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malibu43

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Files posted by malibu43

  1. SF2 F-4 Loadouts

    SF2 F-4 Loadout by malibu43
     
     
    This package contains updated loadout.ini files for all the stock F-4's in the SF2 series. They are based off of real world loadouts from various conflicts (especially Vietnam), but are not 100% accurate. This is due to a few things:
     
     
    1.Did not want to do anything that required editing aircraft's data.ini files. With all the patches and updating going on, it could turn into a nightmare to keep updated.
     
    2.It uses mostly stock weapons (only one additional weapon is included). This pack is meant to be enjoyable in a stock install. I didn't want to require users to download all kinds of weapons or weapons packs. It's extra work and it also can make the mod harder to keep updated (see #1).
     
    3.The loadouts may vary from real world examples to make them more useful in the fictional TW world. For example, CAS loadouts in Vietnam utilized munitions that were effective against groups of troops in the jungle (napalm, rockets, etc...). F-4's in SF2E or SF2 (or even stock SF2V for that matter) will be facing massive columns of enemy tanks advancing across open fields. Therefore, these loadouts are more likely to use CBU's, Rockeyes, and AGM-65's. Another good example is most of the stock USAF F-4's carrying ARM's for SEAD in these loadouts. That didn't happen in real life, but we don't have F-4G's so I let it go so that some form of effective SEAD still happens.
     
    So, these loadouts will be usefull in an SF2 install that doesn't already have more accurate F-4 loadouts added. For example, I wouldn't use these in place of the F-4 loadouts in the SF2V A/G Exp Pack. Those loadouts have already been set up to be accurate for the specific conflict that pack is representing.
     
    Some examples of the changes:
    - Wing tanks and gun pods not used on USN F-4's
    - USAF, IAF, UK, and German F-4's don't carry AIM-9's when A/G munitions are carried on that pylon
    - USMC nation specific loadouts for F-4B's and J's. (with gun pods and zuni's)
    - Triple LAU-3 loadouts for USMC F-4's. These are selectable via the mission editor.
    - Gun pods not part of the default loadouts for F-4M before 1975.
    - Additional strike loadouts for USAF and IAF F-4's that utilize asymetric loadouts with LGB's and Laser Pods. These are selectable via the mission editor.
    - Additional loadouts for UK F-4's that include BL755's, 540lbGP bombs, and "triple Matra" rocket pod loadouts. These are selectable via the mission editor.
    - etc...
     
     
    Installation.
     
    1. Copy the contents of the Aircraft folder into the Aircraft folder in your SF2 Mod directory (if you don't know what that is, check the Knowledg Base section at combatace.com).
     
    Note: If you don't have a merged install with all 6 titles, check you aircraft folder to see what F-4's are installed and only copy the corresponding folders from this .rar file. If you copy all of them, you won't have any issues, but it may be confusing to look in your aircraft folder and see aircraft that aren't actually installed.
     
    2. Copy the contents of the Weapons folder into the Weapons folder in your SF2 Mod directory.
     
    3. If you have the TW DLC F-4N or the 3rd party F-4S available at combatace, the "Optional" folder has loadouts for them as well.
     
     
    Known issues:
     
    - The "triple rocket pod" load outs for USMC and RAF F-4's load extra rocket pods on the sidewinder stations instead of a TER. This is a work around since loading rocket pods on a TER is not possible at this point without extension data.ini editing, and I didn't want to do that in the interest of keeping this mod simple.
     
    Credits:
    - BL755, Matra155 by Ravenclaw_007
    - LAU-10A3X by Killer Bee
    - everyone else at CA that helped out with info on F-4 loadouts!
     
    Changes:
     
    11-13-14
    - Added 2x/3x rocket pod loadouts for USN, USMC, and RAF Phantoms
     
    11-10-11
    - added F-4M_80

    451 downloads

       (2 reviews)

    1 comment

    Updated

  2. SF2 Campaigns for Desert4

    SF2 Campaigns for Desert4 Mod Readme
     
    This mod updates the stock SF2 campaigns to make use of Piecemeal/Centurion1's Desert4 terrain, as well as places USN and some of the USMC squadrons in those campaigns on a carrier. Additionally, if you have a merged install with SF2V, SF2E, and SF2NA, you can add F-8's and A-7's to the stock campaigns and a new 1978 campaign with A-7's, F-15's, HarrierGR3's, F-14's, and A-10's as well.
     
