-
Posts
1,970 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by BUFF
-
Can I rant here?
BUFF replied to tn_prvteye's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Not too sure about Falcon, afaik it virtually bankrupted Microprose ... -
Adding Ships
BUFF replied to gillg's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Have you looked in the knowledge base http://forum.combatace.com/index.php?showforum=99 or perhaps http://www.bunyap2w1.com/campaigntut.htm ? -
File Name: WOE v05.25.06 File Submitter: BUFF File Submitted: 30 May 2006 File Category: SF Patches Patch v05.25.06 fixes some minor issues introduced by the last Service Pack. ==================================== Wings Over Europe Readme File ==================================== -------------- 1. Patch Notes -------------- List of changes in this Patch include: * Heads-up-Display not showing properly on Easy Avionics have been fixed. * Easy Avionics radar has a new and improved look. * Additional support for display with different aspect ratio, such as 5:4 aspect ratio common with LCD monitors, has been added. * Last two French squadrons starting campaign from a base not on the map has been fixed. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder. * RWR sound getting cut off on some aircraft has been fixed. * MiG-23M and MiG-27 data has been tweaked. Click here to download this file
-
File Name: SF P1 Patch v05.25.06 File Submitter: BUFF File Submitted: 30 May 2006 File Category: SF Patches Patch v05.25.06 fixes some minor issues introduced by the last Service Pack. ==================================== Strike Fighters: Project 1 Readme File ==================================== -------------- 1. Patch Notes -------------- This patch addresses the following issues introduced by the last Service Pack, and can only be applied to game already patched to v05.15.06. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed. Click here to download this file
-
File Name: SFG v05.25.06 File Submitter: BUFF File Submitted: 30 May 2006 File Category: SF Patches Patch v05.25.06 fixes some minor issues introduced by the last Service Pack. ============================== Strike Fighters Gold Readme File ============================== -------------- 1. Patch Notes -------------- This patch addresses the following issues introduced by the last Service Pack, and can only be applied to game already patched to v05.15.06. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed. Click here to download this file
-
File Name: WOV v05.25.06 File Submitter: BUFF File Submitted: 30 May 2006 File Category: SF Patches Patch v05.25.06 fixes some minor issues introduced by the last Service Pack. ============================ Wings Over Vietnam Readme File ============================ -------------- 1. Patch Notes -------------- This patch addresses the following issues introduced by the last Service Pack, and can only be applied to game already patched to v05.15.06. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * ZU-23 AAA that was left out of the last patch has been added back in. Click here to download this file
-
WOVQMD/KMD Tutorial View File Streakeagle's tutorial on using Kreelin's editor for Strike Fighters etc. Submitter BUFF Submitted 05/18/2006 Category SF/WO* Utilities/Editors
-
File Name: SF P1 SP4 File Submitter: BUFF File Submitted: 17 May 2006 File Category: SF Patches This an all-in-one patch - it should bring any version up to the present patch level. ==================================== Strike Fighters: Project 1 Readme File ==================================== --------------------- 1. Service Pack Notes --------------------- Service Pack v05.15.06 brings the game code to the same level as our latest game, Wings Over Europe. After upgrading with this Service Pack, the game will require the latest version of DirectX (9.0c April 2006) to run correctly. Please visit the Microsoft website at http://www.microsoft.com/windows/directx/ to download and install the latest version of DirectX. This Service Pack can be applied to any previous version of Strike Fighters Project 1. However, due to some re-organization of the data, we highly recommend you install this over a clean install of the game - uninstall the game first, manually delete the folder to remove any mods not uninstalled, reinstall the game from original CD, then apply the Service Pack. Some previous mods may not be fully compatible after upgrading with Service Pack. If you find any mods not working, please check with mod-makers to provide you with updated version of their mods. List of changes in this Service Pack include: * Environmental graphics have been improved, with 3d clouds added. * Support for laser-guided bombs and electro-optically guided weapons have been added. * Support for more modern HUD (Heads Up Display) has been added. * Easy Avionics radar has a new and improved look. * Support for display with different aspect ratio, such as widescreen monitors (both 16:9 and 16:10 aspect ratio) and 5:4 aspect ratio common with LCD monitors, has been added. * You can now connect directly using TCP/IP from in-game Network Connection Screen. To connect