flys ok on Normal)
The WW2 era bombs are =NOT= included, but the 2 drop tanks are and a 'new' rack for the HVARs is. The other items are available in the GunnyPak or if industrious, you can edit the loadout ini to use 3rdWire WW2 bombs from SF2:I Expansion Pak 1. Details are in the loadout ini (although TK neglected to add the AN/M65 1000 pounder..
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. There are some weapons notes in the "Notes and Other Ramblings" section that may be pertinent to those withOUT Expansion Pak 1
Happy Flying!
Wrench
kevin stein
625 downloads
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A-4Ku Skyhawk for SF2
A-4Ku Skyhawk (Kuwait AF) Update Pak
= For SF2, Any & All (Full-4 Merged Reccomended) =
*NOTE: usable in any and all SF2 versions that have access to the A-4F_78 lod and A-7D cockpits. Hence, the Full-4 Merged Reccomendation*
Based "loosely" off dtmdragon's SF1 port.
Completely new skins, from a Home Grown Template , and all new BuNum* decals (in fact, as usual, ALL markings are decals). The 2 skins supplied are, well, identical! Excepting the "Free_Kuwait" skin will automatically start in 1991, for ODS, and have the "FREE KUWAIT" fuselage banner decal.
The cockpit used, while not correct, does have pretty much everthing working as the A-4M this is based on should; research has pointed to them having the APR-53 radar, so I added it back. Therefore, 100% accuracy is NOT claimed for this mod.
Loadouts are pretty standard, dumb bombs and so forth. The aircraft is LGB capable, but no evidence has turned up the KuAF used Paveways. Canopy operates via the Standard Animation Key , Shift/0. All loadouts use stock in-game items.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Enjoy!
wrench
kevin stein
* yes, the KuAF birds carried their USN BuNums on the tail!
332 downloads
0 comments
Updated
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SF2 WW2 PTO F6F Hellcat Pak
By Wrench in F4F / F6F / F7F / F8F
SF2 WW2 F6F-3, F6F-5, F6F-5N Hellcats by Geo (and wrench)
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. Also, the destroyed model references the SF2V Skyraider; hence the Full-5 Merged Prefered. Quite useful due to SF2NA carrier-coding, which is used herein*
This is a compilation of all my work for Geo's F6F-3 Hellcat, and includes the 2 'new aircraft' built from the original -3, as previously seen for 1stGens some years back. This pak is desinged to COMPLETLY replace any/all the 1stGen Mods I've released in the past.
F6F-3 - mid war TriColor (Geo's original skin) with 2 skins
F6F-5 - late war overall Dark Gloss Blue with 3 skins
F6f-5N* - (Radar Equipped Nightfighter) with 2 skins (USN & USMC)
*the cockpit has been swapped out for TMF's F4U-5N's pit -- even though slightly 'off' in insturment placment, everything works on it much better than the original. Radar ranges ARE correct.
All have semi-compliant SF2 Flight Models, but may need further fine tuning by experts. I feel it actually flys TOO well/easy; having spoken to real Hellcat pilots (one of my High School shop teachers flew them at the war's end -didn't get into combat, though).
Skins are still in their original TGA format (oddly, withOUT an Alpha, and apparently NOT convertable to jpg without LOD work - I'm NOT doing any Hex Editing to find out) and decal randomization is set to TRUE.
SF2NA 'carrier based' statment have been added to the data ini; unfortunately, the wings do NOT fold. However, the canopy opens via the Usual Suspect animiation keystroke, Shift/0
Many NEW decals have been created, as the Navy expanded it's number of fighters on the boat in 44-45 to around 70 per ship, displacing Dive and Torpedo bombers. (ie: 35-36 per squadron)
Userlists are included for those aircraft, being 'exported' which means USN & USMC for the -5N; no references have been found citing USMC usage for any other version (I guess they liked their Corsairs better!)
SF2 versions of the old 'box art' Hangars are included for those that had them.