    Requirements:
     
    SF2 and SF2V (for the carriers) are required. SF2E and SF2NA are optional but recommended.
     
     
    To install:
     
    1. Install both Desert4 and the Mountain regions add-on:
     
    http://combatace.com/files/file/14551-desert-terrain-v4/
    http://combatace.com/files/file/14702-desert-4-mountain-regions-addon/
     
    2. Drag the "campaigns" folder included in this package into your mod folder.
     
    3. That's it!
     
     
     
     
    Credits:
    - Campaings by malibu43 and Homefries
     
    I am a member of the free-ware mods group at Combatace. This may be used in any free-ware mods as long as appropriate credit is given. It may not be used in payware.
     
    PM me with any issues.
     
    Thanks.
     
    malibu43

    750 downloads

       (3 reviews)

    1 comment

    Updated

  3. Carriers in Stock SF2 Campaigns

    SF2 Carrier and Campaign Mod Readme
     
    This mod adds a carrier to the stock SF2 campaigns, as well as places USN and some of the USMC squadrons in those campaigns on the carrier. Additionally, if you have a merged install with SF2V, SF2E, and SF2NA, you can add F-8's and A-7's to the stock campaigns and a new 1978 campaign with A-7's, F-15's, HarrierGR3's, F-14's, and A-10's as well.
     
    Requirements:
    SF2 and SF2V (for the carriers) are required. SF2E and SF2NA are optional but recommended.
     
     
    To install:
     
    1. Drag the "campaigns" folder into your mod folder.
     
    2. If you already have modified desert_targets.ini in your SF2/Terrains/Desert folder, skip to the next step. If you do not already have modified desert_targets.ini, extract Desert.ini and Desert_targets.ini from Desert.CAT (in the main game folder) using the SF2 .cat extractor. Create a 'Terrains' folder in your SF2 mod foler and create a 'Desert' folder inside that one. Place the extracted Desert.ini and Desert_targets.ini in that folder.
     
    3. Add the following to the bottom of desert_targets.ini:
     
    [TargetAreaXXX]
    Name=Whiskey Station
    Position=550000,600000
    Radius=5657
    ActiveYear=0
    Location=3
    Alignment=FRIENDLY
    CarrierStation=TRUE
     
    Make sure 'XXX' in the [TargetAreaXXX] is the next number following the target area above where you pasted the entry.
     
     
    4. That's it!
     
     
     
     
    Credits:
    - Additional campaign tweaks by Homefries
     
    I am a member of the free-ware mods group at Combatace. This may be used in any free-ware mods as long as appropriate credit is given. It may not be used in payware.PM me with any issues.
     
    Thanks.
     
    malibu43
     
    Changes 05/2014
    - Corrected typo in campaign.ini files that prevented correct base screen from showing for USN units
     
    Changes 11/2013
    - Removed options for SF2 only install (who owns only SF2!?!?)
    - CV61 removed and replaced with stock SCB-125
     
    Changes 6/2012
    - Carrier Battle Groups Tweaked
    - A-6 units tweaked
    - Other typo corrections and tweaks.
     
    Changes 5/2012
    - Updated the "merged" install option to utilize carrier battle groups from SF2NA.
     
    Changes 10/2011
    1. Corrected campaign description entries in campaign files
    2. Removed optional F-4 loadouts. They are now their own separate download
     
    located here: http://combatace.com/files/file/12380-sf2-f-4-loadouts/
     
     
    Changes 3/2011
     
    1. Added optional F-4 loadouts
    2. Added campaigns for merged install

    1,362 downloads

       (0 reviews)

    4 comments

    Updated

  4. SF2 Europe A-10A Loadout Mod

    SF2E A-10A Loadout Mod Readme
     
    by Malibu43
     
    This mod contains some alternative loadouts for the two A-10A variants in SF2E, as well as a modified LAU-88 rack that allows 2 AGM-65's to be carried vs 3 (Based on images and forums I've read through, this seems to be more accurate. From what I understand, A-10's are never loaded with 3 AGM-65's on one rack). In addition to hopefully being a little more accurate, it also makes CAS a little more fun as it will require you to use something other than guided, stand-off weapons to complete the mission (they put that big gun on the front for a reason!). Strike, Recon, and SEAD loadouts have been tweaked as well.
     
