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Wrench

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Files posted by Wrench

  1. RAAF CAC Sabre Mk.32 -Version 2

    RAAF CAC Sabre Mk.32 -Version 2.0-
     
    For SF2 (any and all)
     
    Note: this version REPLACES any earlier ones in it's entirety!! You should delete your original, if you have it already. As the skins have been changed to jpg, the original bmp format will cause a conflict.
     
    Some ini modifications and 2 new skins for Zur's Avon-powered Sabre, as used by the RAAF in the 50s-60s.
    The skins are:
     
    3 Squadron
    77 Squadron
     
    Serial numbers are historically accurate; with the sources I used I've tried to match aircraft with the squadron served with ... I've come within about 98%; pretty much as far as possible.
    Decal Randomization is set to TRUE for both skins
    For End Users ™ with the Oz Mirage DLC, I've activated the squadron display on the Loadout Screen via my 'fake' sqtail decal.
     
    Other ini mods added the radar-ranging gunsight, landing lights, etc. Loadouts, however are =NOT= historically correct, due to some LOD issues. (More on that in the "Notes" section). A rather 'generic' SF2 style Sabre hangar screen is included.
    Weapons are =NOT= included - all excepting the drop tank reference stock, in-game items. You can obtain the drop tank in any of the other Sabre Paks or from the Gunny's Weapons Pak.
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
     
    =================
    Changes for Ver 2.0:
    new large format jpg skins
    new SF2 compliant FM
    new sounds
    dds damage textures
    fixed shadow issue
     
    Happy Landings!!
    wrench
    kevin stein

    579 downloads

       (0 reviews)

    0 comments

    Updated

  2. F4U-1D Corsair

    Modification of Wolf's F4U-1A into the -1D; adds necessary hardpoints and weapons loads. New skin for VBF-10 off USS Intrepid, during the Okinawa campaign. Dressed up insturment panel, and an extra 'fun' one too!

    1,752 downloads

       (3 reviews)

    0 comments

    Updated

  3. Iran-Iraq Replacement Desert Tileset

    Iran-Iraq Replacement Desert Tileset 7/3/2013
     
    -For SF2, any/all at any patch level-
     
    *Note: these tiles will also work in SF/Wo* 1stGen games for the listed terrains*
     
    This package contains nearly 60 new Desert2*** tiles, both in bmp and tga (for the seashore tiles) that will replace the original "blindingly white" desert and desert2*** transitions for the following terrains:
     
    Desert Storm
     
    Iran/Iraq
     
    Iran/Iraq 2003
     
    These are designed =ONLY= for use on the above listed terrains. Not for ANYTHING else!
     
    By using the IsraelME Desert1 & 2 as a base, these tiles are direct replacements for the originals. ALL transitions, including all river, roads, 3-ways, etc are new builds. As direct replacements, this will not effect target placements or TOD object placements.
     
    For the other Terraformers, I've included the multi-mega layered PSD with all the tile layers divided into terrain type sets (sea, mountain, road, etc).
     
    For those that wish, 3 new planning maps are included for the "IR2003" terrain. Red & Blue side will now show correctly.
     
    So as not to totally foul up one's terrain(s), it's HIGHLY advised to =READ= the install instructions after unzipping, but =BEFORE= installing them, as you've a couple of things to do first.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
     
    Happy Landings!
    wrench
    Kevin Stein

    319 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Canadair Sabre Mk.4 Pack, for SF2

    Canadair Sabre Mk.4 Pack, Royal Air Force/Royal Canadian Air Force
     
    = For SF2, Any & All (Full-5 Merged Reccomended) =
     
    Version 2.0, updated 2/13/2106 -- see change log
     
    This package contains a complete revamp, for SF2, of my RAF Sabre Mk.4, originally released for SF/Wo* in 2006.
     
    Contained within are skin/decals for the following RAF Squadrons, and one RCAF squadron, from the 2nd TAF based in Germany in the 1950s. These 3 are in "standard" period Euro Camo:
     
    3 Squadron
    92 Squadron
    112 Squadron (Sharkmouths)
     
    and a revamped 1stGen RCAF skin:
     
    414 Squadron, RCAF "Black Knights" (natural metal)
     
    New skins for all were created using ravenclaw's beyond superb templates. All skins are in jpg format. Decal randomization is TRUE for all skins. New DDS damage textures are included, as is an all new SF2 version of my "Box Art" Hangar Screen. No weapons are supplied; drop tanks, rockets, bombs, etc can be found in the GunnyPak.
    National insignia, finflash and 1 set of tail numbers reference stock items. Make sure you are current in your SF2 install! (read: I'm using RAF Hunter letters)
    An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A userlist ini is also included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included.
     
    Happy Landings!
    Wrench
    Kevin Stein
     

    Changes for V.2:
     
    updated hit boxes
    adjusted loadouts
    new "1" skin map, w/o A-G Panel (camo only)
    new "CL-13 bits"
    changed _001.lod for one with bomb pylons -all other lods the same

    423 downloads

       (5 reviews)

    1 comment

    Updated

  5. Desert Terrain Movement Ini Fix-It Pak

    Desert Movements Ini Expansion
    =For SF2, Any and All (with access to the Desert Terrain)
     
    *Note: will even work in SFP1 Original, if the ini is saved back to ANSI*
     
    So, you've made all the MiGs, Sukhois and other Red Birds ™ flyable...
    So, you're playing on the Desert terrain, and want to go out and find some vehicle or ship convoys to shoot up...
    So, you start the mission...
    and find out YOU CAN'T!!!
     
