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Peugeot205

JAGDSTAFFEL 11
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Everything posted by Peugeot205

  1. I have no idea about 3d modeling, but I can texturize the model I have experience with that.
  2. You should create the panels , they will make it more realism.
  3. Sundowner, I have this in my computer if you are interested on them send my a PM they are 100% historical
  4. The project itself was my idea , in fact I'm somehow the "manager" of the project. Whiteboysamurai you are the best ship builder of the SF series so both Acesfakia and me , and everyone in general would be delighted if you can help us with the project.
  5. I also agree , however they are the best SFP1 (Edit: Also SF2) Forrestal class ship avaible.
  6. That's the problem because I don't know who made it. So I can not upload anything unless I know the name of the modder who made the carrier.
  7. All them have them , real life issues , like Wrench would say, are more important than modding and some of them (us) can not expend as many time modding as they desired. Life is not only modding Antares, you should me more patient cher ami.
  8. No no Macelena it is not the A-team's Forrestal , it is another one I found like 6 or 5 years ago in a very very rare bulgarian or russian page (It was in ciliric) , the ship was made for SFP1 and I've modded it up to SFNA standards
  9. If the .LOD file was exported with SF2 standards , that's it with the SF2 plug-in..... it is just imposible if not, it is possible with a huge folder/.ini editing work
  10. 1) The Post should be more suitable at the SF2 section. [Now everything is right ;) ] 2) Try to use english , even using a translator , but use it , I will make things easier to understand 3) Take a look to this pic and see the number of the carrier:
  11. New F-18 skins..... for a huge project that is coming ;)
  12. I guess it is something related with the campaign_data.ini , the units will show up as long as you complete the campaign. I suggest you to ignore it.
  13. For sure that all is not only Super Étendard and Exocet....
  14. A new campaign is arriving to SF2NA with new assests!!!!
  15. Take a look at this and post in this topic: http://combatace.com/topic/83340-operation-odyssey-dawn-20-hd-part-1/
  16. Some guys were complaining about the imposibilty of uncompressing the .rar files..... 1) Lastest Winrar version and when I say winrar i say WINRAR 2) I've downloanded everything and everything worked fine. 3) I've chosen the "compression" up to 1024 mb , so, if your CPU is weak it may not afford this This is the last time I told you guys, please read the readme in which you'll find detailed instructions on how to post in the correct topic your problems. It will make things easier and faster.
  17. Eole2: (en anglais ;) pour tout le monde) The 3D mod was made by the great DenissOliveira. He is mentionated in the operation OD 2.0 readme however I did not and I should have specified in the readme more details about the individual work of the people involved. About the SEM cockpit ,decals, some skins , and some ini editing is mine however all the other things were made by Deniss. All of us should "lui remercier"
  18. It is related with the height field and the level airfield option in the terrain editor. It has a solution but once you apply this solution you will complain much more than now with that "problen". Summing up, you can like it or not but it is like this. Btw: i gave you in the readme a "bug report template" and how to use it, so please if you can use it things would be faster and easier for all of us. Thanks.
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