using TCP/IP, select Multiplayer from the Main Screen, type in the TCP/IP address (in 123.456.789.123 format) in the Address box, then select "Internet TCP/IP" on the Connection Type drop-down menu. * AI air-to-air gunnery has been improved. * AI can now read aircraft-specific AI data from each aircraft_data.ini. * Ground object data have been re-organized, and you no longer need to edit the master GroundObjectList.ini to add or remove ground objects. * All F-4 data files were edited to show pylon adapters, changing the station numbers on outer wings pylons. * F-4J and A-4F (which were available as separate downloadable dd-ons) are now fully included in the game. * And many other minor tweaks, fixes, and improvements have been made. Click here to download this file
-
File Name: SF Gold SP4 File Submitter: BUFF File Submitted: 17 May 2006 File Category: SF Patches This an all-in-one patch - it will bring any version up to the present patch level. ============================== Strike Fighters Gold Readme File ============================== --------------------- 1. Service Pack Notes --------------------- Service Pack v05.15.06 brings the game code to the same level as our latest game, Wings Over Europe. After upgrading with this Service Pack, the game will require the latest version of DirectX (9.0c April 2006) to run correctly. Please visit the Microsoft website at http://www.microsoft.com/windows/directx/ to download and install the latest version of DirectX. This Service Pack can be applied to any previous version of Strike Fighters Gold. However, due to some re-organization of the data, we highly recommend you install this over a clean install of the game - uninstall the game first, manually delete the folder to remove any mods not uninstalled, reinstall the game from original CD, then apply the Service Pack. Some previous mods may not be fully compatible after upgrading with Service Pack. If you find any mods not working, please check with mod-makers to provide you with updated version of their mods. List of changes in this Service Pack include: * Environmental graphics have been improved, with 3d clouds added. * Support for laser-guided bombs and electro-optically guided weapons have been added. * Support for more modern HUD (Heads Up Display) has been added. * Easy Avionics radar has a new and improved look. * Support for display with different aspect ratio, such as widescreen monitors (both 16:9 and 16:10 aspect ratio) and 5:4 aspect ratio common with LCD monitors, has been added. * You can now connect directly using TCP/IP from in-game Network Connection Screen. To connect using TCP/IP, select Multiplayer from the Main Screen, type in the TCP/IP address (in 123.456.789.123 format) in the Address box, then select "Internet TCP/IP" on the Connection Type drop-down menu. * AI air-to-air gunnery has been improved. * AI can now read aircraft-specific AI data from each aircraft_data.ini. * Ground object data have been re-organized, and you no longer need to edit the master GroundObjectList.ini to add or remove ground objects. * All F-4 data files were edited to show pylon adapters, changing the station numbers on outer wings pylons. * And many other minor tweaks, fixes, and improvements have been made. Click here to download this file
-
File Name: WOV SP4 File Submitter: BUFF File Submitted: 17 May 2006 File Category: SF Patches This an all-in-one patch - it will bring any version up to the present patch level. ============================ Wings Over Vietnam Readme File ============================ ----------------- Table of Contents ----------------- 1. Service Pack Notes 2. Multiplayer Notes 3. Troubleshooting 4. Contacting Customer Support --------------------- 1. Service Pack Notes --------------------- Service Pack v05.15.06 brings the game code to the same level as our latest game, Wings Over Europe. After upgrading with this Service Pack, the game will require the latest version of DirectX (9.0c April 2006) to run correctly. Please visit the Microsoft website at http://www.microsoft.com/windows/directx/ to download and install the latest version of DirectX. This Service Pack can be applied to any previous version of Wings Over Vietnam. However, due to some re-organization of the data, we highly recommend you install this over a clean install of the game - uninstall the game first, manually delete the folder to remove any mods not uninstalled, reinstall the game from original CD, then apply the Service Pack. Some previous mods may not be fully compatible after upgrading with Service Pack. If you find any mods not working, please check with mod-makers to provide you with updated version of their mods. List of changes in this Service Pack include: * Environmental graphics have been improved, with 3d clouds added. * Support for laser-guided bombs and electro-optically guided weapons have been added. * Support for more modern HUD (Heads Up Display) has been added. * Easy Avionics radar has a new and improved look. * Support for display with different aspect ratio, such as widescreen monitors (both 16:9 and 16:10 aspect ratio) and 5:4 aspect ratio common with LCD