Sounds, weapons are included; included a 'new build' F6F-3 tank in NonSpec gray for early useage.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
All readmes from the original releases, and re-releases, are included where discoverable from the archives.
Happy Hunting!
wrench
kevin stein
with thanks to Geo for creating this bird!
701 downloads
0 comments
Updated
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SF2 WW2 PTO A-24 Banshee
By Wrench in SBD / TBD / TBF / SB2C
SF2 WW2 A-24 Banshee (USAAF Dauntless)
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
This is a SF2 version of my eariler 1stGen A-24 Dauntless; like the recently rereleased SBDs, it has a (semi)complitant SF2 FM, and may need further adjusting by experts.
It represents aircraft as used by the 8th Bombardment Squadron (Dive) in New Guinea in mid 1942. These aircraft had a very short operational career in combat (read: disastrous). Most later variants were regulated to Stateside training squadrons.
The skin is in jpg format; decal randomization is set to TRUE. Serial numbers are correct for this model Banshee, as I was not able to run down exact usage for this squadron. It also uses the original Wolf cockpit, as these are the equlivant of SBD-3, with the telescopic sight (ring-and-bead used here). The 'fakepilot method' (patentpending) is used to add the 2 wing station pylons. This tweek can also be used on the recently released SBD Dauntless pak, if one has the ini editing skills
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
All readmes from the original releases, are included where discoverable from the archives. Remember, also, this is a very old model, and like all the others, "it is as it is".
Happy Hunting!
wrench
kevin stein
225 downloads
0 comments
Updated
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SF2 WW2 SB2C Helldiver Tweeks Pak
By Wrench in SBD / TBD / TBF / SB2C
SF2 WW2 SB2C Helldiver Tweeks Pak
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
Some tweeks, and a new skin for Veltro2K's recently released Curtiss SB2C "Helldiver" WW2 USN dive bomber.
This skin is a simple re-decaling of the original release Dark Gloss Navy Blue, represent VB-7 from USS Hancock, post June/July 1945 (when BuAer mandated the changover from 3-tone). The skin is in jpg format, and decal randomization is set to TRUE.
Tweeked Data, loadout, and main inis as well as Sounds, weapons are included. BRAND NEW SF2 "box art" hangar and loading screens, too.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. It contains the Change List.
Happy Hunting!
wrench
kevin stein
221 downloads
0 comments
Updated
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SF2 WW2 Hawker Sea Hurricane IIC, by Raven
SF2 WW2 Hawker Sea Hurricane IIC, by Raven
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed.*
*Full-5 Perfered, as these aircraft make use of the SF2NA Carrier-basing statements*
**This pak can be used to Update Raven's original release. It can be found at the following URL:
http://combatace.com/files/file/13122-seahurricanmkiiczip/
This is the complete aircraft, just minus the original 835 NAS skin (yes, laziness again. Just as easy to upload the complete aircraft, as an 'update pak')
The skin included herein is for:
880 Squadron, aboard HMS INDOMITABLE in the Med (possibly during Operation Pedestal)
This skin is still in bmp format. All new decals were created for Codes and serial numbers. Decal randomization is TRUE. As all the markings are decals (excepting the national markings), it would be quite easy for other skinners to recreate other RN squadrons that used this mark Sea Hurri, as the Temperate Sea Scheme was used throughout the North Atlantic and Med.
A new SF2 style hangar screen included.
All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works)
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
wrench
kevin stein
261 downloads
0 comments
Updated
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SF2 WW2 Hawker Hurricane IID, DAF, by Raven
SF2 WW2 Hawker Hurricane IID, DAF, by Raven
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed.*
This is a 'rebuild' for Raven's Hurricane Mk.IV into the (slightly) earlier Mk.IID, for use in the Western Desert and North Africa. This version is essentially the same (minus the rocket stations), armed with the 2 Vickers 'S' 40mm gun pods. It is a complete aircraft pak, with pretty much everything needed.
