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Everything posted by sitting_duck
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well..glad you got that all squared away john,,,,good piece of info to put aside for the next person with that problem. can you elaborate on "all the in game graphics"? does that mean you reset cfs3config..or you talking about nvidia contol panel? just outta curiosity,,,do you have the mirror now?
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Thats pretty interesting. You would think that if the game was displaying something, any card would be able to show it. Are there any other things ati cant show??? Seems to me,,i dont remember seeing the flames coming out of the exhaust when my engine starts,,and see it all the time now.... And,,whatever is being diplayed in the mirror, (and gets reflected in the gauges too), seems to be a transparant "overlay" of some sort. It deffinatly gets pulled from the scenery files of your last flight thru the off manager. I did a campaign mission with snow covered ground, and when i go back thru cfs3mp.exe...the mirror is still reflecting snow covered ground,,no matter what my season is set too.
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Too much peanut butter on the throttle,,,it stuck closed....
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turn your engine and cockpit sounds down,,and turn your effects sounds up, and you will hear more. but,,,not really sure you could hear that much wind over the sound of the engine..lol..ask wf2 next time she is around i still want the bullet waves built into the game........... bulletby01.wav
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will try and quickly explain how superpatch and new options apply to mp pilots the same problem with fov settings that occured with the "L" patch still apply with superpatch. if a pilot changes fov settings in workshop, then they will modify the xdp files in their aircraft folder, and cause a mismatch when joining a game. It does not make a difference if everyone has the same fov setting. Its the time the files where created that causes the mismatch. The superpatch puts new folders in your obd software\wwi scenery folder. The default folder contains aircraft files that are stock to the superpatch. The offline folder contains aircraft files that you want to use for single player The online folder contains aircraft files that you want to use for mp. After installing superpatch, only folder that has any files is default. In workshop, lower left, there are new settings that contoll what files get into the online craft and offline craft folders, and how these files are loaded into the game. If you click "backup as online", you will copy whatever xdp (and possibly other) files in your current aircraft directory to the "online craft" folder. Highly recommend all mp pilots do this right away. Now, lets say you want to adjust your fov settings for single play. When done making your settings to fov, select "backup as offline", and it will copy the xdp files in your aircraft directory to the "offline craft" folder. Now you have to set it up so when you get into a mp game, the game will automatically load the files in your "online craft" into your aircraft directory. If you click the radial "Auto MP Contol On", when ever you get into a mp game (ie,,whenever cfs3mp.exe is started), it will load up your "online craft" files into the aircraft directory. Going to make an assumption on the "always/never autoback offline" I think what this does, if you exit cfs3.exe (single player executable), it will backup your current xdp files in your aircraft directory to the offline craft folder. So if you are constantly making changes to fov, you would want this setting on. Or, it could mean when you start a sp game, it takes the files from your online craft, and loads them to your aircraft directory. Kind of a "auto sp contol on" So,,if you DO NOT change the fov settings, and never plan to change or adjust them, all you have to do (for safty sake) is a "backup as online", select "auto mp contol off", and select "never backup as offline" as long as you dont fiddle with fov,,you will be ok. If you want different fov settings for you single play modes, you have to set it up to reload the online files. If you get really screwed up,,you can reload the files from your "off default" folder by hitting restore off default,,, If i am wrong about any of this,,,dont hesitate to correct me. hope this made sense,,,cause i didnt have a clue what it all did when we first got the beta.
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well..yeah,,thats what card i have in there now...8800gts 356mb ram,,or something close to that..(thanks grumpybear!) but,,find it hard to belive the higher end vid cards wont show this....just doent make sense..
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30 fps??? damn,,with that rig you will probably see 60+
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have never gotten anything in the mirror of a n17 other than changes in the shading,,,it would go from gray to white etc... now i am getting scenery, sky, clouds.... granted it not what is actually behind me,,,but it is still nice. wondering if anyone might have a clue as to why i am getting it now,,,and didnt get it before,,,and how other ppl might be able to "enable" the mirror fyi,,,i am using homeboy/rabus settings for cfs3config
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well,,its got nothing to do with the weather,,or sun,,,,,flew a 17 in all sorts of different stuff,,,and the mirror always works... but,,it seems to be getting the reflection from a file,,,and not from whatever i am seeing,,,in this cloudy day you will notice the reflection is showing bright blue skies, with puffy cumy's bout the only setting i can think of that might be effecting this is my not having "disable Movie UI" checked... damn,,my new video card comes monday,,,ill be pissed if i loose my mirror.....