monitors, has been added. * You can now connect directly using TCP/IP from in-game Network Connection Screen. To connect using TCP/IP, select Multiplayer from the Main Screen, type in the TCP/IP address (in 123.456.789.123 format) in the Address box, then select "Internet TCP/IP" on the Connection Type drop-down menu. * AI air-to-air gunnery has been improved. * AI can now read aircraft-specific AI data from each aircraft_data.ini. * Ground object data have been re-organized, and you no longer need to edit the master GroundObjectList.ini to add or remove ground objects. * All F-4 data files were edited to show pylon adapters, changing the station numbers on outer wings pylons. * ObjectData.cat file now contains all the files from our previous game, Strike Fighters Project 1, making the games even more compatible. * And many other minor tweaks, fixes, and improvements have been made. -------------------- 2. Multiplayer Notes -------------------- * For information on which ports are required for multiplayer connection, please consult the Microsoft Knowledge Base article "DirectX: Ports Required to Play on a Network", at http://support.microsoft.com/default.aspx?...b;en-us;q240429 * The network module relies on DirectX/DirectPlay, and you must have the same or higher version of DirectPlay to connect to a host. If you're having problem connecting to a host, check to make sure the latest version of DirectX is installed on your system. Also, please check to make sure your Windows is up to date by checking Windows update page. Different level of Windows service pack may create incompatibile DirectPlay sessions. * Different versions of the game are incompatible in multiplayer play, so please be sure that everyone has upgraded the game to the same version. * Wings Over Vietnam allows you to customize data. For multiplayer sessions, various security checks are implemented to prevent players from playing using data sets that are different from other players. Whenever possible, the host machine automatically transfers the latest data if any discrepancies are found between players' data sets. However, due to the file size, not all data can be transferred by the game. When data files are found to be incompatible, that player is prevented from playing the game until he or she exits and installs the same data as the one used by the host. However, even without the latest data set, that player can still join any session and chat. For Dogfight Mode, incompatible data only affects the player with the different data set; the host can still launch the game normally. The data check is done in the Hangar screen, and the FLY button is simply disabled for the player who has data incompatible with that of the host. For Co-op Mode, the data check is performed in the Co-op Mission player assignment screen. If a player has incompatible data, he or she cannot select flight assignments. This prevents the host from launching the game, since all players must be assigned before the host can launch a cooperative mission. If you are unable to play due to incompatible data sets, chat with the host to see what data he or she has. Try to obtain the same data to make your game compatible. The following section summarizes what data files are checked and transferred by the game, and what must be downloaded and installed before you can play in a multiplayer session: (1) You must have all of the same aircraft that are installed on the host machine. If you are missing any aircraft installed on the host system, you cannot play. Note, however, that you can have additional aircraft installed on your system without experiencing any problems; your custom aircraft simply won't appear in the aircraft selection drop-down menu. (2) Data files can be different, as long as the host and all players have the same aircraft installed. For aircraft already installed on your machine, key aircraft data are checked (such as the flight model and damage model data). If any differences exist, the host automatically transfers data to your system. (3) Both you and the host must have the current terrain data installed. If the terrain currently in use is not installed, or the host or you have different terrain files, you are prevented from playing. Like aircraft, you may have additional, unused terrains installed without any problems. * The host controls all Gameplay options for a multiplayer session. However, you can set your own Graphics, Sound, and Control options. The only exception is the Terrain Mesh Detail option in the Graphics section. In multiplayer mode, this is always set to LOW. * In Co-op missions once the host accepts the players' flight assignments, the session is closed. No other player can join. Private Dogfight session via GameSpy is also closed once it is launched. In contrast, Public Dogfight mode always remains open, and players may join games in progress at any time. ------------------ 3. Troubleshooting ------------------ Troubleshooting Tips Before installing the game, please try the following: - Close all other applications. - Verify that your system meets the minimum system requirements. If you are experiencing difficulties