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Wrench

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Files posted by Wrench

  1. SF2 C-97 & HC-97 Data Ini Upgrade Pack

    The package contains new data inis for the C-97 & HC-97 Stratofreighter. This new inis have all new adjusted hit boxes, the addition of missing or (previously) unnamed components, and the re-arrangement of systems to the new components.
    The aircraft package itself has also been updated for those that haven't downloaded these aircraft yet. Existing users will NOT have to re-download the entire package. THIS set is designed for that update/upgrade.
    INSTRUCTIONS FOR USE:
    Simply unzip, as always reccomended, to a temp folder or your desktop. Then, copy/Paste, move, however you wish to, the included /Objects folder directly OVER the existing Objects folder in whichever SF2 mods folder you have these aircraft installed to. Allow the Overwrite. A back-up copy of the original data ini for both aircraft is included, so no need to back up you originals.
    Enjoy!

    56 downloads

       (0 reviews)

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  2. SF2 Upgrade Pack For Soviet Transports,Airliners and AWAC Aircraft by Veltro2K

    SF2 Upgrade Pack For Soviet Transports,Airliners and AWAC Aircraft by Veltro2K        5/23/2018
    = For SF2, Any/All (Full 5 Merged RECCOMENDED!) =
    This is a remod pack for Veltro2k's Soviet/WarPac Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft.
    It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12 destroyed model as well. 
    All New Data Inis Included in the pack are for:
    A-50 Mainstay (AWAC)
    An-22 Cock
    IL-38 May (ASW/Martime Patrol)
    IL-76 Candid
    IL-78 Midas
    Tu-95A Bear-A
    Tu-95MS Bear-H
    Tu-104 Camel (Aeroflot Airliner
    Tu-144 Cleat (Aeroflot Airliner)
    Tu-126 Moss (AWAC)
    All aircraft have had their data inis reworked to correct, add, move or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Tu-104, which get a partly repainted skin, with all new 100% accurate civil registration number decals (18), and an avionics upgrade (GM radar).
    As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
    Happy Landings!
    Wrench
    Kevin Stein

    172 downloads

       (0 reviews)

    0 comments

    Submitted

  3. SF2 Upgrade Pack For Western Transports, Airliners and AWACs by Veltro2K

    SF2 Upgrade Pack For Western Transports, Airliners and AWACs by Veltro2K    6/1/2018
    = For SF2, Any/All (Full 5 Merged RECCOMENDED!) =
    This is a remod pack for Veltro2k's Western/NATO Transport, Airliner and AWAC aircraft. This package =ONLY= contains the data inis for the aircraft listed below. You will still need to locate the original aircraft.
    It is highly suggested (read: REQUIRED) that you have SF2NA as part of your merged installs, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12, Tu-16 or B-52D (SF2V) destroyed models as well. Flight Models remain "as issued"; they've not been touched by me.
    All New Data Inis Included in this pack are for:
    C-5A Galaxy
    C-17 Globemaster II
    C-141A Starlifter
    C-141B Starlifter
    G-222/C-27 Spartan
    E-767
    KC-767 (KC-46)
    Nimrod MR.1 (RAF ASW/Martime Patrol)
    Br.1150 Atlantique  (ASW/Martime Patrol)
    PB-1W Navy Fortress (USN 1940s/50s AEW - B-17)
    DC-8 *
    B-747  Pan Am"Jumbo Jet"
    *The DC-8 mods are for the package by Daddyairplanes*

    All aircraft have had their data inis reworked to correct, add, move, remove or generally "fix" all the hit boxes, relocate components (ie: fuel tanks, as best as possible inside the airframe) and in general clean up many things that simply escaped notice. The exception here is the Pan Am 747, which gets a partly repainted skin, with all new 100% accurate civil registration number decals (18) AND their matching "Clipper" names. Decal Randomization is "TRUE". The 747 and DC-8s also get an avionics upgrade (GM radar). Some sounds are included; you may have them alread, or not; but I like "to be sure".
    Please note, some of these aircraft may NOT be in the SF2 downloads section; one will need to Search the SF1/Wo* (1stGen) downloads. Equally important, is to HAVE the aircraft installed =BEFORE= installing this Upgrade Pack. Kinda makes sense, right? <gr>
    As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions.
    Happy Landings!
    Wrench
    Kevin Stein
     
     
    EDIT: 6/4/18 -
    added missing G-222 folder and inis

    145 downloads

       (0 reviews)

