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Wrench

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Files posted by Wrench

  1. P-38F Lighting, 94th FS, MTO 42-43

    P-38F Lightining, 94th Fighter Squadron; for SF/SFG/WoV/WoE MTO Installs
     
    This is a new skin for Wolf257's Lightinig, and my mod of it into the P-38F Lightning. It is desinged to replace the "Generic OD1943" skin for use in your MTO-themed WW2 game install.
     
    This skin is based off Wolf's original templates that came with his "WW2 Planes Pak", that I've made a few little enhancements too. New panel lines, weathering and some detail work to the interior sections have been added (look around, and you'll find them!)
    All new decals for serial and ID letters have been created, to represent aircraft from the 94th Fighter Squadron "Hat In The Ring", 1st Fighter Group as they appeared when in service in North Africa/MTO during late 1942 through late 1943. Hence, the use of the Operation Torch yellow-outlined fuselage star, and the plane star roundel on the wings. Research seems to indicate the yellow-outline was used by the 94th well into 1943, until replaced by the red-outlined star-and-bar, which only lasted a few months itself before being replaced by the blue-outlined star-and-bar. Then they moved up to later model Lightnings, in OD/Gray and then to Natural Metal finish.
    Serial numbers ARE accurate for F model Lightnings, but I was unable to match ID letters to serials, excepting for UN-Q; that one IS the correct serial. Consider the serials as "generic" for this usage.
     
    As always, it's reccomended you unzip this package to a temp folder or your desktop, or somewhere's else that's easy to find to gain access to the rest of this readme for full, detailed install instructions.
     
    Happy Landings!
    Wrench
    Kevin Stein

    112 downloads

       (1 review)

    0 comments

    Updated

  2. MiG-19 New 1024x Natural Metal Skin

    MiG-19 Farmer New 1024x1024 Natural Metal Skin
     
    This is simply a re-do of the stock 3rd Wire MiG-19S Farmer-C skin into a larger, higher resolution unit. This is a simple replacement for you stock, itty-bitty ones. I call them 'semi-hirez', as they're only the 1024, which is a pretty good size for 98.6% of all the machines out there.
     
    All the panel and rivet lines have been redrawn, and it's painted a generic 'natural metal' color.
     
    Please see the enclosed readme for simple install instructions (nothing complicated this time!!! )
     
    Enjoy!
    Wrench
    kevin stein

    347 downloads

       (2 reviews)

    0 comments

    Submitted

  3. F-80 ShootingStar, 416th FG (post 1947)

    F-80 Shooting Star, 416th FG, circa post-1947 Skin for SF, WoV & WoE
     
    This is a re-vamp of my WW2: 46 PTO P-80 skin into something closer to the post-USAF formation time frame (ie: after October 1947)
     
    This is skin represents aircraft from the 416th FG, the first operational unit to field the Lockheed 'Shooting Star' (albeit the A model, not the C we have - but, what the hay, it works!!). In saying 'revamped', means that I created new templates from the original skin that came with the aircraft upon it's release some years ago, so all glory for the original goes the original skinner.
    There are redrawn panel and rivet lines, following the originals.
     
    I've tried to recreate the aircraft nose arts as close as possible to those used by the 416th, and if you have the WW2: 46 PTO version, you'll probably recognize some of them. There ARE historically correct ones; 6 or 7 I think, but for the most part some of the others are just there because I hate to waste good decals ;)
     
    I've also created the "buzz numbers" so prevelant in the post-war period, and into the Korea War, so this skin set will fit nicely into a "Cold War Gone Hot: 1948" scenario, or even a Korean War one.
     
    BE ADVISED -- there may be nudity in some of the nose art decals, which is surely against post-war regs ... If you find beautiful, scantily clad women offensive; see a doctor quickly, as there's probably something very, very wrong with you!!! (excepting our female flyers, of course -- sorry, no beefcake for you! Well, actually, just one)
     
    PLEASE!!! read the enclosed readme for full, detailed install instructions - the notes included will make it much easier for you to get this up and running.
     
    Happy Landings!
    Wrench
    kevin stein

    190 downloads

       (2 reviews)

    0 comments

    Updated

  4. N1K2-J 'George' Skins & Ini Update Pak

    N1K2-J 'George" Update For SF/WoV/WoE WW2: PTO installs
     
    This is an update to Wolf257's N1K2-J "George" IJN fighter.
     
