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Files posted by Wrench
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SF2 RAF Washington B.1 (B-29A) Pack
SF2 RAF Washington B.1 (B-29A) Pack 4/26/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
This mod represents B-29 Superfortress bombers used by the RAF in the early 1950s. This is a "country specific" mod, =ONLY= designed for Royal Air Force usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting weapons are included.
This is a complete revamp of the now no longer available 1st Gen mod by Bob "howling1" Hauser. This mod is dedicated to his memory, both as a Person, and a Modder.
The skin herein represents Washingtons from
No 44 "Rhodesia" Squadron
All markings are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. The only 'nose art' is the squadron badge (also a decal!). Other squadron can easily be done by creating a new squadron letters decal. (and nose badge, of course).
The aircraft carries standard USAAF/USAF WW2 era bombs. The Tallboy stations remain active.
When in game you'll see
Washington B.1 (B-29A)
on the aircraft selection drop down.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
Good Hunting!
Wrench
Kevin Stein
UPdated 8/31/2017:
hit box adjustments, corrections and additions
197 downloads
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SF2 KAW B-29 Superfortress Pak
SF2 KAW B-29 Superfortress Pak 4/26/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
This mod represents B-29 Superfortress bombers used by the USAF during the Korea War. This is a "era specific" mod, ONLY designed for Post-1947 usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting for the standard bombs (in the KAW Weapons Pack) are included.
Skins included here are for:
28th BS, 19th BG*
33rd BS, 22nd BG*
343rd BS, 98th BG
372nd BS, 307th BG *
"USAF2", (a generic NM skin with no squadron/group markings)
(*=indicates Night undersides. others are NM overall)
All markings, excepting squadron/group color bands, are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. All skins use the same "pool" of serial numbers. There are NO nose arts.
A number of new (actually revamped for SF2) weapons are included:
VB-3
VB-4 RAzon guided bombs
VB-13 Tarzon guided bomb
T-10 Tallboy
A Large Selection of early fission bombs
Please note, that the effects for the nukes (included), do NOT work in some mods folders, for no known reason. They work fine in others. Also, be advised, even with the smallest yields, your chances of surviving are very small. Use of these weapons is not really reccomended. They are included for historical pruposes only.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
Good Hunting!
Wrench
Kevin Stein
updated 4/29/2015: moved Nuc Bay to forward bomb bay
updated 8/31/2017: adjusted/corrected hit boxes (new data ini)
747 downloads
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SF2 WW2 PTO B-26B Marauder Adjustment Pak
By Wrench in ini File Edits
SF2 WW2 PTO B-26B Marauder Adjustment Pak 8/29/2017
-- For the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
This package contains a new, modified data in for the B-26 Marauder, as used in the
PTO (Southwest Pacific ie: New Guinea) during WW2. Also included is a "backed up" copy
of the original data ini, just for safety's sake.
If you have this aircraft already, THIS is the pack to use. The full aircraft,
available here in the CA Downloads, has already been updated for new users.
Reminder - if you have this aircraft already, you do NOT need to redownload the entire
aircraft again.
= Instructions for Use:
unzip to a temp folder or your desktop.
Copy/paste the B-26_data.ini (and B-26_Data - copy.ini) You know, copy them BOTH into
the B-26's folder in you PTO-centric mods folder.
Go fly.
Good Hunting!!
Kevin "Wrench" Stein
Updated 8/29/2017
Changes:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Destroyed model referenced to a stock 3W aircraft, available in all versions
45 downloads
0 comments
Submitted
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SF2 WW2 PTO B-26 Marauder Pak
SF2 WW2 PTO B-26 Marauder Pak
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as a few of the destroyed models referenced reach over to the stock destroyed C-47A. If you do =NOT= have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
This is a reissue of Veltro2K's B-26 Marauder Medium Bomber. It has been reskinned/redecaled and had some tweeking done. This mod ONLY represents Marauders used in the PTO, specificly, in the SoWesPac region (read: New Guinea). It's "representative" of B-26A's used - see Notes below for more information.
This unit represented herein is...