    1 comment

    Updated

  4. SF2 WW2 Bandidos FW-190A4 Tweeks Pack

    SF2 WW2 Bandidos FW-190A4 Tweeks Pack                               9/23/2018
     -- Something for the WW2 ETO players --
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
    A series of modifications to the recently released Bandidos Team FW-190A4 WW2 Luftwaffe fighter.
    Included are:
    Data ini (many changes/corrections)
    "main ini" (rearranged skin sequence - JG.26 is now the first one)
    new damage tgas (that looks better)
    loadout ini (now carries belly tank always by default on A-A missions)
    "Box Art" hangar screen
    For a full list of changes, corrections and adjustments, see below in the "Notes" section. A backup copy of the original data ini is included, but I forgot to backup the 'main' ini. You might want to do so before installing this package.
    As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.

    Happy Hunting!
    Wrench
    Kevin Stein
     
     

    85 downloads

       (0 reviews)

    0 comments

    Submitted

  5. SF2 Yak-25 Series Upgrade Pack 

    SF2 Yak-25 Series Upgrade Pack                   
    -For SF2 =ONLY= (Any & All)
    The package provided all new data inis for the following Yak-25 series aircraft, by Pasko:
    Yak-25B "Brewer"
    Yak-25K "Flashlight"
    Yak-25M "Flashlight"
    These incorporate a new FM, that is more more SF2 compliant, and solves a few problems lingering for the last 15 years or so. All hit boxes have been adjusted.
    This package is Data inis =ONLY=, not complete aircraft. Backup copies of the originals are all included, as for the usual "just in case" sort of thing.
    The aircraft this pack is for are listed below. These are all the revamps by Flogger23:
    https://combatace.com/files/file/14434-yak-25b-flashlight-b-revamp/
    https://combatace.com/files/file/14433-yak-25k-flashlight-a-revamp/
    https://combatace.com/files/file/14432-yak-25m-flashlight-a-revamp/
    As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!!
    Happy Landings!
    Wrench
    Kevin Stein
     
    (I'd forgotten I had this, and hadn't uploaded it!! Enjoy)

    117 downloads

       (0 reviews)

    4 comments

    Submitted

  6. India-Pakistan Objects/Weapons/and Other Bits


    India-Pakistan GroundOjbects/Weapons/Guns/Pilots Pak


     
     

    -For SF2, Full-4 Merged -Reccomended (plus ExpPak1)



    (Should actually be called "Objects, Other Than Aircraft Pack")


     
    This is the Second Part of the India-Pakistan mod. This package =ONLY= contains GroundObjects, Weapons & Guns, Menu Screens. Aircraft will be available as seperate, packaged downloads as soon as we get them together!
     
    These weapons and Ground Objects are NOT to be used altogether in a 'everything and anything Merged Install -- it is for a Stand-Alone India-Pakistan Mods folder ONLY!!!
    Those experienced End Users ™, will be able to pick and choose the various items necessary, if crazy enough to use these in such an install. There are many (read: MOST) items that have been nationalized to either side. It is NOT reccomended for any use, other than what is it intended for!! You've been warned -- if you mess it up, it's all on YOU!!
     
    These items are designed for use with/as a stand-alone India-Pak Mods Folder. Instructions for creating a seperate I/P install are in the Word Doc that comes with this pak, and are covered in the CombatAce SF2 Series Knowledge Base.
     
    It is ALSO highly reccomended you READ these 2 documents through before installing this mod. If you don't, you're SURE to run into problems. And then, we'll clown on you. Hard
     
    Good Hunting!
    For the India-Pak Mod Team;
    Wrench
    Kevin Stein

    502 downloads

       (0 reviews)

    0 comments

    Updated

  7. US M-1 120mm AAA Gun

    US M-1 120mm AAA Gun
    - For SF2, Any and All -
     
    Simple modifications (read: ini edits) create the 1940s-mid 1950s 120mm radar directed US Auntie-Aircraft gun.
     
    Based on Pasko's KS-30 130mm, as this is the closest shape available. (unless a 3d guy builds a more accurate one). A new 120mm gun is included. As this gun was radar directed, I took a little poetic liscence, and 'built in' the search/track radar to the data ini itself (ala the ZSU-23 and M-51 Skysweeper).
     
    Simple easy to follow instructions are below, in the "To Install" section.
     