    As stated, this mod, consisting of 2 new skins, data and loadout ini mods is designed to update things to the most current standard. Weapons loadouts have been adjusted for "Imperial Japan" usage, lights have been repositioned, and some tweeks to the data ini, mostly in hardpoints, loadings and an enhanced AI section added, along with switching over to 'metric' readouts for those that play with the info sections visible in the lower left corner.
     
    The first skin represents 343 Kokoutai - all 3 Squadrons-, Genda's "Squadron of Experts", in the Home Defense role circa early 1945-to the end of the war. I've redrawn all the panel lines, added my 'interperative' rivet lines (meaning no claims to accuracy are made!), worn and dirtied it up some. Individual aircraft numbers are 'best guess' based on a few profiles, and some info I've gathered on IJN numbering sequences. Therefore, 100% accuracy is NOT claimed for these as well.
     
    Skin #2, ie "IJN2" represents aircraft from the Yokosuka Air Group (couldn't find the number), and is very heavily weathered. (my first attempt at the 'peeled paint', so be kind! - I DO have some ideas on how to improve it.)
     
    Included also is a repainted bmp for the Zeke cockpit (as it's used on the George), that 'hides'' the MG breeches, kinda.
    I've even enclosed my George hangar and loading screens, for those that don't already have them. They're the same ones, so if you've got them already...no biggie (just so's ya know), and the damaged tga for the shot-up look.
     
    The screenshot above, is the 343 Kokutai skin.
     
    ==REMEMBER: YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED TO GET THE WW2 WEAPONS!!==
     
     
    PLEASE read the enclosed readme for full, detailed install instructions, plus various notes, commentaries and general mental wanderings....
     
    Happy Hunting!
    Wrench
    Kevin Stein

    216 downloads

       (2 reviews)

    0 comments

    Updated

  5. Mitsubishi G4M2 "Betty" Skin & Ini Update Pak

    G4M2 Betty Update: for SF/WoV/WoE WW2, PTO installs
     
    This little modification includes several small changes to the data, loadout and a partial re-skin for ArmorDave's G4M2 Betty IJN bomber. Included is also a cockpit ini (based off Pasko's Mosquito) for those perverts that like to fly bombers. The cockpit itself, however, is NOT included.
     
    The data ini update includes tweeks to the weapons stations, creating a semi-conformal mount for the Type 91 torpedo, slightly adjusted bomb loads, repositioning the running lights, repositioning the exhaust emitters so now each engine leaves a trail; small adjustments to the turrets, the additions of the nose and waist gunner stations; which at present are NOT working (see note below for more info and plea for help!)
     
    I say partial re-skin, as I'm ONLY including the one skin bmp, partly repainted to represent aircraft from 752 Kokutai. Included are individual number decals for 18 aircraft, plus one 'generic' stand-in for those off the end of the list...Only the one skin bmp is included; you'll be copy/pasting the other from the 'Green' skin folder over to the 752 skin folder.
     
    The other skin folder, represents aircraft from 763 Kokutai. Both the skin bmps are NOT included -- you'll be copying them over from the original "Green" skin folder.
     
    = You MUST have the latest Weapons Pak installed for the WW2 Weapons!!! =
     
    And, obviously, you must have AD's Betty installed to use the package....
     
    PLEASE read the enclosed readme for fairly simple, easy to follow install instructions. Also, His Imperial Majesty, the Emporer requires you read the "Other Notes" section. If not, there's an Okha with your name on it....
     
    Enjoy!
    Wrench
    Kevin Stein

    256 downloads

       (1 review)

    0 comments

    Updated

  6. A6M5 Zero Skin and Ini Update Pak

    A6M5 Zero Skin and Ini Updates: for SF/WoV/WoE WW2, PTO installs
     
    This little modification includes several small changes to the several inis and a re-skin for ArmorDave's A6M5 "Zeke" IJN fighter. Included are tweeked data, loadout, cockpit and main inis with adjustments to the latest standards. All the running lights have been re-positioned. The aircraft IS carrier-capable, already having the tailhook.
     
    The skin, from a new template created by me from the original Volks & Lansen skins, is included. It represents 331 Kokutai sometime in 1944. All panel and rivet lines have been redrawn, with all the little 'detail' and 'interior' bits from the originals - so they get credit too!!! Included are individual aircraft number decals for approx 36 aircraft, with a filler for the "off the list" numbers.
     
    I've also given you some other gunsight tgas, so you can choose between them.
     
    = You MUST have the latest Weapons Pak installed for the WW2 Weapons!!! =
     
    And, obviously, you must have AD's Zero's installed to use the package....
     