2nd BS, 22nd BG, circa March 1942 through 1943 (before star-and-bar), in OD/Grey (as operated from Australia and New Guinea)
The skin are in jpg format, and have been remade from a new Home Grown 'partial template'. All new, 100% historically accurate serial numbers were created for this squadron. There ARE nose arts for ths aircraf, but they are 'speculative' at best as I could find almost NO references what what they looked like (see Notes for more info). Decal randomization is set to TRUE. Like the ETO version, new DDS format damage textures are included.
It should be noted, do =NOT= use this mod in a ETO or MTO-centric mods folder; these Pacific Marauders are different!!!!
Engine sounds, pilot figures, a Brand NEW Theatre-specific Hangar screen (in SF2 jpg format) are included. Bombs and guns (and the Mk.13 torpedo!) are not; you should have them already. Operational service dates are rounded to 'whole months'.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases (and tweeked them for PTO usage), it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
**This aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'is as they is' and you must accept it with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Happy Landings!!
wrench
kevin stein
347 downloads
0 comments
Updated
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SF2 WW2 ETO B-26 Marauder Data Ini Adjustment Pack
By Wrench in ini File Edits
SF2 WW2 ETO B-26B/G Marauder Adjustment Pak 8/29/2017
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
This package contains a new, modified data in for the B-26 Marauder, as used in the ETO (Northern Europe) during WW2. Also included is a "backed up" copy of the original data ini, just for safety's sake.
If you have this aircraft already, THIS is the pack to use. The full aircraft, available here in the CA Downloads, has already been updated for new users.
Reminder - if you have this aircraft already, you do NOT need to redownload the entire aircraft again.
= Instructions for Use:
unzip to a temp folder or your desktop.
Copy/paste the B-26_data.ini (and B-26_Data - copy.ini) You know, copy them BOTH into the B-26's folder in you ETO-centric mods folder.
Go fly.
Good Hunting!!
Kevin "Wrench" Stein
Updated 8/29/2017
Changes:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Different (stock) destroyed model referenced
47 downloads
0 comments
Updated
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SF2 WW2 ETO B-26B/G Marauder Pak
SF2 WW2 ETO B-26B/G Marauder Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as the destroyed model referenced reach over to the stock destroyed C-47A. If you do =NOT= have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
This is a reissue of Veltro2K's B-26 Marauder Medium Bomber. It has been reskinned/redecaled and had some tweeking done. This mod ONLY represents Marauders used in the ETO. As they are (almost) identical aircraft, your in-game displayed name will read "B-26B/G Marauder"
This units represented herein are...
449th BS, 322nd BG, circa 1942 upon initial arrival in the ETO (star/circle) in OD/Grey
449th BS, 322nd BG, cir3a 1943 til wars end, with 'star-and-bar' insignia, also in OD/Grey
494th BS, 344th BG, circa 1944 til wars end, in "Natual Metal" (withOUT OD uppers)
All skins are in jpg format, and have been remade from a new Home Grown ™ 'partial template'. All new Squadron Codes, plane-in-group and serial number decals were created. The 449th serials ARE historically accurate (90-95%), matched when possible to call letter. The 494th serials are 'generic' in nature, but are actual B-26G serials. All markings are decals, making in easier for skinners to recrate other ETO (or even MTO) units. There are only 2 nose art decals, both on the 449th skins, one for the 1942 and one for the 1943. None of these skins carry D-Day Invasion Stripes.
It should be noted, do =NOT= use this mod in a PTO-centric mods folder; the Pacific Marauders are different, and will covered in another, theatre-specific upload.
Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are include. Bombs and guns are not; you should have them already. A user list is included. Operational service dates are rounded to 'whole months'.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total..
**These aircraft herein is released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'is they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Good Hunting!!
Kevin "Wrench" Stein
Updated 8/29/2017: see readme for details
422 downloads
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SF2 WW2 ETO P-47D-40 (Late)
SF2 WW2 ETO P-47D-40 (Late) Pak 7/23/2017
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
The package represents late model P-47D (bubble top) Thunderbolts as used by the 9th Air Force in the European Theatre of Operations. It represents the -40 version with the additional fin fillet (which can and was also retrofitted to earlier marks). This aircraft is also equipped with "compressibility flaps", that first appeared on the D-30 block
This is a brand NEW version, and can be used to replace any earlier mods of this block, or as a replacement for those "no longer available" for download by everyone.
