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Everything posted by FLOGGER23
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- 126 replies
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MiG-21F-13 External job is done, now let's go to the cockpit and aft cockpit details, pictures of the aft piping are welcome Not bad for 26k polys me thinks
- 126 replies
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What if it's added as a Fuel Tank and given the flares function in the data.ini?
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I need details on this pod too...
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From Wikipedia: MiG-21RF (Izdeliye 94RA; NATO "Fishbed-H") Egyptian designation for MiG-21R aircraft which had been locally modified by permanently mounting the cameras in a fairing under the nose. 16 or 18 planes were modified, the R11F2-300 turbojet, the pitot was moved to the right and no AoA vanes were present. Look at the side air sensor, inherited from the PFM series All R models were configured in this way BUT and yes, a big BUT Quoting Wikipedia again: MiG-21RF (Izdeliye 96R; NATO "Fishbed-H") Not to be confused with the Egyptian local designation "MiG-21RF." This designation was used after some MiG-21Rs were upgraded with R13-300 engines as in the MiG-21MF. So, this is a yes and a no on all previous statements and we will be more confused Now I will have another version to be made hahahahahahahahahaahhaha
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I remember the RF was an specific version of the recon bird with the cameras mounted under and part of the fuselage, while the variants using the recon pods were called R, domestic or export Now, talking about the recon pods, does anyone have details of them, the D/N/R? like the stencils and panelings?
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And now, that is a task to be added to the pendings, again, as a bump map. Thanks, guys, I may have more questions coming.
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Nope, for the side ones.
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Safety goes first... Thanks i needed those angles as i have the ones from the 4+ magazine. Now, correct me if i am wrong, the trainers, the main variants are: -MiG-21U-400, with F-13/PF wings, tail, SK seat, and chute (under the fuselage), no periscope. -MiG-21U-600, with blown flaps and PFM tail with the chute at the VTail base, no periscope. -MiG-21US, with KM-1 seat, periscope in the instructor seat. -MiG-21UM, with the 3rd generation avionics, a distinctive antenna on the aft spine. All trainers had the bigger wheels and the bigger fuselage bulge. Hope i got it straight, if not, all corrections are welcome.
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Agree on the retrofit, however the UMs had provision for a gun, and i am referring to the recon birds. On another subject, this thread should have called MiG-21 Variants discussion, so we can discuss the rest of variants i have on the pipeline... What you say??
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Hey guys 2 Things: 1- If there are FOD doors, why no MiG-21R/RF have them? (at least the big majority) They have no gun provision. 2- If the plane is rolling at, let's say 40-60 KPH in the strip, there are chances something can avoid the FODs and get into the engine, me thinks... Nice talk BTW
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I will add it with bump maps to save some polys, i need to use some for the cannon structure and the airbrake well, but it's on the main idea definitely.
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As I am doing this with no specific order... MiG-21F and F-13 Cannon will be added later New gear doors Small diameter wheels and wheel bays And yes, I am working on the other versions too, completing the skins...
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Noted! Thanks! Now, on the SPS's I understand some were wire to shoot R-60s as this one... (May need the gun blast panels, to be added later) (yes, I need to remove the rearview mirror) Now, the regular SPS's Also, for the PF, I also read they were capable of using the Monsun dual Atoll rails, were they not? Keep in mind, that all is a huge ongoing WIP Any advice you can give me will be beneficial to this project... Thanks again!
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Thank you for that input, Gepard, good stuff coming from someone who was there! With the permission of the admins for the pics, they can be removed later, I got the M bort records from http://www.forgottenjets.warbirdsresourcegroup.org/ and based on it, I saw some pictures showing the gun blast panels and rearview mirror base (hmm, odd), perhaps they were retrofitted after some overhauls? What I can do, of course, is to make early/late versions to cover those plane timelines maybe?
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My MiGs will be always available of course...
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If I am allowed, you may lower the Bump Maps to 5% for panels and 2% or even 1% for rivets so they can show better, I use Normal Map Generator in this case, happy to share it, if you like.
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Alone with Phantoms, Atoll kill, it's not the weapon, it's how you know your horse and arrows... Annndd again, alone with Phantoms, gun kill...
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On it, from the 15...
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So, with a hard and combined effort, we could improve this sim, can we not? Something to comes to my mind is: Will the bunch of updated objects (Planes, Weapons, Terrains, etc..) affect the performance of the game in, say, fairly strong computers? Mean, when we get them all in game...