    Please read the enclosed readme for full install instructions; The Son of Heaven, His Imperial Majesty requests that you do so....and we all know what a request from the Emperor means
     
    Happy Hunting!
    Wrench
    Kevin Stein

    199 downloads

       (2 reviews)

    0 comments

    Updated

  7. Ki-43 Oscar (ArmorDave) Skin and Ini Update Pak

    Ki-43, Early War Skin and Ini Update Pak For SF/WoV/WoE PTO Installs
     
    This is a partial re-skin, and ini update package for ArmorDave's Ki-43 Oscar. IMPORTANT: this is NOT for the Oscar from Wolf257's WW2 Planes Pak -- it is ONLY for the Oscar released by ArmorDave in his "Japanese Planes Pak" that contains the Zeke, Betty and this early model Oscar.
     
    The skin represents 11 Sentai, 1st Chutai during the opening months of the war, as seen and used in Southeast Asia, Netherlands East Indies, Malaya, etc region. Decals and instructions are provided below in the "To Create the Additional Chutias" will allow you to also recreate the 2nd & 3rd Chutais, effectively giving you the entire Fighter Regiment. I say this is a 'partial reskin', as I only created layers in a new template to remove ONLY those items necesary for this mod.
     
    Also included is an updated textureset.ini for the original 'camo' skin, giving it the corrected Sentai/Chutai names.
     
    New, updated inis include some small renaming in the main ini (to help diferentiate this early model Ki-43-Ia from Wolfs and other Oscar mods by me), data ini with additional and corrected lighting, and the cockpit ini with a new gunsight tga.
    The Flight Model remains untouched!
     
    = IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, nor post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at YOUR own risk. =
     
    =This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era guns, bombs, torpedoes, etc. They are NOT included in this package.=
     
    As expected, there's the standard detailed readme. It's kinda reccomended you give a look through, just so's you know what's going on!
     
    Happy Hunting!
    Wrench
    Kevin Stein

    207 downloads

       (1 review)

    0 comments

    Updated

  8. F9F-5 Panther, skin and ini update pak

    F9F-5 Panther Skin and Ini Update Pak for SF, WoV & WoE
     
    This little package will update Pasko's Panther and bring it to a more up-to-date level. I've reused one of the skin sets, the one for VF-51, as it has nice panel and rivet lines, and has the proper coloring on the wings -so I take NO credit for the actual skin bmps themselves!!! New data, loadout and cockpit inis are included, as I've made several changes in them.
     
    The skin folder included is designed to replace the "GoldenDragon" skin folder, as I've created all new decals for the Modex numbers, ship ID/Air Group letter, and all new BuNums. It represents aircraft from VF-192 "Golden Dragons" as seen in the movie 'Bridges at Toko-Ri'. All the BuNums are accurate, in that they are real ones assigned to F9F-5s, but only A/C # 202 and #209 are 100%, as they are the only one I could read viewing the DVD. I have also reused the "Golden Dragons" nose tag decal; so I get no credit for that one!
     
    The inis supplied have had a number of tweeks; the data ini gets duplicated wing stations to load rockets ONLY for some mission types, the loadout ini has been adjusted to reflect this, and the cockpit ini (albeit still using the A-4B pit) has had the pilot position adjusted to more match the Real Life ™ placement.
     
    A revamped/updated/cleaned-up version of my Panther Hangar screen is also included.
     
    =You MUST have the Bunyap Weapons Pak to have the WW2/Post-War/Korean War Era weapons!!! =
     
    IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -- it has NOT been tested with WoI, so I can't help you if you have any problems.
     
    PLEASE read the enclosed readme for more, detailed install instructions.
     
    Good Hunting!!
    Wrench
    Kevin Stein

    379 downloads

       (2 reviews)

    0 comments

    Submitted

  9. AT-6G Texan "Mosquito FAC"


    North American AT-6G "Mosquito FAC"


     

    for SF/SFG/WoV/WoE/WoI, Post 08 Patch Level and probably SF2/SF2:V


     
    This is a mod of Bunyap's little T-6 Texan trainer into the AT-6G as used during the Korean War as the "Mosquito FAC"
     
    This is a COMPLETE aircraft mod, with all the trimmings. There have been extensive edits to the data, loadout inis and a "new" cockpit. It is designed for use in the post 08 patch envrionments; in fact a couple of edits WON'T work without being in post 08 patch (movable rudder lights, fer example)
     
    It has been totally reskined in a Natural Metal, more of a generic than any particular squadron, with all new Buzz Number and accurate Serial Numbers. I say 'accurate', as they ARE for AT-6G, but not from any particular squadron.
     