    New loadouts are as follows:
     
    Attack:
    2 x AIM-9
    1 x ALQ-131
    4 x AGM-65
    4 x MK20
     
    Strike:
    2 x AIM-9
    1 x ALQ-131
    2 x AGM-65
    4 x MK82
     
    SEAD:
    2 x AIM-9
    1 x ALQ-131
    4 x AGM-65
    4 x CBU-24B
     
    Anti-ship:
    2 x AIM-9
    1 x ALQ-131
    2 x MK84
     
    FAC:
    2 x AIM-9
    1 x ALQ-131
    2 x LAU-32A
     
    Recon:
    2 x AIM-9
    1 x ALQ-131
    2 x LAU-32A
    2 x AGM-65
    2 x MK82
    2 x CBU-24B
     
     
    1. Requirements:
     
    - SF2E
    - You have the LAU-32A rocket pod installed (included in Nato Fighters 4+). If you don't have the LAU-32A installed, you can do a find and replace for "LAU_32A" in both of the included loadout files and replace that with "LAU-3A", which is a stock weapon.
     
    2. Installation:
     
    a. Extract the contents of this .rar file somewhere temporary.
    b. Drop the folder named "2_LAU-88A" into *SF2E Mod Folder*/Objects/Weapons
    c. Drop the two *_loadout.ini files into their respective aircraft folders (A-10A, A-10A_78) in the *SF2E Mod Folder*/Objects/Aircraft directory.
     
    3. Enjoy!
     
    If there are any questions or problems, please PM me at Combatace.com.
     
    This mod may not be used in any payware. It can be used for free as long as appropriate credit is given.
     
    Thanks,
     
    Malibu43
     
    Note: updated 9-29-10 to correct LAU-32A entries.
    Note: updated again on 9-30 to correct... LAU-32A entries
    Note: updated 3-13-11 to correct LAU-32A entries and change some loadouts
    Note: updated 7-8-11 to correct an error in naming the new LAU-88 rack. Don't know how that wasn't missed before...
    Note: Jeez.. Updated 7/11/11 to account for a change with the July '11 patch.

    335 downloads

       (1 review)

    0 comments

    Updated

  5. SF2 AAA Pack

    SF2 AAA Pack.
     
    This is a small stand alone pack that will increase the quantity and deadliness of small AAA and Flak. This mod is based on files from the SF2V Air and Ground Expansion Pack and NF4+. This pack can be used with any SF2 install
     
    To install: Just drag and drop the folders to your mod folder.
     
    Enjoy!
     
    Malibu43

    838 downloads

       (4 reviews)

    3 comments

    Updated

  6. Korean Air War Ground Object and Campaign Update

    Korean Air War Update to SP4 standards
     
    by malibu43
     
    This update just organizes the ground objects into proper folders, fixes some aircraft carrier bugs, and ensure the air units in the campaigns use the right aircraft included with the install.
     
     
    Installation:
     
    Delete the campaigns folder and the ground objects folder in your Korean Air War install and replace them with the ones included in this zip file.
     
    You'll also have to download wrench's F4U:
     
    http://forum.combatace.com/index.php?app=downloads&showfile=6831
     
    Remember to back up these folders before you delete them, in case something goes wrong.
     
    Malibu43

    796 downloads

       (0 reviews)

    5 comments

    Submitted

  7. SF2V Air and Ground War Expansion Pack v1.0

    "Strike Fighters 2: Vietnam Air and Ground War Expansion Pack"
     
    Strike Fighters 2 Vietnam Game Ehancement Package.
     
