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Everything posted by Piecemeal
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Mirage F-1C200 Help
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The latest pack is in place for the last 3 month or so and I've left the gun controls on the keyboard as they were from day one. Will just double check now to see if there's been a newer wep pack released. -
Mirage F-1C200 Help
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Precisely. That's exactly what I CAN'T do. As you can see from the DATA.ini files above, all the bumps seem to be in the right place. Strange innit? -
Does anybody have a fix for the fixed (or should I say absence) guns for the Mirage F-1C200 that I've just uploaded? Here's a sample of the DATA.ini file where all seems to be in the proper order: In the 'Nose' section: [Nose] ParentComponentName=Fuselage ModelNodeName=Nose ShowFromCockpit=FALSE DamageRating=DESTROYED MassFraction=0.235 HasAeroCoefficients=FALSE MaxExtentPosition=-0.45,7.5,0.7 MinExtentPosition= 0.45,1.0,-0.42 CollisionPoint[001]= 0.37,8.00,-0.84 CollisionPoint[002]=-0.37,8.00,-0.84 CollisionPoint[003]=-0.43,8.06,-0.23 CollisionPoint[004]=-0.43,8.06,-0.23 CollisionPoint[005]= 0.00,4.04, 1.09 SystemName[001]=InternalGun1 SystemName[002]=InternalGun2 SystemName[003]=Pilot SystemName[004]=NoseGear SystemName[005]=Perche SystemName[006]=BottomFuselageLight SystemName[007]=TopFuselageLight And later in the 'Internal Guns' section: [internalGun1] SystemType=FIXED_GUN GunTypeName=30MM_DEFA553 GunGroup=1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=-0.3,1.5,-0.3 LightPosition=-0.3,1.5,-0.592 MaxAmmo=125 EjectShells=TRUE MinExtentPosition=-0.73,3,71,-0.97 MaxExtentPosition=-0.54,5.61,-0.81 [internalGun2] SystemType=FIXED_GUN GunTypeName=30MM_DEFA553 GunGroup=1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=0.3,1.5,-0.3 LightPosition=0.3,1.5,-0.592 MaxAmmo=125 EjectShells=TRUE MinExtentPosition= 0.73,3,71,-0.97 MaxExtentPosition= 0.54,5.61,-0.81 Actually while I'm on the subject, the same seems to be the case with the Tornado GR.1A download. I prefer to consider myself a novice modder but I thought I'd bring this subject to the wider modding community in the hope of somebody having a solution.
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Goodnight Phoenix?
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The most sophisticated I've come across is the Flogger G or Foxbat A. Cheers for the info bud. Will try it out. -
Goodnight Phoenix?
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Targets are almost always between 11 and 1 o' clock. From the start I've always kept the maximum distance to target being 50 miles. In real life they're supposed to be self guiding after a couple of seconds but, need I tell you the result. I'd understand if I messed with the missile data parameters but the files are as I received them. -
Can anybody help me with a problem I'm encountering at the moment? I've installed the latest weapons pack and have all my I's dotted and T's crossed where my ini's are concerned but whenever I fire my AIM-54 Phoenix missiles they seem to self detonate a few miles after launching. Does anybody else have similar problems with these 'mysterious missiles'? Do I need to make ini adjustments?
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I've been going through my campaigns in SFG and have been wondering if an exact date can be given for my selected squadron to upgrade? For example: Instead of: UpgradeType=FIXED Upgrade[01].Year=1987 Upgrade[01].Type=F-16A_10 Can this be used: UpgradeType=FIXED Upgrade[01].Year=12/25/87 Upgrade[01].Type=F-16A_10 Thoughts, anyone?
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Third Wire Sounds
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi again guys, I thought I was a one-man train of thought on this issue. Good to know I'm not alone! I was thinking of copying some WAV. files from other games (FPS etc.) but apart from not having the technical expertise, I'm pretty sure that there would be some copyright issues at stake. But yes, there is a real 'gun sound drought' which I think was overlooked by the game designers (no offense guys). Apart from that the TW series is simply first class aerial entertainment. -
Does anybody out there have any alternative gun sounds for the various Third Wire aircraft guns? There seems to be a huge abundance of engine sounds etc but I'm surprised that nobody has brought this issue up before now. It would be nice to have different sounds for different aircraft. BTW, this is NOT a complaint. Hats off to the mod crews who've so far done sterling work across the spectrum.
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MiG-21
Piecemeal replied to racinglad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Do you really think so?! At least these lads won't have a propellor driven Air Force like the excuse for one that we have in Ireland........I hang my head in shame at our government -
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Here's a question for all you 'screwdriver/nuts and bolts' (aka IT) guys out there; I myself have got a Dell Inspiron 6000 laptop with a 1.6ghz processor and 504mb of RAM. I've had similar problems to (quote) above when playing on a high setting. My question to the IT guys is; would inreasing my virtual memory settings improve matters?
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Hi all. Just downloaded the FANTASTIC looking Germany CE tileset repaint, hoping it would work with my SFG upgrade. No such luck folks. I knew there was a good chance it wouldn't work on my SFG which has been updated to the gills but I think I was hoping it would work more than I expected it to. Happy flying to all you WOE users out there!! BTW, hats off to Brain for the obviously painstakingly good work. Keep it up my friend!!
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While looking at some images from Canadair of what I can only describe as 'mascot girl' images adorning the sides of certain aircraft. Does anybody know of any similar files that can be downloaded to decorate my ever growing collection of aircraft skins. I think these would be perfect when flying in Mercenary mode. Check this example out: http://forum.combatace.com/uploads/1203724...37_43_25150.jpg
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please help with SFG
Piecemeal replied to cippao's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi Cippao, What might be wrong is that you may not have enough RAM for the game to operate smoothly. Granted, the manual recommends a spec of 128mb RAM but I've found that that usually means a minimum of that amount. What I'd also recommend, and what you should do immediately is change all the gameplay settings to 'minimum'. I operate a laptop, which in most cases is nowhere as powerful or flexible as a desktop pc. I found that by changing the gameplay settings to a 'normal' setting helped in a big way. Granted, the graphics wouldn't be as detailed, but they would still be good enough for me to enjoy the game. Hope this works for you