    All the weapons supplied have been updated for this late game usage, and are supplied in the new 'folder style'. For SF2/SF2V users, a data ini for each weapon is included in each folder. (note: most of these propably already exist in the SF2 weapons pak. PLEASE check before installing, AND note the T-6_30cal_GunPod has been edited to make the guns shoot in the right direction)
     
    A new blade-type upper antenna, with repositioned pitot tube, and set for use as a 'fake pilot' seat is also included (thanks to Ravenclaw!!). This is also usable for other nations that used the AT-6G in the COIN or FAC roles. New Hangar Screen, in the WoE style, allowing it's use in all the Classic Series ™ and SF2/2:V and a new Loading Screen are also provided.
     
    As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
     
    Enjoy!
    Wrench
    Kevin Stein
     
    ps: yes, I know the anti-glare panel is 'off' in the screenie above; it has bee fixed. I was just too lazy to take another screenie!

    542 downloads

       (3 reviews)

    2 comments

    Submitted

  10. IL-28T Beagle Torpedo bomber

    Mod of existing Beagle to the "T" torpedo bomber version. Still retains standard bomb capabilities.
    New, hi-rez natural metal skin by JSF_Aggie, repainted Blue SovTac numbers by me
    Pack includes full, detailed instructions for installation and addition of new RAT-52 torpedo PLEASE FOLLOW THEM!!! Also includes my Red Air pilot, and a Russian-ized Phantom cockpit.
     
    See readme for FULL credits and other important notes. Originally designed for SF & WoE, WoV users might have some issues.
     
    Good Hunting!
    Wrench
    Kevin Stein

    2,351 downloads

       (2 reviews)

    2 comments

    Updated

  11. NKPAF MiG-15bis "The Hunters" Mod

    MiG-15bis, North Korea "The Hunters" Mod
     
    For SF/WoV/WoE/WoI
     
    A small mod of Pasko's MiG-15bis into a 'nation specific' version as used by the NKPAF during the Korean War, and badged as seen in the movie "The Hunters". Albeit THIS version is a MiG-15, not a repainted F-84F <vbg>
     
    This is an INCOMPLETE mod, meaing that I'm NOT supplying the aircraft lods, or the new Mig-15 cockpit by Richard Ordway -which is a MUST have!!!!-, or any of the other skins. So, this means YOU MUST HAVE THE MIG-15 INSTALLED TO COPY THE NEEDED PARTS FROM. Or download a fresh one from CombatAce, or wherever. See "To Install" below for a full parts list, and detailed instructions.
     
    This is, basically, a re-decaling of the original North Korean silver skin as supplied with the aircraft, when first released. I've included the "GermanNum" tgas that are stock, 3rd Wire units. This makes it easier to have exactly the numbers I want to show on the aircraft. I cannot vouch for their histroical accuracy, but they look just fine on the nose. The lead aircraft represents "7-11" aka Casey Jones 'The Crapshooter', and his dice nose art, as well has the bort number of 7-11.
     
    This mod has NOT been tested in WoI, but as the standard 15bis seems to work OK, this one should as well. Use at you own risk, however. The FM in in the data ini is as originally released; it has not been adjusted as per some of the newer versions as released by TazKiller and Dave.
     
    As usual, you are ORDERED by our Beloved Leader to read the enclosed readme for full, detailed instructions on installing The People's MiG to your game. As well as the expected "Notes & Comments" section by the Political Officer. Your diligence will be rewarded....
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    ps to Jug: here ya go, man. with only the minium of begging!!!

    903 downloads

       (1 review)

    1 comment

    Updated

  12. Pasko's Yak-3RD

    Yak-3RD pak -includes upgrades for 08 Patch Level and SF2 Sims
     
    Fulfilling a request to make the aircraft available again, as the links at Pasko's Mostly MiGs and Etc seem to have disappeared.
     
    Some ini mods are:
    moving the cockpit up slightly to hide some gaps;
    A Soviet WW2-style PB1 gunsight tga (from Pappa Romeo's EAW sight pack)
    VERY small FM tweeks for 08+ level games (btw, a few more tweeks are necessary hint-hint to our FM guys);
    Canopy is now operational via an animiation key (Shift/0)
    A new WoE-style Hangar screen (didn't have one before)
    The "CRSPRP.wav" in-line engine sound -- has a nice V-12 buzz (used on many WW2 mods)
    Damage tgas for that 'shot full of holes' look
     
    Included are a second data and loadout ini, for an "operational" interceptor version, in the "What If..." worlds, with the additon of 2 nose 12.7 machine guns, ala the standard Yak-3. An 'operational' Loadout ini, with the additon of drop tanks is included. Instructions for swapping them out are below in the "To Install" section. Sort of an experiment I performed.
     