    Is that what's bothering you, bunkie???
     
    Well, never fear! Stop your worrying!! Because this little 'fixit pak' will bring back the joys of flying the Red Side, on the Original SF2 Desert Terrain ™, by allowing you to do so!
     
    Just for you, we've added 14 new Truck Routes for your Truck-Busting pleasure. And, at no extra cost to you -but at great expense to us-, 4 Brand New Shipping Routes!! All included at one low price!!
    Why, we've even taken the time and effort to add one or two for the Blue Side ™ as well! Because we like to be fair!
     
    This package is guaranteed to give you several hours of Flying Fun ™, or your money back! (subject to limitations of time, distance, aircraft and munitions used, and general stufflikethatthere. Limited warranty exipres 5 seconds after downloading. Local, Federal and International Sales taxes apply. Shipping and Handling extra.)
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
     
    Happy Hunting!
    wrench
    kevin stein

    394 downloads

       (2 reviews)

    4 comments

    Updated

  6. SF2 DLC #28: F-104A Starfighter, Pakistani Air Force

    SF2 DLC #28: F-104A Starfighter, Pakistani Air Force 3/10/2014
     
    = For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
     
    *DLC #28 is REQUIRED for this mod!!*
     
    A remod skin/decal set for the DLC F-104A, recreates the Starfighter as used by the PAF.
    The decals are re-used from my Indo-Pak Mod, that was based on Ajundair's old 1stGen A Zipper. Now, we're using the newest model (you all know how I hate to waste decals.... ).
     
    Included are 98.6% historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron, PAF. Decal randomization is set to TRUE. Also included are several inis with some additions and corrections.
     
    The inis are:
    Data.ini (operable canopy, standard keystrokes, Shift/0)
    Loadout ini
    main ini
    Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
    Loadout image (bmp)
    Avionics. ini
    Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
     
    *REMINDER!!! You =MUST= have DLC #28 to have access to the aircraft's LOD.*
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them!!
     
    Happy Landings!
    Wrench
    Kevin Stein

    155 downloads

       (2 reviews)

    0 comments

    Submitted

  7. SF2 WW2 RAF Bombers Pak

    SF2 WW2 RAF Bombers Pak
     
    = For SF2 (Full4/5 Merged RECCOMENDED! w/Expansion Pak 1)
     
    **Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as a few of the destroyed models referenced reach over to the stock destroyed C-47A. If you do NOT have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
     
    This pak contains a reissue of Veltro2K's RAF light, medium and heavy bombers used by the RAF during WW2. Unless otherwise notated, all are RAF Bomber Command squadrons. This (VERY LARGE!) pak contains the following aircraft/skin sets (the name in parenthesis is the actual skin folder name)...
     
    -Handley Page Halifax
    10 Squadron (Hali)
     
    -Handley Page Hampden
    49 Squadron (RAF)
     
    -Lockheed Hudson
    224 Squadron (raf1)
    48 Squadron, Coastal Command (CC)
    459 Squadron, RAAF (MTO -desert camo)
    VBP-82, US Navy, NAS Argentia, Newfoundland (USN)
     
    -Short Stirling
    7 Squadron (Stir)
     
    -Vickers Wellington
    12 Squadron (12)
     
    Skins remain in bmp format, decal randomization is set to TRUE. Almost all the original decals have been replaced (squadron codes, aircraft ID letters, serials on some, etc) with new builds or repurposed units from my stock of RAF codes. Almost all markings ARE decals. There are no nose arts. Damage textures are in DDS format. Weapons (the RAF bomb set and the 303 gun) are included.
    All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format.
     
    The various inis make use of the 'hide component' or the 'open cockpit' statements to make sure the cockpits are where they're supposed to be. This, unfortunately, prevents their use in SF/Wo* games at the 06 patch level, as stated above. Flight modeling, for the most part, remains as originally issued.
    *Note: includes any/all "tweeks paks" released after the original releases*
    See "Changes" in the Notes section for more details.
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to these aircraft.
    For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
     
    **These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
     
    Happy Landings
    wrench
    kevin stein

    598 downloads

       (3 reviews)

    4 comments

    Updated

  8. Type 77/Type 77 Late Fishbed, IAF

    HAL Type 77/77 Late Fishbed, Indian Air Force
     
    =For SF2, Full-4 Merged
     
    ** May Also require Expansion Pak 1, or whichever gave us the 21FL, who's body is used for this mod ** (I disremembe which!!) **
     
    From the India/Pakistan Mod.
     
    This is the MiG-21FL as used/produced by HAL for the Indian Air Force. There are 2 full versions of the aircraft in this package, both the Early and Late models. This is a nationalized, single-user version that will create 2 new seperate aircraft for your enjoyment.
     
