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BUFF

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Everything posted by BUFF

  1. Happy New Year everybody - but please keep the noise down, ow ow ow!
  2. You don't really install the templates but open them in am image editing programme as a basis for creating new skins (saves everybody duplicating a lot of effort). Perhaps a quick browse at somewhere like http://www.simmerspaintshop.com/forums/for...ing-repainting/ might help you.
  3. I don't think that TK is aiming for the same thing that some of you are. Flightsimming is a niche market (something like 0.6% of PC games) & authentic, full real is a niche within that. My take is that TK is aiming for a fun game (without being totally arcade), perhaps something that will act as a starter game for a new generation of flightsimmmers & he's being kind enough/shrewd enough to leave the door open for those who want & have the ability to tweak the engine to do more of what it's capable. Iif you look around the forums you will find people with knowledge in their areas who will tell you that the routines built into the engine for FM, damage modelling etc. as are as good as anything out there - they just need to be taken advantage of. If you haven't read that recent article in the Austin statesman it's worth a read http://www.statesman.com/search/content/bu...5thirdwire.html . Similarly I don't believe that improving the MP code is high on his list of priorities as he doesn't believe that full-featured MP is an important need for his core target market (again MP is a niche imo perhaps 5-10%? of flightsimmers). Shockwave obviously agree as they deleted the MP section of BoB II rather than improve it - I guess that the expected returns weren't worth the investment. For those of you that are new to this series of games you also have to have faith that TK will support & patch it. Historically TK's service packs aren't just bug fixes either but add additional features/functionality.
  4. tsk! tsk! Dagger, also available in the downloads section here at CA ...
  5. thanks for that Fubar.
  6. are you by any chance running an ATi graphics card?
  7. BUFF

    James Brown is Dead

    He got on down for the last time. :(
  8. If cost is an issue I believe that SF P1 is available for ~$5 in places like Best Buy. btw there's a 4th game now, First Eagles set at the end of WWI.
  9. Gunship! runs fine on XP what are you running?
  10. 3D Studio Max (R6/7/8) Exporter Plug-in v08.25.06 View File 3D Studio Max (R6/7/8) Exporter Plug-in v08.25.06 These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games. Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game. Any questions regarding their use should be posted on Third Wire's Modders Corner forum. Make sure to back up your game before attempting to create any mods, and have fun! Submitter BUFF Submitted 12/20/2006 Category SF/WO* Utilities/Editors
  11. 686 downloads

    3D Studio Max (R6/7/8) Exporter Plug-in v08.25.06 These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games. Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game. Any questions regarding their use should be posted on Third Wire's Modders Corner forum. Make sure to back up your game before attempting to create any mods, and have fun!
  12. any use? http://www.simhq.com/_air/air_061a.html http://www.simhq.com/_air/air_055a.html These are a bit dated now in terms of the screenshots as TK has improved the radar symbology etc. over the years. In case you don't know the author (Andy Bush) is a former F-104, F-4 & A-10 pilot with Vietnam experience.
  13. Albatros DVa Skin Template - Third Wire First Eagles model View File This is the skin template for the original in game Albatros DVa Submitter BUFF Submitted 12/18/2006 Category Skin Templates / Decal Sets
  14. D.F.W. C.V Skin Template - Third Wire First Eagles model View File This is the skin template for the original in game D.F.W. C.V Submitter BUFF Submitted 12/18/2006 Category Skin Templates / Decal Sets
  15. Salmson 2 Skin Template - Third Wire First Eagles model View File This is the skin template for the original in game Salmson 2 Submitter BUFF Submitted 12/18/2006 Category Skin Templates / Decal Sets
  16. 60 downloads

    This is the skin template for the original in game Salmson 2
  17. 40 downloads

    This is the skin template for the original in game D.F.W. C.V
  18. 59 downloads

    This is the skin template for the original in game Albatros DVa
  19. 3D Studio Max (R9) Exporter Plug-in v12.12.06 View File These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games. 3D Studio Max (R9) Exporter Plug-in v12.12.06 (46.6 KB) Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game. Any questions regarding their use should be posted on Third Wire's Modders Corner forum. Make sure to back up your game before attempting to create any mods, and have fun! Submitter BUFF Submitted 12/18/2006 Category SF/WO* Utilities/Editors
  20. 623 downloads

    These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games. 3D Studio Max (R9) Exporter Plug-in v12.12.06 (46.6 KB) Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game. Any questions regarding their use should be posted on Third Wire's Modders Corner forum. Make sure to back up your game before attempting to create any mods, and have fun!
  21. it's a known problem & should be fixed in the first patch - something to do with the LOD I believe.
  22. Gunship! would probably fit in with what he wants too
  23. alternative answer - "shut down 1 engine ...."
  24. the knowledge base is meant to be for info only - not a place where questions are asked to stop it being diluted .
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