    I've also included a 2nd skin for the 'operational' variant, which is a basically the gray/blue skin from the Yak-3. Be advised of some small mapping issues, as this skin really wasn't designed for this LOD.
     
    Pasko's original readme is also included
     
    Note: for the 'operational' variant, I've used as much stock weapons as possible; even the guns are pure 3W stock. However, the drop tanks used are the 75 gallon Mustang ones; so you might need one or another of the various Weapons Pak available to get them. They are NOT included.
     
    = IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI (mostly 08 Level WoE). Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
     
    As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. Of course, the usual 'Notes and Ramblings' section
     
    With thanks to Pasko for creating this interestering little aircraft!
     
    Wrench
    kevin stein
     
    NOTE:
    I didn't assign a NATO codename to the aircraft for several reasons:
    1) Couldn't really think of one; even with those assigned to other experimental birds that didn't go into production, or Lend-Lease aircraft that went out-of-serivce rather quickly after WW2, and
    2) The ones I'd thought of, while being rather descriptive (what with that rocket engine in the tail and all) probably wouldn't get used, even in 'impolite' company (well for a couple I came up with, at any rate). If you want to know what they were, just ask!
    End users are encourged to come up with one, and let everyone know.

    319 downloads

       (0 reviews)

    0 comments

    Submitted

  13. "What If" WGAF A-4E Skyhawk

    West German Luftwaffe A-4E Skyhawk for SF, WoV & WoE:
     
    This is a mod the stock 3rd Wire A-4E Skyhawk joining the ranks of "What If..." they had been purchased by the West German Air Force, to replace their Fiat G-91s while awaiting the arrival of the Tornado IDS, in the light to medium attack/strike role. (due to 'unforseen delays' in the Toros)
     
    I feel an aircraft like the Scooter is almost perfect for the European environment: light, fast, manuverable, good weapons fits, easy to fly and maintain, survivable, etc.
    Did I mention it was fun to fly???
     
    This is a full aircraft mod tested in SF, WoV, and totally designed for WoE.
    This aircraft is designed with the latest Weapons Pak in mind, and has had it's loadouts adjusted accordingly.
    I also 'split' the hardpoints, to allow for asymetrical loads on the outboard pylons.
    It uses the stock A-4F cockpit (supplied via the cat file! - saves on space in the d/load)
     
    I've also repainted the stock gunsight tga, by making in a brighter yellow. Makes it easier to see for us old folks ;)
    Also, it is reccomened that you grab 'Range Counter Fix' for the Skyhawks. .
    There's also a real nice 'photoreal' cockpit upgrade for F model Scooters.
    Both are available here at CombatAce ... I reccomend them!
     
    This is version 2 of this mod, as there were some issues I need to fix, and had relased the other before total completion.
    If you d/led the original, I suggest deleting it and getting this upgraded version. Sorry for the inconvience
     
    Skin created using stock 3rd Wire templates.
    Camo pattern by Gramps; modified for European-style colors (thanks Richard!!)
     
     
    Good Hunting & Happy Landings!
    Wrench
    Kevin Stein

    342 downloads

       (2 reviews)

    0 comments

    Updated

  14. Handley-Page Peregrine FGA.1

    Handley-Page Peregrine FGA.1 for SF/WoV/WoE/WoI, Post-Patch (9/08 & 10/08) & SF2 Series Installs
     
    A "What If..." aircraft for the early Cold War....
     
    This is a mod of Pasko's Ho-229, which I modded into the "What If" F-79 'Manta, now modded yet again into an UK built version for the RAF. (did that sound as confusing as it looked???)
    This is a complete aircraft mod, containing everything needed to just unzip and fly. A new pilot figure, and the pylon "seats" will need installing, but that's a pretty simple matter.
     
    The skin, created from new 1024x1024 templates, is based off the original WW2 Luftwaffe one, and has completly redrawn panel and rivet lines. All new decals representing 54 Squadron, RAF have been either created by me or borrowed from Spinners RAF Decals Pak. Period style lighting has been added; running and ID lights, and a landing light. The cockpit, while based off the A-4B, has been extensively edited to make use of the new coding in post-08-patches for the "OpenCockpit", as has the data ini. This allows the external model's canopy frame to work for us. If attempting to use in a pre-patch install, you'll need to make all sorts of adjustments, and even I don't remember them all. Suffice it to say, it's built for post patch -- keep it that way.
     
