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Everything posted by RAVEN
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WOE 1 Patched 10/8 Stock TW HunterFGA9 This is probably Old Stuff, But This is the First time I flew the HunterFGA9. Looking at the pic, Is the missing texture Just in my copy of the game?? Or Is there a fix? Raven
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To Fix Engine Sound Change the indicated "SystemType=JET_ENGINE" entries to = "SystemType=PROP_ENGINE" B-29_DATA.ini [ExhaustEngine1] SystemType=PROP_ENGINE <-------------------Change to. InputName=THROTTLE_CONTROL EngineID=5 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-4.2,2.5,-0.4 MinExtentPosition=-10.68, 6.59,-0.27 MaxExtentPosition= -9.51, 4.72, 1.24 [ExhaustEngine2] SystemType=PROP_ENGINE <-------------------Change to. InputName=THROTTLE_CONTROL EngineID=6 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-9.3,2.0,0.0 MinExtentPosition=-5.49, 6.59,-0.27 MaxExtentPosition=-4.32, 4.54, 1.24 [ExhaustEngine3] SystemType=PROP_ENGINE <-------------------Change to. InputName=THROTTLE_CONTROL EngineID=7 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=4.2,2.5,-0.4 MinExtentPosition= 5.49, 6.59,-0.27 MaxExtentPosition= 4.32, 4.54, 1.24 [ExhaustEngine4] SystemType=PROP_ENGINE <-------------------Change to. InputName=THROTTLE_CONTROL EngineID=8 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=9.3,2.0,0.0 MinExtentPosition=10.68, 6.59,-0.27 MaxExtentPosition= 9.51, 4.72, 1.24 Raven
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To Fix Engine Sound Change the indicated "SystemType=JET_ENGINE" entries to = "SystemType=PROP_ENGINE" B-29_DATA.ini [ExhaustEngine1] SystemType=PROP_ENGINE <-------------------Change to. InputName=THROTTLE_CONTROL EngineID=5 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-4.2,2.5,-0.4 MinExtentPosition=-10.68, 6.59,-0.27 MaxExtentPosition= -9.51, 4.72, 1.24 [ExhaustEngine2] SystemType=PROP_ENGINE <-------------------Change to. InputName=THROTTLE_CONTROL EngineID=6 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-9.3,2.0,0.0 MinExtentPosition=-5.49, 6.59,-0.27 MaxExtentPosition=-4.32, 4.54, 1.24 [ExhaustEngine3] SystemType=PROP_ENGINE <-------------------Change to. InputName=THROTTLE_CONTROL EngineID=7 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=4.2,2.5,-0.4 MinExtentPosition= 5.49, 6.59,-0.27 MaxExtentPosition= 4.32, 4.54, 1.24 [ExhaustEngine4] SystemType=PROP_ENGINE <-------------------Change to. InputName=THROTTLE_CONTROL EngineID=8 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=9.3,2.0,0.0 MinExtentPosition=10.68, 6.59,-0.27 MaxExtentPosition= 9.51, 4.72, 1.24 Raven
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If you crash and burn you can't reload the mission!