in getting the game to run, please try the following solutions: - Obtain the latest drivers for your video and sound card. - Obtain the latest version of Direct X from: http://www.microsoft.com/windows/directx - Install the latest service pack for your game from: http://www.thirdwire.com/support.htm - Run scandisk and defragment your drive. ------------------------------ 4. Contacting Customer Support ------------------------------ Live support is available most weekdays between 10:00am and 6:00pm Central Time. We may be closed on major holidays. Before calling for technical support, please be at your computer and have the following information available: · Processor type and speed · Operating System version · Memory (RAM) · DirectX Version · Video Card · Error messages encountered and where/when you saw them. Tech Support via Telephone 763-231-8050 Tech Support via Email support@boldgames.com Customer Service via Telephone 763-231-8100 -- To obtain further technical assistance regarding this product, please send an e-mail to: support@thirdwire.com. Please be sure to include the following information in your e-mail: · Processor type and speed · Operating System version · Memory (RAM) · DirectX Version · Video Card type · Error messages encountered and where/when you saw them. Or visit our forums at http://bbs.thirdwire.com/phpBB/ and leave us a message. For all other comments or suggestions, you can contact us by sending an e-mail to: info@thirdwire.com Click here to download this file
-
View File Ho-229 Horten Ho 229 V3 flying wing Submitter BUFF Submitted 01/26/2006 Category Axis Fighters
-
View File Aichi D3A1 Val by Starfighter-FM, Gramps Skins, and Pasko-the rest. Special thanks to Armourdave for using his A6M5 cockpit. Submitter BUFF Submitted 01/03/2006 Category Axis Bombers
-
View File B-24J liberator Consolidated Liberator B-24 J for Strike Fighters Project 1 & Wings over Vietnam Submitter BUFF Submitted 09/23/2005 Category Allied Bombers
-
View File IDF F-100D 'Karish' A "what-if" aircraft -- and IDF/AF F-100D Super Sabre, called "Karish" (Shark) locally. This can be used as a complete, new aircraft, or you can just use the IDF skin. There are full, highly detailed instructions in the readme. Includes my 'Isareli 1960s' pilot figure. Perfect for a Mid-East only install, or just for fun anywhere!! Submitter BUFF Submitted 07/30/2005 Category Fictional/What If Skins
-
F-104G View File Free Add-on for Strike Fighters Gold by Thirdwire Submitter BUFF Submitted 07/22/2005 Category F-104 Starfighter
-
sfp1_A-4F_p32 View File This is a FREE downloadable add-on for Strike Fighters: Project 1 (requires Service Pack 3 or later). This add-on contains all the components necessary to play the "F" model Skyhawk used by the US Navy and US Marine Corps. It includes new external 3d model, 3d virtual cockpit model, hangar screen, a new loading screen, and two single mission files. Submitter BUFF Submitted 07/13/2005 Category A-4 Skyhawk
-
sfp1_F-4J_p32 View File This is a FREE downloadable add-on for Strike Fighters: Project 1 (requires Service Pack 3 or later). This add-on contains all the components necessary to play the "J" model Phantom II used by the US Navy and US Marine Corps. It includes new external 3d model, 3d virtual cockpit model, hangar screen, a new loading screen, and several dog-fighting single mission files. Submitter BUFF Submitted 07/13/2005 Category F-4 Phantom II
-
File Name: sfg_p3 File Submitter: BUFF File Submitted: 13 Jul 2005 File Updated: 13 Jul 2005 File Category: SF Patches Strike Fighters Gold Patch 3 (v07.05.05) Patch 3 addresses some minor issues introduced by the previous patch. Please read Readme.txt for more details. Note: This patch can only be applied to "v05.13.05" version of the game; if you have a previous version, please download and apply Patch 2 first. Click here to download this file
-
File Name: sfp1_p32 File Submitter: BUFF File Submitted: 13 Jul 2005 File Updated: 13 Jul 2005 File Category: SF Patches Strike Fighters P1 Patch 3.2 (v07.05.05) The Patch 3.2 addresses some minor issues introduced by the previous patch. Please read Readme.txt for more details. Note: This patch can only be applied to "v05.13.05" version of the game; if you have a previous version, please download and apply Patch 3.1 first. Click here to download this file
-
File Name: wov_p3 File Submitter: BUFF File Submitted: 13 Jul 2005 File Updated: 13 Jul 2005 File Category: SF Patches Wings Over Vietnam Patch 3 (v07.05.05) Patch 3 addresses some minor issues introduced by the previous patch. Please read Readme.txt for more details. Note: This patch can only be applied to "v05.13.05" version of the game; if you have a previous version, please download and apply Patch 2 first. Click here to download this file
-
View File RN FGMk1 Royal Navy RR Spey-engined Phantom with Marconi RWR Submitter BUFF Submitted 07/01/2005 Category F-4 Phantom II
-
View File RN F-4K Royal Navy RR Spey-engined Phantom Submitter BUFF Submitted 07/01/2005 Category F-4 Phantom II
-
View File RAF F-4M Early RAF RR Spey-engined Phantom Submitter BUFF Submitted 07/01/2005 Category F-4 Phantom II