    A new "WoE-style" hangar screen has been created for this aircraft (usable in ALL versions of the sim). Damage tgas are incuded here as well, just in case you happen to get shot up....
     
    This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the weapons provided from another mod or weapons pak, you need not add them again. The data ini has been extensiverly expanded from the Manta mod, to include the new 'fake pilot seat' pylons that have been added for weapons carriage. Depending on the year flown you'll either have US AIM-9B Sidewinders or RAF Firestreak IRMs. It has been set to use the stock 3rdWire 100 gallon drop tank, and the stock UK bombs. The SNEB rocket pod, for use on CAS mission, should be available in just about all the weapons paks.
    Some tweeking of the Flight Model, mostly the "StallMoment" line for the wings, have been incorporated. The aircraft handles EXCEPTIONALLY well for such an old model.
     
    = IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI & SF2. In fact, I tested it EXTENSIVELY in SF2 to be sure it would work ok! Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!!.
     
    As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
     
    Good Hunting!
    Wrench
    Kevin Stein

    460 downloads

       (1 review)

    1 comment

    Submitted

  15. F-79C Manta Update Pak

    Northrop/Horton F-79C "Manta" Update Pak for SF/WoV/WoE/WoI (post-08 patch) & SF2/SF2:V/SF2:E
     
    Just a small little update for the F-79C Manta, which adds the weapons pylons, a 'smaller' pilot figure, some flight model tweeks to the data ini, and a new loadout ini.
    Also included, although I have NO idea if this is important or even necessary, is a 'USERLIST.INI' for use in SF2NextGen series sims.
     
    Again this is NOT the complete aircraft, just some inis and bits. The complete aircraft mod is available here:
     
    http://forum.combatace.com/index.php?autoc...p;showfile=8526
     
    Basically, all this does is replace the original inis with a more 'reactive' flight model, adds the new pylons as a 'fake pilot seat', just like on the RAF Peregrine, but you one get 2 pylons on this bird.
     
    = IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It has also been extensively tested in the SF2 series. This bird acutally handles quite well in 08 level games, and just good in SF2 NextGens. =
     
    As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
     
     
    have fun!
    Wrench
    kevin stein

    287 downloads

       (1 review)

    0 comments

    Submitted

  16. Dassault MD-450 Ouragan, Fuerza Aérea Salvadoreña

    -Part of an on-going series of mod recreating Central American Airpower
     
    Modifications, and a complete reskin of Pasko's MD-450 Ouragan into those as used by the El Salvadoran Air Force.
    This is a COMPLETE aircraft mod, with EVERYTHING needed to just unzip, install a few weapons (if needed) and fly. Included is Ordway's cockpit pak, fully installed.
     
    The skins, from new home-made templates, expanded to 1024 x 1024, have all new panel, rivet and other details. The templates ARE included with this pak!! New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactivate it.
     
    You also get a new WoE style Hangar screen, all the weapons in the new "folder format" for use in post-patch installs, and in EACH weapons folder is a _data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
     
    This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things.
     
    = IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
     
    The original readmes from Pasko and Ordway are incuded.
     
    As expected, the standard or garden varitey highly detailed readme is included with all the necessary instructions and so forth. It'd be worthwhile to give it a once over!
     
    Happy Landings!
    Wrench
    kevin stein

    299 downloads

       (3 reviews)

    3 comments

    Submitted

  17. IAI Sa'ar, Fuerza Aérea Hondureña

    IAI Sa'ar, Fuerza Aérea Hondureña (Honduran Air Force) for SF/WoV/WoE/WoI and probably SF2
     
    -Part of an on-going series of mod recreating Central American Airpower
     
    This is a compliation mod, mixing and matching several bits by 2 very good authors into one, nationalized aircraft.
     
    This package included the IAI Sa'ar by ErikGen and the Honduran AF skins by museli, combined with some ini edits by me to recreate the Sa'ar as flown by the Hondurans in the late 1970s through the mid 1990s.
     
    This is a complete aircraft mod, containing all the parts necessary to just unzip, install and fly away (excepting you'll still need to add the drop tanks)
     
    This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. The drop tanks are included, in the new folder format for SF/WoV/WoE/WoI, and includes a _data.ini for possible use in SF2 (this is untested by me)
     
    IMPORTANT: a NEW Nations.ini is included with the mod that superceeds the previously released version. Simply put, I'd totally forgotten to add Columbia to the listing; which would cause MAJOR issues!!! Sorry! So, just replace the pre-existing versions with this one.
     
