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SidDogg

+MODDER
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Everything posted by SidDogg

  1. LOL...okay okay okay Well, check it out. I DO understand most camouflage skins are made of layers and all... but for example... a hilly or a rocky/mountainous tile. i notice the 3D visual effect given off by the "shadows". how would i start one of those? SidDogg
  2. Hello, all! Feels like I'm more serious than normal Received some aid for my terrain already, it is AWESOME, appreciate it. I was measuring distances in the TFDViewer against real maps. Quite accurate I realized I could step up my tile game even HIGHER, if I had the know-how... so i searched on line. there are websites with tutorials out there... the way most explained, despite the fact that i was good at math in school... ..i'm not really into all the UberCalculus sh*t. but umm....I know there IS Ace caliber tiling expertise up in here. so I must inquire. how WOULD I go about making a terrain tile in a image program? from scratch? SidDogg
  3. Well, the thing is, there is much to be discussed... ...check PM SidDogg
  4. I am putting this here, for I am not SURE this time around if I shall be dedicated... #blameTE After seeing all these shiny new SF2 mods going in, did some soul searching(sorta)... I figured I would revamp an old one. This time...it's a generation apart. Starting out vanilla... It would have been hell just 2 years ago... ...but I think my life here will be a little easier, thanks to certain TFDViewerMakers I--I would ask ya'll to stay tuned, but I don't know if my RL-decayed interest span will stand the time it will take to thoroughly complete such endeavors... ...guess we'll see SidDogg
  5. snakeman, I'm thinking it has something to do with FLIGHTENGINE.INI... I did some edits to stretch the visibility and amp up the detail... also raising the graphics limits. SidDogg
  6. ...NICE. SidDogg
  7. FINALLY Got the Typhoon... ...to start on the ground. #thatisall SidDogg
  8. SO! I uninstalled, then reinstalled SF2, with a slightly diffenent folder address... Works perfect YAAAY! Thank You Everyone! SidDogg
  9. ...wow. that is just not nice at all... SidDogg
  10. AH! H-60's!!!!!!!!!!! Soooo... ...you making Romeos and Sierras...or Foxtrots and Hotels??? ...YEAH. That's Right. I went there. SidDogg
  11. SF2 has stopped working..... SidDogg
  12. Hello, All. So I was just playing SF2 and..... I chose a recon mission over Anatolia terrain and during the load portion... ...I get a CTD at the 80% mark. Also at the 100% mark... All my other terrains work..... What could it be that is stopping it? SidDogg
  13. LOLOLOLOLOLOLOL ...they hooked a FREAKING towbar...to the catapult. i was dyin SidDogg
  14. If I may, my good sir, you WOULD be the one to do that...and accomplish it SidDogg
  15. REALLY?! ...It doesn't look so bad. I might have to try that..... SidDogg
  16. Ah! No heed to worry about that, my good sir! Those plans are underway... SidDogg
  17. ..... ...o-oh my. thanks, everyone! SidDogg
  18. ...oh HECK YEAH! how does that go? SidDogg
  19. ALMOST perfect... I'm still just trying to make the waves stretch farther... ...I'm sure I'll find a way. SidDogg
  20. Yeah, TE ain't no joke, buddy. I began a Far East/Japan terrain, about 2 years ago...even posted flicks, somewhere in the SF1 section. ...you wonder why it didn't end up in the download section... I've started a new one for SF2... planning on photorealistic tiling I, I just want to live life first, before I make my Final Journey... SidDogg
  21. Thank You! I appreciated that very much. SidDogg
  22. that may be, but on my rig, the effect only stretches for about 10km, then it's nothing but solid blue... all the way to the horizon. SidDogg
  23. ...you mean the .fx file? SidDogg
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