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whiteknight06604

+MODDER
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Everything posted by whiteknight06604

  1. great shots,I'll be looking forward to this.
  2. View File 2-tone Br14 skin Green/brown camo Br14 Submitter whiteknight06604 Submitted 11/11/2007 Category Other Entente Aircraft Skins
  3. "I'm probably missing something but the iron cross is awfully thick at the ends when you consider the white border as well..." I could be completly wrong here(and usualy am) but I always assumed they used the thinner portion of the crossed and painted the white "up" to the end cutting off the large flared ends.either way I really like the improvments so far.thank you.
  4. yes it is Porn at 10's of MBs a second rules.
  5. "I only wish I could write in Arabic, another sign, on the opposite side saying "Welcome to Iraq. Now Go Home" or "No Solicitors" "Curb Your Dog" or other funny things...." Wrench your dangerously close to becoming a Danish cartoonist.
  6. mmmm purple belly shirt.oh the model is good too.
  7. Great WIP shots.Thanks for the work your teams is putting into this.I am anticipating this greatly.
  8. Thanks for the great FM work.
  9. another winner A-team,thanks
  10. I think this is a great idea.I'm sure documenting your efforts like this will inspire and help many new modelers.Thank you.
  11. all the new weapons are really cool Capun,thank you.
  12. Maybe you could make the decals that are right for each time,include them in the respective skin folder and make 2 decal.inis that can be changed depending on when you plan to fly?Not perfect but MIGHT work.
  13. That is my understanding of the situation as well.
  14. I think there is a fix for the Su-17 bounching in archives here somewhere,just not able to remember how off my head.The camera issue is caused by an error in the Data.ini Below is from the su-17data.ini you'll need to make the change shown to get the camera to zoom in.you will have to change the leftouterwing in the same way. [RightOuterWing] ParentComponentName=RightWing ModelNodeName=wing_right_outer ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DISABLED MassFraction=0.047 HasAeroCoefficients=TRUE LiftSurface=TRUE CLa=0.8011 CD0=0.0014 CDL=0.0046 Cmq=-0.2284 Cmad=-0.1239 Clb=0.0320 Clp=-0.0417 Clr=0.0174 Cnb=0.1020 Cnp=0.0008 Cnr=0.0002 CLaMachTableNumData=7 CLaMachTableDeltaX=0.40 CLaMachTableStartX=0.00 CLaMachTableData=0.970,1.000,1.106,1.289,0.821,0.579,0.398 CD0MachTableNumData=7 CD0MachTableDeltaX=0.40 CD0MachTableStartX=0.00 CD0MachTableData=1.963,1.290,1.311,1.430,1.979,2.179,2.335 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000 CmqMachTableNumData=7 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=0.887,1.000,1.750,16.297,3.412,1.013,0.675 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=8.189,6.242,4.594,3.246,2.198,1.449,1.000,0.850,1.000,1.449,2.198,3.246,4.594,6.242,8.189 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-7.314,-6.275,-5.235,-4.196,-3.157,-2.118,-1.078,-0.039,1.000,2.039,3.078,4.118,5.157,6.196,7.235 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-174.914,-108.517,-62.464,-32.293,-14.185,-4.773,-1.000,0.000,1.000,4.773,14.185,32.293,62.464,108.517,174.914 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=109.943,80.437,55.471,35.045,19.157,7.809,1.000,-1.270,1.000,7.809,19.157,35.045,55.471,80.437,109.943 XacMachTableNumData=7 XacMachTableDeltaX=0.40 XacMachTableStartX=0.00 XacMachTableData=-0.687,-0.697,-0.748,-1.255,-1.375,-1.451,-1.513 CheckStall=TRUE CLmax=0.244 AlphaStall=19.231 AlphaMax=21.150 AlphaDepart=23.069 Ymac=1.79 MinExtentPosition= 2.75,-8.61, 0.45 MaxExtentPosition= 4,59,-3.67, 0.63 <---------------------- the "coma" needs to be changed to a "period" after the 4 //CollisionPoint[001]=4.57,-8.61, 0.47 //CollisionPoint[002]=4.59,-7.15, 0.47 CollisionPoint[001]=2.9443,-4.2040,0.5455 CollisionPoint[002]=5.0980,-8.8875,0.2654 HasVortexEmitter=TRUE VortexEmitterName=WingtipVortexEmitter VortexPosition=4.57,-7.13,0.47 VortexG=2.5 SystemName[001]=RightAileron SystemName[002]=RightWingStationOutboard SystemName[003]=RightPositionLight SystemName[004]=RightSlat
  15. I think the gunners were set up the same as turrets on bombers.If I understand things correctly turrets/flexible guns can only target Aircraft.something to do with the game engine i think.
  16. I agree.thanks
  17. lots of us are hopeing for Austro-Italian stuff.Slowly some stuff is sneaking out.
  18. very cool.thank you.
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