    = IMPORTANTx2: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
     
    With thanks to ErikGen and museli for creating the aircraft and skins, respectively
    As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
     
    Happy Hunting!
    Wrench
    kevin stein

    245 downloads

       (0 reviews)

    0 comments

    Submitted

  18. MiG-31BM "Foxhound" Field Fix Repair Package

    MiG-31BM "Foxhound" Repair Package
     
    This package is designed an 'in the field' repair kit to fix several of the unfinished bits in the recently released Mig-31BM Foxhound.
    Included are tweeks to the data, loadout, cockpit, avionics inis, as well as several repainted bmps and tgas for the cockpit itself. Also, are 2 new APU-62 dual IR missile rails, with corrected weapons placement. These are based off the original units, but have been edited for use on the Foxhound -ONLY-.
     
    Other fixes include:
    Adjusting the operational years to more "Real Life" for this model, and making it "SOVIET" only
    Adjusting the cockpit position to match the pilot position on the external model
    Upgrading cockpit ini to the latest standard (SF/WoV/WoE); this includes adding the latest fixes for several intruments, post Patch 4
    Adding running lights and adjusting the Landing/taxi lights
    Adjusting the Loadout to fit semi-current knowledge and weapons; adding drop tanks,
    Repainting several cockpt bmps and tgas to have correct Cyrllic/Russian labels,
    Adjusting avionics, adding/replacing several display bmps/tgas
    Mod to decals ini, to use stock in-game bort numbers
    Several other tweeks I'm sure will become apparent as you fly (meaning: I can't remember them!)
    Addition of 2 "new" RWR sounds (can't remember where they come from)
    Switching over the engine sound to TMF's "MiGEngine"
     
    Unfortunately, there isn't anything I can do about the flight model, which still needs some attention by an expert. I don't have the understanding of how those things work, so .... it'll still 'bob and weave' as originally released.
     
    To complete the package, I've included The Insky Boys AA-9 Amos, and the weapons data to be added to your WeaponsData.ini, just in case you didn't have it before. Instructions to add the weapons in the 'Weapons' folder in the kit.
     
    Note: weapons loads are designed for use with the Bunyap Pak. If you're using another WepPak, you MAY need to add several weapons to it. This is of particular insterst for the A-G guided missiles (which are a 'best guess' at best!)
     
    READ the enclose readme for fully detailed, step-by-step instructions, plus a full listing of contributors. Without their help, I couldn't have fixed this bird
     
    Clear Skies!
    Wrench
    kevin stein

    3,718 downloads

       (8 reviews)

    0 comments

    Submitted

  19. A-4AR FightingHawk

    A-4AR FightingHawk, Fuerza Aérea Argentina
     
    A Stand-Alone aircraft for SF/WoV/WoE =and= WoI
     
    Introduction, from the ReadMe:
     
    This package will create a complete, 'nation specific' aircraft; the A-4AR FightingHawk, as used by the Argentine Air Force. You will also be adding several 'new' Argentinian nation-specific weapons, so get your Weapons Editor of choice warmed up. As stated, this is a COMPLETE aircraft, with ALL parts necessary to -almost- unzip and fly away. I've included ALL the aircraft LODs and Damge tgas, as the A-4F itself is readily availble as a free add-on aircraft from 3rd Wire, and it's internal parts exist in all versions of the game, excepting WoI. This is the main reason it's an 'all inclusive' mod -- WoI does NOT contain the necessary aircraft LODs, and as it's freely available, I reckon it won't voilate the EULA in any way, shape or form.
     
    This is an almost complete rebuild of an aircraft created by "Ravens**t" , from 2005. The skin supplied, and possibly the decals, were originaly created by Soulfreak. All the serial numbers are new, created by me.
    The aircraft is based off the stock 3rd Wire A-4F Skyhawk, and while not a perfect physical match (there are a some exterior changes on the Real Aircraft ™ - such as the ECM/ESM fairing atop the verticle fin, after all, the Real Aircraft ™ were rebuilds of the A-4M), it's close enough until someone builds a correct A-4M body.
    Loadouts are a 'best guess' based on the eariler FAA Skyhawks, and research on the Web.
    Ravens**t's original readme is also included, for historical purposes.
     