This is a complete aircraft package, and contains all the items necessary. The Standard Animation Keystroke, Shift/0 (zero) is used to open and close the canopy. The "compressibility flaps" operate with the standard 'airbrakes' key (as that's kind of what they are, sort of).
2 skins are included, both for 9th AF squadrons:
22nd FS, 36th FG (post 6/44, Invasion stripes on bottom only) 3T squadron code
394th FS, 367nd FG (post 1/45) 4N squadron code
The SF2 "date switch" is used on the 394th skin, and will automatically be selected from January 1945. Users that do not wish this feature, can easily disable it in the Textureset.ini.
Both aircraft are in Natural Metal finish, excepting for any squadron color designators, which are painted on. All markings are decals; a pool of serials and 'plane-in-squadron' letters are used on both skins, with decals for the squadron ID numbers/letters. The serial numbers, while correct for this model (D-40) should be considered 'generic' in nature, not representing specific aircraft or units. There are no nose arts. Decal randomization is TRUE.
When in-game, you'll see
P-47D-30/40 Thunderbolt (CAF)
on the aircraft selection drop down screen. This diferentiates it from any other Thunderbolts of these block numbers you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Good Hunting!!
Kevin "Wrench" Stein
-for Cocas Aircraft Factory, Prop Works Division-
for Ken "Major Lee" Golden, King of the Thunderbolts
298 downloads
0 comments
Submitted
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SF2 WW2 MTO Spitfire Mk.5, 352 Sqdn (Yugoslavia)
SF2 WW2 MTO Spitfire Mk.V Trop 352 Squadron (Yugoslavia) by Cocas & Co 7/23/2017
-- Something for the Med players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. Don't even bother trying.
Note : This mod represents Mk.V Trops used by the Balkans Air Force, specificly RAF No. 352 (Yugoslavia) Squadron. Even though the entire squadron was composed of Yugoslavian nationals, I've left it under the "RAF" nation tag. These do have a specific "time frame" for operation.
This is a full, complete aircraft mod for use in the MTO. All necessary items are included. Even though we lack a WW2 Balkans terrains, I thought it would be interesting to have "something a bit different" than all the usual Spitfire users.
In breaking with my usual tradition, the wing roundels and fin flash are painted on. All other marking (fuselage insignia, serial numbers, "plane in squadron" letters and nose art are decals. Decal randomization is TRUE. Serials/ID letters and nose arts are 100% historiclly correct, and are matched to their proper aircraft. Unfortunately, I could only find information on 10 aircraft, so that is what you're getting. The aircraft is finished in standard Euro camo, not MTO desert (profiles/photos corroborate this).
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
Many other changes, mostly to minor adjustments have been performed. See "Notes" section for change list.
When in game, you'll see:
Spitfire Mk.Vb Trop Y (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other RAF Mk.Vs you may (or may not) have. The "Y" designates it for "Partisan Air Force".
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
105 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Consolidation
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Consolidation 5/3/2017
This is the 15th set of a total of 20 mission sets/TODs that cover the time from just before the Battle of Yavin, to after the Fall of the Empire.
These are to be used/placed into your ...Balance of Power/Combat folder.
In this set the Loyalist forces, under the Secret Order, have established a base in the Delya system, out of sight of prying eyes. Here, they hope to consolidate what they have collected, and establish themselves as a safe haven for Imperials fleeing the New Republic. Your task is to maintain the security of the system, and that of nearby 'buffer zones' to keep Alliance forces away from the civilian population. It will not be an easy task.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
14 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Gathering the Remnant
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Gathering the Remnant 4/16/2017
This is the 14th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
The Empire has fallen!
In this set, surviving Loyalists under the command of the leader of the Secret Order are trying to gather other forces and collect information as to what has happened, and IS happening in the Core sectors (Coruscant) of what once was Imperial space. You will be tasked with protecting Imperial assets, and collecting whatever is available to allow your forces to escape the "New Republic" and form a new base of operations. What the future holds for those loyal to The Empire, is not knowable at this time.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set WILL require one or another of the available Ship/Craft Patches.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
11 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: The Fall Begins
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: The Fall Begins 3/29/2017
This is the 13th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
The set begins to chronicle the events as they unfold in the time frame directly after the Battle of Endor. It has Loyalist Imperial forces trying to defend and collect themselves before the Rebel Alliance (re)takes the Galaxy. You will be assisting the Secret Order, now out in the open, to maintin some semblance of Imperial order in the face of the total collapse of the Empire.
