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Farid

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  1. There is another possibility, to put missile on the fiction rail somewhere above the launcher, and show it on data file like “invisible” before the launch. In this case it will work more realistic:))))))
  2. There is TOR system mod for SF1, and also S-300 mod for both SF1 nd SF-2. You can study their data files. The trik is simple: you put the missile to the appropriate place of the launcher in normal horisontal position, and then define in data file its minimum and maximum angle as 90 degrees (or -90). The problem is in real life missiles of this systems, after the launch make sharp turn toward the selected target and, as i know, this is impossible to be realised with the existing thirdwire engine:(
  3. This is logotype of “sokol” corporation
  4. View File Su-25_Frogfoot Hi! Special thanks to Florian who did the first mod of su-25 for SF2. All data files been taken from there. Also credits goes to Stary and Comrade. While making this mode, i used some files made by them. This model comes from a freeware source, and is used in several other games. Only some small details like drag chute, animation etc are done by me. And thanks to Thirdwire for this sim. THIS IS A FREEWARE. COMMERCIAL USE IS NOT ALLOWED! Enjoy! Submitter Farid Submitted 04/14/2021 Category Other  
  5. Su-25_Frogfoot

    Version 1.0.0

    392 downloads

    Hi! Special thanks to Florian who did the first mod of su-25 for SF2. All data files been taken from there. Also credits goes to Stary and Comrade. While making this mode, i used some files made by them. This model comes from a freeware source, and is used in several other games. Only some small details like drag chute, animation etc are done by me. And thanks to Thirdwire for this sim. THIS IS A FREEWARE. COMMERCIAL USE IS NOT ALLOWED! Enjoy!
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