    The 77 (early) has 7 skins, and the Late has 3. All decals/serial numbers are 100% historically correct for this model.
    A new weapon, an several "other items" are added - the GP-9 gun pod, and some other 'goodies' added via the FakePilot method for the 77Late.
     
    This package is the compliation of work by many talented people -- they are in the text file called "ori-readme.txt" by PauloPanz. You'd do well to read it, and thank them. I just assembled this package.
     
    The canopy is activated via a manual animation key (use shift/0 to open and close it). The only thing NOT included are hangar screens ... I can't find them! (use a generic Fishbed one if you have too!)
     
    As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them ....
     
    With thanks to my teamates from the India/Pakistan Mod!!
     
    Good Hunting!
    wrench
    kevin stein
     
    ps: the screenie shows the 77 Late, with the extra wing pylons. The Early only has the stock 2

    511 downloads

       (1 review)

    0 comments

    Updated

  9. SF2 KAW F2H-2 Banshee Tweeks Pak -for Razbam Banshees

    SF2 KAW F2H-2 Banshee Tweeks Pak -for Razbam Banshees 7/6/2014
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    ***PLEASE NOTE!!! You must have the original Razbam Payware Banshee set for all the
    necessary items!!! If you can't purchase the item from the Razbam Store, do NOT
    download this mod; it will do you NO good. This package =ONLY= includes those items
    modded by me.***
     
    This package contains a few (partly) repainted skin maps for the 4 original skins.
    They now carry decals for Modex and BuNums.
    These are =ONLY= for the F2H-2, as used in the early 1950s, particually over Korea.
    Included are new decals, decal inis, number lists, userlist, etc. The repainted skin maps are:
     
    Fuselage_t
    Main_t
    Wing2_t
     
    You'll find all these items in their appropriate skin subfolders.
     
    Also, a totaly NEW skin, for VF-172 "Blue Bolts" was created and included. This was
    the first unit to take the Banshee into combat in Korea.
     
    Skins remain in bmp format. Decal randomization is TRUE. All aircraft use a "pool" of
    BuNum decals. The BuNum decals, when correct for this model, should be considered
    'generic' in nature, as they represent ony the aircraft itself, not specific aircraft
    in any particular unit. Both USMC units also use a "pool" of Modex numbers.
    National insignia, and CVG code letters remain painted on, excepting for those on the
    VF-172 skin. All markings on that one, excepting the national insignia, are decals.
     
    A modified data, loadout, and main (F-2H2.ini) are included. A new avionics ini is
    included, that activates the range-only gun radar (similiar to F-86E/F models).
    Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are
    supplied as well.
    It may be advisable for you to back up ALL the original inis, just for safety's sake.
     
    When in game, you'll see
     
    F2H-2 Banshee (Raz)
     
    on the aircraft selection drop down menu.
     
    The aircraft is carrier-capable, with all the SF2NA coding for deck 'parking'.
    However, as the wings do NOT fold, you will probably NOT see them parked on the boat.
    The Standard Animation Keystroke ™ is used for the canopy (Shift/0).
    No weapons, sounds, pilots, etc are included. These are Razbam copyright items, and
    are included in his package. Those that have NOT updated their pilot to the SF2
    folderized standard, should do so soonest. OTH, the weapons used are readily available
    in the KAW Weapons Pak.
    Further work is required by those FM Gurus to bring it all the way home. I've done
    what I can with it.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So,
    please read them BEFORE installing (but after unzipping, of course). Also, give the
    "Notes" section a read too.
    Full credits are listed in the usual place, down with the "Notes".
     
    Good Hunting, and Happy Landings!
    Wrench
    Kevin Stein

    204 downloads

       (3 reviews)

    9 comments

    Submitted

  10. WW2 Eastern China Terrain for SF2

    WW2 Eastern China Terrain for SF2 11/18/2013
     
    - For SF2, Any & All (Full-5 Merged Reccomended)
     
    = For Adventures in The Far East =
     
    *Note: This pack is designed to REPLACE, in total, any eariler versions of this terrain.*
     
    **Note2: IMPORTANT! Make sure you have the WW2 ground objects!!**
     
    This map repsents Eastern China (mainland), Formosa, the South China Sea regions from Chan-Chiang (Fort Bayard) in the south to Shanghai in the north, Taipei in the East and Chungking in the west. It has been COMPLETLY rebuilt from the original; almost nothing from the original remains, excepting perhaps the shapes of the land masses and oceans.
     
    The map depicts the region in approximately mid-late 1943. Some Friendly sites were eventually captured during Japanese operations in late 44. To that end, I've left 2 maps in the "extra bits" folder, showing the Japanese routes, for any campaign builders.
     
    The LimitedNations statement is set to TRUE, allowing only for the regional powers that took part. The terrain also makes use of the 'Allowed Missions' statement, as there are NO Friendly shipping routes for IJAAF/IJN forces to attack (although I wish we COULD use the rivers for such...they're just a bit too narrow). All other missions statement, for both sides, remain intact.
     
    LOTS of new tiles and their associated TODs have been created, and match the GH3 styling. There is also, as expected, a few Easter Eggs.
     
