I agree with the MiG-17's are the toughest customer, hard to get it into the firing envolope with IR missiles. It does have it's weaknesses though, bad roll rate and speed witch was explaned before, just like a Zeke. So I like to get them into the verticle or even a rolling scissors to defeat them. The wingman comes in handy for them as well, but it's still no cake walk, not matter which one I play, WOE, WOI, or SF2 they make me work for each pelt. I still think the best fights I've had with them are in the F-100D's. The F-100's don't have quite the turn radius but make up in roll rate and power. F-4's on the other hand can be a little tricky as I mainly rope them to set up my wingman for the kill or use him as bait to set up for me. Using the wingman as bait is risky for him but with using the break command, the MiG usually is target fixated on him and will only match his turn setting up for a gun shot. I use the same tactics for the Mirages and Neshers in WOI as I do in F-4's against MiG-17's.