SFP1Ace
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Everything posted by SFP1Ace
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Battle of Britain terrain visual update (preview)
SFP1Ace reviewed Stary's file in Tilesets for Terrains
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Strike Fighters 2 North Atlantic AWACs Filtered Voice
SFP1Ace reviewed SkateZilla's file in In Game Speech
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Updated Stock Campaigns for Updated SF2 Desert Terrain
SFP1Ace reviewed Piecemeal's file in User Made Campaigns
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Version
432 downloads
Alternative Armour Pack This armour pack is my humble attempt to make ground war somewhat more "accurate". It's been created with SF2:E/NF4+ in mind, but it should be easy to adapt it to other mods/installs. Several "new" tanks have been created, but due to my lack of modelling skills they're only ini edits. Other tanks (both TW and community ones) have been tweaked. "New" stuff: - Chieftain mk2, mk5 & mk11 (edited stock Centurions); - 120MM L11 gun for Chieftain, parameters optimized for the L15 APDS round; - Leopard 1 (edited stock Leopard 1A1); - M1 IP (edited M1 Abrams from NF4+); - M60A1 AOS (edited stock M60A1); - M60A3 (edited Pasko's & Kesselbrut's M60A3) - T-80B (edited T-80BV by SWS, BPAo, Fubar512 & 331Killerbee) Modified stuff: - 120MM L44 customized for '80s M829 APFSDS round); - Centurions (mk5,6,8,10,13), Leopard (1A1-1A5), Leopard 2A4, M1, M1A1, M48 (A2 & A3), M60A1, T-54, T-55, T-62A, T-72A, T-80BV; Modifications inlclude following changes/corrections: - tank's weight; - armor values have been changed to RHA equivalents against Kinetic Energy rounds. Angled plates have been taken into account whenever possible. Late tanks (T-72, T-80, Abrams, Leo 2) armor RHA values have been greatly influenced by data presented in "Armor Basics" created by Paul Lasowski & included in Steel Beasts; - number of gun rounds carried; - presence (or lack thereof) of nightsight, gun stabilization; - rangefinder & ballistic computer values; - service entry dates. I "hope" all this changes enhance accuracy but please bear in mind that: - SF series is about flying and the ground war aspect is kind off limited; - I'm no guru, I pulled the data from the Internet, therefore it might not be actually accurate, lol; - there's no easy way to calculate RHA values, info on the net can vary significantly from source to source; if you have some good/reliable literature where these are well/reliably documented for many cold war tanks and their variants/sub-types you're welcome to share ;) If you find any bugs/errors, please let me know so I can correct it. INSTALLATION: Back up your stuff first, so you can revert changes if you don't like them! Unzip archive and copy Objects folder to your mod directory (usually "C:\Users\Username\Saved Games\ThirdWire\StrikeFighters2 Europe\" when using Vista/7). If you want M60A3 & T-80B\BV to show up you'll need to download them from CA (I didn't include lod files or textures). M60A3 is included in US Armour Pack, T-80BV is, well T-80BV. For T-80B copy T-80BV lod files into it's directory. If you don't have NF4+ installed you'll have to get the M1 Abrams from the US Armour Pack as well. And obviously if you want all the "new" stuff to show up in a campaign, you'll have to modify campaign data file. For starters I suggest replacing British Division's Leos with Chieftains in 1979 & 1986 campaigns. If you're still lost PM me :). Enjoy! SFP1Ace CREDITS: Pasko & Kesselbrut (M60A3) SWS, BPAo, Fubar512 & 331Killerbee (T-80BV) NF4+ Team/Kesselbrut (M1 Abrams) -
Downolads question
SFP1Ace replied to tselepides's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Then you should respect the DEMOCRATIC choice of all those talented modders who've chosen to NOT to upload their work to other, mostly irrelevant for SF2 gaming, sites. Dave DOESN'T prevent ANYONE from uploading their work elswhere. It just doesn't make sense when 98.6% (a ballpark figure ) of SF2 community uses Combat Ace exclusively... -
Want improved avionics and other things? Say that to Thirdwire here please:
SFP1Ace replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Stratos, I commend you for your good intentions, but you've been here long enough to know well that there's no chance in hell TK will "share" his source code for SF games...From years of reading his posts I know him will well enough to predict any answer he might give on any topic related to SF. He is a very stubborn man with his own vision of conducting business that has been hurt in the past by some publishers. He is very careful and conservative and the things you ask him for will NEVER happen. If you want new features then don't ask TK, but rather find a C++ programmer that would be willing to decompile SF2 exes/libraries and spent months/years cracking the code and fixing/adding stuff. If it happened to IL2 1946 and Cliffs of Dover then why can't it happen to SF2? (keeping in mind that our community is much much smaller the the IL2's.) -
UK, France & Germany should strongly "encourage" all those f^*&s to return to their respective homelands. You don't integrate with the society, its culture & values - GTFO...In my humble opinion anyway.