    Works with Strike Fighters 2 Vietnam.
     
    by
     
    malibu43
     
    (mostly just a compilation of other people's great work)
     
    V1.0
    7.16.09
     
    ------------------------------------------------------------------
     
     
    What's in this readme:
     
    1.credits
    2.what's inside + quick summary
    3.installation
    4.Known Issues
    5.legal stuff
     
    1. Credits:
     
    CA_Stary for Green Hell 2
    Brian32 for tiles
    Effects KillerBee's SF2 weps pack (which are from Bunyap, which I think are from Dueces...)
    Widesky by Cellinsky
    A-1J/H cockpit by Wrench
    F-111A: FastCargo, Dave USAFMTL, Jat81500, Wpnssgt, Mirage Factory, MJ, NormanKnight
    Infantry by Kesselbrut
    D-20 by Wrench/Pasko
    FireCan, KS-12, and S-60 by the ODS Team
    57mm effect by Fubar512
    M-47, CBU-25, SUU11B, OV-10 Tank, LAU-32 from KillerBee's SF2 Weps pack
    GreenHell2 and Widesky SF2 fixes by C5
    Modified SAM Trail Effect by Fubar512
    TeTeT for the original modifed vietnamSEA types and targets .ini's
    F-105G Updated for SF2 by Storm
    F-105G skin By USAFMTL
    MBB-57G By MigBuster
    MKI SaniFlush By FastCargo
    rescaled Green Hell 2 trees by banimal
    Additional terrain, ground object, and weapons tweaks by eburger68
    SA-7L from Pasko's "SAMs and Vehicles Pak: Euro Skins"
    WoV Sampans by Tannethal
     
     
    2. What's inside:
     
    This is intended to be an overall enhancement to the SF2 Vietnam experience without having to hunt for, download, and install some of the "must have" mods for the game.
     
    -Two new campaigns that are centered around fighting in South Vietnam
    -Green Hell 2
    -Brian32's Tiles
    -Widesky Environment Mod
    -Flyable A-1H/J, A-6A, and F-111A w/ weapons and loadouts where neccessary
    -F-105G, Flyable B-57B, B-57G
     
     
     
    3. Installation:
     
    Install and Patch Strike Fighters 2 Vietnam. Run the game once.
     
    Simply drop the contents of the "Add to SF2V MOD Folder" into your Strike Fighters 2 Vietnam mod folder (NOT the folder that the game installs to). For me, on XP, the folder is: C:\Documents and Settings\Gregg\My Documents\ThirdWire
     
    Download the FOTI A-6A from here:
    http://forum.combatace.com/index.php?autoc...p;showfile=5014
     
    Copy the "cockpit" folder from the .rar file and drop it into the A-6A aircraft folder in your SF2Vietnam mod directory.
     
     
    4.Known Issues
     
    Default CAS loadout for A-1's should include CBU-25's on the outer wing stations, but the AI doesn't know how to use that weapon. So, load them onto your own aircraft, but don't load them on AI!
     
    5.Legal stuff:
     
    I have signed onto the freeware "list" on combatace.com. As such, the work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
     
     
    Thanks,
     
    Malibu43
     
    Changes from Beta:
    -Changed Easter Offensive Campaign so campaign starts in March and N.V. is on the offensive
    -Changed Steel Tiger campaign so that player should get more CAS missions during offesnsives
    -Added Wrench's A-1 pit
    -Corrected error in F-4J loadout.ini file
    -Corrected sound for the 57mm explosions
    -Removed F-100's from Rolling Thunder Campaign
    -Added F-105G
    -Added B-57B and B-57G
    -Some other small misc fixes

    1,304 downloads

       (4 reviews)

    0 comments

    Updated

  8. WOV Ground War Enhancement v2.1

    Wings Over Vietnam Ground War and Targets Enhancement v2.1
     
    by malibu43
     
     
     
     
    This is an update of my original WoV ground war mod. This mod will add a "static" ground war to two new campaigns in WOV. I call them "static" because the nodes are defined in such a way that neither side can advance very far and capture the other sides base. The result is a front line that never really moves and continuous ground battles regardless of how much success (or defeat) you experience. This mod also adds VC camps and bases in South Vietnam and Laos, as well as armed recon routes moving between them. I decided to develop this after having a desire to fly campaigns in Skyraiders, F-100's, and A-7's that contained a more accurate mix of missions. I also noticed that with the game (WOV) in it's stock form, there is absolutely no reason to ever use Napalm... Vietnam with no Napalm?!?!? This mod fixes all of that...
     