    Also included are several GroundObjects, (repaints/repurposing of 2 of Kesselbruts' Zil truck for IJA usage) and etc seen in my other terrain mods. These are designed to REPLACE any pre-existing ones I've done. Be advised, you'll still need many of the other WW2 PTO objects I've included in other terrain mod paks. Make sure you have them!!!
     
    REMEMBER: you will need the latest WW2 weapons and Guns pack!
     
    **Geophysical Disclaimer: some rivers and other water features may not follow their Real Life ™ courses, or be placed in their Real Life ™ locations, or exist at all. Several cities and other physical features may also fall into that classification. Some cities exist as 'named places' only. Some exist only as 'city tiles' sitting on the landscape. Some airfields may not be in their historical locaitons or headings due to Height Field and other tiling restrictions.**
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you READ this document through after unzipping, but BEFORE installing.
    As always, the Notes and Other Nonesense section may make for entertaining reading.
     
    Please also read -and OBEY- the New Standard Usage Discalimer, as it's been modified to reflect changes in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
     
    Good Hunting!
    wrench
    Kevin Stein

    374 downloads

       (4 reviews)

    0 comments

    Submitted

  11. MiG-17PF Fresco-D Upgrade Pak - Ver 2


    MiG-17PF Fresco-D upgrade -Ver2.0 for SF/SFG/ WoV/WoE/WoI and maybe SF2 & SF2-V


     

    Updated to Ver. 2 4/20/09


     
    This version is designed to completly REPLACE the mod I released some time ago.....
     
    This is an almost complete rebuild of Madcaddie's MiG-17PF 'Fresco-D' limited all-weather, radar equipped interceptor. This has been tweeked to use a modified UV-16 rocket pod as an air-to-air weapon, along with a new-ish version of the S-5 unguided rocket.
    Most of the data for this weapons tweek was worked out by Lexx_Luthor in a thread over at the 3rd Wire Message Boards, using some data I've discoverd in the past. (see "Notes" section below for more details). The Flight Model parameters themselves have been copied directly from the latest Fresco-C's, so they are the most current (as of the 08 Patches for WoE).
     
    I'm releasing the ENTIRE aircraft, minus the lods of course, as they exist in all versions of the game,
    EVERYTHING is included, all the inis, new 'SovietSilver' larger skin bumps, etc.
    Also included is the cockpit, basically Mago/Paladrin's MiG-21MF; with some small modifications to the radar display. And, ONLY available in this mod, a new WoE-style Hangar Screen; the original 'artwork' type is also still included
     
    This is a completly new skin, created from a new template, made by me, based off the original 3rdW units. I've resized it up to 1024x1024, with completly redrawn rivet and panel lines. Also included is a revamped "M17PF.bmp" for the nose radar bubble, also resized and repainted.
     
    You =WILL= be using the weapons editor to add the new rockets and rocket pod!!!!!
     
    ==IT IS HIGHLY SUGGESTED YOU HAVE THE LATEST WEAPONS EDITOR==
     
    As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions. Well, almost easy...don't forget you'll be adding weapons, if you've not downloaded this before...
     
    Happy Hunting!!
    Wrench
    Kevin Stein

    1,029 downloads

       (3 reviews)

    0 comments

    Updated

  12. WoI IsraelME Targets Enhancement Pak

    IsrealME Terrain Upgrade for WoI
     
    This is an expansion of WoI's stock "lsrealME" map, with the addition of Isreali Air Defense units. I've added them in what I believe to be a sensible, logical manner, defending large cities, airbase, factories & POL depots, army bases, and generaly trying to give the civilian population some kind of protection. I've also made sure the Isreali airfields have a "ActiveYear=0" for all their AAA positions; as the game will usually fill them with the nearly useless M-55 Quad 50. Adding other AA units is reccomended :yes::) See next paragraph....
     
    It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; expecially the Desert skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. See "Items You'll Want to Get" below. I've also included several things from it, just because I like having these objects around in-game, as some a set to be used on the map (parked vehicles and such). There is even a new vehicle, the Tiran 4/5 MBT!
     
    It is designed to use either the Bunyap or Mirage Factory Weapons Pak; some of the names for the IDF air defenses (ie: the HAWKs and their associated radars) and their 'arrangements', are taken from Nick Bell's 'NATO Air Defense Mod'; these are the names used for the 2 HAWK radars. In addition, I've included 2 new Infantry units - one generic Arab and one IDF, based off Kesselbrut's 'Infanty Squads'. I've replaced the RPG/LAW with an automatic rifle. I've also given you my fully updated gundata.ini and gundata.dat files, which have all the needed guns. I've also included the weapons data for the AT-3 'Sagger" anti-tank missile, so you'll be using the weapons editor -- make double damn sure it's the WoI one!!!
     
    Remember - this is for WoI ONLY!!! It won't work on anything else!! So don't even think about tryin' it!!!
     
    You all know the drill....I spent a good deal of time writing a real nice, informative, descriptive, step-by-step readme to aid in installing the package.....so read the cursed thing!!!!!! You know what they say....a man can get lost in that desert for 40 years...and no one would ever find him....
     
