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Everything posted by Stick
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A more historically accurate and immersive Falklands
Stick replied to JohnLewis141997's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Try this terrain and with the mission editor you should be able to place custom objects. https://en.wikipedia.org/wiki/HMS_Ardent_(F184) https://en.wikipedia.org/wiki/Grantham_Sound -
Flogger Maneuverablility
Stick replied to bop1701's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Try these: https://combatace.com/files/file/16990-sf2-cold-war-prop-and-flogger-fm-tweaks/ -
My Projects (EricJ)
Stick replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Love the skins, Eric! Glad to see you are back! Been plugging your USMC skins on the ATARS bird here only to realize the cameras are missing. i think the model is there but the skin is not unless I am missing an update. Perhaps of interest to you? -
new Tornado 3d model
Stick replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think JosefK is asking how do you manually guide the weapon; the answer to which query is you cannot atleast not in SF2. Till then enjoy the view from the WSO's office as provided by guuruu -
Strike Fighters 2 Screenshots Thread
Stick replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Tally Wrath The Office Fleet Ops -
stupid question..
Stick replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Not sure, but check this out and match with what you have: -
MiG Mondays - But Read the Rules First
Stick replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
The Fulcrum of Falkenberg Bad Moon Rising Gun Stalking Home is the Aviator Strizh- 288 replies
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Advantages to Not Using SF2:NA?
Stick replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Correct. Confirmed - effectively best of both. My peeve was flying Guru's Tonka in ODS and being restricted to day missions with the Naval Campaign setting on (especially after reading an Air Power Review of Tornado operations which would not allow me to settle for less) -
Mirage F1EQ-2
Stick replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank for this, Mirage F.1 team! -
Strike Fighters 2 Screenshots Thread
Stick replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Advantages to Not Using SF2:NA?
Stick replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, I disabled Naval campaigns and reinstated pre-NA style carrier entries for campaigns and hey presto: I now have night operations in ODS! -
AV-8B Harrier II Plus - SF2. ver.2019
Stick replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Just awesome!- 5 replies
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- harrier plus
- usmc radar
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(and 3 more)
Tagged with:
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- 10 comments
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- 1
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- harrier plus
- usmc radar
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(and 3 more)
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Mirage F-1C-200
Stick replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
How's that EQ cooking? -
Strike Fighters 2 Screenshots Thread
Stick replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Go Time! Call Me Ishmael MNF in Lebanon Bird of Prey Firebirds Egress with cover Taking in the view The Oldest and The Boldest -
TMF F-14A_82 Skin Pack
Stick replied to Blackburn32's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
If nobody told you this already, these are bloody awesome! -
MIG-29 formation question
Stick replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Happens in SF2 also; so what did you fiddle with? -
Strange Widesky behaviour.
Stick replied to Blackburn32's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Try this... [Sky] SkyDistance=140000 SkyHeightPosition=-500 SkyPanelCount=9 SkyPanelHeight=35000.0 HorizonVertexHeight=0.025 SkyMaterial=SkyMaterial HorizonCloud=HorizonCloud HorizonCloudTexture=HORIZONCLOUD%d%d.tga -
Tornado GR.1B
Stick replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank ye!!! How do I check out the WSO's office? -
SPYDER Sam System
Stick replied to angelp's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Pretty neat and very potent adversary. -
i got swimming tanks here
Stick replied to one4five's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ships on land is totally on account of the prevailing wind direction-especially during landing, the ships will sail into the wind and if positioned near a shoreline, onto land as a result. I noticed this in the Gulf of Aqaba (IsrealME).Correction achieved by simply changing the wind direction. -
Russian Air Transport Shot Down by Syrian Air Defenses, but Russia Blames Israel?
Stick replied to Arrow's topic in Military and General Aviation
More than sufficient warning if you shouldn't be there in the first place-but that is debatable. As far as their capabilities are concerned, they have brought a Sufa down previously, if memory serves. -
SF2 F-15 Strike Eagle Super Pack Redux 2018
Stick replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
So pull up the data.ini's from either pack and look for the CFT station entries. Compare both and I'm sure you will find incongruities, e.g. center CFT stations configured to carry 2000Ib bombs. Look for the following statements (metric) to tinker with: LoadLimit=1250 LengthLimit=3.620 DiameterLimit=0.470 If you get disoriented, refer to the loadout.ini. Not only will you find explanations but you will also note that the loadout entries (in the loadout.ini) correspond to specific StationID's in the data.ini's. By way of illustration: StationID=25 in the dta.ini will correspond to Loadout[25].WeaponType=*** in the loadout.ini Happy Modding!