The skin included herein is for:
No. 6 Squadron "Flying Tin Openers", RAF/Desert Air Force, 1942-45
This skin is still in bmp format. All new decals were created for Codes and serial numbers. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other RAF squadrons that used the 2D in the MTO.
A new SF2 version of my original 1stGen 'Box Art" hangar screen included.
All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). If you have them from another Hurri pak, just allow the overwrite.
Note: the Vickers guns are mapped to 'fire_primary_gun', and the ranging 303s are mapped to 'fire_secondary_gun'. So, have you stick/keys set accordingly.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. In contains the 'changelog' of tweeks/modifications/and whatnots.
Good Hunting!
wrench
kevin stein
290 downloads
0 comments
Updated
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SF2 WW2 Hawker Hurricane IIC (MTO/DAF), by Raven
SF2 WW2 Hawker Hurricane IIC (MTO/DAF), by Raven
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. But it SHOULD work!*
Some modification, tweeks, reskin and so forth for Raven's excellent Hurri 2C, create a semi-dedicated version for North Africa/Western Desert/MTO usage.
Originally, I was just going to do an 'update pak', but it was just as easy to assemble a Full Aircaft Package. This was done simply for 'ease of use' (read: laziness!!! ). The LOD fix has already been applied.
A new Desert camo skin for 213 Squadron was created from Raven's templates. The decals are 'retreads' from my original 1stGen skin.
This skin is still in bmp format. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other squadron that used the IIC Trop in the Western Desert/North Africa/Italy/MTO/etc.
Data ini edits add the 'destroyed model' statements; the destroyed model is also included (from the WW2 terrains, and works perfectly!). Mission statements have been adjusted to maximize on the Ground Attack potential; A-A statement have been limited to CAP/Intercept. FM has not been touched; it flys just fine in SF2.
Other ini edits replace the gunsight with my old EAW Pappa Romeo conversion (done for us old folks with old eyes; this is much easier to see!). The pilot figure was also swapped for something more 'tropical' looking.
A new SF2 version of my original "Box Art" hangar screen and a NEW Desert-themed Loading screen, are included.
All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). Odds are, that those that know how, will have already made the SF2 conversion; this is done as a "CYA Measure" for those that haven't, are d/ling for the first time, or just because! All other RAF WW2-style bombs are included as well.
When 'in game', you'll see "Hurricane Mk.IIc Trop (Raven)" on the drop down menu. This will differentiate it from any other IICs you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
With Thanks To Raven for the bird, and the OK to tweek her!
Good Hunting!
wrench
kevin stein
270 downloads
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SF2 WW2 MTO Ju-87 Stuka Pak
SF2 WW2 MTO Ju-87 Stuka Pak
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. Those that choose to attempt this, do so at their own risk, as NO support will be available.*
This is a FULL aircraft package to create MTO versions of the Ju-87B and Ju-87R as re-released by Baffmeister & myself. Plus, the Italian version is included with the Ju-87B; you just choose "Reggia Aeronatica" on the nations selection drop down, and you'll have the correct skin!
*** REMEMBER -- this set is designed for MTO use ONLY!! Also, it's reccomended you remove/delte/move any other MTO-style Stukas from you MTO-centric mods folder. This package is built to COMPLETLY replace any eariler versions. ***
In this pak you'll find bits for...
Ju-87B:
2/StG1 (overall 'sand')
StG1 (standard Euro splinter *note-may NOT be historically accurate!*)
StG2 (sand/dark green splinter)
236 Squadriglia, 96 Gruppo (Reggia Aeronatica) *
*replaces the 'nationalized' Ju-87B_RA from 1stGen*
Ju-87R:
4/StG2 (darkgreen/dark sand splinter)
Also, MTO specific data ini and userlist (when needed). Most skins are new, as are several decal sets. Some decals are still the originals, from 'way back when. All skins are in jpg format, and decal randomization is TRUE.