Follow on sets (still to come) continue this tale of woe, as Loyalist forces try to pull themselves together, and maintain some form of cohesion, while striking back at the Alliance, and other disloyal parties, whenever possible.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
11 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Traitor's End
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Traitor's End 3/12/2017
This is the 12th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
With the end of the Uprising, and the destruction of it's leaders, things have (almost) returned to normal in these outlying sectors. In this set, you'll be resuming normal duties protecting Imperial interests, and running down the last remenants of Zaarin's forces in concert with Admiral Thrawn's efforts in several nearby sectors.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonsense. There's also, for the first time, a "Hints" section. Don't read unless you want to cheat...remember the Secret Order WILL know this!!
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patches.
When flying the Missile Boat, pay attention to the notation in all briefing descriptions:
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
12 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Uprising's Ending
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Uprising's Ending 3/3/2017
This is the 11th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
In this set, continuing the story from NTB10, Imperial forces have finally cornered the leaders of the Uprising. Having fought them back and forth across these Outer Rim sectors, they've been run to ground.
You will be tasked with the usual missions - interception, scouting and finally, the destruction of the leaders and their command ship. Once this is accomplished, the local Fleets can return to the business of putting down that annoying "Alliance to Restore the Republic".
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
14 downloads
0 comments
Submitted
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XvT/BoP Alliance Mission Set: TROJAN SQUADRON
By Wrench in Star Wars Games
XvT/BoP Alliance Mission Set: TROJAN SQUADRON 11/11/2015
(works with original CD version and new GoG version)
For XvT =w/Bop= Addon, or GoG version (as the B-Wing is needed, & missions are saved in BoP format)
Operating from a secure base deep in Alliance held territory, Trojan Group conducts highly specalized infiltration missions. With several ex-Imperial or Old Republic starships, it is a highly mobile force ready to strike deeper into Imperial space than any other unit.
IMPORTANT NOTE: while this is a Rebel Alliance mission set (and labeled as such), because of HOW it's set up, you'll =ONLY= be able to fly this with your Imperial pilot. While I'm sure you could add these to the rebel.lst, during testing I experienced MAJOR failures of the game. So, for saftey's sake, be an Imp for these. Create a new pilot if necessary (reccomended).
These missions are to be used/placed into your ...Balance of Power/Combat folder.
Most of these missions have additional goals, LOTS of radio messages (which are often used as in-game hints), and "eye candy" added. They have been converted & almost completely rebuilt from their TFCD origins. Several use classic Sci-Fi Easter Eggs. See if you can find them!!
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Notes" & "Story" sections a read too for notes and background information!
Good Hunting!
Wrench
Kevin Stein
original mission set by Eric Jensen circa 1997
Updated 2/24/2017:
corrected mission listing numbering sequence
//
18 downloads
0 comments
Updated
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XvT/BoP Imperial Operation: Give and Take
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Give and Take 2/21/2017
This is the 10th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
In this set, the combined Uprisal/Traitor/Rebel forces have gained the upper hand, and are out to increase the size and capability of their space forces. This cannot be allowed. You'll be doing everything possible to stop them, and if they've succeed in their plans, turning the tables and destroying them. You'll be defending Imperial assets, harrassing the enemies, and eventually forcing them out of anyplace they've gained.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
We've reached the half-way point!!
14 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Defense Against Traitors
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Defense Against Traitors 2/9/2017
This is the 9th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
In this set, you are tasked with protecting and defending assets from reprisal raids by the enemies of the Empire. They are out to either capture, steal or destroy supplies, materials and craft necessary for them to continue their subversion of the lawful government. With limited resources, your Task Group must engage and pursue these galactic criminals to their deserved end.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
11 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Hunters and Hunted
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Hunters and Hunted 2/5/2017
This is the 8th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
In this set, while starting out rather simply, rapidly changes to a fight for survival, as enemy forces have singled out YOU for extermination. After escaping multiple attempts on your life, you join with the Secret Order to turn the tables on your would-be assasins. But, the tables get turned again, and once more you and your companions are in a fight for your lives...