    Happy Hunting!
    (or flak dodging!)
    wrench
    kevin stein

    168 downloads

       (0 reviews)

    0 comments

    Updated

  8. Yellow US Fuel Truck Pak

    Yellow US Fuel Truck
    = SF/Wo* & SF2 series Games (Any and All!) =
     
    A simple repaint of the stock OD US Fuel truck into a more 'easily' seen and sometimes period correct bright Yellow color. As used by the USAF through the 1950s and 60s; later models did seem to revert to OD and/or Theartre Camo patterns. To that end, the PSD templates are supplied (they're 1024x, so easy to work with) to allow other skinners the opportunity to create other skins.
     
    Designed as a 'stand alone' vehicle, the skin can also be added to the existing (US) FuelTruck (NOT the Zil for Red Side!!) and hopefully, the Game Engine ™ will randomly select it for use in/on the various terrains.
    The inis supplied herein are in ANSI format, allowing for use in both 1stGen SF/Wo* and SF2 series.
     
    See the 'To Install' section below for more notes, and how to add to Terrains as a seperate item via _types and _targets editing.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please read them! This is a perfect addition for use alongside BadFrank's Yellow and Red "Follow Me" jeeps! They'll all add a little color to an otherwise drab setting.
     
    Happy Gassing!
     
    wrench
    kevin stein

    188 downloads

       (0 reviews)

    2 comments

    Updated

  9. SF2 WW2 SDKFZ-251 Half-Track Mod

    SF2 WW2 SDKFZ-251 Half-Track Mod
     
    -- Something for the WW2 ETO/MTO/Eastern Front players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    This pack contains a modification of Geo's German Army Sdkfz-251 "Hanomag" Half-Track. Even though the full vehicle is here (and an extra 'snow camo' skin, still zipped), it's mostly an ini tweek.
    What I've done is change it's GroundObjectRole= from TANK to TRANSPORT. This will allow the Game Engine ™ to use them in ARMED_RECON missions.
     
    But beware...
    It'll bite back!!!
     
    As always, fairly easy to follow, detailed install instructions are included. Please READ them FIRST!!!
     
    Good Hunting!!
    wrench
    kevin stein

    157 downloads

       (0 reviews)

    1 comment

    Updated

  10. Object Library 1 by Polak & CFS Midway Group

    Object Library 1 by Polak & CFS2 Midway Group 11/30/2013
     
    This is the collection, once posted at SimHQ of various and sundry buildings for use by
    terrain builders to add a to the target areas when building terrains. It is being
    reposted here at CA by request. Originally, it was NOT supposed to be posted elsewhere
    (than the original a SHQ), but as so much time has passed ... my judgement call is
    sharing is allowed.
     
    Thses objects will work perfectly in ANY of the 3W series: SF/Wo* 1stGens, SF2, and
    FE/FE2.
    This has been tested by me, over the years in ALL versions of the game.
     
    While more designed with WW2 Pacific (including CBI) in mind, they can be used even
    Europe and North Africa/Med. Well, pretty much anywhere that catches your fancy.
    Even unto Modern Times ™.
     
    Included, of course, are Polak's original readme, and the config files: a Desert_targets
    and Desert_types inis that lists the various objects for importation to other terrains.
     
    I've gone through all the skin tgas, and have painted out the odd green color, so they
    should look a bit better. However, that does NOT fix certain visual issues with some of
    the models from close up and at some angles. Also, there are a couple of them that
    simply do NOT work at all; they will cause CTDs or other game issues. Unfortunately, I
    don't remember exactly WHICH ones they are.
     
    Be adivsed: the _types listing is AS RELEASED in 2007 and/or 2009 (I think I made some
    changes back then). It does NOT reflect those change I do when adding them to my terrain
    works. This means the destroyed models, destroyed effects and secondary effects listed
    are NOT proper and correct. YOU will need to make the adjustments (or locate the object
    in the multitude of types inis from MY terrain mods, and copy/paste!)
     
    This is =NOT= a package of objects that can be used by the 'general masses'. It is being
    rereleased for those terraformers that can actually make use of them.
     
    As always READ Polak's readme, enclosed in the 'readme_and_configuration files' folder.
     
    Happy Targeting!!
     
