Echo333
ROOKIE-
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Everything posted by Echo333
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And ANOTHER month is just about to pass by...
Echo333 replied to BP_MOSCOW's topic in General Discussion
.......PATCH PATCH PATCH...... !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WHEN? What is taking them? :evil: Echo -
Can anybody tell me how the red box can be skipped? I would like to padlock, but without that red box in view. :? Thanks, Echo
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A-10A Thunderbolt II Update (Screens Included)
Echo333 replied to Sparkchaser2010's topic in General Discussion
Isn't the pilot (still) sitting much too high??? Echo -
When will my plane upgrade in the campaign?
Echo333 replied to Echo333's topic in General Discussion
Thanks, Echo -
When will my plane upgrade in the campaign?
Echo333 replied to Echo333's topic in General Discussion
Does this mean that I should start up a new campaign and hope for the best? :shock: Thanks, Echo -
I am still flying the f100 after hours!! When will it update, my squadron is already flying starfighters! Does anybody know? Thanks, :roll: Echo
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Do a search on the forum. This matter was dealt with extensively before. I had the same problem. Cheers, Echo :)
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As a matter of fact I installed DX9a and now everything runs smoothly again (previousl I had DX9). Thanks, Echo
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Anyo ideas????????????? :o
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Coooooooooooooooooooooooooooooooooooooool !!!!!!!!!!!!!!!!!!!!!!!! :D Echo
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Hi guys, After I defragmented my harddisk and implemented the Cluster Bomb Fix - v0.9 I get CTD's everytime I start up a (single) mission after 60% upload. The game ran smooth before. I checked the missile.object.ini and the particles.ini and everything looks fine. Did anyone have the same experience? What should I do. I hate to install the entire game with patches again :( Thanx, Echo
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I got the SAM's to start shooting at me !!
Echo333 replied to a topic in Mission/Campaign Building Discussion
Capun, Have you made any progress yet regarding the SAMs? Cheers, Echo :D -
Hi there, Your post is a great help. Can you give us an idea what the entries for ParticleColor and ParticleSize mean, i.e. which entries trigger which effect; length of exhaust, etc? (this would avoid us inventing the wheel for a number of times:wink: ) Thanks, Echo
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Mine is WinXP Home AMD Athlon XP2200+ 512 MB DDR Geforce4MMX64 SB live 5.1 20gig I don't think it's the computer system, it is the AI behaviour: they move too fast and too nervous. How can we tackle this? :roll: Cheers, Echo
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:D Thanx, The afterburner looks pretty cool now!! In what way should I amend no. 73 in the particles.ini? Cheers, Paul
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Or is it simply the game......................?
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Hi guys, I think the current engine exhaust flames are too wide/too soft (when engaging afterburner of course). An afterburner as in Flanker e.g. looks better. How can I adjust it? Is anybody already working on it perhaps? :) Cheers, Echo
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Capun, Thanx !! Echo :D
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I think I got it figured out now (at last :shock: ) Is this the right sequence?: 1 open the weapons editor 2 open weapens data ini file (not the mentioned weapens them selves) 3 make changes, if any, in the details screen 4 push save 5 close editor Cheers Echo :roll:
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Capun, Thanks for your response. How do I save the file to create a new DAT file which should also be in the objects directory? :shock: Thx Echo
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Very handy, thanks! Echo
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Hi Kidgalahad, When I move my joystick in a direction, I see that the accompanying planes, simultaniously, i.e almost immediately, change their course as well, without hesitation, copying my exact move for 100%. This simply looks unnatural. Moreover when issuing orders, i.e. attack air, or attack ground, the accompanying AI planes move so quickly towards their targets, that they seem to have dissappeared at the moment I look around after having issued the attack order. After a second of looking where they have flown to, they seem much too far a way. This is especially striking if your AI wingman receives an order to attack a ground object in front or under your plane: he seems to dive like an idiot acrobat superman with turbo boost almost 90% down. Does anybody have the same experience? Cheers Echo :)
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Hi guys, Is there a way to improve the AI behaviour? e.g. air to air / air to ground. They seem to vanish, immediately upon receipt of orders. They are too quick! Cheers, Echo :?
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simply WOW!!!!!!!!!!!! Echo :D
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Beautiful work! To me it seems as if the body of the plane should be a bit more streched, looking at the picture of the white plane with red/white stars and stripes. Am I wright, r is it just me? Cheers, Echo :P