    The cockpit is based off Julheim's "What If..." Kestral, and included a working HUD, CCIP and for WoI users, working Ground Mapping radar. Also included are almost all the avionics, including various and sundry bmps and tgas, from The Mirage Factory's F-16A-10, as they have the best look and feel.
     
    Remember: although this is designed for use in ANY of the game, you won't have the GM radar working in SF/WoV/WoE. I have supplied a WoI-only style avionics ini (for use in that game), as at present, it has the only avionics70.dll that supports HUD/CCIP and Ground Mapping radars. So, again: there are 2 avionices inis - you'll be choosing which to use based on what game you install it to. Obviously, after the next patch comes out for SF/WoV/WoE, you'll be using the WoI style one. But that's still a long time off...
    See the "Selecting the Avionics ini" in the install instructions below
     
    There are 2 hangar screen enclosed, one is RS's original for SF/WoV/WoE, and a new one by me for WoI.
     
    It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, ---BUT-- you WILL be adding the Agrentine nation specific-weapons. See "Adding Weapons" section below.
     
    As you've probably guessed by now, there's an EXTENSIVE readme with hightly detailed, step-by-step install instructions. It's strongly reccomended that you read it through first, before making choices. There's even a screenshot to illustrate a point (aimpoint, actually)! Also, an extensive Rants & Notes section.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    NOTE: package re-uploaded with corrected credits in readme, and this message also corrected .

    1,572 downloads

       (5 reviews)

    3 comments

    Updated

  20. L-19 Birddog

    Mod of original 3rd Wire O-1 to earlier 1950s era L-19 Birddog. Includes all inis, and an OD Green skin. Imported/modified cockpit from P-39.

    1,401 downloads

       (2 reviews)

    0 comments

    Updated

  21. F4U-1D Corsair

    Modification of Wolf's F4U-1A into the -1D; adds necessary hardpoints and weapons loads. New skin for VBF-10 off USS Intrepid, during the Okinawa campaign. Dressed up insturment panel, and an extra 'fun' one too!

    1,752 downloads

       (3 reviews)

    0 comments

    Updated

  22. VMF-58 F4U Corsair pak

    Mod of F4U-1D into a fictional "What If..." for VMF-58 'Wildcards'. This is a complete aircraft; the skin is easily transferred to the F4U-4 for use there. Includes individual pilot names for all aircraft (30)
    PLEASE read reame for install info and 'Production Notes'

    1,365 downloads

       (1 review)

    0 comments

    Updated

  23. P-86 for SF:SWOTL2

    Modification of Zur's excellent F-86 into a P-86A for use in SF:SWOTL2. This is a full aircraft, with everything needed.
    Full, detailed instructions in the read me.
    With thanks to Zur & DanW for approving this release!

    979 downloads

       (1 review)

    0 comments

    Updated

  24. P-82 Twin Mustang WW2 '46 mod

    Mod of Pasko's original F-82 Twin Mustang for use in WW2 1946 (also known as SWOTL 2). For SF, WoV and WoE WW2 Europe installs.
     
    This is NOT the full aircraft, so you'll need to transfer files over from your original F-82 install. See the readme in the zip for full instructions and a list of needed 'parts'. Also in the readme are instructions on modifying the F82_radarpod to ensure it loads properly via use of the weapons editor.
     
    Includes a skin, serial numbers and nose art for the 363rd Fighter Squadron. The nose art is as historically accurate as I can make it.
    I hope you enjoy this little addition to the "What If..." world
     
    Wrench
    Kevin Stein

    907 downloads

       (2 reviews)

    0 comments

    Updated

  25. RAF Mustang 1

    Mod of Wolf's P-51A into the earlier RAF only version.
    This is a semi-complete aircraft mod, creating a country-specific version for use in you World War 2: ETO installs ONLY!!
    It represents aircraft from 26 Squadron during late 1941/early 42 .
     
    *** IMPORTANT -- This mod does =NOT= include the aircraft's LOD file (the actual physical model). You must transfer the P-51A.LOD from your, obviously, P-51A ***
     
    All the inis, tgas (including my new damage tgas), bmps, decals, etc are included making this almost a full aircraft add on.
     
    PLEASE read the enclosed readme for full, detailed instructions on what needs doing -- they're quite explicit and in-depth. There are also side notes and comments.
     
    With thanks to Wolf for originally creating the Mustangs (in all their variations).
     
    Enjoy!
    Wrench
    Kevin Stein

    597 downloads

       (3 reviews)

    0 comments

    Updated

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