    Happy Hunting!!!
    Wrench, The
    Kevin Stein

    1,448 downloads

       (1 review)

    1 comment

    Submitted

  13. IL-28T Beagle Torpedo bomber

    Mod of existing Beagle to the "T" torpedo bomber version. Still retains standard bomb capabilities.
    New, hi-rez natural metal skin by JSF_Aggie, repainted Blue SovTac numbers by me
    Pack includes full, detailed instructions for installation and addition of new RAT-52 torpedo PLEASE FOLLOW THEM!!! Also includes my Red Air pilot, and a Russian-ized Phantom cockpit.
     
    See readme for FULL credits and other important notes. Originally designed for SF & WoE, WoV users might have some issues.
     
    Good Hunting!
    Wrench
    Kevin Stein

    2,351 downloads

       (2 reviews)

    2 comments

    Updated

  14. "Waterworld" Terrain

    "Waterworld" Terrain for SF2
     
    Full-4 Merged (Reccomened) and/or SF2:V
     
    Just a bit of silliness. I was asked to create a 'quick and dirty' mostly ocean terrain by Fubar512, so he could test some ship mods. This is it. Just a little something fun, and slightly different. Yes, there are Easter Eggs. In fact, the WHOLE map is an Easter Egg!
     
    This terrain contains 2 land-airfields (one for each side) and 6 CV stations; 3 each for Blue and Red. I made use of the "Allowed Missions" statement, so you won't be seeing any CAS or Armed Recons (with no place to drive too...well, you get the idea). Plenty of shipping routes, however.
     
    No tiles (excepting one special, and one for use with GH3) are included with this, but it uses the VietnamSEA tile set, as pointed to via the 'use this cat' statement in the terrain's main ini. If one wished to, you can easily just drop Stary's GH3 set, or any other Vietnam-named tiles directly into the terrain folder. Once the terrain has it's own internal tileset, you can use any cat pointer =EXCEPT= the IsrealME.cat.
     
    The cities on the map have the minimal amounts of targets possible ... this is more for those liking to keep their feet wet. Also, you might just want to consider this terrain a "myth-mash" (see notes below). Bonus point awarded to ID the source of several of the place names.
     
    As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read the document through after unzipping before installing. As always, the Notes and Other Nonesense section may make for entertaining reading.
     
    Happy Swimming!
    Wrench
    kevin stein

    426 downloads

       (1 review)

    0 comments

    Updated

  15. Hawaii, WW2


    Hawaiian Islands Terrain -- For SF/WoV/WoE WW2 PTO installs


     
     

    = For Game Installs -ONLY- patched to the 10/2006 level!!! =


     
    This is an entirely NEW terrain, representing the Territory of Hawaii on the morning of 7 December, 1941.....
     
    You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- More in the "Notes" section below.
     
    This is a COMPLETE terrain, with (almost) everything needed to just unzip, and fly over. All the tiles, inis, terrain objects, and a whole SLEW of new GroundObjects are included!!!
     
    The data ini has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". For those perverts that won't listen and absolutely INSIST on trying to run WW2 items in the post 9/08-10/08 SF/WoV/WoE and WoI environments, I've provided a 'post-patch-Hawaii_Data.ini', that includes all the updated terrain effects. More info for you all can be found in the "Notes & Other Nonesense" section below. Also, it should be noted the HM bmps for the various tiles are included; these are the ones I've repainted black, to create a smoother terrain.
     

    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    == MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER ==
    === MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ===


     
    It has been tested in pre-patch SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post 8/29/08 patch WoI, NOR in post-patch (9/08 & 10/08) SF/WoV/WoE. But should work with minimal problems, as long as one of the original terrain folders (SF/WoV/WoE) is residing in you WW2 WoI install. You do, however, use this in these environments at YOUR own risk -- any problems you have, you're on your own...no support is availabe from me, as it's NOT reccomended (due to FM issues in the aircraft) for those usages. I HAVE actually tested this in a post-patch WoI WW2 Install that I have, and other then the expected FM issues, it runs just fine!! Albeit with a little fiddling with the water issues...
    This has NOT been tested in SF2 ... if you DO get a WW2 Era Specific Install up and running, let us know!
     
    Follow these instructions herein =EXACTLY= and you should have no problems. It is HIGHLY reccomended that you read the install instructions all the way through FIRST before performing the procedure. Just to be safe, ya know??
    As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
     
    = It should be noted here, that this Terrain is for WW2 usage ONLY -- if you attempt to fly modern jets from it, you will fail, as there are NO runways equipped to handle them. =
     
    As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions
     
    Good Luck, Good Hunting & Happy Landings!
    Wrench
    kevin stein

    824 downloads

       (1 review)

    0 comments

    Updated

  16. WW2 Tunisia/Western Med Update Pak

    Tunisia Terrain & Targets Upgrade For SF/WoV/WoE WW2 MTO mods
     
    This started out as a simple targets upgrade, and turned into a major rework of Edward's Tunisia Terrain for WW2. As you can expect, the targets have been greatly 'enhanced', with many additions, and most areas have been retiled for ease of targetization. The visuals (ie: the eye candy) has been enhanced by these revamped target areas. This will allow single mission and campaign builders more latitude in their creation of missions and campaigns. It also has the side effect of enhancing in-game generated single mission play, too!
     