    Wrench
    Kevin Stein

    251 downloads

       (0 reviews)

    0 comments

    Submitted

  11. SF2 WW2 ADF Loop Antennas for CBI Usage

    SF2 WW2 ADF Loop Antennas for CBI Usage 12/14/2013
     
    -- Something for the CBI players --
     
    = For SF2, (Any and All) =
     
    *Note: may also be usable in 1stGen SF/Wo*; 08 level probable. 06 Level unknown*
     
    Two versions of Russo's ADF loop antenna as used by US aircraft in the China/Burma/India theatre in WW2.
     
    One is standard Olive Drab (for standard OD painted aircraft)
     
    The other is Natural Metal (for non-painted, NM aircraft)
     
    These are added via the "fake pilot" method, as seen on the recently released P-40K-5 mod and the P-47D Razorback for China. The "fake pilot" is included as well.
    The psd template, for those that want any other colors, is provided in the OD Loop's folder.
     
    As always, relatively (speaking) easy to follow, but highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
     
    Good Homing!
    Wrench
    Kevin Stein
     
    with exspecial thanks to Russo for making these!

    45 downloads

       (0 reviews)

    0 comments

    Submitted

  12. SF2 WW2 HMS Eagle by Hinchbrooke

    SF2 WW2 HMS Eagle by Hinchbrooke
     
    -- Something for the WW2 MTO players --
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *This mod will, most likely, =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to some of the modifications made to fit them into the SF2NA environment, all the features will NOT be working as designed. This mod was built/tested in an MTO-centric mods folder, built from the SF2NA exe. Your milage will vary!*
     
    Some tweeks to Hinchbrook's HMS Eagle bring it a bit closer to full SF2NA level. As always, further work is needed, as I'm definately NOT a Naval Architect!
     
    I've added parking slots, so you get some aircraft on deck, added a couple more AA guns. Albeit a slight 'hack job', it is quite workable. I've test flown most of the FAA birds from her, and it works pretty good.
    I've not included the usual ship sounds, as you should have them already.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please =READ= them.
    Also, give the "Notes" section a read too.
     
    Happy Landings
    wrench
    kevin stein

    213 downloads

       (0 reviews)

    0 comments

    Updated

  13. SF2 WW2 IJN CVL Zuihio Class by Hinchbrooke

    SF2 WW2 IJN CVL Zuihio Class 12/26/2014
     
    = For SF2 (Full5 Merged RECCOMENDED!)
     
    *This mod is set up with some SF2NA coding. Use in other envrionments is "at your own risk*
     
    This is a version of Hinchbrooks IJN Zuiho class light carrier.
    As some have found the original 1stGen version is "faulted", I hope this will be better for you all.
    Mind you, it's NOT fully converted, as the "parking slots" have not been plotted. Some of the muzzle positions for the 25mm AA batteries are not near the muzzles themselves.
    But this will give you an operational IJN light carrier. All the "needed" files for use in the SF2NA enviroment are included (inis, "collision lod", etc).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
     
    Happy Landings!
    Wrench
    Kevin Stein

    227 downloads

       (0 reviews)

    0 comments

    Updated

  14. Operation Darius - Part 2

    Operation Darius
     
    Mods Folder Paks, In Various Parts
     
    As the entire mods folder would have been FAR to huge to upload (855 megs zipped with 7z), the varous and sundry folders have been broken down into parts.
     
    You'll need to d/l EACH and EVERY part, and then unzip them into a temp folder to reassemble the entire thing.
     
    Once assembled, you'll need to create a stand-alone mods folder for the 'NATO Action Group' (aka NAG - or call it whatever you want).
     
    You'll then delete ALL the folders from the NAG mods folder, and use ONLY those supplied. (With the exception of the main /Objects folder - you still need someplace to put the G0,Decals,Pilots, Weapons and aircaft. BTW, the aircraft d/l is divided into 3 parts)
     
    You can, OTH, simply install the GroundObjects, Aircraft, Pilots, Weapons, Guns, and Decals to a regualar install, but you do so at your own risk. There is a distinct possiblity of severe damage to said install.
     
    Howver, use of the varous GroundObjects would probably NOT cause any difficulties. Many of them you may already have; 99.9% of the original releases were WRONG in how they were handled either for incorrect Nations applied and/or the complete and utter lack of proper Userlist.inis. This has been corrected.
     