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. Balance of Power is also required, as the B-wing is used as well
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
12 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Pursuit of Traitors
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Pursuit of Traitors 1/25/2017
This is the 7th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
Following closely on the heels of NTB6, you will find yourself fully involved in repulsing, pursuing and attempting to end the activities of the Upraisal and Imperial Traitors, and of course those pesky Rebels. Working closely together, the Imperial Navy and the Secret Order will strive tirelessly to chase them to their ultimate end.
BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several of the smaller craft (SCT), some additional cargo ships (CNTRNS) and a new fighter (although only seen in one mission). Balance of Power is also required, as the B-wing finally makes it's appearence.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Within the notes is a link to the DSP, for use with the GoG version, also available here at CombatAce.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
12 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Technological Pursuits
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Technological Pursuits 1/20/2017
This is the 6th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
In this mission set, you will be tasked with ensuring the Empire remains on the technological edge, with the development of a new starship. You will also be involved with maintaining pressure on tratorious forces within the Imperial Navy and those allied with them.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
13 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Rebel Pursuit
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Rebel Pursuit 1/5/2017
For XvT =WITH= BoP addon (original CD) or the new GoG version
This is the 5th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
In this mission set, in the aftermath of suppressing the Scavanger pirate group, you will be tasked with running down any of their remaining forces, and joining with the Secret Order and other Imperial Naval units to eliminate the Rebels. This set will have you tasked with craft inspection, blockade, and various other actions against enemies of the Empire; external and internal.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
11 downloads
0 comments
Updated
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XvT-BoP Draconis Ship Patch
By Wrench in Star Wars Games
XvT-BoP Draconis Ship Patch 1/2/2017
This ship patch was originally for old versions Win95/98 versions, the instructions herein are moddified for use with newer GoG version of XvT-Bop.
It is VITALLY important that this document be read all the way through before attempting installation of ANY of the files included herein. The files provided are "as is", as they originate circa 1997. You will be copying and pasting the various files and folders, as the original install bat file no longer works in Win7 and higher operating systems (well, at least for me).
For those that remember the "old days", this ship patch will add various and sundry ships to BOTH XvT and BoP, fighter types, crago craft and starships for use by both sides of the Galactic Cival War. See the enclosed original SPReadMe.txt for a more detailed listing.
Most, if not all, of the upcoming mission set conversions by me will =require= several of the ships in this craft patch set.
To make things even safer, it is required that you ==BACKUP== your entire original XvT game folder, with everything inside, to a safe location BEFORE INSTALLING ANY OF THESE FILES. Seriously, I really mean it! Do the safe thing!!
I've written, what I hope to be, fairly simple but detailed install instructions. Included are several images (jpgs) to help illustrate the install proceedures.
Any questions, comments, or issues, please post in them here at CombatAce, in this release announcement thread. We'll try to get any problems ironed out. But it's a fairly straight forward install proceedure.
So, PLEASE read it all the way through before attempting the install!!
Happy Flying!!
Wrench
Kevin J. Stein
DSP by Draconis, circa 1997
16 downloads
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XvT/BoP Imperial Operation: Scavenger Suppression
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Scavenger Suppression 12/25/2016
For XvT =WITH= BoP addon (original CD) or the new GoG version
This is the fourth of 20 full battles for Imperial players, covering the time frame from before the Battle of Yavin, to after the Fall of the Empire.
In this set, you are now attached to ISD Commandant. You have been tasked to track down and destroy a group of pirates known as "The Scavengers", who are most likely in colusion with the Rebels. Under Admiral Malp's command, FRG Skylark, CRV Astra and his ISD, have been ordered to clean up the mess this sector has become. See to it that order is restored, and Imperial commerce can thrive.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added lots of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
For Carrie
12/27/2016
11 downloads
0 comments
Updated
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SF2 WW2 PTO Republic P-47D "Razorback" Thunderbolt by Cocas
SF2 WW2 PTO Republic P-47D "Razorback" Thunderbolt by Cocas 12/24/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth.
**REMINDER: this pack is for PTO Razorback Jugs -only-!!! And by PTO, this means SoWesPac, NOT CBI, not the Solomons, etc!!! This would include New Guinea, points north and west, and obviously the Philipines. Other theatres will follow as they are completed.**
This pak contains 2 complete aircraft, representing the Razorback P-47D-2/D-10 in early/mid 1943, and the later D-15 thru D-20 Razorback Thunderbolt as seen in late 1943 (November-ish) through (nearly the) war's end, in the SoWesPac regions of the PTO (read: 5th AF).