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It took me 3 month's to figure out what was causing this anomaly. I thought that it was my video card was going south, no not that, Graphics setting in the game, no not that.Something with the AC skin,no not that,Just this aircraft, no others too. Power failure at home reset everythinnnng,no not fixed, Complete reinstall on a new Harddrive,FIXED YA!, no not fixed.I said to myself 'Self' This never happens with my PTO install,Just the WOE? "BINGO" Desktop shortcuts!!! My PTO shortcut is on the desktop,My WOE is on the popup bar at the bottom. I got so use to Double clicking the PTO shortcut that when I went back to flying Jets that I was hitting the mouse twice and loading the game twice, man the frame rate sure takes a hit. So watch that "trigger" finger. Raven
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View File Tank260_Mig9-Data Tank260_MiG9 260 Liter drop tank data. SFp1/WO* Patched 10/8 Credits:Mikoyan MiG 9 Add-on by Timmy and Lexx_Luthor. Raven Submitter RAVEN Submitted 06/25/2010 Category Single Ordnance Files
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I been messing with the engine rpm settings of the Ki-43Ib to hide the slow prop(has no fast prop) and I don't remember the numbers, but the prop did the same thing,Stop,turn slow,disapear. So you might try ajusting the numbers. SlowPropRPM= FastPropRPM= MaxPropRPM= IdlePropRPM= Also I found that aircraft won't takeoff on autopilot if their overweight. just installed the mig 9 and it just rolled down the runway. I dumped the droptanks and she took off real fine . The drop tank sepcs(weapondata.ini)say that the tanks weigh 800kg each,Their setup for 260 Gallons ,should be 260 liters??(Still looking for the ref.).Poor Ac was tring to takeoff with f-4 wing tanks. Don't know if any of this helps. Other then the prop how dose it fly? Nice looking Bird!!! Raven Note: I helped rebuild a crashed 02 in A+P School
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Unusual help request
RAVEN replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
What Painting program are you using? With PhotoShop you could open the screenshot, select an area ,copy to a new .bmp, then reduce the image size till you get close to a single color. Try to select an area without lines or weather,highlights, ect. Best I could do. Raven -
F4D-1 Skyray
RAVEN replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
This works with 10/08 Patched WOV/WOE Tanks will load via Loadout.ini or manually. Will not jettison Tanks just the fuel. And no ModelName entry in the WeaponsData.ini for the tanks [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.2776,0.4301,-0.4083 AttachmentAngles=0.0,0.0,0.0 LoadLimit=240 AllowedWeaponClass=BOMB <-----------No FT AttachmentType=NATO,USN ModelNodeName=LeftInnerWingStation PylonMass=45.0 PylonDragArea=0.02 [RightInnerWingStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.2776,0.4301,-0.4083 AttachmentAngles=0.0,0.0,0.0 LoadLimit=240 AllowedWeaponClass=BOMB <-----------No FT AttachmentType=NATO,USN ModelNodeName=RightInnerWingStation PylonMass=45.0 PylonDragArea=0.02 [LeftInnerWingStationFT] SystemType=WEAPON_STATION StationID=8 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.2776,0.4301,-0.4083 AttachmentAngles=0.0,0.0,0.0 LoadLimit=240 AllowedWeaponClass=FT AttachmentType=NATO,USN ModelNodeName=Skyray_FuelTankL <-------------Change to PylonMass=45.0 PylonDragArea=0.02 FuelTankName=Tank300_F4D-1 [RightInnerWingStationFT] SystemType=WEAPON_STATION StationID=9 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.2776,0.4301,-0.4083 AttachmentAngles=0.0,0.0,0.0 LoadLimit=240 AllowedWeaponClass=FT AttachmentType=NATO,USN ModelNodeName=Skyray_FuelTankR <---------------Change to PylonMass=45.0 PylonDragArea=0.02 FuelTankName=Tank300_F4D-1 Raven -
This the ones? Cockpit.ini [CockpitSeat001] ModelName=F-15CPit Offset=0.0,0.0,0.040 Position=0.0,4.35,1.55 ViewAngles=0.0,3.0,0.0 Data.ini // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT PilotModelName=MODusaf Position=0.0,4.35,1.4 MinExtentPosition=0.286,4.888,1.396 MaxExtentPosition=-0.29,4.311,0.852 CanopyNodeName=Canopy SF 1
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planning maps
RAVEN replied to Romflyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Extract the FLIGHTENGINE.INI AND TRY THIS_ [MapSettings] MapMaxSize=450000 MapMinSize=10000 MapInitSize=100000 MapScaleRate=5.0 -
'Invisible' Weapons
RAVEN replied to cgold's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Just checked my WeaponEdit And for the 10/8 patched version I'm using the 01/2002 Editor v 1.0.0.1 The newest (For WOI) one won't work at the 10/8 patch level. I think ,have to recheck. (Gun Edit 11/2004)SF1/WOV/WOE -
'Invisible' Weapons
RAVEN replied to cgold's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Lost me at Win 7 Never used it. Best I could do. In XP It was the Weapons folder on my system. Are the Guns showing? -
'Invisible' Weapons
RAVEN replied to cgold's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What Operating system are you using? What is the last patch ?10/8? Did the game Generate A weapons folder? If not make one in the Objects folder and put the Weaponsdata.ini in there. -
20mm gun effects?