    As yet, there is no 'Campaign' built for this .. it's designed for running single missions, as outlined in the various threads in the General Discussion Forum. You'd be adivsed to read through those, to get a feel for what's going on
    ===========
     
    This is Part 2, which contains the following sub-folders for your Mods folder's main /Objects folder, as seen in the screenshot above:
     
    Decals
    GroundObject
    Guns
    Pilots
    Weapons

    446 downloads

       (0 reviews)

    0 comments

    Submitted

  15. DBS Limited Nations Tweek


    Danger: Bering Straits Nations Fix for SF2 series -ONLY-


     
     
    Just a small package of 2 inis, that activate the "LimitedNations" statement for the Major Lee's DBS terrain.
     
    This will now effectively "cut off" any nations for single mission play that shouldn't be seen in the region. Obviously, one would NOT expect to find Isreali, North Vietnamese, Belgian, Lybian or anyone else that just plane shouldn't be there.
     
    The nations have been limited to the "usual suspects" for the region:
     
    USAF
    USN
    USMC
    RCAF (CAF)
    and
    Soviet
     
    Nothing else has been changed, just the players on this playground. So, =all= the normal mission statements (CAS, Sweep, Anti-Ship, etc) are active as normally seen.
     
    It's reccomended for use with the 2 updates that have been released for DBS, and you should have them already before installing this mod:
     
    Bering Straits Terrain Targets Upgrade Pak
     
    http://forum.combatace.com/files/file/7684-bering-straits-terrain-targets-upgrade/
     
    Bering Straits Water Fix Mod
     
    http://forum.combatace.com/files/file/10787-dbs-water-fix/
     
    While designed for SF2 series, it will most likely work in SF/Wo* 1stGens at the 08 patch level that can take advantage of the limited nations statement. However, this has =NOT= been tested. Those that do install to first gens, feedback is requested.
     
    As always, a simple and easy to follow readme is enclosed -- so read it!!! You're actually only changing 2 files, but I'm from the world of CYA, so... READ IT!!
     
    Good Hunting!
    Wrench
    Kevin Stein

    204 downloads

       (0 reviews)

    0 comments

    Updated

  16. Formosa Terrain, Limited Nations Tweek

    Formosa Terrain, Limited nations Fix
     
    This little tweek for Gepard's Formosa terrain will add the LimitedNations usage, cutting down on the chance of any unwanted visitors to the playground showing up.
     
    This mod consists of the Formosa.ini and Formosa_Nations.ini. Nothing anywhere else is changes; it only creates a 'fixed' number of countries that are allowed here. This tweek, while designed for SF2 series, will also work in SF/Wo* 1st Gens at the 08 patch level, if you've back-converted this terrain to work in 08s.
     
    As always, it's suggested you read this little readme. It's acutally quite short and pretty easy to follow. For a change.
     
    No screenie included.
     
    Good Hunting!
     
    Wrench
    Kevin Stein

    437 downloads

       (0 reviews)

    0 comments

    Updated

  17. SF2 Update, Modern Darwin terrain


    Modern Darwin Terrain, Update Pak


     
     

    For SF2 - Full-4 Merged Reccomended (but not fully required)


     
    This is an update pak for the Modern Darwin/Timor terrain I released in 2009. It is designed to replace some small bits inside, so you =MUST= have the 2009 update pak for this terrain to install -this- package into.
    You can find it at the following URL (this is the complete terrain, WITH tiles):
     
    http://combatace.com/files/file/6089-modern-darwintimor/
     
    This pak updates several inis to SF2 levels, adds a few little fixes to some terrain objects, and for the 12/2010 patch, adds the _Water.bmp that the new mission builder requires. Targeting remains the same, although the Runway2 has been 'repaved' to a full concrete/macdam surface (no more dirt). Some "other items" have also been updated.
     
    The LimitedNations statement has NOT been added, so anyone and everyone can fly here.
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. REMINDER: this is NOT for the DAT's Timor terrain in their all-inclusive "Wings Over Timor" mod!!! This is for the terrain update listed above ==ONLY==!!!!
     
    Happy Landings!
    Wrench
    kevin stein

    494 downloads

       (0 reviews)

    0 comments

    Updated

  18. Modern Darwin Terrain "CleanUp" Pak

    Modern Darwin Terrain, CleanUp Pak
     
    For SF2 - Full-4 Merged Reccomended (but not fully required)
    (Reccomended to have the SF2:V VietnamSEA cat readily available)
     
    While working on the Oz-Mirage, I noticed some errors, shall we say, with the Modern Darwin terrain, so decieded to go through it do some clean up. It could still use a major retargeting, but this will enchance things a little until such time as that happens.
     