    To Install:
     
    This is an enhancement of my original WoV ground war mod. It adds two completely new campaigns
     
    To Install:
     
    1. Back up your campaign folder and terrain folder if you have any mods already installed (or just do it anyway... it's a good idea!).
     
    2. Copy Terrain folders into your WOV directory.
     
    3. Install the following add-ons:
    - Soviet Artillery: http://forum.combatace.com/index.php?autoc...p;showfile=6043
    - Infantry Pack: http://forum.combatace.com/index.php?autoc...p;showfile=5350
    - Mirage Factory A-7E: http://forum.combatace.com/index.php?autoc...p;showfile=6889
    - Sky Raiders: Razbam Skyraiders Volume 1 and Volume 2
     
    or
     
    free A-1H: http://forum.combatace.com/index.php?autoc...mp;showfile=747
    If you use the free A-1H, you need to open both campaign files and change A-1E, A-1J, and AD-7 to A-1H wherever necessary.
     
    4. Drop the F-100D_data.ini in the aircraft's folder. The aircraft roles are modified to get more A/G and less A/A, which is how the F-100D was used in Vietnam. The mission radius is also reduced to keep it mainly striking targets in S. Vietnam.
     
    5. Go into the _data.ini's for whatever Skyraiders you're using and change the normal mission radius to 350 and the max mission radius to 375. This keeps the Skyraiders limited to striking targets in the south. (sorry this isn't included, but the Razbam stuff is payware...)
     
    NormalMissionRadius=350
    MaxMissionRadius=375
     
    6. Drop the 'campaigns' folder into your install
     
    7. Go blow s**t up!
     
    PM me with any questions or feedback.
     
    Changes from 2.0 - Two new campaigns are included now instead of modifying the Rolling Thunder and Linebacker I campaigns.
     
    Credits
    - Thanks to TeTeT for the original modifications to the types and targets.ini files.

    1,261 downloads

       (3 reviews)

    0 comments

    Updated

  9. Line Backer III v1.1

    Thanks for downloading my Linebacker III campaign. This is release (v1.1). If you are installing this over the beta release or v1.0, the change log at the bottom should let you know which files need to be overwritten.
     
    This is a completely fictional campaign senario created to allow folks to fly some of the 80's/90's era aircraft in a campiagn situation. It's set up to be fun, and not an accurate representation of what would have happened had there been a conflict in Vietnam in the 90's.
     
    I would recommend a dedicated install for this campaign to prevent corrupting something, but it doesn't need it. See the installation instructions for more details. They aren't required downloads or listed in the install instructions, but I would also highly recommend the "Green Hell 2" mod for the terrain and the "wide sky" mod as well to get the most fun out of this campaign. If you want an extra challenge, add the soviet SAMs pack available at CA, and keep an eye out for those SA-19's...
     
    -----------------------------------------------------------------
     
    Included in the zip file:
    -Vietnam Targets.ini, movement.ini and types.ini
    -LBIII campaign folder
    -F-16C and F-18C
    -Tornado SEA camo
    -Weapon data to be added
    -Menu Screen
    -Ground Object updates
    -Aircraft Data.ini and loadout.ini updates for use with SP5
     
    ---------------------------------------------------------------
     
    All the required downloads are availabe at Combat Ace. However, if you can't find something here, try Column5.us. Required Downloads (sorry there's a lot...):
    -Bunyaps Weps Pack
    -Latest 3rd wire weps editor
    -LAU-88_AGM_65D by KingAlbert
    -Infantry Pack by Kesselbrut
    -US Armor Pack (labeled 'US 70's to Now Pack' in downloads)
    -BMP-1 by Rebel Ryder
    -F-15C (recommend the MSIP F-15C/D for an updated HUD)
    -AV-8B+
    -A-6E_TRAM
    -A-7E_Late_MF (from the MF A-7E pack)
    -F-14A
    -F-16A_BLK10_NDC (only pilot and fx are needed for F-16C_BLK50)
    -Tornado GR1 from Tornado Pack
    -LHA-1 USS Tarawa
    -Soviet Artillery Pack
    -SU-27 (available at http://marcfighters.combatace.com
    -MIG-29C
    -B-52H (requires files from B-52G)
    -F-14D
    -SU-17
    -MIG-25P
     