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Phase2 DVD request thread
sitting_duck replied to OvS's topic in WOFF 1 2 3 / UE - Development Thread
Ahhh,,thats what i was doing wrong...i was googleing Pomerania, Should be able to get that out monday. -
lol..to be honest...i have NO idea.... I do belive thats what i used to get all the time to,,,but,,,the only time i fly a 17 is when we do campaign,,and seems like most of the campaigns have been in cloudy weather,, so didn think much about the lack of reflection in the mirror. Now that pic was taken in a mission im working on,,,and its sunrise,,,so,,maybe that has something to do with it... And only other thing i can thing of, is that my good video card went south. I had to put an another one in, (no where good as my other one) and the only settings that would work on it are the ones that homeboy/rabu came up with. Maybe it one of those quirky settings they use.... If you want to try the 17's in the mission i used,,,and see if you get them we can run it quick after sundays session.
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lol..thanks,,,any more good news?
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here is the pic of the 17 mirror and,,this is one of my favorites.......notice the lack of upper wing....
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Phase2 DVD request thread
sitting_duck replied to OvS's topic in WOFF 1 2 3 / UE - Development Thread
had to google that address...and still dont know where you live,,,is that germany? i'd be glad to send you one,,,but im in boston,USA ,,so if no one else closer makes the offer,,pm me your address might want to pm kelly mo......see if she can burn off a copy of hers... -
lol...of course,,,you tell me what time is best for u
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just curious....anyone focused in on why nvidia is better in this game than ati? ie,,is it a fact,,,or an assumption?
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hi nesop,,hope your enjoying all this! but,,fyi,,researched that 4890, cause my 4870 went south,,,, Gotta admit it got my attention,,nice specs and all, but i did come across some posts that said the 4890 is just a 4870 that has been factory overclocked. Considering the 50 buck price difference,,,and the fact that with just a dual core @ 3.2 ghz my processor will probably not be able to keep up with a 4870, I decided to just get another 4870. and the 4890 2gb card looks really nice too,,but same thing,,,cpu isnt fast enough to take advantage of the video card...
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Go in, and build a simple mission. Seems it always puts the waypoints at some riduculous altituce (4832 meters)... So open the xml in notepad,,and edit out the altitudes to realistic ones....and save the file... reopen the mission in mission builder,,and it resets all the altitudes i have changed back to the original ones.. how come??????
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Am on teamspeak for anyone wanting help with mp or teamspeak. will check THIS thread everyso often for anyone who cant get into teamspeak.....and will try and help them thru forum posts.0 session off.....]
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Winston's Early Birds canceled
sitting_duck replied to Winston DoRight's topic in WOFF 1 2 3 / UE - Multiplayer
petal??? -
Winston's Early Birds canceled
sitting_duck replied to Winston DoRight's topic in WOFF 1 2 3 / UE - Multiplayer
src...your opinion, as well as anyone elses,,no matter how long or short they have been playing,,is just important as the next guys... will be online around 730edt....and will try and stay on for at least till around 1030 edt.... if no one is around for any help,,,will attempt to build some missions. -
Winston's Early Birds canceled
sitting_duck replied to Winston DoRight's topic in WOFF 1 2 3 / UE - Multiplayer
Axgrinder did a great job of setting precedent a while back....plain and simple,,,the host determines the manner in which the game is played. Would assume that in these session where we switch host to get a better connection for everyone,,the person scheduling will still retain the contol over game settings and such. So, seems to me in order to accomodate everyone who has different ideas on whats fun, and whats not fun,,,what we need is more hosts,,,offereing more variety in the sessions. Personnaly,,,I like shooting down stuff,,,so give me unlimited ammo,,,lottsa stupid ai to shoot down,,,but thats just me...so if this what i want,,i have to put up sessions along those lines,,and the same would go for the rest of us. And almost hate to say it,,but i did try and get a consensus on a procedure for starting the sessions, but for whatever reason,,,got very little response. Had we managed to come to an agreement, it would have helped solve one problem in sundays session. Have said it before, and will say it again,,there isnt any one of us who hasnt had problems getting the correct files installed. So dont want any of the people that had problems either sunday, or in previous session to feel bad about how things played out. Just a little bump, and sure we will all get over it. Keep on trying to find the times to do more scheduled sessions, but something always seems to come up. But will make an effort to get something up somethime between now and sundays game. have a mp tuturial tonight, and will help anyone who needs assistance in hosting games. -
was browsing thru the sounds folder, and noticed the "bulletby" wav files... I fly with effects sound way up (the effects sounds are way to cool to miss),,,and dont think ive ever heard any of these... are they carry overs from cfs3,,,or have i just been missing them.. and,,if they are not included in bhah,,,,,would be nice if they could find their way in there bulletby01.wav bulletby03.wav bulletby02.wav bulletby04.wav bulletby05.wav bulletby06.wav
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they do that to us everyso often,,,,,just so we will appreciate them more,,, my wife does the same thing,,,,