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DCS Bf109K-4 available
SFP1Ace replied to MigBuster's topic in Digital Combat Simulator Series General Discussion
F's weren't in service anymore during the Allied Invasion of Normandy. But the later G's would suit the time-line better than the K. -
Hey everybody, did the news get around About a guy named Butcher Pete Oh, Pete just flew into this town And he’s choppin’ up all the women’s meat [Chorus] He keeps hackin’ and whackin’ and smackin’ He keeps hackin’ and whackin’ and smackin’ He keeps hackin’ and whackin’ and smackin’ He just hacks, whacks, choppin’ that meat
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Hmm I guess that Japanese women always look younger that their real age so that's a plus ;]
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She looks like she's got thick powder layer on her face O_O Other than that she's a looker, but isn't she under-aged? She looks very young, young as in "forbidden territory" young...
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DCS where we go?
SFP1Ace replied to paulopanz's topic in Digital Combat Simulator Series General Discussion
The last time I've tried DCS World/FC3 (a couple of patches ago) with i5 4670k @ 4.5Ghz, 8GB RAM, Z87 mobo, Plextor M5S SSD and 7870XT 2GB GFX AND FRAPS, the FPS were allright in the air, but could have been better on the ground/airport with lots of objects, parked aircraft etc took it's toll...with the graphic settings sliders maxed or nearly maxed as I recall, of course. -
DCS where we go?
SFP1Ace replied to paulopanz's topic in Digital Combat Simulator Series General Discussion
it's more like "Overclock your CPU to 10Ghz and you will see a huge difference". DCS is mainly CPU bottlenecked, heck it's not even properly multi-threaded (only audio has got a separate thread, all the rest is calculated on 1 CPU...) Hopefully DX11 Edge will improve on it... -
News from Thirdwire - remember them?
SFP1Ace replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Who's Thirdwire anyway? Nothing but a distant memory for me -
Future is now! :)
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Debate F/A-18 Super Hornet vs F-35 Lightning II
SFP1Ace replied to MAKO69's topic in Military and General Aviation
Hey, thanks for such a detailed answer. I haven't been following the f-35 story really close so after reading what you said the topic makes more sense to me now ;) . And I really hope F-35 will mature quickly enough and prove to be deadly and versatile platform! Especially since Polish MoD announced plans to purchase 64 (!) of them after 2020 (I think.) -
Debate F/A-18 Super Hornet vs F-35 Lightning II
SFP1Ace replied to MAKO69's topic in Military and General Aviation
Contemporary? Isn't the F-35 replacing the Super Hornets in the (further) future? Just like it took some time for F-14 to replace F-4? And didn't the F-14 also have some teething issues? -
Debate F/A-18 Super Hornet vs F-35 Lightning II
SFP1Ace replied to MAKO69's topic in Military and General Aviation
Me thinks that such a debate has same merit as a F-4 Phantom vs F-14 Tomcat... -
Nice! But still no fresh leaves on the trees? It's almost May for pete's sake! O_o
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dual core or quad core!
SFP1Ace replied to irati's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah, it's great bang for the buck! I'm glad it turned out OK. Enjoy your new rig budy! :) -
dual core or quad core!
SFP1Ace replied to irati's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wow, in your case I'd go for the 2400Mhz ones as well O_O. If only i5 was on sale too, you'd be set up for good... -
dual core or quad core!
SFP1Ace replied to irati's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No point getting 2400 MHz ram with Haswell! No performance increase compared to 1600MHz ones! Haswells memory controller is tailored to DDR3-1600! Save the money, get the DDR3-1600 most def! Seriously, I was considering getting the faster RAM (1866 or 2133) as well, but after spending many hours on the net, reading tests, comparisons and benchmarks, there was a negligible performance increase past 1600MHz (as far as games are concerned, perhaps it could be useful for movie encoding or raytracing). Btw, my RAM runs at CL9 and Aida-64 reports 23 GB/s read/write. P.S> I really hope you won't have to suffer any pay cuts :( -
dual core or quad core!