As an Extra Added Bonus, for those wanting it, the Famous Snake Marking is included as a sperately named Body.jpg in the STG2 skin. A simple rename of the Body and snake-body will keep the original, and allow usage of the Snake one.
Weapons, guns, drop tanks, pilot figures and sounds etc are included! So are Hangar and Loading screens (where applicable).
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Any original Release Readmes from the 1stGen versions I could find are included, for hysterical purposes, as is Baff's readme from the ETO Stuka pak.
Happy Landings!
wrench
kevin stein
450 downloads
0 comments
Updated
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MiG-21MF Fishbed-J, EAF, Hi-Viz Markings
MiG-21MF, EAF, Hi-Viz Markings
= For SF2, Any/All (albeit Designed with SF2:I in Mind) =
A simple repaint for the stock MiG-21MF Fishbed-J in Egyptian Air Force service. This skin repsents 'late model' versions with the Hi-Visibiliby Orange Triangles.
Based off the stock skin, and run though my Home-Grown Template Set ; all markings use stock in-game items.
This skin makes use of the 'start default year' statment in it's textureset.ini, and is set for 1983. My "best guess" as based on photos and other researched kinda stuff.
This skin is in jpg format for post-Nov 2011 patch level. If you are not at that level (for whatever insane reason), you'll have to convert them back to bmp. Also included are slightly modified Data and Loadout inis, making some small, but needed, adjustments. The canopy is activated via the Standard Manual Animation Keystroke -shift/0. The engine sound has been changed to the TMF "MiGEngine.wav", also included.
It is also quite possible this skin can be adapted for use on other Fishbed variants, as used by the EAF.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Obviously, this mod makes the assumption (Oh! That Word!!) you've made this aircraft flyable.
Happy Landings!
wrench
kevin stein
240 downloads
0 comments
Updated
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SF2 Chengdu F-7M Fishbed Series Pak by Mod Mafia/TMF
SF2 Chengdu F-7M Fishbed Series Pak by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs. However, some data ini and avionics statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your milage will vary!*
One of the "newer models" that were never quite completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This package represents the F-7M (aka: J-7IIM) in PLAAF and Export service.
Skins included in the pack are:
China1 (white-ish in color)
Iran
Iraq (may not be historically correct!)
Pakistan
Silver2 (tagged 'generic' nationality)
The PLAAF and Silver2 skins use stock VPAF Bort numbers (again, not historically correct -I'm hoping someone will pick up the decal ball, and create correct ones)
Several of these export models have a start default date that corresponds with the 'End User Start Dates', ie: Pakistan in 1990,etc, as defined in the userlist.ini.
All skins are in jpg format, Decal Randomization is TRUE. Damage textures are the older tga versions.
All markings are decals,(excepting National Markings, which on some skins are painted on), and reference stock 3W items. The PLAAF Bort numbers may be incorrect; skinner/decal makers are !ENCOURAGED!! to create more correct ones.
All sounds, seats, and some etcs, are included. Weapons, for the most part, reference those already "stock" in-game items. However, in the usual "CYA" effort, a Chinese A-A missile is included. These come from the GunnyPak. "Newish" coding in SF2 allows for 'nation specific loadouts'; this has been used for those nations using Western style weapons.
The Canopy opens with the Standard Animation Keystroke , Shift/0. The RWR.lst for the F-7M references many items from dtmdragon's Updated Threat Library; the url/download link I cannot find! They were included in the J-7 Pak recently uploaded
When 'in game', you'll see on the Aircraft Selection Dropdown Menu...
Chengdu F-7M (TMF)
However, due to national model changes, some of the texturesets ini will show the pertantiant type (ie: Pakistan, F-7MP)
This will differentiate all these aircraft from any others you may have, either stock, user-made, imported from China, or whathaveyou.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
A full listing of credits, as always, is below the Install Instructions.