Skin(s) included are:
P-47D-5 (early model):
340th FS, 348th FG (SWP, mid-1943 scheme w/star-and-ball)
P-47D-20 (later model):
340th FS, 348th FG (SWP, late 43/early 44 w/star-and-bar)
310th FS, 58th FG, (SWP/New Guinea region, late 43/early 44)
All markings are decals, and Decal randomization is TRUE.
The aircraft is finished in standard 0D/Grey, with Southwest Pacfic markings.
Please note, SWP Theatre, Squadron and/or Group specific markings -ARE- painted on.
The serials herein should be considered "generic" in nature, but ARE for the correct model variant. For the most part, there are NO nose arts, with the exception of a few for the 340th, "borrowed" from Major Lee's 348th FG skin set.
All the 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are also new, in DDS format.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0
Pilots, sounds, weapons are all included.
Templates for this aircraft will be issued as a seperate release, for those skinners that wish to do other units/theatres.
As there are several P-74D Razorbacks available, when in game you'll see:
P-47D-5 Thunderbolt (CAF)(Mid 43)
P-47D-20 Thunderbolt (CAF)
on the aircraft selection dropdown menu. This will diferentiate it from any others that are around (Wolf or DAT).
For those with the SWP/PTO Razorback mods I've done for Wolf's P-47, this mod is designed to compliment, NOT replace it. However... it's your choice to keep them or not.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, PLEASE!! give the "Notes" section a read, too.
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
12/18/2016 Updated - added missing decals
270 downloads
0 comments
Updated
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XvT/BoP Imperial Operation: Pursuit of Brightness
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Pursuit of Brightness 12/11/2016
In this set, your Task Group will be chasing down and destroying the Rebel Cruiser Brightness, seen escaping in the previous missions (NTB 02).
For this, you have been transfered to the Nebulon-B Frigate Skylark, under command of Admiral Malp. CRV Astra has been assigned to Malp's Task Group.
See to it that this Rebel ship never returns to it's base!!
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
17 downloads
0 comments
Submitted
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Southern California - Ver 2.0
Southern California Terrain Ver.2 for SF/WoV/WoE -and possibly FE, WoI and SF2
This terrain mod is designed to COMPLETLY replace the version I released in 2008; however, you will probably need some of the Ground Objects included in that pak.
This semi-fictional terrain represents the Southern California region, along with parts of Nevada, Northern California, Arizona, Baja Mexico and various and sundry parts in between. I use the term 'semi-fictional', as for the most part, the cities and airfields are relatively close to their real life locations, but some fictional target areas have been added for playability. As close as I can, I've tried to match the actual positions of cities, air bases, etc, and used their actual names. Considering that I live in Los Angeles, and have been to a LOT of the places depicted.... This is a very heavily populated map, a heavily defended map, with all kinds of eye candy, plus LOTS of "Easter Eggs". A repainted version of airfield 3 (the dirt strip) is also included; ala Fubar's version, it's been paved over.
I've designed this to be used in the alternative world of the "Global Sedition" vs the "North American Alliance". It is, however, usable in any era from 1940-2040, with minor changes in the targets and types inis.
It is based on USAFMTL's SCal map from his Top Gun mod from several looong years ago.
This package contain just about everything you'll need, from new inis, HFD & TFD, tiles -including a whole bunch of new ones, and their associated TODs- LOTS of new fixed terrain objects (destroyed buildings of all flavors).
It has been -almost- completly rebuilt, with the creation of briefing, movement, a completely NEW targets and types ins, and upgrading the data ini to the latest standards. Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users", below, if you're using an unpatched version(s) of the games.
It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. With such an 'open ended' time frame for use, any and all GroundObjects should be available for use.
It has been tested in SF, WoE and WoV. It should work in FE & WoI with the correct cat pointer -- this has NOT been tested, however. It should also work in SF2, as long as you adjust the cat pointer lines in the main ini.
As to be expected, there's a pretty detaile readme enclosed -- so read it first after unzipping and before installing. Vital instructions, and so forth and so on inside that'll make things a bit easier for you.
Happy Landings!
Wrench
kevin stein
2,079 downloads