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Everything posted by stingray77
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	Not too long ago I was starting to "play" with additional pilots and put VF-111 and VF-161 pilots into my Vietnam NAVY-Phantoms... (I even was able to change the 111's basic shell's white to yellow color, which I think is more appropriate for that era.) What I stumbled over, is that the pilot's .bmp always show pilot's faces, whereas in the game the visor is always down. Is there a way (key) to open the visors? I couldn't find any hint in readmes... Thanks for your comments
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	Something that I noticed yesterday - not too much to worry about, because I only VERY rarely fly these models, this is just to report it... The B-57B doesn't show its fuselage in the rearview mirror: http://s1.directupload.net/file/d/2460/69w5zmn2_jpg.htm The G-model does: http://s1.directupload.net/file/d/2460/gckmuaxt_jpg.htm ...And if I remember correctly, there was some issue with the B's shadows, too.....
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	Over the weekend I stumbled over two oddities: - when selecting a USAF-ship on a single flight, I don't get the USAF-music playing (unlike USN and USMC which are working fine). I do have the USAF-sound-file in the /Menu-folder as should be... - when flying with the dials in the lower left and radar in the upper right-corners on (Alt+D), the radar-screen gets some "overlay" with the canopy rails and is hard to see so "black on black" - if i remember correctly, the radar was in the foreground all the time previously, right? Can you please check, if you have them just like me - someone? Thanks Oliver
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	After applying the Feb Update and the VPFA to my SF2V (which both are truly GREAT again!!!) I also added the VF-111 pilot to the game. Here's my understanding to what one does: - a new set of pilot files (.bmp, .ini and 2 .lod-files) gets added to the /Objects/Pilots - one can assign, which pilot/s (front / backseater) shall be taken, by changing the/each aircraft's data.ini and my question: - can one assign by aircraft AND squadron, too? I'd love to see all my VF-111 ships manned with VF-111 pilots and VF-161 with VF-161 pilots respectively..... But when assigning pilot so-and-so to the F-4B_67 the same pilot is taken for all squadrons flying the B_67... (Currently I am running the B_67 with VF-111 as front- and VF-161 as backseater...) Can that be "fine-tuned" somehow? Some addt'l info: I found there's a lot of new pilots in the /Objects/Pilots-list already (coming with the XP I guess), but the aircraft remained manned with the stock pilots (except for red ones) - which is totally fine for me.
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	  Mig Killer Projectstingray77 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion When/where is that going to be available?
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	I have an hp-notebook. ...Notebook: okay, I know, that's not the best of choices for gaming/especially flying sims, but everything ran flawlessly before I had that 43-error, obviously connected to heat damaging the soldering of the graphics chip. AND I'm not sure if 7 would override whatever went wrong since the damage... Maybe a bit costly a try, or? The chip (btw) IS running DX10 already. Any hint if FS9 runs under 7 (without shelling out the money for 7 Ultimate)?
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	Okay, that's something that I have not yet thought about... Interesting. Although that would be more kind of a bypass for me - as everything was a-okay before the repair. I am a bit hesitant, if an investment - money- and time-wise - would really cure my problem... How easy would be a switch like that then? Just run "some 7-software" over my Vista-environment and everything would remain as is except for the underlying windows-surface? Any idea if my MS Flightsimulator will still run under 7? Then getting 7 as a Christmas-present might be something to think about......
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	After my notebook's graphics chip "melted down" 3 mths ago and I had my chip resoldered/replaced, I encountered a hefty stuttering in SF2V that I didn't experience before... What I saw yesterday - and what might be quite obvious - is that when I played SF2V (plain vanilla) as admin I was getting some 33fps or even better. When switching back to myself as user with the full load of the Air&Ground War XP, I was back to some 1 to 5fps... Okay, (even) I do understand that the XP puts a lot more weight on the graphics chip to calculate - I just wanted to share this information with you to get a second opinion, maybe, because - frankly - I'm lost what else I might do to get my old performance back..... (And it sucks to try to play the game at 3fps!)
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	  F-4N Phantom II for SF2stingray77 replied to ST0RM's topic in Thirdwire: Strike Fighters 2 Series - File Announcements Always happy to see more Phantoms - especially NAVY-ones... BUT: aside from adding the slatted horizontal stabilizers, wasn't deleting the small "bubble"-antenna on the top leading edge of the vertical stabilizer, and adding ECM antennae on top of the intakes part of Bee-Line, too??? (At least those are nor reflected on the add-on-screenie above.) Guess, those are the IMMEDIATE differenciators between the B- and N-model. Correct me if I'm wrong...... PS: just took a look on the screenies posted in the "Screenshots" - there the black tips of the ECM do appear (although not their tube-like structure), still the small antenna on the fin is there. And - don't get me wrong - I don't want to minimize your efforts. As said: I like every new version of the spook.
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	  fps "cycle" periodicallystingray77 replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion For completeness sake: turning off Aero doesn't change anything - the performance evaluation remains as bad as before (3.2) and SF2V doesn't go smooth.......
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	  fps "cycle" periodicallystingray77 replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion Fubar, this (confidence that I don't screw up) ist sth. that I don't have... So, I'll end up with giving them a chance to re-repair. Cross your fingers that they can do better then..... Thanks again for all your input. PS: I tried turning off Aero but (if I remember correctly) that didn't change much if anything to the besser..... (But I'll try again to make sure...)
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	  fps "cycle" periodicallystingray77 replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion I just tried the RivaTuner - but I don't even get that "Enable low-level hardware overclocking" checkbox (a totally different screen under the graphics). I can only tweak the clock on the driver-level. And I guess that doesn't take me anywhere, right? Btw, from sbdy else with an HP-9000-notebook (9500 unlike my 9700 though) with 8600M graphics, I learnt that his setting, too, are 500/1000/400. That looks like my problen not being some "underclocking"...... But what then??? I'm lost!
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	  fps "cycle" periodicallystingray77 replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion Hum - what do you think, can THAT be changed with/by overclocking (actually bringing the values to the NVIDIA-specs and not overshooting them) the GPU? Am going to try that (OC'ing) over the weekend but talked to the repair-shop parallely to learn that they are willing to replace the chip another time... At least I have more than one thing to try..... Btw: checked MS Flightsimulator 9, too, yestarday. Although that one not seems to be as hungry as SF2V, even there I don't get a smoothly running screen... Not as abd as in SF2V, still no joy!
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	  fps "cycle" periodicallystingray77 replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion Saw your answer after my post, Fubar. Thanks for the explanation... I read of "overclocking" recently, but I must admit, I am a greenhorn in things like that. But that is sth that can be done (oneself) with the RivaTuner (going back to the NVIDIA specs)!? Should that be done on a notebook - bearing in mind there are known problems with the chip heating up too much? So, I might ask the repair shop if they replaced the graphics chip with the old one (or same specs) - respectively, to me it looks like they did NOT!? Where do I go from here? I'm still disappointed that everything was a-okay before the "meltdown" (okay, THAT was a VERY bad experience!) and now I am seeing my fave game spitting into my face......... :mega_shok:
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	  fps "cycle" periodicallystingray77 replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion I just had a GPU log running in the background while opening SF2V and starting to fly... (Was clouldless sky so the fps were 5 min / 50 max - still bumpy...) Here it is - can somebody read sth from that? GPU-Z Sensor Log.txt

 
        