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Basher11

JAGDSTAFFEL 11
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Everything posted by Basher11

  1. I think I really don't know how to operate weapon change. I just extracted the WeaponData.ini from the .CAT file. Then I started the weapon Editor and went opening Mk84. There I added 1 more 0 to Explosive Mass i.e. from 428.65 to 4280.65. The I saved it. The file is in the Objects folder. Now when I started a Single Mission and went into the loadout screen, all the Available Stores on the left hand side of the screen was emptied!!?? Under each pylon, nothing to select!! What have I done wrongly again?
  2. I downloaded the latest Mirage Factory of Weapon and tried to play around with the AN-52. But it is not available to any stock aircraft of SFP1. How do I get the bomb out of the inventory?
  3. Does X52 Pro Flight supports all of the commands/controls of the game? Can messages be relayed to the X52 Pro Flight MFD screen?
  4. Alright, is it then fair to say the better, the finest the terrain is, the less the sense of speed is, am I right? About Brian's GermanyCE terrain, can it be ported to SFP1?
  5. So put it plainly, it has nothing to do with framerates, so to speak even I use a very very powerful graphics card, it won't spped things up to what we see in the real world?
  6. Yes! This one seems faster! So if there are less objects, the sense of speed is back is that is what you mean?
  7. Check this one, near the end of the video, shows that the relative speed to the ground seems to produce the sense of speed. Another one is from real life...http://www.youtube.com/watch?v=7rLhRDXZtso&NR=1 But I don't understand the field of view factor...
  8. All this time, since I came to know about Flight Simulation Games, I have this question which by far nobody has given me an answer that I can understand. Let's take this game as an example, when you ride inside the cockpit and you look out to the ground, don't you find that objects are passing by at a very slow rate? Even you are riding at 450 knots, it looks like everything are in slow motion UNTIL...UNTIL you accelerate the time to 8X. This happens not only to this game, but many many other EXCEPT perhaps LOMAC. What are the possible causes of this phenomenon ?
  9. I should have read it through at the beginning. The Knowledge Base is so information rich. Now I know who is TK and the story of Wal-Mart. That's from column5. Gosh! Got a lots of reading to do now.
  10. I can't wait to make my own, besides, too difficult at this moment for me, so I just downloaded this weapon pack http://bunyap2w1.com/SFP1_Wiki/index.php?title=Weapons_Pack. It was dated back to 2006. And I got these: Wonderful!
  11. No no, comrpnt is right on the case. I figured that out later but that took hours though. Thanks for letting me know what the Player Position Number is for.
  12. I guess it's my turn now, if ever I have done said anything which have vexed you all, please forgive my stupidness. Enthusiasm is all I see and feel when I experience this board information. It keeps the game alive. My gratitude is beyond words really.
  13. Sorry for the trouble. I searched by google and found the web page. Thanks.
  14. I took A-4F for the test. Changed A-4F_LOADOUT.INI as follows: Loadout[01].WeaponType=BLASTER Loadout[01].Quantity=1 Loadout[02].WeaponType=BLASTER Loadout[02].Quantity=1 Loadout[03].WeaponType=BLASTER Loadout[03].Quantity=1 Loadout[04].WeaponType=BLASTER Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank300_A4 Loadout[05].Quantity=1 However, when I went into the loadout screen, I have not the weapon named BLASTER to choose from. What have I missed?
  15. Okay, here is what I have done, check me pls. 1) In Weapon Editor, I copy Mk84 and rename it to BLASTER as shown: But I cannot find it in the loadout screen in single mission when I was trying to test as a first step
  16. Where is the Flight Engine File?
  17. I have located the pull-down menu for Nuclear Fussion! Fantastic! All this time, I have been looking for a flight simulation which allows Nuke Mission Design. Falcon 4 gave no such option. Nova Logic's F-22 Raptor has Nuke but not supported in Mission Design. Now I have a flight simulation which supports Nuke, cool!!
  18. Truly thanks! I go try it out now, shall take a few hours I guess. Good way to kill time. By the way, is Lexx the legendary person in the Falcon 4 community? Just wonder if he is the same person. About the nuke, thanks again!
  19. I designed a very simple mission. It was my own flight and I flew it on autopilot. As it reached above the target building, my flight didn't release the bomb. What have I done wrongly?
  20. What project is this? http://cpengineringlc.com/SFP1/Ship_File_struc.html Looks like he has got many many naval vessels.
  21. What are the tricks to tweak a weapon to a nuclear bomb?
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