RAVEN replied to ndicki's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The stock effect is in the FlightData.cat "Particlesystem.ini" , If you have a "20mmFireEffect" in the effects folder the game will use that one. Just delete that one (in the effects folder) an the game will use the stock effect. Unless you extracted the Particlesystem.ini file and changed it, then you have to deleate that or edit it to keep any other changes that you have made. This goes for WOE 1 , Whitch version are you running? Raven -
Japanese Markings
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Yes. I would like that . to work form a templete. Mostly I stick a skin in Photoshop and derender it and rebuild . (Pixel by bloody pixel) then chop them into slices. and stick them back togeather. Is this the Oscar template you have? -
Japanese Markings
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
The first two Pic's were just to show what I was tring to deturmin , Navy army Diffrence . I want to make a new skin . I'm not sure what AC I want to repaint (Yet) Just tring to Get it Right. Thanks wrench . and ya it's a type 21 Thats alot of reading ,I'm copying the the names .Looks like I'm going to be doing a bunch more research thanks agin. -
Japanese Markings
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Ki -51 Sonia The first two pic's are both Navy a zero and a B6n. -
Were the Black or Dark green painted nose cowlings on Japanese aircraft used by just the Navy or were they used by both the Army and the Navy? I can’t find a reference.
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AvHistory P-38 FM
RAVEN replied to JimBeamer5's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Which P-38 Do you have? The F,H and the L are WOLF257's . Also I just checked and AVHistory's site says that you need the P-38J -25, But their link goes here to Wolf's WW2 Planes Pak (P-38 H/L). That does not have that plane. -
P-26 17th Chungtui China
RAVEN replied to RAVEN's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I'll do some reserch. Those existing skins look real good. I dont have the Lancer So i won't even try without the model. Raven -
View File Nothingness_MapCrash_Stopper.zip Nothingness Planning Map Mod For Nothingness(Testbed Terrain) by jtin http://combatace.com/files/file/9731-nothingness-testbed-terrain/ This is a mod to stop The "Crash TO Desktop" caused by selecting the map in the hanger screen in the Nothingness Terrain. I hit the Map button testing stuff so much that this small mod was a must. There are 3 maps and a repainted white.bmp (2 tone Tan)to give the terrain a little color,helps with perspective. To install: Just unzip and drop the 4 .bmp's into the Nothingness Terrain folder,and test away, Note: Terrain loading time with this mod installed is increased by 00.2 seconds.You'll just have to wait. Credits: Nothingness Terrain - jtin Original Readme included. This mod is Freeware and not to be sold! Raven Have Fun 6/12/10 Submitter RAVEN Submitted 06/12/2010 Category Planning Maps/Icons/Base Mods
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87 downloads
Nothingness Planning Map Mod For Nothingness(Testbed Terrain) by jtin http://combatace.com/files/file/9731-nothingness-testbed-terrain/ This is a mod to stop The "Crash TO Desktop" caused by selecting the map in the hanger screen in the Nothingness Terrain. I hit the Map button testing stuff so much that this small mod was a must. There are 3 maps and a repainted white.bmp (2 tone Tan)to give the terrain a little color,helps with perspective. To install: Just unzip and drop the 4 .bmp's into the Nothingness Terrain folder,and test away, Note: Terrain loading time with this mod installed is increased by 00.2 seconds.You'll just have to wait. Credits: Nothingness Terrain - jtin Original Readme included. This mod is Freeware and not to be sold! Raven Have Fun 6/12/10