    Several areas have been completly retiled, some cities moved/removed/renamed/retargeted, and so forth...lots of fiddiling with the Height Field to remove some oddities were performed. I think it's much better now, thank you! <grin>.
     
    If you don't have the terrain already, use the following URLs to download it.
     
    The original terrain is here:
    http://combatace.com/files/file/6089-modern-darwintimor/
     
    The SF2 Upgrade Pak is here:
    http://combatace.com/files/file/11564-sf2-update-modern-darwin-terrain/
     
    If you already have it in your SF2 install, and have the SF2 update installed, this package is all you need.
     
    HOWEVER....if you wish to enhance the terrain, I'd reccomend Stary's GreenHell3, as it uses the exact same placements as the stock tiles (with some tree exceptions), and is REEEALLLY worth the download. Yes, I've tested the terrain with BOTH tile sets. You can get GH3 from here:
     
    http://combatace.com/files/file/11649-green-hell-3/
     
    NO OTHER TILESETS, OTHER THAN GH3 and the STOCK ONE are RECCOMENDED!!! Otherwise, the TODs =will= foul up the targeting (ie: placements of buliding and GroundObjects). For those wishing to use GH3, a Darwin_Data.ini all set up for that use is suppled.
     
    Several changes to the targets, types, movements inis, along with the invocation of the LimitedNations=TRUE statement should bring this more in line with the Real World ™.
     
    New planning maps are supplied, too. A modified version of the PLAN Destroyer from my Formosa upgrade is included (changed a few things). No other GroundObjects (read: ships) are included; you should already have them in the game installs, along with the various SAMs, AAA, vehicles, and etc.
     
    Several new, custom TODs for the Grass-river tiles are included, for use =ONLY= with the stock VN-SEA tileset.
     
    Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, or be placed in their Real Life ™ locations. Several cities and other target areas may also fall into that classification.
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. As always, the expected "Notes" section for whatever reason it's there for!
     
    Happy Landings!
    wrench
    kevin stein

    401 downloads

       (0 reviews)

    1 comment

    Updated

  19. North Cape Hotfix Correction Pak

    HotFix for North Cape Terrain
     
    Due to a senior moment, I forgot to create and add the _water.bmp the SF2 mission builder needs.
     
    Here it is, with the necessary pointer line added to the main ini (NorthCape.ini)
     
    Also, is a modified ini for the Pit1 object, that will remove the offending tractorbeam shadows that I just discovered!
     
    have fun!
     
    wrench
    kevin stein
     
    ps: a notes sections in the readme, please read it about certain airbase "oddities"

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Libya Map Tweeks, for 2011

    Lybia Terrain - 2011 Updates
    Found this while looking for something else!
     
    Way back in March, 2011, when the New Libyan Revolution started, a couple of CombatAce members asked me to add a couple of new cities. In particular, those where the fighting was heaviest at the time - Bin Jawd and Ra's Lanuf.
     
    This is the result -- just some very minor tweeks and retiling/retargeting to add these 2 places. No other major changes are in effect.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
     
    Good Hunting!
     
    wrench
    kevin stein

    445 downloads

       (0 reviews)

    0 comments

    Updated

  21. SF2NA WW2 Okinawa/Japan Terrain Update

    SF2NA WW2 Okinawa/Japan Terrain Update
     
    -- Something for the PTO players --
    = For SF2, Full-5 Merged (ONLY) =
     
    *This mod will absolutely =NOT= work in SF/Wo* 1stGen game installs; it is designed for use =ONLY= in a WW2 PTO-centric mods folder that is built off the SF2:NA exe.*
     
    A very quick and dirty mod for the WW2 Okinawa/Japan terrain that adds the required NA "coding" and _water.bmp with carrier stations.
     
    This is =NOT= a full terrain: just inis & a _water.bmp. It is to be applied to the modified version of the terrain I (re)relased in 2009, avaliable at this URL:
    http://combatace.com/files/file/9767-okinawajapan-version-3-ww2/
     
    New main, data, targets, nations, types inis and a new HFD, along with (excessively) modified desert airfield inis, allow for a 'drag-drop' update to SF2NA. A new SF2NA style water bmp with 3 carrier 'zones' was created and included.
    LimitedNations is set to TRUE; make sure you have the latest version of the WW2 Nations ini, as 'IJN' is most definatly one of the nations needed.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, PLEASE read them for necessary instructions. Also, give the "Notes" section a read too.
     
