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warthog64

JAGDSTAFFEL 11
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Everything posted by warthog64

  1. [Terrain] TerrainFullName=Europe WWII (Summer) DataFile=EuroWW2_data.INI CatFile=..\Desert\Desert.cat TargetFile=EuroWW2_targets.ini TargetTypeFile=EuroWW2_types.ini NationsFile=EuroWW2_nations.ini BriefingText=EuroWW2_briefing.ini MovementFile=EuroWW2_movement.INI DogfightFile=EuroWW2_dogfight.INI EnvironmentFile=EuroWW2EnviroSys.ini DogfightOnly=FALSE Latitude=34.0 Longitude=44.0 Is this Right?
  2. In the WW2 Europe terrain for some reason no Airfield structures show. The Runway, and Tarmac are all there but no hangars, fuel tanks, or vehicles. Any suggestions Thanks
  3. Thanks for everyones help! Target issue fixed, and I'll see what I can do with the Lod question.
  4. What causes the damaged lod of an object to do this? The damaged aircraft itself is there (about an inch to the left off the screen), but not the main lod Also what should I change to keep land targets on land! Thanks This is the WWII Europe terrain
  5. Well tried everything but still getting the same error message, but thanks anyways.
  6. Well after reading all the instructions, I tried a reinstall of SF2V, and SF2E just to start everything with a new install. However now in the Users/Saved Games folder there are no files! What should I do? Thanks
  7. Oh okay, well what is the right process/reason for that. Thanks
  8. It's the right CAT version, and running as administrator didn't seem to help. But Thanks
  9. Well while using the CATPAK extractor, I keep getting an error message saying it could not create a subfolder.
  10. Thanks Guys! I guess I shold have looked there first.
  11. Well after several attempts at setting up SF2V, and finally giving up I'm going to try it again. Anyway I'm wondering what the proper format for setting up a SF2V install is. Last time I tried a full install I modeled SF2V after WOE, and shortly after getting all the files in to their assigned folders, the game crashed, and wouldn't even startup! Is there a certain way to setup all the files in a certain folder, or is the proper way just to leave all the extracted files in their CATPAK folders. Thanks
  12. Thanks for your help. Yeah a quick reinstall of the terrains fixed it.
  13. This mainly happens in the Libya, IsraelME, and Israel 2 terrains. As for the cat file what exactly is the story with fixing that, I'm just not familiar with alot of this "Technical" stuff. Thanks
  14. Oh yeah it happens in every terrain with these targets.
  15. For some reason targets such as Headquarter Buildings, and comm buildings aren't showing up. I'm assuming it's a LOD file problem, but any suggestions? Thanks
  16. Thanks for the help, I just uninstalled the factory to fix the issue.
  17. http://wrench1smog.com/wrench3.html It's from this link. It says that the desert factories will work with Vietnam, I mean it says SEA fixes for desert factories so I'd assume?
  18. It's the stock VietnamSEA terrain from WOV. I installed the seamod shore tiles, along with the desert factories download with the Fixes. I'm not sure what exactly is the correct order is for installing these mods, or if this has anything to do with it. Thanks
  19. Anyone know why this would happen? I reinstalled the VietnamSEA terrain the same way I did before, and well this is what happened. Thanks
  20. I've always enjoyed the classic F-100 Super Sabre. It's not as fast as the F-4 or as agile as a Mig-17. But for its time it had a good combination of speed, weapons, and maneuverability to be able to kick the a** out of anything, Air or ground. Especially with the introduction of the early Aim-9's it's air to air capability drastically improved. And despite the weapons, and powerplant problems it had ,in terms of air to ground it was probably one of the best aircraft of all time, most Soldiers,Marines, etc in vietnam knew that they could depend on the Super Sabre to help them out and save their lives whenever they needed it.
  21. Yeah didn't think about that. Good Point!
  22. With retarded weapons you basically have to drop them very low, slightly nose down, and at a high (very high) speed approach to the target if you want a direct hit. This is what retarded weapons were designed for, to allow a low flying aircraft to escape a bomb blast from a bomb it just dropped. More of an area bombing tactic, than precision. As for cluster bombs accuracy usually just means how directly you hit the target. But with a cluster bomb accuracy really doesn't matter. As long as the target is within the blast area, it's gone!
  23. Well tried it again, all the sudden it works now. Strange?
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