
Rick Rawlings
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Also, any chance of getting the WOtR in-cloud fog effect ported into WOFF? It's way better. It actually looks like you are in a cloud...
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Rick Rawlings Let's Play WOFF
Rick Rawlings replied to Rick Rawlings's topic in WOFF BH&H2 - General Discussion
They don't seem to do any damage. It could be a bug. I did run a couple of test patches for Pol and never reinstalled the game, so it could be some weird conflict. Anybody else getting them? -
Rick Rawlings Let's Play WOFF
Rick Rawlings replied to Rick Rawlings's topic in WOFF BH&H2 - General Discussion
Quite a fun little mission! -
BH&H 2 Screenshots and Movies Thread
Rick Rawlings replied to Polovski's topic in WOFF BH&H2 - General Discussion
Understood! -
BH&H 2 Screenshots and Movies Thread
Rick Rawlings replied to Polovski's topic in WOFF BH&H2 - General Discussion
Nice! I like the SPAD until you start running into large groups of DVIIs towards the end, then things get pretty dicey! -
Rick Rawlings Let's Play WOFF
Rick Rawlings replied to Rick Rawlings's topic in WOFF BH&H2 - General Discussion
If your takeoffs equal your landings, your at least an ok pilot... -
I think the general consensus that we came to years ago is that it is weighted randomness. The game knows who you killed but the devs had to find a way to fudge it a bit for claims purposes. It could be cleaned up but I'm sure would entail a lot of work for two people to really dial it in. Even real pilots complained about their claims being rejected. I recommend easier over normal to avoid some of the frustration. Since I don't think the original game code tracks shared kills, having it on easier will have the game tell you how many it thinks you got. Some of these will still be rejected but it will be a more historical percentage.
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AI running out of fuel, and crashing, needs fixing.
Rick Rawlings replied to Materia's topic in WOFF BH&H2 - General Discussion
This, and you can also change altitudes in the pre-mission, so drop the circle up waypoint altitude down a few thousand feet and then they should gradually climb to the next waypoint after that. Good luck! -
Rick Rawlings Let's Play WOFF
Rick Rawlings replied to Rick Rawlings's topic in WOFF BH&H2 - General Discussion
And so it goes... -
How to disable enemy from focusing on attacking only me?
Rick Rawlings replied to Materia's topic in WOFF BH&H2 - General Discussion
Sometimes it seems that way. Other times they will ignore you. I of course have no idea how AI prioritize targets, but the devs have said, if I remember correctly, that the AI doesn't know who the player is. Try to stay high when possible and they will usually go for lower targets, so much so that I often find myself going "Where'd everybody go?" Hang in there! -
I think you have to target a plane first and then hit the padlock view to follow it. Look for the targeting binding in the key mapping.
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Rick Rawlings Let's Play WOFF
Rick Rawlings replied to Rick Rawlings's topic in WOFF BH&H2 - General Discussion
The continuing stoooooooooooooooooooory of a quack who's gone to the dogs... -
Falcon BMS 4.38 - The big one is released.
Rick Rawlings replied to MigBuster's topic in General Flight Sim News
This is awesome news! It's been a long time coming! Congratulations to the whole team! -
Throwback Thursday: Red Baron 3D
Rick Rawlings replied to CaptSopwith's topic in WOFF BH&H2 - General Discussion
You could slice a tomato with those wings! -
Rick Rawlings Let's Play WOFF
Rick Rawlings replied to Rick Rawlings's topic in WOFF BH&H2 - General Discussion
37 times up + 37 times down = success, as we measure it!