    REMINDER: if you're downloading the original terrain listed above for the first time, DO NOT USE the enclclosed Ship GroundObjects (perhaps, excepting the LCM and _T taged ships and the 2 Forts/Gun Emplacements); they are NOT at SF2 levels. Use only those ships from the SF2 WW2 Naval Units Pak.
     
    Happy Landings!
    wrench
    kevin stein
     
    ps to WBS: Nagoya IS on this map!!

    398 downloads

       (0 reviews)

    0 comments

    Updated

  22. SF2 WW2 ETO Targets Fixit

    Targets Fix-It for WW2 ETO Terrain (aka: EAW Euro)
     
    I recently discovered a few airfields that had 'snuck under the contractors radar', and needed a face lift. These are a few that, somehow, I missed upgrading. Given the scope and size of the terrain; it was to be expected. Also fixed the facing of a few items that goin the wrong way!
    This is what happens when you go with the lowest bidder....
     
    Install instructions:
     
    unzip the EuroWW2_Targets.ini.zip to whereever you want, and just drop it into the EuroWW2 terrain folder. Allow the overwrite.
     
    Enjoy!
    wrench
    kevin stein

    266 downloads

       (0 reviews)

    0 comments

    Submitted

  23. WW2 Allied Bombing Range - Final-

    WW2 Allied Bombing Range - Final-                5/1/2018
    - For SF2, Any & All (Full-4/5 Merged Reccomended)
    **Please note, you should have SF2 for this terrain references many stock items from the Desert.cat.However, instructions are provided to use other terrain cats.*** 
    This is a major overhaul of Several of the target areas on the Allied Bombing Range. This is designed =ONLY= for WW2 Allied usage. It can be used for practice by any and all of the Allied nations. There are a myriad of targets, both the old and newer ones, to hone you skills in level and dive bombing, strafing with guns and/or rockets (for those aircraft equipped). I intend THIS to be the Final Version.
    It =WILL= replace all earlier versions of the Allied Bombing Range, so you'll need to backup, move/remove or delete any older version you may have.
    Like the revamped modern range terrains, it has been retiled in an "IME" desert style with the addition of a water feature for anti-shipping. See "Change Log" in the Notes section for more details
    As is reccomended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you -READ- this document (THIS readme), expecially the "To Install" section, after unzipping, but =BEFORE= installing.
     
    As always, the Notes and Other Nonesense section may make for entertaining reading. 
    Please also read the Standard Usage Discalimer, as it's been changed slightly to reflect a change in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
    Happy Hunting!
    Wrench
    Kevin Stein

    120 downloads

       (0 reviews)

    1 comment

    Submitted

  24. Iran-Iraq Replacement Desert Tileset

    Iran-Iraq Replacement Desert Tileset 7/3/2013
     
    -For SF2, any/all at any patch level-
     
    *Note: these tiles will also work in SF/Wo* 1stGen games for the listed terrains*
     
    This package contains nearly 60 new Desert2*** tiles, both in bmp and tga (for the seashore tiles) that will replace the original "blindingly white" desert and desert2*** transitions for the following terrains:
     
    Desert Storm
     
    Iran/Iraq
     
    Iran/Iraq 2003
     
    These are designed =ONLY= for use on the above listed terrains. Not for ANYTHING else!
     
    By using the IsraelME Desert1 & 2 as a base, these tiles are direct replacements for the originals. ALL transitions, including all river, roads, 3-ways, etc are new builds. As direct replacements, this will not effect target placements or TOD object placements.
     
    For the other Terraformers, I've included the multi-mega layered PSD with all the tile layers divided into terrain type sets (sea, mountain, road, etc).
     
    For those that wish, 3 new planning maps are included for the "IR2003" terrain. Red & Blue side will now show correctly.
     
    So as not to totally foul up one's terrain(s), it's HIGHLY advised to =READ= the install instructions after unzipping, but =BEFORE= installing them, as you've a couple of things to do first.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
     
    Happy Landings!
    wrench
    Kevin Stein

    319 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Planning Maps for Sweden Terrain

    Just some quickie maps made with the old SFMap program, that will replace the 3 planning maps for Gilig's newly released Sweden map
     
    Install:
     
    just unzip, and drop into the /Sweden terrain folder and allow the overwrite.

    248 downloads

       (0 reviews)

    1 comment

    Submitted

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