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BUFF

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Everything posted by BUFF

  1. have a thought for the poor saps that will have to moderate it ... Seriously, if you realised the bandwidth that this site gets through (& it's still growing) which somehow has to be paid for (currently out of the site owners pockets) ...
  2. TK has a history of supporting his games with service packs (not just patches as they usually add functionality too rather than just fixes) so i would expect so. as for a variety of terrains they are more likely to come from modders or from the other WWI installments/addons that TK plans on.
  3. we aren't. The mods are currently discussing this whole post count/download issue but it's likely that blatant spam posts to up post count will be deleted & not count.
  4. neither did the K or M I did PM him re. this but never got a reply.
  5. you can make skins for them. However, if you use re-use any existing textures etc. from anybody else's skin you should seek permission (except where already given e.g. Third Wire templates) & credit them in the readme.
  6. seems to be up again http://x-plane.org/home/Patak/data/uh1b.zip
  7. Nope. If you have WOV intstalled & add WOE then you can merge those 2. I wouldn't be surprised if future WWI addons can be merged with FE (assuming that they all have the same publisher).
  8. I believe that it's available for $5 in places like Best Buy. Where are you?
  9. you might want to try speaking to polak - if anybody knows he probably does.
  10. Hi Monty, Since the "upgrade" at the weekend we're finding & fixing all sorts of glitches. Thanks for reporting it & Erik or Fates will get on it, please stand by. Btw, you were logged in?
  11. or just post the links in this thread
  12. I'm getting it a lot too - mostly when browsing the downloads section
  13. well, if you would care to post the direct links we'll move them if appropriate. as far as I can see from a quick look though (& given that the database is playing up currently) they are all either in SF addon aircraft A-1 or SF Skins A-1
  14. you shouldn't need to go to boresight, I only use that in a dogfight. You can move the cursor over a target & acquire it. Of course once fired with a SARH you need to continue illuminating the target.
  15. http://ati.amd.com/support/drivers/xp/radeonx-xp.html
  16. A 19" LCD is more like the screen area of a 21" CRT so it's a lot more screen area. They aren't so good at running non-native resolutions though so if you like running @ 1600x1200 etc. or more choose wisely.
  17. should be in http://forum.combatace.com/index.php?showtopic=8786
  18. any particular reason that you aren't running the latest patch?
  19. I still have easy, normal, hard & customize for Simulation Difficulty & clicking customize still gives easy, normal & hard choices for FM.
  20. you would need to get permission from him to use it as the base for an SFP1/WOE model.
  21. File Name: First Eagles Patch (v12.27.06) File Submitter: BUFF File Submitted: 4 Jan 2007 File Category: SF Patches ==================================== First Eagles: The Great Air War 1918 Readme File ==================================== -------------- 1. Patch Notes -------------- The patch fixes some of the issues encountered by the users, as well as provide some improvements to the game based on user feedback. The patch will delete any saved campaign in progress. If you have installed any mods to the game, please be sure to back them up prior to applying this patch. Patch will delete files that have been changed (please see the list below). If you wish to re-apply your mods that were deleted, we recommend you extract patched file and make the changes on those. List of changes in this Patch include: v12.27.06 --------- * Game crashing when starting multiplayer co-op mission is fixed. * Bombs not being available for campaign missions is fixed. * S.E.5a's gunsight showing as white circle when in Easy mode is fixed. * Fokker DVII's rudder graphics disappearing at distance is fixed. * Some of the airplanes missing their shadows is fixed. * Some terrain tiles flickering on High detail setting is fixed. * Campaign screen showing wrong date on the last unit on the list is fixed. * Campaign screen not recognizing saved filename containing "." is fixed. * Balloon kills are now counted as air-to-air kills. * Accuracy of anti-aircraft gun are reduced. * Comm menu ('Tab') is shortened to better represent hand signals. * Aldis gunsight for S.E.5a no longer magnifies target image. * HUD overlay for S.E.5a no longer shows Aldis gunsight image. * HUD overlay now display speed in MPH for English unit. * Reloading jammed Lewis machinegun also unjams the gun. * Gun firing animations are added. * Clock instruments in cockpits now display correct time. * Some of the cockpit textures are cleaned up and made more legible. * Flight model data are further tweaked and refined. * Additional serial number decals for S.E.5a are included. List of files that will be deleted by the Patch ----------------------------------------------- Flight\FLIGHTENGINE.INI Flight\COMMDATA.INI Flight\HUDDATA.INI Flight\MISSIONCONTROL.INI Flight\MISSIONSUMMARY.INI Objects\AIRCRAFTOBJECT.INI Objects\Aircraft\AlbatrosD5a\ALBATROSD5A_DATA.INI Objects\Aircraft\DFWC5\DFWC5.INI Objects\Aircraft\DFWC5\DFWC5_DATA.INI Objects\Aircraft\FokkerD7\FOKKERD7_COCKPIT.INI Objects\Aircraft\FokkerD7\FOKKERD7_DATA.INI Objects\Aircraft\FokkerD7F\FOKKERD7F_DATA.INI Objects\Aircraft\Salmson2A\SALMSON2A.INI Objects\Aircraft\Salmson2A\SALMSON2A_DATA.INI Objects\Aircraft\SE5a\SE5A_AVIONICS.INI Objects\Aircraft\SE5a\SE5A_COCKPIT.INI Objects\Aircraft\SE5a\SE5A_DATA.INI Objects\Aircraft\SPAD13\SPAD13_COCKPIT.INI Objects\Aircraft\SPAD13\SPAD13_DATA.INI Terrain\wwiVerdun\WWIVERDUN.INI Terrain\wwiVerdun\WWIVERDUN_DATA.INI Terrain\wwiVerdun\WWIVERDUN_TYPES.INI If you have extracted and modified any of the above, and would like to save your changes, back up those files before applying the patch. -- -- Click here to download this file
  22. If you already have WOV installed when you go to install WOE you get asked if you want to merge them (if you have a lot of mods installed it would be wise to back up first). Assuming that they all use the same publishers It wouldn't surprise me if the same proves true with the planned series of WWI games so that you would have 1 big install with the different theatres/timeframes/aircraft available..
  23. TK very kindly updates all his games to the same level so that SFG & WOE at the same patch level are using the same game engine with the same features etc. So, what you are getting with WOE is a different stock plane set, a different stock terrain & different stock missions/campaigns. It's fair to say that a lot of similar replacements are available as community mods e.g Armourdave's Hunter instead of the Third Wire Hunter etc. If you also had WOV you can merge WOV & WOE into 1 install. & of course if you would like TK to stay in business, further develop the game engine & bring out more sims then support him with your $s
  24. an you be more specific as to the issue? There's already an ini edit to change the drag value of the undercarriage on some aircraft if that's what you mean?
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