Good Hunting!
wrench
kevin stein
-for The Mod Mafia-
For Oli
941 downloads
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La-11 Fang by Bunyap, For SF2
By Wrench in Soviet Origin
a-11 Fang by Bunyap, For SF2
= For SF2, Any and All =
Note: although NOT strictly a WW2 aircraft, but immeadite Post-War. This'll give the Mustangs, Spitfires and such something to else to tangle with in the late 1940s.
Some modifications, tweeks, and various fiddles with Bunyap's Lavochkin La-11 "Fang", bring it into SF2. This is the complete package, with cockpit, skins/decals, and engine sound.
Skins included are:
Soviet (silver-gray)
PLAAF (sliver-gray)
NK_CVAF (North Korean, Chinese "Volenteer" Air Force)
NKPAF (NK silver-gray)
NKPAV_Green (dark green camo)
The decals inis have been rewritten to use as many stock decals as possible. The NK Green, however, has new decals made for the KAW mod with semi-historical numbering.
New hangar and loading screens are included, now in jpg format. The hangar screen is an SF2-style rebuild of my original 'box art' version.
It should be noted, that due to the age of model (ie: it's from 2005!!) there are many issues that are unfixable. One of the major ones, is the shadows are turned OFF, as there are huge 'tractor beam lines' extending from the aircraft. You just have to live with them.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Hunting!
wrench
kevin stein
605 downloads
0 comments
Updated
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Gloster Javelin FAW.9 for SF2
Gloster Javelin FAW.9 for SF2 by Veltro2K
= For SF2, Full-4 Merged, and/or SF2E, both with Expansion Pak 2 (Reccomended!) =
(A Re-Upload, as the original seems to have vanished)
--
*Important Note:
The main reasoning for the need for Expansion Pak 2, is the aircraft's inis are pointing to the stock 3W EE Lighting's cockpit and avionics. This is required for proper use of the rebuilt Firestreak missiles (included).
However, if you do not have the required game installs/ExpPak, a simple edit of the main ini will return it to use the cockpit supplied, from the original 1stGen release. BE ADVISED -- You will NOT have the proper "shoot-cue" in the gunsight for missile launch, and will be using some 'Kentucky Windage' and range guess-timations. A more detailed explaination is to be found in the "Notes" section.
---
This is an upgrade/mod of Veltro2K's Gloster Javelin. Several of the inis have been tweeked, peaked and fiddled with. Although primarly tasked with CAP and INTERCEPT mission profiles in Real Life , the ESCORT and RECON profiles have been added for player enjoyment. There is NO ground attack capability. Several weapons are included; a updated FirestreakIR (from the old BunyPak, with all new data*), a 230 gallon wing drop tank, and the centerline tank from Veltro has been repainted. Skins/decal sets included are:
5 Squadron
11 Squadron
33 Squadron
41 Squadron by LloydNB
60 Squadron
85 Squadron by Syrinx (iirc!)
All skins now have the proper RAF Squadron Badge for their 'paint chip' on the Loadout Screen.
Data and loadout changes duplicate the hardpoints; one set is ONLY for missiles, the other is ONLY for use the new wing drop tanks. All lighting has been updated and repositioned, with the addition of landing lights. Gun aim angles have been adjusted to "center on the pipper" A new 'damage' dds file is included, as are new Hangar and Loading Screens for your viewing pleasure. A Userlist has been generated, even though these aircraft were never exported. It should be noted, that the destroyed model pointed to is the MirageIII, so having SF2E or SF2I is a MUST!!
As always, READ the enclosed readme for full, highly detailed, step-by-step install instructions. This package is set up for a 'drag and drop' style of installation -- everything has been divided into the proper folder format that SF2 needs/wants/requires. Of course, the usual "Notes" section for other important stuff; might want to read it, huh? VERY Important info in there... So, PLEASE read it through after unzipping, but before installing.
