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Everything posted by allenjb42
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He-111H2 I/KG 53 "Legion Condor", Luftflotte 2, Lille, France, 1940 View File He 111 Skins Readme These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model. This skin is based on the work of Foute Man for the Ground Crew Design Team He-111H series for CFS2&3. To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple! The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section. He-111H2 I/KG 53 "Legion Condor", Luftflotte 2, Lille, France, 1940 Thanks must go to the following: Foute Man for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community. The SF Dev A-Team for creating this plane to fly in the Thirdwire sims. TK for SF,WOV,WOE,FE,WOI and who knows what else. Have fun, and good hunting! Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/ Submitter allenjb42 Submitted 08/13/2008 Category DAT Mods
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42 downloads
He 111 Skins Readme These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model. This skin is based on the work of Foute Man for the Ground Crew Design Team He-111H series for CFS2&3. To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple! The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section. He-111H2 I/KG 53 "Legion Condor", Luftflotte 2, Lille, France, 1940 Thanks must go to the following: Foute Man for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community. The SF Dev A-Team for creating this plane to fly in the Thirdwire sims. TK for SF,WOV,WOE,FE,WOI and who knows what else. Have fun, and good hunting! Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/ -
33 downloads
He 111 Skins Readme These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model. This skin is based on the work of Alessandro Biagi for the Ground Crew Design Team He-111H series for CFS2&3. To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple! The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section. Heinkel He 111H-1 Stab./KG 26, Germany, October 1939 Thanks must go to the following: Alessandro Biagi for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community. The SF Dev A-Team for creating this plane to fly in the Thirdwire sims. TK for SF,WOV,WOE,FE,WOI and who knows what else. Have fun, and good hunting! Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/ -
Heinkel He 111H-1 Stab./KG 26, Germany, October 1939 View File He 111 Skins Readme These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model. This skin is based on the work of Alessandro Biagi for the Ground Crew Design Team He-111H series for CFS2&3. To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple! The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section. Heinkel He 111H-1 Stab./KG 26, Germany, October 1939 Thanks must go to the following: Alessandro Biagi for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community. The SF Dev A-Team for creating this plane to fly in the Thirdwire sims. TK for SF,WOV,WOE,FE,WOI and who knows what else. Have fun, and good hunting! Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/ Submitter allenjb42 Submitted 08/13/2008 Category DAT Mods
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He-111H1 II./KG 26, Norway, Autumn 1940 View File He 111 Skins Readme These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model. This skin is based on the work of Alessandro Biagi for the Ground Crew Design Team He-111H series for CFS2&3. To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple! The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section. Heinkel He 111H-1 II./KG26, Norway, Autumn 1940 Thanks must go to the following: Alessandro Biagi for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community. The SF Dev A-Team for creating this plane to fly in the Thirdwire sims. TK for SF,WOV,WOE,FE,WOI and who knows what else. Have fun, and good hunting! Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/ Submitter allenjb42 Submitted 08/13/2008 Category DAT Mods
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48 downloads
He 111 Skins Readme These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model. This skin is based on the work of Alessandro Biagi for the Ground Crew Design Team He-111H series for CFS2&3. To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple! The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section. Heinkel He 111H-1 II./KG26, Norway, Autumn 1940 Thanks must go to the following: Alessandro Biagi for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community. The SF Dev A-Team for creating this plane to fly in the Thirdwire sims. TK for SF,WOV,WOE,FE,WOI and who knows what else. Have fun, and good hunting! Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/ -
Can you add a nation to Nations.ini file?
allenjb42 replied to a topic in Mission/Campaign Building Discussion
The only potential problem with making Ukraine friendly is the availability of Soviet weapons for your Ukrainian planes. You may need to create some nation-specific weapons to stop you MiGs and Sukhois being assigned either western weapons or none at all. Wrench is probably the expert on this and may want to chime in here... -
Can you add a nation to Nations.ini file?
allenjb42 replied to a topic in Mission/Campaign Building Discussion
Alternately, you could just download the expanded Nations.ini that already includes Ukraine and lots more besides. http://forum.combatace.com/index.php?autoc...p;showfile=1630 -
Does Anyone Mind LONG Distances In This Sim?
allenjb42 replied to a topic in Mission/Campaign Building Discussion
Alt-n jumps you to the IP - the Initial Point, which is the waypoint before the target. You can move some of the waypoints, including the IP, by going into the planning map screen within the hangar section, and just dragging the waypoints on the map. -
Some analysis of Soviet, er I mean Russian, intentions here: http://news.bbc.co.uk/1/hi/world/europe/7555155.stm
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Does Anyone Mind LONG Distances In This Sim?
allenjb42 replied to a topic in Mission/Campaign Building Discussion
Well we can always alt-n. Unless there are mountains in the way! -
Great stuff guys. Looking forward to all of these. Are you doing the single seat F\A-18E to partner the newly released awesome F model?