    ---------------------------------------------------------------
     
    Installation:
     
    1. Recommended: Start with a clean, patched copy of WOE and Add entire VietnamSEA terrain folder from WOV.
     
    or
     
    If you don't want a separate install for the campaign, you can just follow the rest of the steps and add everything to your existing WOE (w/WOV terrain) or WOE/WOV Merged install. Most of the files you're installing shouldn't interfere with anything else, but I can't promise that. I would recommend a seperate install.
     
    2. Add the included vietnamSEA_targets.ini, vietnamsea_movement.ini and vietnamsea_types.ini into the terrain folder (allow to overwrite)
     
    3. Drop the LineBackerIII campaign folder into the campaigns folder.
     
    4. Add the F-16C_BLK40 and FA-18C folders into the aircraft folder. Also run the installer for the F-16A_BLK10_NDC into a temporary folder, and copy all the pilot and extra files (effects, etc.) from the temporary directory into the appropriate directory in your Linebacker III (or WOE) installation.
     
    5. Install Bunyap's weps pack.
     
    6. Overwrite the TER_CBU entry and the HTS_POD entry in the weapondata.ini file with the included weapon data and add the data for the ALQ-126. You will need to overwrite the exsisting entries, not just add the data at the bottom. The only difference is the attachment points have been adjusted to allow only the outer and bottom attachment points to be used (for the F-16). The HTS_Pod active year has been changed to 1991 which seems to be more accurate. Make sure to open the weapon in the weapon editor afterwards so it shows up.
     
    7. Copy all the data.ini files from in the ground object update folder into their appropriate folders in the groundobject folder. This updates all the SAM's, AAA, and vehicles so they show up after the 80's.
     
    8. Install all of the required downloads. Drop the included F-111F_data.ini file into the F-111F aircraft folder and allow it to replace. Do the same for the inlcuded files for the Tornado GR.
     
    9. If your doing a separate install, place mainscreen.BMP and mainscreen_alt.BMP in your menu folder. I have included two different mainscreens, and you can switch between the two by simply naming whichever one you want to use mainscreen.bmp and changing the name of the other one to something else. There is also an icon you can use. I would also reccommend saving a copy of one of you favorite 90's rock songs in .wav format and renaming it mainscreen.wav and dropping that in the menu folder. I chose "Welcome to the Jungle" by Guns 'n Roses. Really sets the mood!
     
    -----------------------------------------------------------------
     
    Credits:
    vietnamSEA_targets.ini, _movement.ini, and _types.ini by TeTeT
    Modified LBII campaign by TeTeT
    F-16C created using the F-16C_BLK10_NDC by Mirage Factory
    F-18C created using the FA-18A from Mirage Factory and the FA-18ba from the checksix megapack.
     
    Big thank you to these folks for the work they did and for allowing me to use it!!!
     
    -----------------------------------------------------------------
     
    Changes from 1.0:
     
    AV-8B's moved from carrier to deal with SP5 issues
     
    Changes from the Beta Release:
     
    Fixed squadrons with missing aircraft
    Updated some of the weapons in the campaigns
    Changed the quantities of SU-27's and Mig-29's
    Added the F-14D, SU-17, and Mig-25
    Updated the F-111F data to accomodate the GBU-15
    Changed the F-16blk40 to a blk50
    Updated the HTS_Pod data to allow it to be used in the campaign
    Added SEA camo for Tornado GR1

    1,199 downloads

       (0 reviews)

    0 comments

    Updated

  10. Linebacker III (Beta)

    Thanks for downloading my Linebacker III campaign. This is pretty much the finished version. I'm only calling this a Beta simply because it hasn't been extensively tested.
     
