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Everything posted by warthog64
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YAP objects in SF2
warthog64 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi Everyone I've been gone from the Thirdwire community for a while. I've recently tried to get ground objects from YAP's old files to work in the game, specifically the SAM systems from the Strait of Hormuz files. In the past I've gotten the files to work, but I can't seem to get them to work this time around. I've forgotten a lot in the past few years obviously. Asking if anyone knows what exact data.ini files need to be changed in order to accomplish this. I'm specifically referring to the SA-5 BTW. Thanks again as always to the community here! -
- 5 comments
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- drone
- gerneral atomics
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Weaponspack 3
warthog64 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Another top notch addition! -
I recently came back to the Thirdwire community last year. I've been searching for a J-20 and have come up short. Wasn't there a J-20 available in the past?
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Weaponspack 3
warthog64 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank you for all these weapons over the years Raven. I've been playing this game since I was 14. You've certainly kept this great game up to date! -
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Just incredible. In less than 22 years, we went from this to walking on the moon.
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Make ships harder to sink
warthog64 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I was wondering how to edit a ships data.ini in order to make a ship more difficult to destroy. Ships like the modern Ticonderoga class cruiser in the game can withstand many bomb hits and not sink, but other ships such as WWII cruisers can be sunk with one bomb. Obviously in actual combat these huge vessels could withstand significant damage before succumbing to the many bomb hits inflicted upon them. Since the Ticonderoga I mentioned earlier can withstand significant damage, there must be a way to edit other ships to enable them to withstand the same amount of damage. Just wondering how to do this. Thanks Everyone -
Mission loading issues
warthog64 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
-Lately I've been having problems with single missions getting stuck on the loading screen even after the mission has started. I hear the mission having begun but the loading screen is still up. -Also many times a mission will load, but the cockpit of the aircraft will be "blacked out" and obviously some error has occurred. -My game installation is large so I'm aware that long loading times are normal, but these other issues are something I have yet to understand and fix. Any Ideas? Thanks! -
I've recently been playing the campaigns from the SF2I expansion pack. However I've noticed that in the Attrition War campaign that most Arab aircraft types that are suppose to update to a different type throughout the campaign are not doing so. If I fly the Arab version of the campaign I do not see this problem, so it obviously only effects non-player aircraft. Has anyone else had this issue?
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Got to meet Col. Malachowski in 2009. One of the most professional and intelligent people I'd ever talked to.
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Decals placement question
warthog64 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I am trying to add decals to the Mirage F1's by ludo.m54. However I can't seem to figure out how to add decals to the wings. As anyone familiar with these aircraft know, all of them have the insignia already on the wings. Therefore I have no template on what to use for the position or meshname. I have tried many different combinations by using templates from other aircraft but have had no luck. I copied and pasted the decal text below from another aircraft to see if it would work, but it has not. [Decal003] MeshName=WingO_L --- Is this correct? I've tried all the options. DecalLevel=0 DecalFacing=TOP FilenameFormat=Insignia Position=-4.2575,-3.0 --- No idea what to use, tried many combinations with no result. Decals never show up. Rotation=15.0 Scale=0.7 DecalMaxLOD=4 Any help is appreciated. Thanks -
UAZ-469
warthog64 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Keep up the good work GKABS! -
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One of my favorites! Along with the 1911
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- unit
- mim-23 hawk missile
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New Nvidia driver problem
warthog64 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep. Ever since the new drivers back in February I've had this problem. I reverted back to the previous driver to fix it.