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You might think I'm crazy but bare with me....
allenjb42 replied to Bongodriver's topic in Mods/Skinning Discussion
I just saw you Craig! Flying your Islander over the Channel - overflew a liner didn't you? Cool photography and a really interesting programme that I'm watching as I type. -
No problem. There will be a delay in getting these updates and the He-111H1 version posted at Capun's site because he's laid up with broken ribs. There's a get well soon thread over at the site if anyone wants to pop over there to wish him a speedy recovery.
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You beat me to it! Talk about a game being 'ripped from tomorrow's headlines...'
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What happened to all of the A-6 squadrons?
allenjb42 replied to allenjb42's topic in Military and General Aviation
Thanks guys. Don't get me wrong, I know why the A-6 was retired, all about the A-12 debacle and the advantages of the Superhornet over it's predecessor. I was just lamenting the loss of the history and traditions of the A-6 units and wondering why some of those units weren't retained to receive the Superhornet, that's all. -
I've updated the He-111H2, H3, H4 and H8 to bring them up to the same standard as Capun's versions (P, H5 and H6) in terms of packaging, FM and damage modelling. They're a lot easier to shoot down, and to be shot down in if you're flying them! They'll also explode when they hit the ground from a steep angle, and if they come in at a shallow angle they will belly flop, skid along the ground, and then will usually explode. I've also sent Capun a He-111H1, based on his He-111P. It's virtually the same aircraft, except the H1 had Junkers Jumo 211 engines, as opposed to the P's Daimler-Benz DB601 engines. Defensive armament is pretty light too, with just nose, dorsal and ventral machine guns. The included skin is for an aircraft from Stab. KG26, based in Germany in 1939. This particualr aircraft was shot down near Edinburgh during the last week of October that year. There lots more He-111 skins to come, covering Europe, the Med. and the Eastern Front.
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Can we have a screenshot please? Thanks.
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What happened to all of the A-6 squadrons?
allenjb42 posted a topic in Military and General Aviation
Did the Marine A-6 units move on to the F\A-18D? And why didn't the Navy units get the F\A-18F instead of the former Tomcat squadrons? Didn't they think Navy Intruder crews could do air to air? I know that there was a gap between the A-6 being retired and the Superhornet two seaters coming on line, but not that long, and some historical squadrons (not to mention cool skinning options!) appear to have been lost. -
Veltro2K's got a Voodoo in his lineup too!
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Spitfire celebrates 70th anniversary
allenjb42 replied to allenjb42's topic in Military and General Aviation
I always thought that they should have named the Eurofighter 2000 'Spitfire', instead of Typhoon. -
http://news.bbc.co.uk/1/hi/uk/7540305.stm
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You might think I'm crazy but bare with me....
allenjb42 replied to Bongodriver's topic in Mods/Skinning Discussion
Saw this in the paper at the weekend so I thought I'd post it in this thread. I know it's a bit real world but there's a pic that can form the basis of a skin. http://www.dailymail.co.uk/news/article-10...fghanistan.html -
Fokker D. XXI - 1. JaVa, Netherlands May 1940
allenjb42 replied to allenjb42's topic in File Announcements
Maybe Baltika can be persuaded to look into a Blitzkrieg campaign at some point? -
Fokker D. XXI - 1. JaVa, Netherlands May 1940 View File Fokker D. XXI - 1. JaVa, Netherlands May 1940 This skin is for the Dev A-Team's Fokker D. XXI and is a conversion of the skin created by Morton for Krzysztof Malinowski's FOKKER D. XXI for CFS2 To install, just extract the file to your Objects\Aircraft\FokkerD21 folder and go fly. It's that simple! The skin should be available in the drop down menu in your plane's Hangar Screen loadout section. Thanks must go to the following: Capun and the Dev A-Team for bringing us some great planes to play with. TK for SF,WOV,WOE,WOI,FE and who knows what else. Have fun, and good hunting! Allen (allenjb42) Burton Any problems, find me at combatace.com, simhq.com or at Capun's site. Submitter allenjb42 Submitted 08/02/2008 Category DAT Mods