    This is a COMPLETE terrain, designed to REPLACE the original verison in it's entirety. It is also NOT compatable with any other terrain retiling or TOD mods to the original terrain that are presently available. All necessary parts are included; tiles, inis, LOTS of new terrain items, with the excpetion for some 'permission-only' GroundObject items. All new planning maps are also included. Also, there are at LEAST 3 Easter Eggs on the map. There are also several brand new tiles, and their associated TODs (new city ports and some other interestering items).
     
    There ARE some historical flaws (and probably physical geographic ones as well!!); they are fully detailed in the "Notes & Explinations" section below. You may also experience extended or longer than usual loading times; this is normal due to the shear number of terrain objects on this map.
     
    The data ini has been upgraded to the semi-latest standards (ie: 2006 patch level). Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users". NOTE: this is NOT designed for the post-08 patch or SF2 "NextGen" series. The terrain's data ini does NOT have the new Height Data included!!! (however, that is easily added if you're familiar with the varous terrain data inis, and how to 'update' them).
     
    = MAKE SURE YOU HAVE THE WW2 WEAPONS PAK !! =
    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER =
    = MAKE SURE YOU HAVE GEO'S WW2 GROUND OBJECTS PAKS!! MOST IMPORTANT!!! =
     
    It has been tested in 06 Patch Level WoE (my WW2 install of choice), using the cat pointer line to all the Origianl 3 ™ Terrain Cats (Desert, GermanyCE and VietnamSEA). As most of the new terrain objects and tiles are residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line). It has NOT, however, been tested in post-08 SF/SFG/WoV/WoE/WoI or any of the SF2 'NextGen' series; it is NOT designed for useage in those type of game installs. If you choose to do so, expect NO support from me -- you're on your own. Although, it should work pretty well in most case. Some data ini adjustments will probably be required for the additional effects. Consult the SF2 Knowledge Base at CombatAce for more information on "how to.."
     
    As always, it's reccomended you unzip this to a temp folder somewhere's thats easy to find. This will give you access to the rest of the readme for full, detailed install instructions and the Usual Notes and Other Ramblings...
    Follow these instructions herein =EXACTLY= and you should have no problems. It's =HIGHLY= reccomended you read this document completly through before installing this mod.
     
    Good Hunting!
    Wrench
    Kevin Stein

    521 downloads

       (0 reviews)

    2 comments

    Updated

  17. Republic F-84C Thunderjet by RussoUK, for SF2

    Republic F-84C Thunderjet, 59th FIS, 33 FIW (by RussoUK)
    =For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
     
    *Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
     
    Some modifications, tweeks, and general fiddlating on Russo's early Thunderjet.
    AKA: revamping of my very old F-84B/C mod, refocused on just the C model (Bs did a lot of crashing and self-disassembly, and wound up back at the factory, or on 'fire training')
     
    Serial/Buzz number are 100% correct for the 33rd FIW; those marked in the Numbers.lst with a star (*) have 100% positively IDed as being from the 59th FIS. All others are, again, from the 33rd, but was unable to 'attach' them to any specific squadron(s) within The Wing. Decal radomazation is set to "TRUE"
     
    Like the recently released F-84E & G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; as these were ONLY used by the USAF, it may be moot!
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
     
    Good Hunting
    wrench
    kevin stein

    483 downloads

       (1 review)

    1 comment

    Updated

  18. SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k

    SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
     
    = For SF2, (Full 5 Merged ONLY!!)=
     
    **FUll 5 Merged reccomended, as the destroyed model references the stock 3W B-52, and many statements in the data ini refer to SF2NA coding only**
     
    A Re-release of the Veltro2k's Nimrod Martime Patrol aircraft, now with some (ok, many) updates for the SF2:NA environment.
    This is the complete aircraft package, with an new cockpit and various and sundry ini tweeks. Several new or updated weapons are included. The hangar and loading screens have also been converted for SF2 usage.
    2 skins are included:
     
    42 Squadron, in the original 2-tone (called Early)
    201 Squadron, in the Hemp (called, Hemp (doh!!))
     
    The skins will automatically change from the Early to the later Hemp at a (semi)specific date. (Read: my best guess)! Skins remain in bmp format.
    Decal randomization is set to TRUE for both skins. Basicly, it's the exactly as I released sometime back for SF2 (pre-purge), but with several enchancement and tweeks, now set up for SF2NA. Damage textures are in DDS.
    Loadouts have been adjusted to start with torpedos, and then switch to Harpoons, also at a 'best guesstimate' year (1983).
     
    As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
    The Legal Statement has been changed with regards to this aircraft.
    For those that still have the original releases, you may want to delete said original (or back it up somewheres), as there HAVE been changes and additions in several of the inis mostly in respect to SF2NA. Consider this a FULL replacement of the original.
     