    This is a completely fictional campaign senario created to allow folks to fly some of the 80's/90's era aircraft in a campiagn situation. It's set up to be fun, and not an accurate representation of what would have happened had there been a conflict in Vietnam in the 90's. The squadron names/numbers are just what was there from the Linebacker II campaign I used as a template, so many of them may be incorrect for the type of aircraft used. Also, I didn't really spend any time on which skins to use, so most the default skin for most squadrons will be whatever the default skin for the aircraft is.
     
    I would recommend a dedicated install for this campaign to prevent corrupting something, but it doesn't need it. See the installation instructions for more details. They aren't required downloads or listed in the install instructions, but I would also highly recommend the "Green Hell" mod for the terrain and the "wide sky" mod as well to get the most fun out of this campaign.
     
    Included in the zip file:
    -Vietnam Targets.ini, movement.ini and types.ini
    -LBIII campaign folder
    -F-16C and F-18C
    -TER_CBU weapon rack
    -Menu Screen
    -Ground Object updates
     
    All the required downloads are availabe at Combat Ace. However, if you can't find something here, try Column5.us. Required Downloads:
    -Bunyaps Weps Pack
    -LAU-88_AGM_65D by KingAlbert
    -Infantry Pack by Kesselbrut
    -US Armor Pack (labeled 'US 70's to Now Pack' in downloads)
    -BMP-1 by Rebel Ryder
    -F-15C (recommend the MSIP F-15C/D for an updated HUD)
    -F-111F from F-111 Package (look in the readme for where do get the cockpit)
    -AV-8B+
    -A-6E_TRAM
    -A-7E_Late_MF (from the MF A-7E pack)
    -F-14A
    -F-16A_BLK10_NDC (only pilot and fx are needed for F-16C_BLK40)
    -Tornado GR1 from Tornado Pack
    -LHA-1 USS Tarawa
    -Soviet Artillery Pack
    -SU-27 (marcfighters.combatace.com)
    -Mig-29C
     
    Installation:
    1. Recommended: Start with a clean, patched copy of WOE and Add entire VietnamSEA terrain folder from WOV.
     
    or
     
    If you don't want a separate install for the campaign, you can just follow the rest of the steps and add everything to your existing WOE (w/WOV terrain) or WOE/WOV Merged install. Most of the files you're installing shouldn't interfere with anything else, but I can't promise that. I would recommend a seperate install.
     
    2. Add the included vietnamSEA_targets.ini, vietnamsea_movement.ini and vietnamsea_types.ini into the terrain folder (allow to overwrite)
     
    3. Drop the LineBackerIII campaign folder into the campaigns folder.
     
    4. Add the F-16C_BLK40 and FA-18C folders into the aircraft folder. Also run the installer for the F-16A_BLK10_NDC into a temporary folder, and copy all the pilot and extra files (effects, etc.) from the temporary directory into the appropriate directory in your Linebacker III (or WOE) installation.
     
    5. Overwrite the TER_CBU entry in the weapondata.ini file with the included weapon data. You will need to overwrite the exsisting entry, not just add the data at the bottom. The only difference is the attachment points have been adjusted to allow only the outer and bottom attachment points to be used (for the F-16). Make sure to open the weapon in the weapon editor afterwards so it shows up.
     
    6. Copy all the data.ini files from in the ground object update folder into their appropriate folders in the groundobject folder. This updates all the SAM's, AAA, and vehicles so they show up after the 80's.
     
    7. Install all of the required downloads.
     
    8. If your doing a separate install, place mainscreen.BMP and mainscreen_alt.BMP in your menu folder. I have included two different mainscreens, and you can switch between the two by simply naming whichever one you want to use mainscreen.bmp and changing the name of the other one to something else. There is also an icon you can use. I would also reccommend saving a copy of one of you favorite 90's rock songs in .wav format and renaming it mainscreen.wav and dropping that in the menu folder. I chose "Welcome to the Jungle" by Guns 'n Roses. Really sets the mood!
     
    Credits:
    vietnamSEA_targets.ini, _movement.ini, and _types.ini by TeTeT
    Modified LBII campaign by TeTeT
    F-16C created using the F-16C_BLK10_NDC by Mirage Factory
    F-18C created using the FA-18A from Mirage Factory and the FA-18ba from the checksix megapack.
     
    Big thank you to these folks for the work they did and for allowing me to use it!!!

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