-
Posts
1,303 -
Joined
-
Last visited
-
Days Won
26
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Geary
-
Here's the info: [WeaponData001] TypeName=Mk40HydraRS FullName=2.75" Mk 40 Rocket (Red Smoke) ModelName=Mk40HydraRS Mass=10.660000 Diameter=0.070000 Length=1.440000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=TRUE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=TRUE Retarded=FALSE Streamlined=TRUE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=FALSE EffectClassName=WpRedRocketEffect ReleaseDelay=0.000000 WarheadType=0 Explosives=0.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=0 Accuracy=70 MaxTurnRate=0.000000 MaxLaunchG=2.500000 LockonChance=0 LaunchReliability=70 ArmingTime=2.000000 SeekerFOV=0.000000 SeekerGimbleLimit=0.000000 SeekerTrackRate=0.000000 SeekerRange=0.000000 MinLaunchRange=0.000000 MaxLaunchRange=0.000000 Duration=60.000000 CounterCountermeasure=20.000000 NoiseRejection=20.000000 CapabilityFlags=0x00000000 BoosterStart=0.000000 BoosterDuration=1.700000 BoosterAccel=122.449997 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,-0.730000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-0.730000,0.000000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.500000 ReleaseAnimationDelay=0.000000 EODisplayFlags=0
-
Strike Fighters 2 Screenshots Thread
Geary replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
I've got Smoke Marker Rocket Pods working in SF1: The smoke is colored and lasts a bit as they are supposed to. BUT... I can't get the same SMRP to work in SF2. The rockets load and fire but NO lasting smoke. Just common rocket effect. I've tracked the needed rocket type, effects, .tga, etc... and have them in the correct folders. Still no smoke. Any ideas? Anyone got smoke markers working? TIA, Geary
-
Strike Fighters 2 Screenshots Thread
Geary replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Over the years I've heard rumors that the reason there were so many MiG-17's is because they reproduce through mitosis. Here's a picture of the process: -
Sky High, I will try DBW and BAT with the patch versions you suggest. I tried them before but had no luck. Probably something I did wrong. Also plan on VPMod and HSFX installs. Lots of great looking campaigns for all these mods just a bit confusing trying to sort out all the details between SAS and Mission4Today. Thanks for the help.
-
Thanks for the info. I've been browsing SAS and Mission4Today when I get time. It might be a while before I learn how the sites are set up and how to install mods, etc. Might just have to contact the author of the AVG campaigns to see if he can help me get them running. I spent a couple of days downloading and installing files for DBW and BAT. BAT starts up randomly. Sometimes it starts in one era then doesn't. Then starts in the era it didn't start before and won't start in one it started in before. DBW won't start at all. Looks like I'm going to have to work for my pleasure with these mods.
-
So... I've had IL-2/IL-2 1946, etc. since their respective releases years back. I've dabbled with the games and added self-installing payware addons but never got serious about setting this game up. Now I've been trying to install a couple of AVG campaigns, Flying Tigers over Rangoon and over Burma by CzechTexan from the SAS and Mission4Today sites . The install instructions say to install lines into my all.ini file and the maps into a Mapmods/Maps folder that doesn't exist. So I created these folders but have no idea which/where all.ini file is or goes. Also have no idea where the required planes, KI-48 and KI-51 go. I get a CDT when the Burma campaign seems to load and an error msg about the map not loading when I try to load the Rangoon campaign. Anyone have these campaigns up and running or know how/where to install all this? I have been trying to install them into a clean install updated to 4.13.4. Any help is appreciated, Geary
-
My FE2 runs fine on Windows 10 64-bit. My FE1 also runs on Windows 10 64-bit with a few additional apps.
-
Josh275, You may want to put DirectX 9.0c on your Windows 10 computer to get SF1 generation games to work. DirectX 9 will not interfere with DirectX 10. Use the latest DX 9 version. I've attached a copy of directx_June10_redist.7z to this post. Then try using FalconC45's HDR mod from here: This worked for me. directx_Jun2010_redist.7z
-
Strike Fighters 2 Screenshots Thread
Geary replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Pappychksix, You're right. It is your skin. I intended to credit you and thought I had, but it seems to have fallen through the cracks... in my brain. I apologize. I also love this skin. That's why I used it. Thanks for the skin and the correction. -
Strike Fighters 2 Screenshots Thread
Geary replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
NATO F-84F Thunderstreaks (The Mirage Factory's F-84F with updated lines, rivets, etc. Original skins by Pappychksix, Thierry-As, Sony Tuckson, USAFMTL, Carlo ´´Soulfreak`` Vecchi, WhiteKnight06604) -
Screenshot Thread
Geary replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
(The Mirage Factory's F-84F with new lines, rivets, skin... Based on pappychksix's templates and whiteknight06604 and Spinners fictional Thunderstreak FGA2 SEA Skins.)