SFP1Ace replied to irati's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ok, I've finally managed to do some benchmarks. Get ready for a wall of text! ^_^ Test setup: Intel i5 4670k, 8GB of DDR 1600 RAM, MSI Z87-G43 mainboard, AMD 7870XT 2GB GPU (Catalyst 13.12 WHQL) drivers and Windows 8.1 Pro 64 bit. My i5 4670K has been tested in 2 configurations: 1 - downclocked to 3.2 GHz with 2 out of 4 cores & AES instructions switched off to simulate "basic" Intel Pentium G3420 CPU 2 - downclocked to 3.3 GHz to simulate "lower tier" Intel Core i5 4440 CPU Each game has been run without mods (vanilla) except of CLoD which had TF patch 4.3 installed (obviously ;) ). Due to issues with my AMD card and latest iterations of SF2 games (FPS jumping between 30 and 60 thus making any benchmarking VERY unreliable) FE2 was used instead (FE2 are still VSYNC locked at 60 FPS, but at least FPS between 30 and 60 are possible!). Games were run at High or Maximum graphic settings with either x2 or x4 AntiAliasing applied. FPS measured with FRAPS benchmark. Results: First Eagles 2 Jul 2010 1vs2 dogfight single mission FPS (min/avg): Pentium G3420 - 55/59.667 i5 4440 - 55/59.733 DCS World Su-25T 1.2.7 rampstart & navigation single mission (sitting in the cockpit & looking around in parked aircraft) FPS (min/avg):: Pentium G3420 - 26/33.133 i5 4440 - 27/35.400 IL-2 1946 4.12.2 The Black Death track FPS (min/avg): Pentium G3420 - 31/99.965 i5 4440 - 33/106.486 Rise Of Flight 1.032 Fokker E.III fly now autopilot mission FPS (min/avg)*: Pentium G3420 - 50/71.736 i5 4440 - 57/77.971 *Flying the "Fly Now" mission on autopilot was the only way to get repeatable and reliable results. Any quick combat missions resulted in unpredictable furballs with FPS varying too much to be useful for scientific purposes. IL-2 Cliffs Of Dover TF 4.3 The Black Death Track FPS (min/avg): Pentium G3420 - 19/51.395 i5 4440 - 26/56.023 Conclusion & notes: Out of all games tested only CLoD & RoF showed FPS gains on i5 that definately exceeded the 100MHz (circa 3%) clock difference between the 2 CPUs. In best case (CLoD min FPS) the FPS difference was 37% in favour of i5. FE2, DCS & IL-2 1946 obviously don't utilise more than 1 ( IL-2 1946) or 2 cores. So, to be honest, in your case buddy (playing those sims mainly) there's no reason to spend 3x more on i5 - Pentium G 3420 looks like the best bang for the buck! But, let me play the devil's (i5 ^_^) advocate here: 1. In my test both CPUs were run on the same high-performing mainboard with Z87 chipset. But if you'll pair up your Pentium G with a cheap B87 chipset mainboard then the performance difference MIGHT be even larger with i5 and Z87. 2. Since games were run on high settings with AA applied, I'm not sure if my Graphic Cards wasn't the bottle neck in some cases. With more powerful card FPS MIGHT have been even higher on i5. 3. i5 is more "future proof" Sure you'll spend lots of money NOW, but you won't have to change the CPU in a year or two AGAIN - especially that the DCS series (and the future DCS:WW2) are getting the DX11 EDGE engine later THIS year that will surely utilise multi-threaded CPUs much better than current crappy LOMAC's one. 4. No overclocking! My i5 can run at 4.5 GHz on air, without issues (except for the noise from the fans XD ). Anyways, I hope you'll be happy with your purchase! Good luck! -
F**king Stutter problem
SFP1Ace replied to mim525's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
As I noticed, latest SF2 patch iteratio0ns have serious problems with AMD Graphic cards. Namely the issue is that you cannot turn off the V-Sync so users of recent AMD graphic cards are limited to 60 FPS. What is worse SF2 uses only Double Frame Buffering which means that as soon as the FPS drop below 60, they actually drop to 30 FPS. So at one moment your enjoying 60 FPS then seconds later it drops to 30 FPS (because a missile or a flak exploded in your field of view, which normally would drop your fps to, say, 57 - but since your locked with double buffered V-Sync it drops to 30, hence the stuttering). TL;DR - TK needs to publish another patch dealing with recent AMD GPUs and VSync.