    **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
     
    Good Hunting!
    wrench

    509 downloads

       (4 reviews)

    1 comment

    Updated

  19. SF2 WW2 PTO - F4F Wildcats and SBD Dauntless

    SF2 WW2 F4F-3/4 Wildcat, SBD-3/5 Dauntless
     
    -- Something for the PTO players --
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
    excessive modifications made to fit them into the SF2 environment.*
     
    This is a compilation of all my work for Wolf's SBD Dauntless and Pasko's F4F Wildcat. It is
    designed to replace ALL the previously released versions. So, be advised.
    There are 5 aircraft in this pak:
     
    F4F-3 (pre- and early war)
    F4F-4 (early war to mid-43
    FM-2 (mid to late war -this is a stand in aircraft, based on the -4)
    SBD-3 (pre and early war, to mid-43 -includes RNZAF skin)
    SBD-5 (mid war, tri-color)
    and ???? a surprise!
     
    All have semi-compliant SF2 Flight Models, but they REALLLLLLY do need further fine tuning by
    experts. All lighting on all aircraft is 100% historically correct. All are carrier capable, with
    the SF2NA statments for those (ok, 2) aircraft with folding wings
    Use Shift/0 to open the window, and Shift/9 to fold the wings -Wilcat ONLY!
     
    All skins are in jpg format, and decal randomization is set to TRUE. I've tried, as best as
    possible, to use the 'StartDefaultDate' on all skins to limit the availability for pre-War markings
    from those that came into being post-January, 1942. The -4 'cats have skins that start 1/42, and
    the Dauntless has the same pre and post 1/42 starts. Hopefully, they will work as they should.
    Userlists are included for all aircraft, as being 'exported' means USN, USMC, and in the SBD-3's
    case, RNZAF.SF2 versions of the old 'box art' Hangars are included for those that had them.
    Sounds, weapons are included. Also, for you enjoyment, a never-before-released-to-the-public
    "Surprise" aircraft. Yes, its a total stand-in, and dosen't really even look like what it
    represents, but ... you can have to fun with it (flying for the Red Side, that is, attacking it.)
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please
    read them. Also, give the "Notes" section a read too.
    All readmes from the original releases, and re-releases, are included where discoverable from the
    archives.
     
    Happy Hunting!
    wrench
    kevin stein

    583 downloads

       (3 reviews)

    2 comments

    Updated

  20. SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko

    SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
     
    *Note: There is a distinct probability that this mod =MAY= work in SF/Wo* 1stGen game installs at their latest patch level. However, due to the modifications made to fit them into the SF2 environment, some features will not be implemented/work/show up. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install of SF2 is reccomened at the LATEST patch level. This is how it was (re)built & tested for KAW.*
     
    Slight upgrades to Pasko's F9F-5P "Photo Panther" bring it more in line with SF2, in specific regards to the KAW mod.
     
    This is the complete aircraft, with 2 skin/decal sets for:
     
    VC-61, USN
    VMJ-3, USMC
     
    Skins remain in bmp format due to their small size (512x); decal randomization (for the 4 Level 2 decals used on them) is set to TRUE. This should pose no in-game issues, as Recon flights only generate 2 aircraft. AND...the aircraft only has the one mission tasking statement.
     
    Included are sounds (from the KAW F9F-2), the pilot figure, and the cockpit FROM the -2 Panther (although the -5 pit IS different -would you rather be stuck with the A-4B?? Again!!??). The aircraft is fully carrier capable, and was tested in the KAW mod. The FM remains relatively untouched. A userlist is also included, as is a NEW SF-2 "Box Art" style hangar screen.
     
    Wingfold operates via the Standard Animation Keystroke, Shift/9. However, due to animation linking, the canopy ONLY opens when the arrestor hook is deployed (H key).
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other data you should know.
     
    Get Good Pictures!
    wrench
    kevin stein

    489 downloads

       (3 reviews)

    2 comments

    Updated

  21. SF2NA E-2C Hawkeye Upgrade Pak

    SF2NA Nor/Grum E-2C Hawkeye Upgrade Pak
     
    = For SF2, Full-5 Merged Reccomended and/or SF2:NA ONLY! =
     
    REMINDER: you MUST have SF2:NA to access the the E-2C. If you do not meet this minimum requirement, do NOT download this mod, and you'll not be able to use it
     
    This pak is a compilation of the 5 skins now available, and adds several new and/or tweeked inis, including a cockpit, that make this aircraft Player Usable. Importantly included is my (Patent Pending) "1 Click Restoration Main Ini", for when the aircraft reverts to AI controled after patching or DLC installation.
     
    The skins/decals included are:
     
    601 Hikotai, JASDF
    VAW-112 (renamed from it's 'USNGray')
    VAW-121
    VAW-123
    VAW-124
     
    The cockpit supplied is a very slightly modified version of the S-3B Viking. New avionics and data inis are supplied. Mods to the data ini add manually folding wings (use the Usual Suspect manual animation key, Shift/9), and all lighting positions have been corrected, and other running lights added as needed. Wingtip position lights will now 'move' with the wings when folded. Landing lights have NOT been added.
    A new turbine engine sound, borrowed from Del's C-130s is used, and supplied as well.
    New Hangar & Loading screens are included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
     
    Happy Landings!
    wrench
    kevin stein
     
    see the rest of the readme for full credits!