**The aircraft herein is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Good Hunting!
Wrench
Kevin Stein
*=this is a seperate missile from the 3W Firestreak; for use only on the Javelin and Sea Vixen FAW1 & FAW2. This was done on purpose -don't mess with this!!! Seriously .. don't. All things are done for a reason.*
351 downloads
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Tu-142 'Bear-F", Indian Naval Air Service
Tu-142 'Bear-F', Indian Naval Air Service
= For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
-An addition for the Indo-Pak Mod-
*As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to the Tu-95RT lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
Ini mods, redecaling, etc, of the stock SF2NA Tu-95RT recreate (a passble) Tu-142 Bear-F as used by 312 Squadron "Albatross" of the INAS. All textures are jpg format; this should pose no issues for users at the latest patch level (April 2012 or later)
Although a cockpit IS provided, it's "suggested" that the aircraft be left under AI control. Several 'issues' have recently appeared on non-radar equipped cockpits for player use. I built this, basically, to have something 'interestering' parked around the large airbases.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Also, the "Notes" section for more details, as there are a few small differences in the INAS Real Life version, from the 3W one.
Good Hunting!
wrench
kevin stein
632 downloads
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Naval Units for Inda-Pakistan Terrain
Naval Units for Inda-Pakistan Terrain
= For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
-An addition for the Indo-Pak Mod-
*As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to several ship lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
This package is designed for use =ONLY= in a seperate India-Pakistan Game mods folder. There is a possiblity that it WILL work in an 'all-is-everything mods folder', but this is highly discouraged. You do so at your own risk; so expect little to no support in that respect.
This package includes the work of many fine people, and they are listed in the credits. A good number have been 'nationalized' from WBS "RN Frigate Pak". A good number of others are modified
from various other sources (read: WW2) This package includes the following ships:
INS Delhi CL (ex HMS Achilles -yes, THAT one)
INS Viraat CV
INS Vikrant CV
INS Talwar FF
INS Nilgiri FF
INS Rajput DD (based on SF2NA Kashin)
INS Talwar2 DD (base on SF2NA Krivak*)
PNS Taimur DD (ex-RN "C" class)
PNS Tariq FF (Type21 from 1993 onwards)
Weapons and guns have been supplied. Radar specs have been adjusted as best as possible to SF2/NA standards.
For those not having added the 2 ship sounds, a new Soundlist.in is provided. For those wishing toadd just the sounds, and already have modified Soundlist.ini in their installs, it's a simple copy/paste of the relevant lines into your existing ini.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for more details, and of course the credits -without the hard work of these folks. this mod wouldn't be possible.
*Krivak II used; INS uses modified Krivak III, but we use what we gots*
Good Hunting!
wrench
kevin stein
287 downloads
0 comments
Updated
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SF2 SA-8/8B "Gekko" SAM, Static Versions
By Wrench in Ground Object Mods
SA-8/8B "Gekko" SAM, Static Versions
-- For SF2, Any and All with Access to the original SA-8/8B Mobile SAMs --
As per some discussion in the Forums, this mod adds 2 new SA-8 (both the standard and -8B) as 'Mobile_AAA', thereby allowing them to appear as 'fixed' air defense units around airbases, ports, factories, and other usual suspects.
As being two new objects, these will NOT interfere with the 'stock' ones, that come out and play as escorts during Armed Recon missions. Simply put, this adds another level of close-in/short range Air Defense for the Red Side.
It uses all stock items (read: standard, 3W missiles). NO LODS ARE INCLUDED IN THIS PACKAGE -- so, you'll probably need at LEAST SF2:E; AFAIK, that's where they first appeared. Of course, a Full-4 Merged Install should have access to the lods.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
This mod was tested in a Full-4 Merged SF2 install, and SF2:E. Your mileage (and PK) may vary.
Duck & Cover!!
wrench
kevin stein
**Package Updated to correct wrong SA-8B data ini**
386 downloads
0 comments
Updated