    465 downloads

       (8 reviews)

    2 comments

    Updated

  22. AC-119G & AC-119K Gunships SF2 Tweeks Pak

    Fairchild AC-119G & AC-119K Gunship Tweeks Pak
     
    = For SF2, Any and All, Full-4/5 Merged =
     
    *Designed with SF2:V in mind*
     
    A bunch of tweeks, modifications, and a new set of 100% historicly accurate serial number decals for MontyCZ's AC-119G and AC-119K Gunships. This is =NOT= a full aircraft pak -- just inis and decals and suchlike. You -MUST- have the original AC-119s to add this pak to.
     
    Designed for use with the SF2:V Expansion Paks (you can find the URLs for the various paks yourself),
    or
    NeverEnough's SF2 Mod Paks:
     
    http://combatace.com/files/file/9556-ac-119g-shadow-for-sf2/
    http://combatace.com/files/file/9572-ac-119k-stinger-for-sf2/
     
    or directly into the original downloads.
     
    Many tweeks/adjustments/fixes, etc to most of the inis bring it a bit more "SF2-ish".
    All weapons are supplied (illuminator flare, flare pods and the Stinger FLIR). Guns are NOT included; you should have them already.
    Decal randomization is set to TRUE. A new 'heavy radial' engine sound is included (from the A-1 Skyraider as they both used R-3350s). Lots minor little tweeks. New SF2 versions of the hangar screens for both aircraft are included.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
     
    Happy Hunting!
    wrench
    kevin stein

    359 downloads

       (0 reviews)

    0 comments

    Updated

  23. Supermarine Scimitar Tweeks Pak

    Scimitar F1, F1 (60) Tweeks Pak
    =For SF2
     
    A small 'tweeks' pak for Paulopanz's recently released upgrade kit for the DAT Scimitar. Be advised, you'll still NEED Paulo's Pak and the aircraft LOD from the DAT as outlined in his readme. Otherwise, this just plane won't work.
     
    Things changes/adjusted/modified:
     
    - Loadout/Data ini tweeks re-adds the rocket pods for both,
    - Year-specific loadout for F.1(60) adds the the AGM-12 Bullpup missile in 1964 (included UK version) for Anti-Shipping missions,
    - New DDS damage textures for both,
    - Revamped SF2 version of my artwork Hangar Screen for both
    - Other small data ini tweeks adjust rolling radi, statments added that allow wing position lights to move with wings when folding, slight armor adjustments,
    - All weapons switched to UK versions (bombs, rocket pods, etc)
     
    All weapons used, excepting the included Bullpup, are stock in-game 3W versions.
     
    As always, fairly easy to follow, detailed install instructions are included. So, please read them!! With many thanks to Paulo for his work!!
     
    Happy Landings!!
    wrench
    kevin stein

    279 downloads

       (1 review)

    0 comments

    Updated

  24. SF2 KAW Independence Class CVL, USS Bataan

    SF2 KAW Independence Class CVL, USS Bataan
     
    = For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
     
    *Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
     
    As promised....
    This pak contains the INDEPENDENCE class CVL (light carrier), USS Bataan, used during the Korean War. The data ini herein includes eburger's fixes for the arrestor cables (thanks Eric!)
    This ship is ONLY designed for use with the KAW mod.
     
    It's fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
     
    All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
     
    BE ADVISED: it may/will cause a "strange" issues in game-generated single missions. I've detailed these in the "Notes" section below.
     
    As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations, credits, and so forth.
     
    Happy Landings
    wrench
    kevin stein

    529 downloads

       (4 reviews)

    0 comments

    Updated

  25. FW-190F8 "Jabo"

    Focke Wulf Fw-190F Package for SF, WoV & WoE WW2 ETO/MTO/SWOTL Installs:
     
    This package includes skin and ini mods of the original 190 into the =definitave= 190F ground attack/close support version.
     
    This is a semi-complete package conatining all necessary parts to create the new aircraft =EXCEPT= the FW190.LOD. It's Wolf's wish that the lod not be distributed in new packages, but it's a simple matter to just copy it over from another Wurger.
    All other parts; cockpit, all the inis, updated gunsight tga are included. I call it semi-complete package for the above reason, but NEW data, loadout, cockpit and main inis are included, due to several modifications I've effected. There are even new hangar and loading screens, specifically designed for this ground-attack version.
     
    There are 2 skins in this package (hence the ETO/MTO tag at the top!):
     
    9/SG4 based in France & Germany in the post D-Day time frame (attached to KG51);
    I-SG4 based on Sardinia for use in the MTO/Italian theatre.
     
    It is suggested that you do NOT mix these skins in the same theatre of operations, but rather 'split' the install between your ETO and MTO game setups.
     
    ---- Please note you MUST have the latest Weapons Pack for the WW2 Axis weapons ----
     
    PLEASE read the enclosed readme for detailed install instructions, and other important notes. I wrote it...you better read it!!
    Most importantly, information about the modified loadouts (see picture above for some idea of what you can get!)
     
    Happy Hunting!
    Wrench
    Kevin Stein

    775 downloads

       (3 reviews)

    0 comments

    Updated

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